mirror of
https://github.com/libretro/scummvm.git
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807 lines
20 KiB
C++
807 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/scummsys.h"
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#include "common/algorithm.h"
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#include "common/config-manager.h"
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#include "common/debug-channels.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/installshield_cab.h"
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#include "common/translation.h"
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#include "tony/tony.h"
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#include "tony/custom.h"
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#include "tony/debugger.h"
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#include "tony/game.h"
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#include "tony/mpal/mpal.h"
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namespace Tony {
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TonyEngine *g_vm;
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TonyEngine::TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc) : Engine(syst),
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_gameDescription(gameDesc), _randomSource("tony") {
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g_vm = this;
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_loadSlotNumber = -1;
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// Set the up the debugger
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_debugger = new Debugger();
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DebugMan.addDebugChannel(kTonyDebugAnimations, "animations", "Animations debugging");
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DebugMan.addDebugChannel(kTonyDebugActions, "actions", "Actions debugging");
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DebugMan.addDebugChannel(kTonyDebugSound, "sound", "Sound debugging");
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DebugMan.addDebugChannel(kTonyDebugMusic, "music", "Music debugging");
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// Add folders to the search directory list
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const Common::FSNode gameDataDir(ConfMan.get("path"));
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SearchMan.addSubDirectoryMatching(gameDataDir, "Voices");
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SearchMan.addSubDirectoryMatching(gameDataDir, "Roasted");
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SearchMan.addSubDirectoryMatching(gameDataDir, "Music");
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SearchMan.addSubDirectoryMatching(gameDataDir, "Music/utilsfx");
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SearchMan.addSubDirectoryMatching(gameDataDir, "Music/Layer");
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// Set up load slot number
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_initialLoadSlotNumber = -1;
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if (ConfMan.hasKey("save_slot")) {
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int slotNumber = ConfMan.getInt("save_slot");
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if (slotNumber >= 0 && slotNumber <= 99)
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_initialLoadSlotNumber = slotNumber;
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}
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// Load the ScummVM sound settings
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syncSoundSettings();
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_hEndOfFrame = 0;
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for (int i = 0; i < 6; i++)
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_stream[i] = NULL;
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for (int i = 0; i < MAX_SFX_CHANNELS; i++) {
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_sfx[i] = NULL;
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_utilSfx[i] = NULL;
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}
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_bPaused = false;
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_bDrawLocation = false;
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_startTime = 0;
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_curThumbnail = NULL;
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_bQuitNow = false;
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_bTimeFreezed = false;
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_nTimeFreezed = 0;
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_vdbCodec = FPCODEC_UNKNOWN;
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memset(_funcList, 0, sizeof(_funcList));
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}
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TonyEngine::~TonyEngine() {
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// Close the voice database
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closeVoiceDatabase();
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// Reset the coroutine scheduler
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CoroScheduler.reset();
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CoroScheduler.setResourceCallback(NULL);
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delete _debugger;
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}
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/**
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* Run the game
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*/
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Common::Error TonyEngine::run() {
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Common::ErrorCode result = init();
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if (result != Common::kNoError)
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return result;
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play();
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close();
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return Common::kNoError;
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}
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/**
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* Initialize the game
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*/
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Common::ErrorCode TonyEngine::init() {
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// Load DAT file (used by font manager)
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if (!loadTonyDat())
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return Common::kUnknownError;
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if (isCompressed()) {
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Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember("data1.cab");
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if (!stream)
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error("Failed to open data1.cab");
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Common::Archive *cabinet = Common::makeInstallShieldArchive(stream);
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if (!cabinet)
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error("Failed to parse data1.cab");
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SearchMan.add("data1.cab", cabinet);
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}
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_hEndOfFrame = CoroScheduler.createEvent(false, false);
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_bPaused = false;
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_bDrawLocation = true;
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_startTime = g_system->getMillis();
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// Init static class fields
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RMText::initStatics();
