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7b0b3000a7
- Remove unused countdowns/code in AsScene1201Creature - Fix AudioResourceMan::isSoundPlaying
760 lines
23 KiB
C++
760 lines
23 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/memstream.h"
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#include "graphics/palette.h"
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#include "neverhood/sound.h"
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#include "neverhood/resourceman.h"
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namespace Neverhood {
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// TODO Put more stuff into the constructors/destructors of the item structs
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// TODO Some parts are quite bad here, but my priority is to get sound working at all
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SoundResource::SoundResource(NeverhoodEngine *vm)
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: _vm(vm), _soundIndex(-1) {
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}
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SoundResource::~SoundResource() {
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unload();
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}
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bool SoundResource::isPlaying() {
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return _soundIndex >= 0 &&
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_vm->_audioResourceMan->isSoundPlaying(_soundIndex);
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}
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void SoundResource::load(uint32 fileHash) {
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unload();
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_soundIndex = _vm->_audioResourceMan->addSound(fileHash);
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_vm->_audioResourceMan->loadSound(_soundIndex);
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}
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void SoundResource::unload() {
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if (_soundIndex >= 0) {
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_vm->_audioResourceMan->removeSound(_soundIndex);
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_soundIndex = -1;
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}
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}
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void SoundResource::play(uint32 fileHash) {
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load(fileHash);
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play();
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}
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void SoundResource::play() {
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if (_soundIndex >= 0)
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_vm->_audioResourceMan->playSound(_soundIndex, false);
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}
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void SoundResource::stop() {
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if (_soundIndex >= 0)
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_vm->_audioResourceMan->stopSound(_soundIndex);
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}
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void SoundResource::setVolume(int16 volume) {
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if (_soundIndex >= 0)
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_vm->_audioResourceMan->setSoundVolume(_soundIndex, volume);
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}
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void SoundResource::setPan(int16 pan) {
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if (_soundIndex >= 0)
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_vm->_audioResourceMan->setSoundPan(_soundIndex, pan);
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}
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MusicResource::MusicResource(NeverhoodEngine *vm)
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: _vm(vm), _musicIndex(-1) {
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}
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bool MusicResource::isPlaying() {
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return _musicIndex >= 0 &&
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_vm->_audioResourceMan->isMusicPlaying(_musicIndex);
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}
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void MusicResource::load(uint32 fileHash) {
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unload();
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_musicIndex = _vm->_audioResourceMan->loadMusic(fileHash);
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}
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void MusicResource::unload() {
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if (_musicIndex >= 0) {
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_vm->_audioResourceMan->unloadMusic(_musicIndex);
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_musicIndex = -1;
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}
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}
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void MusicResource::play(int16 fadeVolumeStep) {
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if (_musicIndex >= 0)
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_vm->_audioResourceMan->playMusic(_musicIndex, fadeVolumeStep);
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}
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void MusicResource::stop(int16 fadeVolumeStep) {
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if (_musicIndex >= 0)
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_vm->_audioResourceMan->stopMusic(_musicIndex, fadeVolumeStep);
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}
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void MusicResource::setVolume(int16 volume) {
