mirror of
https://github.com/libretro/scummvm.git
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07aaed5659
Also simplify video filename construction.
313 lines
7.8 KiB
C++
313 lines
7.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MOHAWK_MYST_H
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#define MOHAWK_MYST_H
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#include "mohawk/console.h"
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#include "mohawk/mohawk.h"
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#include "mohawk/resource_cache.h"
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#include "mohawk/myst_scripts.h"
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#include "mohawk/video.h"
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#include "audio/mixer.h"
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#include "common/events.h"
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#include "common/random.h"
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namespace Mohawk {
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class MohawkEngine_Myst;
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class VideoManager;
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class MystGraphics;
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class MystScriptParser;
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class MystConsole;
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class MystGameState;
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class MystOptionsDialog;
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class MystSound;
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class MystArea;
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class MystAreaImageSwitch;
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class MystAreaHover;
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// Engine Debug Flags
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enum {
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kDebugVariable = (1 << 0),
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kDebugSaveLoad = (1 << 1),
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kDebugView = (1 << 2),
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kDebugHint = (1 << 3),
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kDebugResource = (1 << 4),
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kDebugINIT = (1 << 5),
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kDebugEXIT = (1 << 6),
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kDebugScript = (1 << 7),
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kDebugHelp = (1 << 8),
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kDebugCache = (1 << 9)
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};
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// Myst Stacks
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enum MystStack {
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kChannelwoodStack = 0, // Channelwood Age
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kCreditsStack, // Credits
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kDemoStack, // Demo Main Menu
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kDniStack, // D'ni
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kIntroStack, // Intro
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kMakingOfStack, // Making Of Myst
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kMechanicalStack, // Mechanical Age
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kMystStack, // Myst Island
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kSeleniticStack, // Selenitic Age
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kDemoSlidesStack, // Demo Slideshow
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kDemoPreviewStack, // Demo Myst Library Preview
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kStoneshipStack // Stoneship Age
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};
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// Transitions
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enum TransitionType {
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kTransitionLeftToRight = 0,
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kTransitionRightToLeft = 1,
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kTransitionSlideToLeft = 2,
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kTransitionSlideToRight = 3,
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kTransitionDissolve = 4,
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kTransitionTopToBottom = 5,
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kTransitionBottomToTop = 6,
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kTransitionSlideToTop = 7,
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kTransitionSlideToBottom= 8,
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kTransitionPartToRight = 9,
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kTransitionPartToLeft = 10,
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kTransitionCopy = 11,
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kNoTransition = 999
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};
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const uint16 kMasterpieceOnly = 0xFFFF;
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struct MystCondition {
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uint16 var;
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Common::Array<uint16> values;
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};
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struct MystSoundBlock {
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struct SoundItem {
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int16 action;
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uint16 volume;
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};
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int16 sound;
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uint16 soundVolume;
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uint16 soundVar;
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Common::Array<SoundItem> soundList;
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};
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// View Sound Action Type
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enum {
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kMystSoundActionConditional = -4,
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kMystSoundActionContinue = -1,
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kMystSoundActionChangeVolume = -2,
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kMystSoundActionStop = -3
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// Other positive values are PlayNewSound of that id
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};
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// View flags
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enum {
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kMystZipDestination = (1 << 0)
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};
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struct MystView {
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uint16 flags;
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// Image Data
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Common::Array<MystCondition> conditionalImages;
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uint16 mainImage;
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// Sound Data
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MystSoundBlock soundBlock;
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// Script Resources
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enum ScriptResourceType {
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kResourceImage = 1,
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kResourceSound = 2,
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kResourceSwitch = 3,
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kResourceImageNoCache = 4,
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kResourceSoundNoCache = 5
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};
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struct ScriptResource {
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ScriptResourceType type;
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uint16 id;
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uint16 switchVar;
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ScriptResourceType switchResourceType;
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Common::Array<int16> switchResourceIds;
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};
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Common::Array<ScriptResource> scriptResources;
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// Resource ID's
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uint16 rlst;
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uint16 hint;
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uint16 init;
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uint16 exit;
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};
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struct MystCursorHint {
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uint16 id;
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int16 cursor;
