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7e6a89c141
Because of the Google Drive StorageFile now contains yet another field, `id`. For other storages `id` == `path`, and thus all common Requests (such as SavesSyncRequest, DownloadFolderRequest, etc) must be using id() instead of path(). That way these Requests won't cause id resolving which could be quite slow (when you call it for all files in the folder, for example).
66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_CLOUD_STORAGEFILE_H
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#define BACKENDS_CLOUD_STORAGEFILE_H
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#include "common/str.h"
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namespace Cloud {
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/**
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* StorageFile represents a file storaged on remote cloud storage.
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* It contains basic information about a file, and might be used
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* when listing directories or syncing files.
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*
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* Some storages (Google Drive, for example) don't have an actual
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* path notation to address files. Instead, they are using ids.
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* As resolving id by path is not a fast operation, it's required
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* to use ids if they are known, but user-friendly paths are
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* necessary too, because these are used by Requests.
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*
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* If storage supports path notation, id would actually contain path.
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*/
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class StorageFile {
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Common::String _id, _path, _name;
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uint32 _size, _timestamp;
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bool _isDirectory;
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public:
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StorageFile(); //invalid empty file
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StorageFile(Common::String pth, uint32 sz, uint32 ts, bool dir);
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StorageFile(Common::String id, Common::String path, Common::String name, uint32 sz, uint32 ts, bool dir);
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Common::String id() const { return _id; }
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Common::String path() const { return _path; }
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Common::String name() const { return _name; }
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uint32 size() const { return _size; }
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uint32 timestamp() const { return _timestamp; }
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bool isDirectory() const { return _isDirectory; }
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void setPath(Common::String path) { _path = path; }
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};
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} // End of namespace Cloud
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#endif
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