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if (_musicIndex >= 0)
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_vm->_audioResourceMan->setMusicVolume(_musicIndex, volume);
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}
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MusicItem::MusicItem()
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: _musicResource(NULL) {
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}
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MusicItem::~MusicItem() {
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if (_musicResource)
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_musicResource->unload();
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delete _musicResource;
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}
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SoundItem::SoundItem(NeverhoodEngine *vm, uint32 nameHash, uint32 soundFileHash,
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bool playOnceAfterRandomCountdown, int16 minCountdown, int16 maxCountdown,
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bool playOnceAfterCountdown, int16 initialCountdown, bool playLooping, int16 currCountdown)
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: _soundResource(NULL), _nameHash(nameHash), _soundFileHash(soundFileHash),
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_playOnceAfterRandomCountdown(false), _minCountdown(0), _maxCountdown(0),
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_playOnceAfterCountdown(_playOnceAfterCountdown), _initialCountdown(initialCountdown),
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_playLooping(false), _currCountdown(currCountdown) {
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_soundResource = new SoundResource(vm);
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_soundResource->load(soundFileHash);
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}
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SoundItem::~SoundItem() {
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if (_soundResource)
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_soundResource->unload();
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delete _soundResource;
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}
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// SoundMan
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SoundMan::SoundMan(NeverhoodEngine *vm)
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: _vm(vm),
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_soundIndex1(-1), _soundIndex2(-1), _soundIndex3(-1) {
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}
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SoundMan::~SoundMan() {
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// TODO Clean up
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}
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void SoundMan::addMusic(uint32 nameHash, uint32 musicFileHash) {
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MusicItem *musicItem = new MusicItem();
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musicItem->_nameHash = nameHash;
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musicItem->_musicFileHash = musicFileHash;
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musicItem->_play = false;
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musicItem->_stop = false;
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musicItem->_fadeVolumeStep = 0;
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musicItem->_countdown = 24;
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musicItem->_musicResource = new MusicResource(_vm);
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musicItem->_musicResource->load(musicFileHash);
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_musicItems.push_back(musicItem);
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}
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void SoundMan::deleteMusic(uint32 musicFileHash) {
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MusicItem *musicItem = getMusicItemByHash(musicFileHash);
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if (musicItem) {
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delete musicItem;
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for (uint i = 0; i < _musicItems.size(); ++i)
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if (_musicItems[i] == musicItem) {
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_musicItems[i] = NULL;
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break;
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}
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}
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}
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void SoundMan::startMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
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MusicItem *musicItem = getMusicItemByHash(musicFileHash);
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if (musicItem) {
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musicItem->_play = true;
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musicItem->_stop = false;
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musicItem->_countdown = countdown;
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musicItem->_fadeVolumeStep = fadeVolumeStep;
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}
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}
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void SoundMan::stopMusic(uint32 musicFileHash, int16 countdown, int16 fadeVolumeStep) {
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MusicItem *musicItem = getMusicItemByHash(musicFileHash);
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if (musicItem) {
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musicItem->_play = false;
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musicItem->_stop = true;
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musicItem->_countdown = countdown;
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musicItem->_fadeVolumeStep = fadeVolumeStep;
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}
