mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-12 03:56:20 +00:00
aa66cf3fd8
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them - Simplified the MSVC9 <-> MSVC8 conversion tools a bit svn-id: r42288
59 lines
2.7 KiB
XML
59 lines
2.7 KiB
XML
<?xml version="1.0" encoding="windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9,00"
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Name="sword1"
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ProjectGUID="{C8AAE83E-198B-4ECA-A877-166827953979}"
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RootNamespace="sword1"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform Name="Win32" />
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</Platforms>
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<Configurations>
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<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
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<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
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</Configurations>
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<Files>
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<File RelativePath="..\..\engines\sword1\animation.cpp" />
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<File RelativePath="..\..\engines\sword1\animation.h" />
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<File RelativePath="..\..\engines\sword1\collision.h" />
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<File RelativePath="..\..\engines\sword1\control.cpp" />
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<File RelativePath="..\..\engines\sword1\control.h" />
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<File RelativePath="..\..\engines\sword1\debug.cpp" />
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<File RelativePath="..\..\engines\sword1\debug.h" />
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<File RelativePath="..\..\engines\sword1\detection.cpp" />
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<File RelativePath="..\..\engines\sword1\eventman.cpp" />
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<File RelativePath="..\..\engines\sword1\eventman.h" />
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<File RelativePath="..\..\engines\sword1\logic.cpp" />
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<File RelativePath="..\..\engines\sword1\logic.h" />
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<File RelativePath="..\..\engines\sword1\memman.cpp" />
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<File RelativePath="..\..\engines\sword1\memman.h" />
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<File RelativePath="..\..\engines\sword1\menu.cpp" />
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<File RelativePath="..\..\engines\sword1\menu.h" />
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<File RelativePath="..\..\engines\sword1\mouse.cpp" />
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<File RelativePath="..\..\engines\sword1\mouse.h" />
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<File RelativePath="..\..\engines\sword1\music.cpp" />
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<File RelativePath="..\..\engines\sword1\music.h" />
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<File RelativePath="..\..\engines\sword1\object.h" />
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<File RelativePath="..\..\engines\sword1\objectman.cpp" />
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<File RelativePath="..\..\engines\sword1\objectman.h" />
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<File RelativePath="..\..\engines\sword1\resman.cpp" />
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<File RelativePath="..\..\engines\sword1\resman.h" />
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<File RelativePath="..\..\engines\sword1\router.cpp" />
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<File RelativePath="..\..\engines\sword1\router.h" />
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<File RelativePath="..\..\engines\sword1\screen.cpp" />
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<File RelativePath="..\..\engines\sword1\screen.h" />
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<File RelativePath="..\..\engines\sword1\sound.cpp" />
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<File RelativePath="..\..\engines\sword1\sound.h" />
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<File RelativePath="..\..\engines\sword1\staticres.cpp" />
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<File RelativePath="..\..\engines\sword1\sword1.cpp" />
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<File RelativePath="..\..\engines\sword1\sword1.h" />
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<File RelativePath="..\..\engines\sword1\sworddefs.h" />
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<File RelativePath="..\..\engines\sword1\swordres.h" />
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<File RelativePath="..\..\engines\sword1\text.cpp" />
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<File RelativePath="..\..\engines\sword1\text.h" />
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</Files>
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</VisualStudioProject>
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