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scummvm
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Torbjörn Andersson
eabe720a0e
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
...
svn-id: r23584
2006-07-23 15:32:14 +00:00
..
agi
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
2006-07-22 14:50:50 +00:00
cine
Using FilesystemNode::name instead of FilesystemNode::displayName in all game detectors.
2006-07-22 14:50:50 +00:00
gob
String class usage cleanup
2006-07-23 15:08:48 +00:00
kyra
String class usage cleanup
2006-07-23 15:08:48 +00:00
lure
Changed __lure_res_h__ to LURE_RES_H etc for consistency.
2006-07-23 15:32:14 +00:00
queen
Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
2006-07-22 17:28:48 +00:00
saga
Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.
2006-07-23 15:16:50 +00:00
scumm
No need for packing SaveInfoSection and ThumbnailHeader anymore.
2006-07-23 02:20:49 +00:00
simon
Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
2006-07-22 17:28:48 +00:00
sky
Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
2006-07-22 17:28:48 +00:00
sword1
Fix struct packing issues (macros are not resolve in #pragma params, at least for GCC)
2006-07-22 17:28:48 +00:00
sword2
Using FilesystemNode::name instead of FilesystemNode::displayName in the sword2 detector code too.
2006-07-22 14:39:54 +00:00
module.mk
update make subsystem
2006-05-23 23:51:59 +00:00