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107 lines
2.6 KiB
C++
107 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on the CRAB engine
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*
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* Copyright (c) Arvind Raja Yadav
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*
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* Licensed under MIT
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*
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*/
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#ifndef CRAB_QUESTMENU_H
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#define CRAB_QUESTMENU_H
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#include "crab/event/quest.h"
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#include "crab/ui/PageMenu.h"
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#include "crab/ui/QuestText.h"
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namespace Crab {
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namespace pyrodactyl {
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namespace ui {
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class QuestMenu {
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// The collection of quest pages
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PageButtonMenu _menu;
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// The currently selected quest for reading
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int _selQuest;
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// The currently selected page
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int _selPage;
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// The currently selected button in the page menu
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int _selBu;
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// For drawing quest text
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QuestText _text;
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// For drawing quest tabs
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FontKey _font;
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Align _align;
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int _colN, _colS;
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ButtonImage _imgN, _imgS;
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Vector2i _offTitle, _offUnread;
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public:
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// All the quests currently in this menu
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Common::Array<pyrodactyl::event::Quest> _quest;
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// Keep track of unread notifications for each category button
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bool _unread;
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QuestMenu();
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~QuestMenu() {}
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void load(rapidxml::xml_node<char> *node);
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void draw(Button &buMap);
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bool handleEvents(Button &buMap, Common::String &mapTitle, const Common::Event &event);
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void useKeyboard(const bool &val) {
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_menu.useKeyboard(val);
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}
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void assignPaths() {
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_menu.assignPaths();
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}
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void marker(const Common::String &title, const bool &val);
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void add(const Common::String &title, const Common::String &txt);
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void add(const pyrodactyl::event::Quest &q);
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void erase(const int &index);
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void select(const int &questIndex);
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void saveState(rapidxml::xml_document<char> &doc, rapidxml::xml_node<char> *root, const char *name);
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void loadState(rapidxml::xml_node<char> *node);
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void setUI();
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};
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} // End of namespace ui
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} // End of namespace pyrodactyl
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} // End of namespace Crab
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#endif // CRAB_QUESTMENU_H
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