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}
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void SoundMan::addSound(uint32 nameHash, uint32 soundFileHash) {
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SoundItem *soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 50, 600, false, 0, false, 0);
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_soundItems.push_back(soundItem);
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}
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void SoundMan::addSoundList(uint32 nameHash, const uint32 *soundFileHashList) {
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while (*soundFileHashList)
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addSound(nameHash, *soundFileHashList++);
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}
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void SoundMan::deleteSound(uint32 soundFileHash) {
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SoundItem *soundItem = getSoundItemByHash(soundFileHash);
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if (soundItem) {
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delete soundItem;
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for (uint i = 0; i < _soundItems.size(); ++i)
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if (_soundItems[i] == soundItem) {
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_soundItems[i] = NULL;
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break;
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}
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}
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}
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void SoundMan::setSoundParams(uint32 soundFileHash, bool playOnceAfterRandomCountdown,
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int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) {
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SoundItem *soundItem = getSoundItemByHash(soundFileHash);
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if (soundItem) {
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soundItem->_playOnceAfterCountdown = false;
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soundItem->_playLooping = false;
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soundItem->_playOnceAfterRandomCountdown = playOnceAfterRandomCountdown;
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if (minCountdown > 0)
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soundItem->_minCountdown = minCountdown;
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if (maxCountdown > 0)
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soundItem->_maxCountdown = maxCountdown;
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if (firstMinCountdown >= firstMaxCountdown)
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soundItem->_currCountdown = firstMinCountdown;
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else if (firstMinCountdown > 0 && firstMaxCountdown > 0 && firstMinCountdown < firstMaxCountdown)
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soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(firstMinCountdown, firstMaxCountdown);
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}
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}
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void SoundMan::setSoundListParams(const uint32 *soundFileHashList, bool playOnceAfterRandomCountdown,
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int16 minCountdown, int16 maxCountdown, int16 firstMinCountdown, int16 firstMaxCountdown) {
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while (*soundFileHashList)
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setSoundParams(*soundFileHashList++, playOnceAfterRandomCountdown,
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minCountdown, maxCountdown, firstMinCountdown, firstMaxCountdown);
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}
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void SoundMan::playSoundLooping(uint32 soundFileHash) {
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SoundItem *soundItem = getSoundItemByHash(soundFileHash);
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if (soundItem) {
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soundItem->_playOnceAfterRandomCountdown = false;
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soundItem->_playOnceAfterCountdown = false;
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soundItem->_playLooping = true;
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}
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}
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void SoundMan::stopSound(uint32 soundFileHash) {
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SoundItem *soundItem = getSoundItemByHash(soundFileHash);
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if (soundItem) {
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soundItem->_playOnceAfterRandomCountdown = false;
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soundItem->_playOnceAfterCountdown = false;
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soundItem->_playLooping = false;
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soundItem->_soundResource->stop();
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}
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}
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void SoundMan::setSoundVolume(uint32 soundFileHash, int volume) {
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SoundItem *soundItem = getSoundItemByHash(soundFileHash);
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if (soundItem)
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soundItem->_soundResource->setVolume(volume);
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}
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void SoundMan::update() {
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// TODO Check if active
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for (uint i = 0; i < _soundItems.size(); ++i) {
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SoundItem *soundItem = _soundItems[i];
