mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-21 01:08:25 +00:00
624 lines
15 KiB
C++
624 lines
15 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "mohawk/cstime.h"
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#include "mohawk/cstime_cases.h"
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#include "mohawk/cstime_game.h"
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#include "mohawk/cstime_ui.h"
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#include "mohawk/cstime_view.h"
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#include "mohawk/resource.h"
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#include "mohawk/cursors.h"
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#include "mohawk/video.h"
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#include "common/config-manager.h"
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#include "common/error.h"
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#include "common/events.h"
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#include "common/fs.h"
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#include "common/textconsole.h"
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#include "common/system.h"
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namespace Mohawk {
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MohawkEngine_CSTime::MohawkEngine_CSTime(OSystem *syst, const MohawkGameDescription *gamedesc) : MohawkEngine(syst, gamedesc) {
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_rnd = new Common::RandomSource("cstime");
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// If the user just copied the CD contents, the fonts are in a subdirectory.
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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// They're in setup/data32 for 'Where in Time is Carmen Sandiego?'.
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SearchMan.addSubDirectoryMatching(gameDataDir, "setup/data32");
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// They're in 95instal for 'Carmen Sandiego's Great Chase Through Time'.
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SearchMan.addSubDirectoryMatching(gameDataDir, "95instal");
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_state = kCSTStateStartup;
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reset();
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_console = 0;
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_gfx = 0;
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_video = 0;
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_sound = 0;
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_cursor = 0;
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_interface = 0;
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_view = 0;
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_needsUpdate = false;
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_case = 0;
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_nextSceneId = 1;
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}
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MohawkEngine_CSTime::~MohawkEngine_CSTime() {
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delete _interface;
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delete _view;
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delete _console;
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delete _sound;
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delete _video;
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delete _gfx;
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delete _rnd;
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}
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Common::Error MohawkEngine_CSTime::run() {
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MohawkEngine::run();
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_console = new CSTimeConsole(this);
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_gfx = new CSTimeGraphics(this);
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_video = new VideoManager(this);
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_sound = new Sound(this);
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_cursor = new DefaultCursorManager(this, ID_CURS);
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_interface = new CSTimeInterface(this);
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_view = new CSTimeView(this);
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_view->setupView();
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_view->setModule(new CSTimeModule(this));
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while (!shouldQuit()) {
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switch (_state) {
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case kCSTStateStartup:
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// We just jump straight to the case for now.
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_state = kCSTStateNewCase;
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break;
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case kCSTStateNewCase:
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initCase();
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_state = kCSTStateNewScene;
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break;
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case kCSTStateNewScene:
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nextScene();
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_state = kCSTStateNormal;
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break;
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case kCSTStateNormal:
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update();
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break;
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}
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}
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return Common::kNoError;
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}
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void MohawkEngine_CSTime::update() {
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Common::Event event;
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_MOUSEMOVE:
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_interface->mouseMove(event.mouse);
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_needsUpdate = true;
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break;
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case Common::EVENT_LBUTTONUP:
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_interface->mouseUp(event.mouse);
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break;
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case Common::EVENT_LBUTTONDOWN:
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_interface->mouseDown(event.mouse);
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break;
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case Common::EVENT_RBUTTONDOWN:
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// (All of this case is only run if the relevant option is enabled.)
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// FIXME: Don't do these if the options are open.
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if (_case->getCurrScene()->_activeChar->_flappingState != 0xffff)
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_case->getCurrScene()->_activeChar->interruptFlapping();
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if (getCurrentEventType() == kCSTimeEventWaitForClick)
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mouseClicked();
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// TODO: This is always run, even if not in-game.
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//pauseCurrentNIS();
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//stopSound();
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// FIXME: There's some more stuff here.
