mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-04 16:26:53 +00:00
290 lines
7.2 KiB
C++
290 lines
7.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/wave.h"
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#include "audio/decoders/raw.h"
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#include "common/scummsys.h"
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#include "common/system.h"
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#include "trecision/sound.h"
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#include "trecision/trecision.h"
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#include "trecision/defines.h"
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namespace Trecision {
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SoundManager::SoundManager(TrecisionEngine *vm) : _vm(vm) {
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if (!_speechFile.open(_vm, "nlspeech.cd0"))
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warning("SoundManager - nlspeech.cd0 is missing - skipping");
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_stepLeftStream = nullptr;
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_stepRightStream = nullptr;
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}
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SoundManager::~SoundManager() {
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g_system->getMixer()->stopAll();
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_speechFile.close();
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stopAll();
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}
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Audio::SeekableAudioStream *SoundManager::loadWAV(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse) {
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if (_vm->isAmiga()) {
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return Audio::makeRawStream(stream, 11025, 0, disposeAfterUse);
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} else {
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return Audio::makeWAVStream(stream, disposeAfterUse);
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}
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}
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void SoundManager::play(int soundId) {
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SRoom *curRoom = &_vm->_room[_vm->_curRoom];
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for (uint16 soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
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if (curRoom->_sounds[soundSlot] == 0)
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return;
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if (curRoom->_sounds[soundSlot] == soundId) {
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const SoundType soundType = (_gSample[soundId]._flag & kSoundFlagBgMusic) ? kSoundTypeMusic : kSoundTypeSfx;
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Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
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if (!soundFileStream)
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continue;
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// We need to copy this WAV to memory since it will be streamed
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Common::SeekableReadStream *memStream = soundFileStream->readStream(soundFileStream->size());
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delete soundFileStream;
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stopSoundType(soundType);
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Audio::Mixer::SoundType type =
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(_gSample[soundId]._flag & kSoundFlagBgMusic) ?
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Audio::Mixer::kMusicSoundType :
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Audio::Mixer::kSFXSoundType;
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int volume = VOLUME(_gSample[soundId]._volume);
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// FIXME: This looks wrong - it makes the room music silent
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/*if (_gSample[soundId]._flag & kSoundFlagSoundOn) {
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volume = 0;
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}*/
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Audio::AudioStream *stream = nullptr;
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if (_gSample[soundId]._flag & kSoundFlagSoundLoop)
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stream = Audio::makeLoopingAudioStream(loadWAV(memStream), 0);
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else
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stream = loadWAV(memStream);
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g_system->getMixer()->playStream(
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type,
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&_soundHandles[soundType],
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stream,
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-1,
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volume,
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0,
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DisposeAfterUse::YES
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);
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}
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}
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}
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void SoundManager::stopAll() {
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for (int i = 0; i < MAXSOUNDS; i++) {
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g_system->getMixer()->stopHandle(_soundHandles[i]);
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}
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delete _stepLeftStream;
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_stepLeftStream = nullptr;
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delete _stepRightStream;
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_stepRightStream = nullptr;
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}
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void SoundManager::stopAllExceptMusic() {
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for (int i = 0; i < MAXSOUNDS; i++) {
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if (i != kSoundTypeMusic) {
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g_system->getMixer()->stopHandle(_soundHandles[i]);
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}
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}
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delete _stepLeftStream;
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_stepLeftStream = nullptr;
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delete _stepRightStream;
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_stepRightStream = nullptr;
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}
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void SoundManager::stopSoundType(SoundType type) {
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if (g_system->getMixer()->isSoundHandleActive(_soundHandles[type])) {
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g_system->getMixer()->stopHandle(_soundHandles[type]);
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}
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}
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void SoundManager::soundStep(int midx, int midz, int act, int frame) {
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SRoom *curRoom = &_vm->_room[_vm->_curRoom];
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bool stepRight = false;
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bool stepLeft = false;
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switch (act) {
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case hWALK:
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if (frame == 3)
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stepLeft = true;
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else if (frame == 8)
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stepRight = true;
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break;
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case hWALKIN:
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if (frame == 3)
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stepLeft = true;