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RMTony::initStatics();
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// Reset the scheduler
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CoroScheduler.reset();
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// Initialize the graphics window
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_window.init();
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// Initialize the function list
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Common::fill(_funcList, _funcList + 300, (LPCUSTOMFUNCTION)NULL);
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initCustomFunctionMap();
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// Initializes MPAL system, passing the custom functions list
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Common::File f;
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if (!f.open("ROASTED.MPC"))
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return Common::kReadingFailed;
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f.close();
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if (!mpalInit("ROASTED.MPC", "ROASTED.MPR", _funcList, _funcListStrings))
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return Common::kUnknownError;
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// Initialize the update resources
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_resUpdate.init("ROASTED.MPU");
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// Initialize the music
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initMusic();
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// Initialize the voices database
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if (!openVoiceDatabase())
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return Common::kReadingFailed;
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// Initialize the boxes
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_theBoxes.init();
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// Link to the custom graphics engine
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_theEngine.initCustomDll();
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_theEngine.init();
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// Allocate space for thumbnails when saving the game
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_curThumbnail = new uint16[160 * 120];
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_bQuitNow = false;
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return Common::kNoError;
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}
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bool TonyEngine::loadTonyDat() {
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Common::String msg;
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Common::File in;
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Common::String filename = "tony.dat";
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in.open(filename.c_str());
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if (!in.isOpen()) {
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msg = Common::String::format(_("You're missing the '%s' file. Get it from the ScummVM website"), filename.c_str());
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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return false;
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}
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// Read header
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char buf[4+1];
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in.read(buf, 4);
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buf[4] = '\0';
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if (strcmp(buf, "TONY")) {
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msg = Common::String::format(_("File '%s' is corrupt. Get it from the ScummVM website"), filename.c_str());
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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return false;
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}
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int majVer = in.readByte();
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int minVer = in.readByte();
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if ((majVer != TONY_DAT_VER_MAJ) || (minVer != TONY_DAT_VER_MIN)) {
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msg = Common::String::format("File 'tony.dat' is wrong version. Expected %d.%d but got %d.%d. Get it from the ScummVM website", TONY_DAT_VER_MAJ, TONY_DAT_VER_MIN, majVer, minVer);
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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return false;
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}
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int expectedLangVariant = -1;
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switch (g_vm->getLanguage()) {
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case Common::IT_ITA:
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case Common::EN_ANY:
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expectedLangVariant = 0;
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break;
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case Common::PL_POL:
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expectedLangVariant = 1;
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break;
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case Common::RU_RUS:
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expectedLangVariant = 2;
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break;
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case Common::CZ_CZE:
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expectedLangVariant = 3;
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break;
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case Common::FR_FRA:
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expectedLangVariant = 4;
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break;
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case Common::DE_DEU:
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expectedLangVariant = 5;
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break;
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default:
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warning("Unhandled language, falling back to English/Italian fonts.");
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expectedLangVariant = 0;
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break;
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}
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int numVariant = in.readUint16BE();
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if (expectedLangVariant > numVariant - 1) {
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msg = Common::String::format("Font variant not present in 'tony.dat'. Get it from the ScummVM website");
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GUIErrorMessage(msg);
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warning("%s", msg.c_str());
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return false;
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}
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in.seek(in.pos() + (2 * 256 * 8 * expectedLangVariant));
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for (int i = 0; i < 256; i++) {
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_cTableDialog[i] = in.readSint16BE();
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_lTableDialog[i] = in.readSint16BE();
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_cTableMacc[i] = in.readSint16BE();
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_lTableMacc[i] = in.readSint16BE();
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_cTableCred[i] = in.readSint16BE();
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_lTableCred[i] = in.readSint16BE();
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_cTableObj[i] = in.readSint16BE();
