scummvm/base
2005-10-18 19:05:22 +00:00
..
.cvsignore new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) 2003-09-17 22:41:01 +00:00
engine.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
engine.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
gameDetector.cpp talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them 2005-10-18 19:05:22 +00:00
gameDetector.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
main.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
module.mk Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress 2004-01-30 21:54:28 +00:00
plugins.cpp Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
plugins.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00
version.h Update FSF address. Eek. Actually that took place on May 1, 2005 2005-10-18 01:30:26 +00:00