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MystCondition variableHint;
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};
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class MohawkEngine_Myst : public MohawkEngine {
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protected:
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Common::Error run() override;
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public:
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MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription *gamedesc);
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virtual ~MohawkEngine_Myst();
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Common::SeekableReadStream *getResource(uint32 tag, uint16 id) override;
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Common::Array<uint16> getResourceIDList(uint32 type) const;
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void changeToStack(uint16 stack, uint16 card, uint16 linkSrcSound, uint16 linkDstSound);
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void changeToCard(uint16 card, TransitionType transition);
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uint16 getCurCard() { return _curCard; }
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uint16 getCurStack() { return _curStack; }
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void setMainCursor(uint16 cursor);
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uint16 getMainCursor() { return _mainCursor; }
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void checkCursorHints();
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MystArea *forceUpdateClickedResource();
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bool wait(uint32 duration, bool skippable = false);
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/** Update the game state according to events and update the screen */
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void doFrame();
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MystSoundBlock readSoundBlock(Common::ReadStream *stream) const;
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void applySoundBlock(const MystSoundBlock &block);
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bool _needsPageDrop;
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bool _needsShowMap;
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bool _needsShowDemoMenu;
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bool _needsShowCredits;
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bool _showResourceRects;
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VideoManager *_video;
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MystSound *_sound;
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MystGraphics *_gfx;
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MystGameState *_gameState;
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MystScriptParser *_scriptParser;
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Common::Array<MystArea *> _resources;
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Common::RandomSource *_rnd;
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MystArea *loadResource(Common::SeekableReadStream *rlstStream, MystArea *parent);
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void setResourceEnabled(uint16 resourceId, bool enable);
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void redrawArea(uint16 var, bool update = true);
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void redrawResource(MystAreaImageSwitch *resource, bool update = true);
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void drawResourceImages();
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void drawCardBackground();
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uint16 getCardBackgroundId();
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template<class T>
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T *getViewResource(uint index);
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void setCacheState(bool state) { _cache.enabled = state; }
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bool getCacheState() { return _cache.enabled; }
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VideoEntryPtr playMovie(const Common::String &name, MystStack stack);
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VideoEntryPtr findVideo(const Common::String &name, MystStack stack);
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void playMovieBlocking(const Common::String &name, MystStack stack, uint16 x, uint16 y);
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void playFlybyMovie(const Common::String &name);
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void waitUntilMovieEnds(const VideoEntryPtr &video);
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void playSoundBlocking(uint16 id);
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GUI::Debugger *getDebugger() override { return _console; }
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bool canLoadGameStateCurrently() override;
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bool canSaveGameStateCurrently() override;
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Common::Error loadGameState(int slot) override;
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Common::Error saveGameState(int slot, const Common::String &desc) override;
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bool hasFeature(EngineFeature f) const override;
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private:
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MystConsole *_console;
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MystOptionsDialog *_optionsDialog;
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MystScriptParser *_prevStack;
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ResourceCache _cache;
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void cachePreload(uint32 tag, uint16 id);
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uint16 _curStack;
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uint16 _curCard;
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MystView _view;
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bool _runExitScript;
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bool hasGameSaveSupport() const;
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void dropPage();
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void loadCard();
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void unloadCard();
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void runInitScript();
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void runExitScript();
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void loadHelp(uint16 id);
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void loadResources();
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void drawResourceRects();
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void checkCurrentResource();
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void updateActiveResource();
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Common::String wrapMovieFilename(const Common::String &movieName, uint16 stack);
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/** Area of type kMystAreaHover being hovered by the mouse, if any */
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MystAreaHover *_hoverResource;
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/** Active area being hovered by the mouse, if any */
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MystArea *_activeResource;
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/** Active area being clicked on / dragged, if any */
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MystArea *_clickedResource;
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// Input
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bool _mouseClicked;
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bool _mouseMoved;
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bool _escapePressed;
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bool _interactive; // Is the game currently interactive
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Common::Array<MystCursorHint> _cursorHints;
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void loadCursorHints();
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uint16 _currentCursor;
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uint16 _mainCursor; // Also defines the current page being held (white, blue, red, or none)
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void pauseEngineIntern(bool) override;
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};
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template<class T>
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T *MohawkEngine_Myst::getViewResource(uint index) {
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T *resource = dynamic_cast<T *>(_resources[index]);
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if (!resource) {
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error("View resource '%d' has unexpected type", index);
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}
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return resource;
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}
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} // End of namespace Mohawk
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#endif
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