scummvm/engines/pink/objects/actors/audio_info_pda_button.h
2020-01-31 14:07:05 +01:00

48 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PINK_AUDIO_INFO_PDA_BUTTON_H
#define PINK_AUDIO_INFO_PDA_BUTTON_H
#include "common/debug.h"
#include "pink/constants.h"
#include "pink/cursor_mgr.h"
#include "pink/objects/actions/action.h"
#include "pink/objects/actors/actor.h"
namespace Pink {
class AudioInfoPDAButton : public Actor {
public:
void toConsole() override;
void onMouseOver(const Common::Point point, CursorMgr *mgr) override;
void onMouseOverWithItem(const Common::Point point, const Common::String &itemName, CursorMgr *cursorMgr) override;
void onLeftClickMessage() override;
};
} // End of namespace Pink
#endif