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if (soundItem) {
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if (soundItem->_playOnceAfterCountdown) {
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if (soundItem->_currCountdown == 0) {
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soundItem->_currCountdown = soundItem->_initialCountdown;
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} else if (--soundItem->_currCountdown == 0) {
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soundItem->_soundResource->play();
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}
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} else if (soundItem->_playOnceAfterRandomCountdown) {
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if (soundItem->_currCountdown == 0) {
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if (soundItem->_minCountdown > 0 && soundItem->_maxCountdown > 0 && soundItem->_minCountdown < soundItem->_maxCountdown)
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soundItem->_currCountdown = _vm->_rnd->getRandomNumberRng(soundItem->_minCountdown, soundItem->_maxCountdown);
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} else if (--soundItem->_currCountdown == 0) {
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soundItem->_soundResource->play();
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}
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} else if (soundItem->_playLooping && !soundItem->_soundResource->isPlaying()) {
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soundItem->_soundResource->play(); // TODO Looping parameter?
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}
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}
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}
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for (uint i = 0; i < _musicItems.size(); ++i) {
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MusicItem *musicItem = _musicItems[i];
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if (musicItem) {
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if (musicItem->_countdown) {
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--musicItem->_countdown;
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} else if (musicItem->_play && !musicItem->_musicResource->isPlaying()) {
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debug(1, "SoundMan: play music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep);
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musicItem->_musicResource->play(musicItem->_fadeVolumeStep);
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musicItem->_fadeVolumeStep = 0;
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} else if (musicItem->_stop) {
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debug(1, "SoundMan: stop music %08X (fade %d)", musicItem->_musicFileHash, musicItem->_fadeVolumeStep);
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musicItem->_musicResource->stop(musicItem->_fadeVolumeStep);
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musicItem->_fadeVolumeStep = 0;
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musicItem->_stop = false;
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}
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}
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}
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}
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void SoundMan::deleteGroup(uint32 nameHash) {
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deleteMusicGroup(nameHash);
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deleteSoundGroup(nameHash);
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}
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void SoundMan::deleteMusicGroup(uint32 nameHash) {
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for (uint index = 0; index < _musicItems.size(); ++index) {
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MusicItem *musicItem = _musicItems[index];
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if (musicItem && musicItem->_nameHash == nameHash) {
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delete musicItem;
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_musicItems[index] = NULL;
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}
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}
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}
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void SoundMan::deleteSoundGroup(uint32 nameHash) {
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SoundItem *soundItem;
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if (_soundIndex1 != -1 && _soundItems[_soundIndex1]->_nameHash == nameHash) {
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deleteSoundByIndex(_soundIndex1);
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_soundIndex1 = -1;
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}
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if (_soundIndex2 != -1 && _soundItems[_soundIndex2]->_nameHash == nameHash) {
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deleteSoundByIndex(_soundIndex2);
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_soundIndex2 = -1;
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}
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for (uint index = 0; index < _soundItems.size(); ++index) {
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soundItem = _soundItems[index];
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if (soundItem && soundItem->_nameHash == nameHash) {
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delete soundItem;
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_soundItems[index] = NULL;
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}
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}
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}
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void SoundMan::playTwoSounds(uint32 nameHash, uint32 soundFileHash1, uint32 soundFileHash2, int16 initialCountdown) {
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SoundItem *soundItem;
