scummvm/dists/msvc9/sword1.vcproj
Filippos Karapetis aa66cf3fd8 - Rewrote and greatly simplified the MSVC8 and MSVC9 project files so that they use common compilation properties, based on patch #2774908. These common properties make it much simpler to change options and compilation defines globally, similar to how GCC *.mk files do. Also, this fixes problems where an ENABLE_* define was set for one project file but not another (like the situation in revisions 42257 and 42259). It's now much easier to construct a tool which will create the project files dynamically.
- Dropped support for MSVC7 and MSVC7.1 for now (as they don't support common compilation properties and it's no longer easy to construct them from the MSVC8 ones) - hopefully, they will return in the future, once we got a more sophisticated tool to create them
- Simplified the MSVC9 <-> MSVC8 conversion tools a bit

svn-id: r42288
2009-07-09 15:12:35 +00:00

59 lines
2.7 KiB
XML

<?xml version="1.0" encoding="windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="sword1"
ProjectGUID="{C8AAE83E-198B-4ECA-A877-166827953979}"
RootNamespace="sword1"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform Name="Win32" />
</Platforms>
<Configurations>
<Configuration Name="Debug|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Debug.vsprops" />
<Configuration Name="Release|Win32" ConfigurationType="4" InheritedPropertySheets=".\ScummVM_Release.vsprops" />
</Configurations>
<Files>
<File RelativePath="..\..\engines\sword1\animation.cpp" />
<File RelativePath="..\..\engines\sword1\animation.h" />
<File RelativePath="..\..\engines\sword1\collision.h" />
<File RelativePath="..\..\engines\sword1\control.cpp" />
<File RelativePath="..\..\engines\sword1\control.h" />
<File RelativePath="..\..\engines\sword1\debug.cpp" />
<File RelativePath="..\..\engines\sword1\debug.h" />
<File RelativePath="..\..\engines\sword1\detection.cpp" />
<File RelativePath="..\..\engines\sword1\eventman.cpp" />
<File RelativePath="..\..\engines\sword1\eventman.h" />
<File RelativePath="..\..\engines\sword1\logic.cpp" />
<File RelativePath="..\..\engines\sword1\logic.h" />
<File RelativePath="..\..\engines\sword1\memman.cpp" />
<File RelativePath="..\..\engines\sword1\memman.h" />
<File RelativePath="..\..\engines\sword1\menu.cpp" />
<File RelativePath="..\..\engines\sword1\menu.h" />
<File RelativePath="..\..\engines\sword1\mouse.cpp" />
<File RelativePath="..\..\engines\sword1\mouse.h" />
<File RelativePath="..\..\engines\sword1\music.cpp" />
<File RelativePath="..\..\engines\sword1\music.h" />
<File RelativePath="..\..\engines\sword1\object.h" />
<File RelativePath="..\..\engines\sword1\objectman.cpp" />
<File RelativePath="..\..\engines\sword1\objectman.h" />
<File RelativePath="..\..\engines\sword1\resman.cpp" />
<File RelativePath="..\..\engines\sword1\resman.h" />
<File RelativePath="..\..\engines\sword1\router.cpp" />
<File RelativePath="..\..\engines\sword1\router.h" />
<File RelativePath="..\..\engines\sword1\screen.cpp" />
<File RelativePath="..\..\engines\sword1\screen.h" />
<File RelativePath="..\..\engines\sword1\sound.cpp" />
<File RelativePath="..\..\engines\sword1\sound.h" />
<File RelativePath="..\..\engines\sword1\staticres.cpp" />
<File RelativePath="..\..\engines\sword1\sword1.cpp" />
<File RelativePath="..\..\engines\sword1\sword1.h" />
<File RelativePath="..\..\engines\sword1\sworddefs.h" />
<File RelativePath="..\..\engines\sword1\swordres.h" />
<File RelativePath="..\..\engines\sword1\text.cpp" />
<File RelativePath="..\..\engines\sword1\text.h" />
</Files>
</VisualStudioProject>