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break;
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case Common::EVENT_KEYDOWN:
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switch (event.kbd.keycode) {
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case Common::KEYCODE_d:
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if (event.kbd.flags & Common::KBD_CTRL) {
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_console->attach();
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_console->onFrame();
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}
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break;
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case Common::KEYCODE_SPACE:
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pauseGame();
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break;
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default:
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break;
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}
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break;
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default:
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break;
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}
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}
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_needsUpdate = true;
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if (_video->updateMovies())
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_needsUpdate = true;
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if (_needsUpdate) {
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_view->_needsUpdate = true;
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_needsUpdate = false;
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}
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eventIdle();
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_interface->idle();
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// Cut down on CPU usage
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_system->delayMillis(10);
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}
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void MohawkEngine_CSTime::pauseEngineIntern(bool pause) {
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MohawkEngine::pauseEngineIntern(pause);
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if (pause) {
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_video->pauseVideos();
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} else {
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_video->resumeVideos();
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_system->updateScreen();
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}
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}
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void MohawkEngine_CSTime::initCase() {
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_interface->openResFile();
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_interface->install();
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_interface->cursorInstall();
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// TODO: _interface->paletteOff(true);
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_interface->cursorActivate(true);
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_interface->cursorSetShape(1, false);
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for (uint i = 0; i < 19; i++)
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_haveInvItem[i] = 0;
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_interface->getInventoryDisplay()->clearDisplay();
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_interface->getCarmenNote()->clearPieces();
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// TODO: fixup book rect for case 20
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for (uint i = 0; i < 20; i++)
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_caseVariable[i] = 0;
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_case = new CSTimeCase1(this); // TODO
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_interface->getInventoryDisplay()->install();
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_nextSceneId = 1;
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}
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void MohawkEngine_CSTime::nextScene() {
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_case->setCurrScene(_nextSceneId);
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CSTimeScene *scene = _case->getCurrScene();
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// TODO: scene->setState(1);
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scene->_visitCount++;
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scene->installGroup();
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_interface->draw();
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scene->buildScene();
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scene->setupAmbientAnims();
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_interface->cursorSetShape(1, false);
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addEvent(CSTimeEvent(kCSTimeEventWait, 0xffff, 500));
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scene->idleAmbientAnims();
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// TODO: startEnvironmentSound();
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if (scene->_visitCount == 1) {
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addEventList(scene->getEvents(false));
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} else {
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addEventList(scene->getEvents(true));
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}
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_view->idleView();
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// TODO: maybe startMusic();
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}
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void MohawkEngine_CSTime::loadResourceFile(Common::String name) {
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MohawkArchive *archive = new MohawkArchive();
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if (!archive->openFile(name + ".mhk"))
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error("failed to open %s.mhk", name.c_str());
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_mhk.push_back(archive);
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}
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void MohawkEngine_CSTime::addEvent(const CSTimeEvent &event) {
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_events.push_back(event);
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}
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void MohawkEngine_CSTime::addEventList(const Common::Array<CSTimeEvent> &list) {
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for (uint i = 0; i < list.size(); i++)
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addEvent(list[i]);
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}
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void MohawkEngine_CSTime::insertEventAtFront(const CSTimeEvent &event) {
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if (_events.empty())
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_events.push_front(event);
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else
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_events.insert(++_events.begin(), event);
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}
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uint16 MohawkEngine_CSTime::getCurrentEventType() {
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if (_events.empty())
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return 0xffff;
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else
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return _events.front().type;
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}
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void MohawkEngine_CSTime::eventIdle() {
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bool done = false;
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while (_events.size() && !done && true /* TODO: !_options->getState() */) {
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_lastTimeout = 0xffffffff;
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bool advanceQueue = true;
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bool processEvent = true;
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CSTimeEvent &event = _events.front();
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switch (event.type) {
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case kCSTimeEventCharPlayNIS:
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if (_NISRunning) {
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CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
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if (chr->NISIsDone()) {
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chr->removeNIS();
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_NISRunning = false;
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chr->setupAmbientAnims(true);
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_events.pop_front();
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processEvent = false;
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} else {
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done = true;
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}
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} else {
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advanceQueue = false;
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}
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break;
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case kCSTimeEventNewScene:
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if (_processingEvent) {
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processEvent = false;
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_events.pop_front();
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_processingEvent = false;
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// FIXME: check skip global, if set:
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// stopMusic(), stopEnvironmentSound(), set scene to _nextSceneId,
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// set scene state to 1, set state to idle loop
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} else {
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triggerEvent(event);
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done = true;
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_processingEvent = true;
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}
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break;
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case kCSTimeEventCharStartFlapping:
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assert(_case->getCurrScene()->_activeChar);
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switch (_case->getCurrScene()->_activeChar->_flappingState) {
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case 0xffff:
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// FIXME: check skip global, if set, processEvent = false and pop event
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advanceQueue = false;
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break;
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case 0:
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_case->getCurrScene()->_activeChar->_flappingState = 0xffff;
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_events.pop_front();
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processEvent = false;
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break;
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default:
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done = true;
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break;
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}
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break;
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case kCSTimeEventCharSomeNIS55:
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// This is like kCSTimeEventCharPlayNIS, only using a different flag variable.
