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https://github.com/libretro/scummvm.git
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88 lines
2.5 KiB
C++
88 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef DIRECTOR_UTIL_H
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#define DIRECTOR_UTIL_H
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namespace Common {
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class String;
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}
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namespace Director {
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int castNumToNum(const char *str);
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char *numToCastNum(int num);
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Common::String toLowercaseMac(const Common::String &s);
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Common::String convertPath(Common::String &path);
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Common::String unixToMacPath(const Common::String &path);
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Common::String getPath(Common::String path, Common::String cwd);
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bool testPath(Common::String &path, bool directory = false);
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Common::String pathMakeRelative(Common::String path, bool recursive = true, bool addexts = true, bool directory = false);
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Common::String testExtensions(Common::String component, Common::String initialPath, Common::String convPath);
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Common::String getFileName(Common::String path);
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Common::String stripMacPath(const char *name);
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Common::String convertMacFilename(const char *name);
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Common::String dumpScriptName(const char *prefix, int type, int id, const char *ext);
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bool processQuitEvent(bool click = false); // events.cpp
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class RandomState {
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public:
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uint32 _seed;
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uint32 _mask;
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uint32 _len;
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RandomState() {
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_seed = _mask = _len = 0;
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}
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void setSeed(int seed);
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uint32 getSeed() { return _seed; }
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int32 getRandom(int32 range);
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private:
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void init(int len);
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int32 genNextRandom();
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int32 perlin(int32 val);
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};
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uint32 readVarInt(Common::SeekableReadStream &stream);
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Common::SeekableReadStreamEndian *readZlibData(Common::SeekableReadStream &stream, unsigned long len, unsigned long *outLen, bool bigEndian);
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uint16 humanVersion(uint16 ver);
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} // End of namespace Director
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#endif
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