mirror of
https://github.com/libretro/scummvm.git
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173 lines
4.3 KiB
C++
173 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/file.h"
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#include "chewy/console.h"
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#include "chewy/globals.h"
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#include "chewy/chewy.h"
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#include "chewy/sound.h"
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#include "chewy/video/video_player.h"
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namespace Chewy {
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static int strToInt(const char *s) {
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if (!*s)
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// No string at all
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return 0;
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else if (toupper(s[strlen(s) - 1]) != 'H')
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// Standard decimal string
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return atoi(s);
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// Hexadecimal string
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uint tmp = 0;
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int read = sscanf(s, "%xh", &tmp);
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if (read < 1)
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error("strToInt failed on string \"%s\"", s);
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return (int)tmp;
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}
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Console::Console() : GUI::Debugger() {
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registerCmd("room", WRAP_METHOD(Console, Cmd_Room));
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registerCmd("item", WRAP_METHOD(Console, Cmd_Item));
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registerCmd("cursor", WRAP_METHOD(Console, Cmd_Cursor));
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registerCmd("play_sound", WRAP_METHOD(Console, Cmd_PlaySound));
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registerCmd("play_speech", WRAP_METHOD(Console, Cmd_PlaySpeech));
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registerCmd("play_music", WRAP_METHOD(Console, Cmd_PlayMusic));
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registerCmd("play_video", WRAP_METHOD(Console, Cmd_PlayVideo));
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registerCmd("walk", WRAP_METHOD(Console, Cmd_WalkAreas));
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registerCmd("text", WRAP_METHOD(Console, Cmd_Text));
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}
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Console::~Console() {
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}
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bool Console::Cmd_Room(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("%s <roomNum>\n", argv[0]);
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debugPrintf("Current room is %d\n", _G(gameState)._personRoomNr[P_CHEWY]);
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return true;
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} else {
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int roomNum = strToInt(argv[1]);
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exit_room(-1);
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_G(gameState)._personRoomNr[P_CHEWY] = roomNum;
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_G(room)->loadRoom(&_G(room_blk), roomNum, &_G(gameState));
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_G(fx_blend) = BLEND1;
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enter_room(-1);
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return false;
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}
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}
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bool Console::Cmd_Item(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("%s <itemNum>\n", argv[0]);
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} else {
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int itemNum = strToInt(argv[1]);
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invent_2_slot(itemNum);
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debugPrintf("Done.\n");
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}
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return true;
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}
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bool Console::Cmd_Cursor(int argc, const char **argv) {
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if (argc == 1) {
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debugPrintf("%s <cursorNum>\n", argv[0]);
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} else {
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int cursorNum = strToInt(argv[1]);
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cursorChoice(cursorNum);
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}
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return false;
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}
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bool Console::Cmd_PlaySound(int argc, const char **argv) {
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if (argc < 2) {
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debugPrintf("Usage: play_sound <number>\n");
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return true;
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}
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int resNum = atoi(argv[1]);
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g_engine->_sound->playSound(resNum);
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return true;
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}
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bool Console::Cmd_PlaySpeech(int argc, const char **argv) {
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if (argc < 2) {
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debugPrintf("Usage: play_speech <number>\n");
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return true;
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}
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int resNum = atoi(argv[1]);
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g_engine->_sound->playSpeech(resNum, false);
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return true;
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}
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bool Console::Cmd_PlayMusic(int argc, const char **argv) {
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if (argc < 2) {
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debugPrintf("Usage: play_music <number>\n");
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return true;
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}
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int resNum = atoi(argv[1]);
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g_engine->_sound->stopMusic();
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g_engine->_sound->playMusic(resNum);
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return true;
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}
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bool Console::Cmd_PlayVideo(int argc, const char **argv) {
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if (argc < 2) {
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debugPrintf("Usage: play_video <number>\n");
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return true;
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}
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int resNum = atoi(argv[1]);
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g_engine->_video->playVideo(resNum);
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return false;
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}
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bool Console::Cmd_WalkAreas(int argc, const char **argv) {
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g_engine->_showWalkAreas = (argc == 2) && !strcmp(argv[1], "on");
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return false;
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}
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bool Console::Cmd_Text(int argc, const char **argv) {
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if (argc < 4) {
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debugPrintf("Usage: text <chunk> <entry> <type>\n");
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return true;
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}
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int chunk = atoi(argv[1]);
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int entry = atoi(argv[2]);
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int type = atoi(argv[3]);
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Common::StringArray text = _G(atds)->getTextArray(chunk, entry, type);
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for (uint i = 0; i < text.size(); i++) {
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debugPrintf("%d: %s\n", i, text[i].c_str());
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}
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return true;
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}
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} // namespace Chewy
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