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if (_processingNIS55) {
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CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
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if (chr->NISIsDone()) {
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chr->removeNIS();
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_processingNIS55 = false;
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chr->setupAmbientAnims(true);
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_events.pop_front();
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processEvent = false;
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} else {
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done = true;
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}
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} else {
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advanceQueue = false;
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}
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break;
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default:
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break;
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}
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if (!done && processEvent) {
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_interface->cursorSetWaitCursor();
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triggerEvent(event);
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if (advanceQueue)
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_events.pop_front();
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}
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if (!_events.size()) {
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Common::Point pos = _system->getEventManager()->getMousePos();
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if (_interface->_sceneRect.contains(pos))
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_case->getCurrScene()->setCursorForCurrentPoint();
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else
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_interface->setCursorForCurrentPoint();
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_interface->mouseMove(pos);
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resetTimeout();
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}
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}
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}
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void MohawkEngine_CSTime::resetTimeout() {
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_lastTimeout = _system->getMillis();
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}
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void MohawkEngine_CSTime::mouseClicked() {
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// TODO
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}
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bool MohawkEngine_CSTime::NISIsRunning() {
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if (_NISRunning || (!_events.empty() && _events.front().type == kCSTimeEventUnused63))
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return true;
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return false;
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}
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void MohawkEngine_CSTime::reset() {
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_NISRunning = false;
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_processingNIS55 = false;
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_lastTimeout = 0xffffffff;
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_processingEvent = false;
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}
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void MohawkEngine_CSTime::triggerEvent(CSTimeEvent &event) {
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debug("triggerEvent: type %d, param1 %d, param2 %d", event.type, event.param1, event.param2);
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switch (event.type) {
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case kCSTimeEventNothing:
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case kCSTimeEventUnused8:
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case kCSTimeEventUnused21:
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case kCSTimeEventUnused63:
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break;
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case kCSTimeEventCondition:
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_case->handleConditionalEvent(event);
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break;
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case kCSTimeEventCharPlayNIS:
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_case->getCurrScene()->getChar(event.param1)->playNIS(event.param2);
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_NISRunning = true;
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break;
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case kCSTimeEventStartConversation:
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_case->setConversation(event.param2);
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_case->getCurrConversation()->setSourceChar(event.param1);
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_case->getCurrConversation()->incrementTalkCount();
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_case->getCurrConversation()->start();
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break;
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case kCSTimeEventNewScene:
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if (_case->getCurrConversation()->getState() != (uint)~0)
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_case->getCurrConversation()->end(false);
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_interface->clearTextLine();
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// TODO: _interface->fadeDown();
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_interface->cursorSetShape(1);
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// TODO: swap cursor
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// TODO: unloadPreloadedSounds?
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if (_interface->getInventoryDisplay()->getState() == 4) {
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_interface->getInventoryDisplay()->hide();
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_interface->getInventoryDisplay()->setState(0);
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}
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// TODO: stupid case 20 handling
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_case->getCurrScene()->leave();
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// TODO: set dim palette(true)
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_view->_needsUpdate = true;
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_view->idleView();
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// TODO: set dim palette(false)
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_nextSceneId = event.param2;
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_state = kCSTStateNewScene;
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break;
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case kCSTimeEventCharStartFlapping:
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{
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CSTimeChar *chr = _case->getCurrScene()->getChar(event.param1);
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if (!chr->_unknown2) {
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_case->getCurrScene()->_activeChar->_flappingState = 0;
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break;
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}
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chr->startFlapping(event.param2);
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if (event.param2)
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_interface->drawTextIdToBubble(event.param2);
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CSTimeEvent newEvent;
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newEvent.param1 = 0xffff;
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newEvent.param2 = 0xffff;
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newEvent.type = kCSTimeEventUnknown70;
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insertEventAtFront(newEvent);
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newEvent.type = kCSTimeEventUpdateBubble;
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insertEventAtFront(newEvent);
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newEvent.type = kCSTimeEventUnknown69;
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insertEventAtFront(newEvent);
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}
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break;
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case kCSTimeEventDropItemInInventory:
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_interface->dropItemInInventory(event.param2);
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break;
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case kCSTimeEventRemoveItemFromInventory:
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if (!_interface->getInventoryDisplay()->isItemDisplayed(event.param2))
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break;
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_haveInvItem[event.param2] = 0;
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_interface->getInventoryDisplay()->removeItem(event.param2);
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break;
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case kCSTimeEventAddNotePiece:
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_interface->clearTextLine();
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_interface->getCarmenNote()->addPiece(event.param2, event.param1);
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break;
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case kCSTimeEventDisableHotspot:
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_case->getCurrScene()->getHotspot(event.param2).state = 0;
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break;
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case kCSTimeEventDisableFeature:
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if (!_case->getCurrScene()->_objectFeatures[event.param2])
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break;
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_view->removeFeature(_case->getCurrScene()->_objectFeatures[event.param2], true);
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_case->getCurrScene()->_objectFeatures[event.param2] = NULL;
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break;
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case kCSTimeEventAddFeature:
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// TODO: merge this with buildScene somehow?