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int16 currCountdown1 = _initialCountdown;
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int16 currCountdown2 = _initialCountdown / 2;
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if (_soundIndex1 != -1) {
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currCountdown1 = _soundItems[_soundIndex1]->_currCountdown;
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deleteSoundByIndex(_soundIndex1);
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_soundIndex1 = -1;
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}
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if (_soundIndex2 != -1) {
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currCountdown2 = _soundItems[_soundIndex2]->_currCountdown;
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deleteSoundByIndex(_soundIndex2);
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_soundIndex2 = -1;
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}
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if (initialCountdown > 0)
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_initialCountdown = initialCountdown;
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if (soundFileHash1 != 0) {
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soundItem = new SoundItem(_vm, nameHash, soundFileHash1, false, 0, 0,
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_playOnceAfterCountdown, _initialCountdown, false, currCountdown1);
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soundItem->_soundResource->setVolume(80);
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_soundIndex1 = _soundItems.size();
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_soundItems.push_back(soundItem);
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}
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if (soundFileHash2 != 0) {
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soundItem = new SoundItem(_vm, nameHash, soundFileHash2, false, 0, 0,
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_playOnceAfterCountdown, _initialCountdown, false, currCountdown2);
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soundItem->_soundResource->setVolume(80);
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_soundIndex2 = _soundItems.size();
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_soundItems.push_back(soundItem);
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}
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}
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void SoundMan::playSoundThree(uint32 nameHash, uint32 soundFileHash) {
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SoundItem *soundItem;
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if (_soundIndex3 != -1) {
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deleteSoundByIndex(_soundIndex3);
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_soundIndex3 = -1;
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}
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if (soundFileHash != 0) {
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soundItem = new SoundItem(_vm, nameHash, soundFileHash, false, 0, 0,
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false, _initialCountdown3, false, 0);
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_soundIndex3 = _soundItems.size();
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_soundItems.push_back(soundItem);
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}
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}
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void SoundMan::setTwoSoundsPlayFlag(bool playOnceAfterCountdown) {
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if (_soundIndex1 != -1)
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_soundItems[_soundIndex1]->_playOnceAfterCountdown = playOnceAfterCountdown;
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if (_soundIndex2 != -1)
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_soundItems[_soundIndex2]->_playOnceAfterCountdown = playOnceAfterCountdown;
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_playOnceAfterCountdown = playOnceAfterCountdown;
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}
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void SoundMan::setSoundThreePlayFlag(bool playOnceAfterCountdown) {
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if (_soundIndex3 != -1)
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_soundItems[_soundIndex3]->_playOnceAfterCountdown = playOnceAfterCountdown;
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_playOnceAfterCountdown3 = playOnceAfterCountdown;
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}
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MusicItem *SoundMan::getMusicItemByHash(uint32 musicFileHash) {
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for (uint i = 0; i < _musicItems.size(); ++i)
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if (_musicItems[i] && _musicItems[i]->_musicFileHash == musicFileHash)
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return _musicItems[i];
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return NULL;
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}
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SoundItem *SoundMan::getSoundItemByHash(uint32 soundFileHash) {
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for (uint i = 0; i < _soundItems.size(); ++i)
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if (_soundItems[i] && _soundItems[i]->_soundFileHash == soundFileHash)
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return _soundItems[i];
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return NULL;
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}
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int16 SoundMan::addMusicItem(MusicItem *musicItem) {
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return 0; // TODO
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}
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int16 SoundMan::addSoundItem(SoundItem *soundItem) {
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for (uint i = 0; i < _soundItems.size(); ++i)
