scummvm/engines/chewy/effect.cpp
2022-06-13 14:37:21 +03:00

166 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "chewy/effect.h"
#include "chewy/globals.h"
#include "chewy/mcga_graphics.h"
namespace Chewy {
Effect::Effect() {
}
Effect::~Effect() {
}
void Effect::rnd_blende(byte *rnd_speicher, byte *sram_speicher, byte *screen, byte *palette, int16 col) {
byte *sp = (byte *)MALLOC(8 * 8 + 4);
int16 *rnd_zeiger = (int16 *)rnd_speicher;
if (col < 256) {
for (int16 i = 0; i < 1002; i++) {
int16 x;
int16 y = (rnd_zeiger[i] / 40) * 8;
if (rnd_zeiger[i] > 39)
x = (rnd_zeiger[i] - (40 * (y / 8))) * 8;
else
x = rnd_zeiger[i] * 8;
_G(out)->boxFill(x, y, x + 8, y + 8, col);
}
_G(out)->setPalette(palette);
}
for (int16 i = 0; i < 1000; i++) {
int16 x;
int16 y = (rnd_zeiger[i] / 40) * 8;
if (rnd_zeiger[i] > 39)
x = (rnd_zeiger[i] - (40 * (y / 8))) * 8;
else
x = rnd_zeiger[i] * 8;
_G(out)->setPointer(sram_speicher);
_G(out)->spriteSave(sp, x, y, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x, y, 0);
}
free(sp);
}
void Effect::blende1(byte *memPtr, byte *palette, uint8 mode, int16 color) {
byte *screen = (byte *)g_screen->getPixels();
byte *sp = (byte *)MALLOC(8 * 8 + 4);
if (color < 256) {
for (int16 i = 0; i < 13; i++) {
int16 x, y, x1;
for (x = i; x < 39 - i; x++)
_G(out)->boxFill(x * 8, i * 8, x * 8 + 8, i * 8 + 8, color);
for (y = i; y < 24 - i; y++)
_G(out)->boxFill(x * 8, y * 8, x * 8 + 8, y * 8 + 8, color);
for (x1 = 39 - i; x1 > i; x1--)
_G(out)->boxFill(x1 * 8, y * 8, x1 * 8 + 8, y * 8 + 8, color);
for (int16 y1 = 24 - i; y1 >= i; y1--)
_G(out)->boxFill(x1 * 8, y1 * 8, x1 * 8 + 8, y1 * 8 + 8, color);
}
_G(out)->setPalette(palette);
}
switch (mode) {
case 0:
for (int16 i = 13; i >= 0; i--) {
int16 x, y, x1;
for (x = i; x < 39 - i; x++) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x * 8, i * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x * 8, i * 8, 0);
}
for (y = i; y < 24 - i; y++) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x * 8, y * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x * 8, y * 8, 0);
}
for (x1 = 39 - i; x1 > i; x1--) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x1 * 8, y * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x1 * 8, y * 8, 0);
}
for (int16 y1 = 24 - i; y1 > i; y1--) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x1 * 8, y1 * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x1 * 8, y1 * 8, 0);
}
}
break;
case 1:
for (int16 i = 0; i < 13; i++) {
int16 x, y, x1;
for (x = i; x < 39 - i; x++) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x * 8, i * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x * 8, i * 8, 0);
}
for (y = i; y < 24 - i; y++) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x * 8, y * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x * 8, y * 8, 0);
}
for (x1 = 39 - i; x1 > i; x1--) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x1 * 8, y * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x1 * 8, y * 8, 0);
}
for (int16 y1 = 24 - i; y1 > i; y1--) {
_G(out)->setPointer(memPtr);
_G(out)->spriteSave(sp, x1 * 8, y1 * 8, 8, 8);
_G(out)->setPointer(screen);
_G(out)->spriteSet(sp, x1 * 8, y1 * 8, 0);
}
}
break;
default:
break;
}
free(sp);
}
void Effect::border(byte *workpage_, uint8 mode, int16 color) {
if (mode) {
for (int i = 0, x = 0; i < 20; ++i, x += 8) {
_G(out)->setPointer(workpage_ + 4);
_G(out)->boxFill(152 - x, 0, 152 - x + 8, 200, color);
_G(out)->boxFill(x + 160, 0, x + 168, 200, color);
_G(out)->copyToScreen();
}
} else {
for (int i = 0, x = 0; i < 20; ++i, x += 8) {
_G(out)->setPointer(workpage_ + 4);
_G(out)->boxFill(x, 0, x + 8, 200, color);
_G(out)->boxFill(312 - x, 0, 31 - x + 8, 200, color);
_G(out)->copyToScreen();
}
}
}
} // namespace Chewy