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143 lines
2.9 KiB
C++
143 lines
2.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ACCESS_FONT_H
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#define ACCESS_FONT_H
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#include "common/scummsys.h"
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#include "common/array.h"
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#include "common/rect.h"
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#include "access/asurface.h"
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#include "access/data.h"
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namespace Access {
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struct FontVal {
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public:
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int _lo, _hi;
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FontVal() { _lo = _hi = 0; }
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};
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class Font {
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protected:
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byte _firstCharIndex;
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int _bitWidth;
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int _height;
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Common::Array<Graphics::Surface> _chars;
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protected:
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/**
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* Constructor
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*/
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Font(byte firstCharIndex);
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public:
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static byte _fontColors[4];
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public:
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/**
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* Destructor
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*/
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virtual ~Font();
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/**
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* Get the width of a given character
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*/
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int charWidth(char c);
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/**
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* Get the width of a given string
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*/
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int stringWidth(const Common::String &msg);
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/**
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* Get a partial string that will fit in a given width
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* @param s Source string. Modified to remove line
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* @param maxWidth Maximum width allowed
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* @param line Output line
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* @param width Calculated width of returned line
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* @returns True if last line
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*/
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bool getLine(Common::String &s, int maxWidth, Common::String &line, int &width);
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/**
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* Draw a string on a given surface
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*/
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void drawString(BaseSurface *s, const Common::String &msg, const Common::Point &pt);
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/**
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* Draw a character on a given surface
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*/
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int drawChar(BaseSurface *s, char c, Common::Point &pt);
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};
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class AmazonFont : public Font {
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private:
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/**
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* Load the given font data
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*/
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void load(const int *fontIndex, const byte *fontData);
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public:
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/**
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* Constructor
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*/
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AmazonFont(const int *fontIndex, const byte *fontData) : Font(32) {
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load(fontIndex, fontData);
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}
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};
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class MartianFont : public Font {
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private:
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/**
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* Load the given font data
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*/
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void load(Common::SeekableReadStream &s);
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public:
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/**
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* Constructor
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*/
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MartianFont(int height, Common::SeekableReadStream &s);
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};
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class FontManager {
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public:
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FontVal _charSet;
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FontVal _charFor;
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int _printMaxX;
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Font *_font1;
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Font *_font2;
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public:
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/**
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* Constructor
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*/
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FontManager();
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/**
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* Set the fonts
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*/
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void load(Font *font1, Font *font2);
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};
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} // End of namespace Access
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#endif /* ACCESS_FONT_H */
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