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else if (frame == 9)
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stepRight = true;
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break;
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case hWALKOUT:
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if (frame == 5)
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stepLeft = true;
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else if (frame == 10)
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stepRight = true;
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break;
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case hSTOP0:
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case hSTOP1:
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case hSTOP2:
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case hSTOP3:
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case hSTOP9:
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if (frame >= defActionLen[act] - 1)
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stepLeft = true;
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break;
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case hSTOP4:
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case hSTOP5:
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case hSTOP6:
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case hSTOP7:
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case hSTOP8:
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if (frame >= defActionLen[act] - 1)
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stepRight = true;
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break;
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default:
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break;
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}
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if (!stepRight && !stepLeft)
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return;
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int soundId;
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for (int soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
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soundId = curRoom->_sounds[soundSlot];
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if (stepRight && (_gSample[soundId]._flag & kSoundFlagStepRight)) {
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if (!_stepRightStream) {
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Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
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_stepRightStream = loadWAV(soundFileStream);
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}
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break;
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}
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if (stepLeft && (_gSample[soundId]._flag & kSoundFlagStepLeft)) {
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if (!_stepLeftStream) {
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Common::SeekableReadStream *soundFileStream = _vm->_dataFile.createReadStreamForMember(_gSample[soundId]._name);
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_stepLeftStream = loadWAV(soundFileStream);
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}
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break;
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}
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if (soundId == 0)
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return;
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}
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midz = ((int)(_gSample[soundId]._volume) * 1000) / ABS(midz);
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if (midz > 255)
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midz = 255;
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g_system->getMixer()->stopHandle(_soundHandles[kSoundTypeStep]);
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Audio::SeekableAudioStream *stream = stepLeft ? _stepLeftStream : _stepRightStream;
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stream->rewind();
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const int panpos = ((midx - 320) * 127 / 320) / 2;
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g_system->getMixer()->playStream(
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Audio::Mixer::kSFXSoundType,
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&_soundHandles[kSoundTypeStep],
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stream,
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-1,
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VOLUME(midz),
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panpos,
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DisposeAfterUse::NO
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);
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}
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int32 SoundManager::talkStart(const Common::String &name) {
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if (!_speechFile.isOpen())
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return 0;
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stopSoundType(kSoundTypeSpeech);
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Common::SeekableReadStream *stream = _speechFile.createReadStreamForMember(name);
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if (!stream)
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return 0;
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Audio::SeekableAudioStream *audioStream = loadWAV(stream);
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g_system->getMixer()->playStream(
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Audio::Mixer::kSpeechSoundType,
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&_soundHandles[kSoundTypeSpeech],
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audioStream,
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-1,
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Audio::Mixer::kMaxChannelVolume, // TODO
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0,
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DisposeAfterUse::YES
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);
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_vm->_characterSpeakTime = _vm->readTime();
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return TIME(audioStream->getLength().msecs());
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}
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void SoundManager::loadRoomSounds() {
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SRoom *curRoom = &_vm->_room[_vm->_curRoom];
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stopAll();
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for (uint16 soundSlot = 0; soundSlot < MAXSOUNDSINROOM; soundSlot++) {
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const uint16 soundId = curRoom->_sounds[soundSlot];
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if (soundId == 0)
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break;
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if (_gSample[soundId]._name.equalsIgnoreCase("RUOTE2C.WAV"))
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break;
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if ((_gSample[soundId]._flag & kSoundFlagBgMusic) || (_gSample[soundId]._flag & kSoundFlagSoundOn))
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play(soundId);
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}
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}
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void SoundManager::loadSamples(Common::SeekableReadStreamEndian *stream) {
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for (int i = 0; i < NUMSAMPLES; ++i) {
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_gSample[i]._name = stream->readString(0, 14);
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_gSample[i]._volume = stream->readByte();
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_gSample[i]._flag = stream->readByte();
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_gSample[i]._panning = stream->readSByte();
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}
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}
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} // End of namespace Trecision
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