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if (!_soundItems[i]) {
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_soundItems[i] = soundItem;
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return i;
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}
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int16 soundIndex = _soundItems.size();
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_soundItems.push_back(soundItem);
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return soundIndex;
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}
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void SoundMan::deleteSoundByIndex(int index) {
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delete _soundItems[index];
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_soundItems[index] = NULL;
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}
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// NeverhoodAudioStream
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NeverhoodAudioStream::NeverhoodAudioStream(int rate, byte shiftValue, bool isLooping, DisposeAfterUse::Flag disposeStream, Common::SeekableReadStream *stream)
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: _rate(rate), _shiftValue(shiftValue), _isLooping(isLooping), _isStereo(false), _stream(stream, disposeStream), _endOfData(false), _buffer(0),
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_isCompressed(_shiftValue != 0xFF), _prevValue(0) {
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// Setup our buffer for readBuffer
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_buffer = new byte[kSampleBufferLength * (_isCompressed ? 1 : 2)];
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assert(_buffer);
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}
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NeverhoodAudioStream::~NeverhoodAudioStream() {
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delete[] _buffer;
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}
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int NeverhoodAudioStream::readBuffer(int16 *buffer, const int numSamples) {
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int samplesLeft = numSamples;
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while (samplesLeft > 0 && !_endOfData) {
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const int maxSamples = MIN<int>(kSampleBufferLength, samplesLeft);
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const int bytesToRead = maxSamples * (_isCompressed ? 1 : 2);
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int bytesRead = _stream->read(_buffer, bytesToRead);
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int samplesRead = bytesRead / (_isCompressed ? 1 : 2);
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samplesLeft -= samplesRead;
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const byte *src = _buffer;
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if (_isCompressed) {
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while (samplesRead--) {
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_prevValue += (int8)(*src++);
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*buffer++ = _prevValue << _shiftValue;
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}
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} else {
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memcpy(buffer, _buffer, bytesRead);
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buffer += bytesRead;
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}
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if (bytesRead < bytesToRead || _stream->pos() >= _stream->size() || _stream->err() || _stream->eos()) {
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if (_isLooping)
|
|
_stream->seek(0);
|
|
else
|
|
_endOfData = true;
|
|
}
|
|
|
|
}
|
|
|
|
return numSamples - samplesLeft;
|
|
}
|
|
|
|
AudioResourceMan::AudioResourceMan(NeverhoodEngine *vm)
|
|
: _vm(vm) {
|
|
}
|
|
|
|
AudioResourceMan::~AudioResourceMan() {
|
|
}
|
|
|
|
int16 AudioResourceMan::addSound(uint32 fileHash) {
|
|
AudioResourceManSoundItem *soundItem = new AudioResourceManSoundItem();
|
|
soundItem->_resourceHandle = _vm->_res->useResource(fileHash);
|
|
soundItem->_fileHash = fileHash;
|
|
soundItem->_data = NULL;
|
|
soundItem->_isLoaded = false;
|
|
soundItem->_isPlaying = false;
|
|
soundItem->_volume = 100;
|
|
soundItem->_panning = 50;
|
|
for (uint i = 0; i < _soundItems.size(); ++i)
|
|
if (!_soundItems[i]) {
|
|
_soundItems[i] = soundItem;
|
|
return i;
|
|
}
|
|
int16 soundIndex = (int16)_soundItems.size();
|
|
_soundItems.push_back(soundItem);
|
|
return soundIndex;
|
|
}
|
|
|
|
void AudioResourceMan::removeSound(int16 soundIndex) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
if (soundItem->_data) {
|
|
_vm->_res->unloadResource(soundItem->_resourceHandle);
|
|
soundItem->_data = NULL;
|
|
}
|
|
if (soundItem->_resourceHandle != 1) {
|
|
_vm->_res->unuseResource(soundItem->_resourceHandle);
|
|
soundItem->_resourceHandle = -1;
|
|
}
|
|
if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
|
|
_vm->_mixer->stopHandle(soundItem->_soundHandle);
|
|
delete soundItem;
|
|
_soundItems[soundIndex] = NULL;
|
|
}
|
|
|
|
void AudioResourceMan::loadSound(int16 soundIndex) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
if (!soundItem->_data) {
|
|
// TODO Check if it's a sound resource
|
|
soundItem->_data = _vm->_res->loadResource(soundItem->_resourceHandle);
|
|
}
|
|
}
|
|
|
|
void AudioResourceMan::unloadSound(int16 soundIndex) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
if (soundItem->_data) {
|
|
_vm->_res->unloadResource(soundItem->_resourceHandle);
|
|
soundItem->_data = NULL;
|
|
}
|
|
}
|
|
|
|
void AudioResourceMan::setSoundVolume(int16 soundIndex, int16 volume) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
soundItem->_volume = MIN<int16>(volume, 100);
|
|
if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
|
|
_vm->_mixer->setChannelVolume(soundItem->_soundHandle, VOLUME(soundItem->_volume));
|
|
}
|
|
|
|
void AudioResourceMan::setSoundPan(int16 soundIndex, int16 pan) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
