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103 lines
2.7 KiB
C++
103 lines
2.7 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "titanic/star_control/flight_manager_marked.h"
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#include "titanic/star_control/error_code.h"
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namespace Titanic {
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void CMarkedAutoMover::setFlight(const FVector &oldPos, const FVector &newPos,
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const FMatrix &oldOrientation, const FMatrix &newOrientation) {
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CFlightManagerBase::setPath(oldPos, newPos);
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double distance = _distance;
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_active = true;
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_flight = true;
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buildMotionTable(120, 4, distance);
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_orientationChanger.load(oldOrientation, newOrientation);
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_currentSpin = 0.0;
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if (_totCount == 0) {
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_spinStep = 0.1;
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_active = true;
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} else {
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_spinStep = 1.0 / _totCount;
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_active = true;
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}
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}
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MoverState CMarkedAutoMover::move(CErrorCode &errorCode, FVector &pos, FMatrix &orientation) {
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if (!_active)
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return NOT_ACTIVE;
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_currentSpin += _spinStep;
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orientation = _orientationChanger.getOrientation(_currentSpin);
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errorCode.set();
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if (_accCount >= 0) {
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double speedVal = _gammaTable[_accCount];
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pos += _direction * speedVal;
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getVectorOnPath(pos);
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--_accCount;
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errorCode.set();
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return MOVING;
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} else if (_traCount > 0) {
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pos += _direction * _step;
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getVectorOnPath(pos);
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--_traCount;
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errorCode.set();
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return MOVING;
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} else if (_decCount >= 0) {
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double speedVal = _gammaTable[GAMMA_TABLE_SIZE - 1 - _decCount];
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pos += _direction * speedVal;
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getVectorOnPath(pos);
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--_decCount;
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errorCode.set();
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return MOVING;
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} else {
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_active = false;
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return DONE_MOVING;
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}
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}
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void CMarkedAutoMover::getVectorOnPath(FVector &pos) const {
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double distance = _direction.getDistance(pos);
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distance /= _distance;
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if (distance <= 0.0) {
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pos = _srcPos;
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} else if (distance >= 1.0) {
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pos = _destPos;
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} else {
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pos = FVector(
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(_destPos._x - _srcPos._x) * distance + _srcPos._x,
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(_destPos._y - _srcPos._y) * distance + _srcPos._y,
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(_destPos._z - _srcPos._z) * distance + _srcPos._z
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);
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}
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}
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} // End of namespace Titanic
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