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if (_case->getCurrScene()->_objectFeatures[event.param2]) {
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_case->getCurrScene()->_objectFeatures[event.param2]->resetFeatureScript(1, 0);
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break;
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}
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{
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uint32 flags = kFeatureSortStatic | kFeatureNewNoLoop | kFeatureNewDisableOnReset;
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_case->getCurrScene()->_objectFeatures[event.param2] = _view->installViewFeature(_case->getCurrScene()->getSceneId() + event.param2, flags, NULL);
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// FIXME: a mess of priority stuff
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}
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break;
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case kCSTimeEventEnableHotspot:
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_case->getCurrScene()->getHotspot(event.param2).state = 1;
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break;
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case kCSTimeEventSetAsked:
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uint qar, entry;
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qar = event.param2 / 5;
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entry = event.param2 % 5;
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if (qar > 7)
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error("SetAsked event out of range");
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_case->getCurrConversation()->setAsked(qar, entry);
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break;
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case kCSTimeEventStartHelp:
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_interface->getHelp()->start();
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break;
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case kCSTimeEventShowBigNote:
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_interface->getCarmenNote()->drawBigNote();
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break;
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case kCSTimeEventActivateCuffs:
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_interface->getInventoryDisplay()->activateCuffs(true);
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break;
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case kCSTimeEventHelperSetupRestPos:
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_case->getCurrScene()->getChar(_case->getCurrScene()->getHelperId())->setupRestPos();
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break;
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case kCSTimeEventUnknown25:
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_case->getCurrScene()->getChar(event.param1)->_unknown2 = 1;
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break;
|
|
|
|
case kCSTimeEventUnknown26:
|
|
_case->getCurrScene()->getChar(event.param1)->_unknown2 = 0;
|
|
break;
|
|
|
|
case kCSTimeEventWait:
|
|
warning("ignoring wait");
|
|
// FIXME
|
|
break;
|
|
|
|
case kCSTimeEventCharSetState:
|
|
_case->getCurrScene()->getChar(event.param1)->_enabled = event.param2;
|
|
break;
|
|
|
|
case kCSTimeEventCharSetupRestPos:
|
|
_case->getCurrScene()->getChar(event.param1)->setupRestPos();
|
|
break;
|
|
|
|
case kCSTimeEventStopEnvironmentSound:
|
|
warning("ignoring stop environment sound");
|
|
// FIXME
|
|
break;
|
|
|
|
case kCSTimeEventSetMusic:
|
|
warning("ignoring set music");
|
|
// FIXME
|
|
break;
|
|
|
|
case kCSTimeEventSetInsertBefore:
|
|
warning("ignoring insert before");
|
|
// FIXME
|
|
break;
|
|
|
|
case kCSTimeEventCharSomeNIS55:
|
|
_processingNIS55 = true;
|
|
_case->getCurrScene()->getChar(event.param1)->playNIS(event.param2);
|
|
break;
|
|
|
|
case kCSTimeEventUpdateBubble:
|
|
switch (event.param2) {
|
|
case 0:
|
|
// FIXME
|
|
warning("ignoring bubble update (queue events)");
|
|
break;
|
|
case 1:
|
|
// FIXME
|
|
warning("ignoring bubble update (install)");
|
|
break;
|
|
default:
|
|
_interface->closeBubble();
|
|
break;
|
|
}
|
|
break;
|
|
|
|
case kCSTimeEventInitScene:
|
|
_interface->displayTextLine("");
|
|
|
|
// FIXME: install palette
|
|
|
|
// FIXME: swapCursor(true)
|
|
break;
|
|
|
|
case kCSTimeEventUnknown69:
|
|
// TODO: if persistent text, insert a kCSTimeEventWaitForClick in front of the queue
|
|
break;
|
|
|
|
case kCSTimeEventUnknown70:
|
|
if (_case->getCurrConversation()->getState() != (uint)~0 && _case->getCurrConversation()->getState()) {
|
|
_case->getCurrConversation()->finishProcessingQaR();
|
|
} else if (_interface->getHelp()->getState() != (uint)~0 && _interface->getHelp()->getState()) {
|
|
_interface->getHelp()->cleanupAfterFlapping();
|
|
}
|
|
break;
|
|
|
|
default:
|
|
error("unknown scene event type %d", event.type);
|
|
}
|
|
}
|
|
|
|
} // End of namespace Mohawk
|