scummvm/scumm/imuse_digi
Oliver Kiehl ea154852b7 add newlines to end of files
svn-id: r12249
2004-01-08 13:36:26 +00:00
..
.cvsignore
dimuse_bndmgr.cpp jumps only for the same hookid and ignore jumps for music for now. added sound names for checks if some sounds are really have a lot jumps and regions(it's posssible), in bundle loop size can be 0 and after that loops should be ended 2004-01-08 08:39:25 +00:00
dimuse_bndmgr.h Save more memory on PalmOS 2004-01-08 12:14:48 +00:00
dimuse_codecs.cpp Save more memory on PalmOS 2004-01-08 12:14:48 +00:00
dimuse_sndmgr.cpp Save more memory on PalmOS 2004-01-08 12:14:48 +00:00
dimuse_sndmgr.h jumps only for the same hookid and ignore jumps for music for now. added sound names for checks if some sounds are really have a lot jumps and regions(it's posssible), in bundle loop size can be 0 and after that loops should be ended 2004-01-08 08:39:25 +00:00
dimuse_tables.cpp add newlines to end of files 2004-01-08 13:36:26 +00:00
dimuse.cpp or maybe not :) 2004-01-08 08:43:15 +00:00
dimuse.h Save more memory on PalmOS 2004-01-08 12:14:48 +00:00