soundItem->_panning = MIN<int16>(pan, 100);
|
|
if (soundItem->_isPlaying && _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
|
|
_vm->_mixer->setChannelVolume(soundItem->_soundHandle, PANNING(soundItem->_panning));
|
|
}
|
|
|
|
void AudioResourceMan::playSound(int16 soundIndex, bool looping) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
if (!soundItem->_data)
|
|
loadSound(soundIndex);
|
|
|
|
if (!soundItem->_data)
|
|
return;
|
|
|
|
uint32 soundSize = _vm->_res->getResourceSize(soundItem->_resourceHandle);
|
|
Common::MemoryReadStream *stream = new Common::MemoryReadStream(soundItem->_data, soundSize, DisposeAfterUse::NO);
|
|
byte *shiftValue = _vm->_res->getResourceExtData(soundItem->_resourceHandle);
|
|
NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, false, DisposeAfterUse::YES, stream);
|
|
|
|
_vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &soundItem->_soundHandle,
|
|
audioStream, -1, VOLUME(soundItem->_volume), PANNING(soundItem->_panning));
|
|
|
|
debug(1, "playing sound %08X", soundItem->_fileHash);
|
|
|
|
soundItem->_isPlaying = true;
|
|
|
|
}
|
|
|
|
void AudioResourceMan::stopSound(int16 soundIndex) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
if (_vm->_mixer->isSoundHandleActive(soundItem->_soundHandle))
|
|
_vm->_mixer->stopHandle(soundItem->_soundHandle);
|
|
soundItem->_isPlaying = false;
|
|
}
|
|
|
|
bool AudioResourceMan::isSoundPlaying(int16 soundIndex) {
|
|
AudioResourceManSoundItem *soundItem = _soundItems[soundIndex];
|
|
return _vm->_mixer->isSoundHandleActive(soundItem->_soundHandle);
|
|
}
|
|
|
|
int16 AudioResourceMan::loadMusic(uint32 fileHash) {
|
|
|
|
AudioResourceManMusicItem *musicItem;
|
|
|
|
for (uint i = 0; i < _musicItems.size(); ++i) {
|
|
musicItem = _musicItems[i];
|
|
if (musicItem && musicItem->_fileHash == fileHash && musicItem->_remove) {
|
|
musicItem->_remove = false;
|
|
musicItem->_isFadingOut = false;
|
|
musicItem->_isFadingIn = true;
|
|
return i;
|
|
}
|
|
}
|
|
|
|
musicItem = new AudioResourceManMusicItem();
|
|
musicItem->_fileHash = fileHash;
|
|
musicItem->_isPlaying = false;
|
|
musicItem->_remove = false;
|
|
musicItem->_volume = 100;
|
|
musicItem->_panning = 50;
|
|
musicItem->_start = false;
|
|
musicItem->_isFadingIn = false;
|
|
musicItem->_isFadingOut = false;
|
|
|
|
for (uint i = 0; i < _musicItems.size(); ++i) {
|
|
if (!_musicItems[i]) {
|
|
_musicItems[i] = musicItem;
|
|
return i;
|
|
}
|
|
}
|
|
|
|
int16 musicIndex = _musicItems.size();
|
|
_musicItems.push_back(musicItem);
|
|
return musicIndex;
|
|
|
|
}
|
|
|
|
void AudioResourceMan::unloadMusic(int16 musicIndex) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
if (musicItem->_isFadingOut) {
|
|
musicItem->_remove = true;
|
|
} else {
|
|
if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle))
|
|
_vm->_mixer->stopHandle(musicItem->_soundHandle);
|
|
musicItem->_isPlaying = false;
|
|
_musicItems[musicIndex] = NULL;
|
|
}
|
|
}
|
|
|
|
void AudioResourceMan::setMusicVolume(int16 musicIndex, int16 volume) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
musicItem->_volume = MIN<int16>(volume, 100);
|
|
if (musicItem->_isPlaying && _vm->_mixer->isSoundHandleActive(musicItem->_soundHandle))
|
|
_vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_volume));
|
|
}
|
|
|
|
void AudioResourceMan::playMusic(int16 musicIndex, int16 fadeVolumeStep) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
if (!musicItem->_isPlaying) {
|
|
musicItem->_isFadingIn = false;
|
|
musicItem->_isFadingOut = false;
|
|
if (fadeVolumeStep != 0) {
|
|
musicItem->_isFadingIn = true;
|
|
musicItem->_fadeVolume = 0;
|
|
musicItem->_fadeVolumeStep = fadeVolumeStep;
|
|
}
|
|
musicItem->_start = true;
|
|
}
|
|
}
|
|
|
|
void AudioResourceMan::stopMusic(int16 musicIndex, int16 fadeVolumeStep) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
|
|
if (fadeVolumeStep != 0) {
|
|
if (musicItem->_isFadingIn)
|
|
musicItem->_isFadingIn = false;
|
|
else
|
|
musicItem->_fadeVolume = musicItem->_volume;
|
|
musicItem->_isFadingOut = true;
|
|
musicItem->_fadeVolumeStep = fadeVolumeStep;
|
|
} else {
|
|
_vm->_mixer->stopHandle(musicItem->_soundHandle);
|
|
}
|
|
musicItem->_isPlaying = false;
|
|
}
|
|
}
|
|
|
|
bool AudioResourceMan::isMusicPlaying(int16 musicIndex) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
return musicItem->_isPlaying;
|
|
}
|
|
|
|
void AudioResourceMan::updateMusicItem(int16 musicIndex) {
|
|
AudioResourceManMusicItem *musicItem = _musicItems[musicIndex];
|
|
|
|
if (musicItem->_start && !_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
|
|
Common::SeekableReadStream *stream = _vm->_res->createStream(musicItem->_fileHash);
|
|
byte *shiftValue = _vm->_res->getResourceExtDataByHash(musicItem->_fileHash);
|
|
NeverhoodAudioStream *audioStream = new NeverhoodAudioStream(22050, *shiftValue, true, DisposeAfterUse::YES, stream);
|
|
_vm->_mixer->playStream(Audio::Mixer::kMusicSoundType, &musicItem->_soundHandle,
|
|
audioStream, -1, VOLUME(musicItem->_isFadingIn ? musicItem->_fadeVolume : musicItem->_volume),
|
|
PANNING(musicItem->_panning));
|
|
musicItem->_start = false;
|
|
musicItem->_isPlaying = true;
|
|
}
|
|
|
|
if (_vm->_mixer->isSoundHandleActive(musicItem->_soundHandle)) {
|
|
if (musicItem->_isFadingIn) {
|
|
musicItem->_fadeVolume += musicItem->_fadeVolumeStep;
|
|
if (musicItem->_fadeVolume >= musicItem->_volume) {
|
|
musicItem->_fadeVolume = musicItem->_volume;
|
|
musicItem->_isFadingIn = false;
|
|
}
|
|
_vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume));
|
|
}
|
|
if (musicItem->_isFadingOut) {
|
|
musicItem->_fadeVolume -= musicItem->_fadeVolumeStep;
|
|
if (musicItem->_fadeVolume < 0)
|
|
musicItem->_fadeVolume = 0;
|
|
_vm->_mixer->setChannelVolume(musicItem->_soundHandle, VOLUME(musicItem->_fadeVolume));
|
|
if (musicItem->_fadeVolume == 0) {
|
|
musicItem->_isFadingOut = false;
|
|
stopMusic(musicIndex, 0);
|
|
if (musicItem->_remove)
|
|
unloadMusic(musicIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void AudioResourceMan::update() {
|
|
for (uint i = 0; i < _musicItems.size(); ++i)
|
|
if (_musicItems[i])
|
|
updateMusicItem(i);
|
|
}
|
|
|
|
} // End of namespace Neverhood
|