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https://github.com/libretro/scummvm.git
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87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_DEVCONSOLE_H
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#define CRAB_DEVCONSOLE_H
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#include "crab/event/GameEventInfo.h"
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#include "crab/ui/ImageData.h"
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#include "crab/ui/menu.h"
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#include "crab/ui/textarea.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace ui {
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class DebugConsole {
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// The state of the menu
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enum {
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STATE_NORMAL,
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STATE_VAR
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} _state;
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// The overarching menu that is the starting point for all functions
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ButtonMenu _menu;
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// The dialog box UI - used to check value of a variable
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ImageData _bg;
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Button _check, _back;
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TextData _value;
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TextArea _textField;
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// The variable name we're tracking
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Common::String _varName;
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public:
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DebugConsole() {
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_state = STATE_NORMAL;
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}
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~DebugConsole() {}
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// Only restrict input when we're in variable state
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bool restrictInput() {
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return (_state == STATE_VAR || _menu.hoverIndex() != -1);
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}
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void handleEvents(const Common::Event &event);
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void load(const Common::Path &filename);
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void draw(pyrodactyl::event::Info &info);
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void internalEvents();
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};
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} // End of namespace ui
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_DEVCONSOLE_H
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