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_lTableObj[i] = in.readSint16BE();
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}
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return true;
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}
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void TonyEngine::initCustomFunctionMap() {
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INIT_CUSTOM_FUNCTION(_funcList, _funcListStrings);
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}
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/**
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* Display an error message
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*/
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void TonyEngine::GUIError(const Common::String &msg) {
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GUIErrorMessage(msg);
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}
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void TonyEngine::playMusic(int nChannel, const Common::String &fname, int nFX, bool bLoop, int nSync) {
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if (nChannel < 4) {
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if (GLOBALS._flipflop)
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nChannel = nChannel + 1;
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}
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switch (nFX) {
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case 0:
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case 1:
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case 2:
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_stream[nChannel]->stop();
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_stream[nChannel]->unloadFile();
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break;
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case 22:
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break;
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}
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if (nFX == 22) { // Sync a tempo
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GLOBALS._curChannel = nChannel;
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GLOBALS._nextLoop = bLoop;
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GLOBALS._nextSync = nSync;
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GLOBALS._nextMusic = fname;
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if (GLOBALS._flipflop)
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GLOBALS._nextChannel = nChannel - 1;
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else
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GLOBALS._nextChannel = nChannel + 1;
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uint32 hThread = CoroScheduler.createProcess(doNextMusic, NULL, 0);
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assert(hThread != CORO_INVALID_PID_VALUE);
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} else if (nFX == 44) { // Change the channel and let the first finish
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if (GLOBALS._flipflop)
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GLOBALS._nextChannel = nChannel - 1;
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else
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GLOBALS._nextChannel = nChannel + 1;
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_stream[GLOBALS._nextChannel]->stop();
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_stream[GLOBALS._nextChannel]->unloadFile();
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if (!getIsDemo()) {
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if (!_stream[GLOBALS._nextChannel]->loadFile(fname, nSync))
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error("failed to open music file '%s'", fname.c_str());
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} else {
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_stream[GLOBALS._nextChannel]->loadFile(fname, nSync);
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}
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_stream[GLOBALS._nextChannel]->setLoop(bLoop);
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_stream[GLOBALS._nextChannel]->play();
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GLOBALS._flipflop = 1 - GLOBALS._flipflop;
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} else {
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if (!getIsDemo()) {
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if (!_stream[nChannel]->loadFile(fname, nSync))
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error("failed to open music file '%s'", fname.c_str());
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} else {
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_stream[nChannel]->loadFile(fname, nSync);
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}
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_stream[nChannel]->setLoop(bLoop);
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_stream[nChannel]->play();
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}
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}
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void TonyEngine::doNextMusic(CORO_PARAM, const void *param) {
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CORO_BEGIN_CONTEXT;
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Common::String fn;
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CORO_END_CONTEXT(_ctx);
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FPStream **streams = g_vm->_stream;
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CORO_BEGIN_CODE(_ctx);
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if (!g_vm->getIsDemo()) {
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if (!streams[GLOBALS._nextChannel]->loadFile(GLOBALS._nextMusic, GLOBALS._nextSync))
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error("failed to open next music file '%s'", GLOBALS._nextMusic.c_str());
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} else {
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streams[GLOBALS._nextChannel]->loadFile(GLOBALS._nextMusic, GLOBALS._nextSync);
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}
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streams[GLOBALS._nextChannel]->setLoop(GLOBALS._nextLoop);
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//streams[GLOBALS._nextChannel]->prefetch();
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streams[GLOBALS._curChannel]->waitForSync(streams[GLOBALS._nextChannel]);
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streams[GLOBALS._curChannel]->unloadFile();
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GLOBALS._flipflop = 1 - GLOBALS._flipflop;
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CORO_END_CODE;
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}
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void TonyEngine::playSFX(int nChannel, int nFX) {
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if (_sfx[nChannel] == NULL)
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return;
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switch (nFX) {
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case 0:
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_sfx[nChannel]->setLoop(false);
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break;
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case 1:
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_sfx[nChannel]->setLoop(true);
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break;
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}
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_sfx[nChannel]->play();
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}
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void TonyEngine::stopMusic(int nChannel) {
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if (nChannel < 4)
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_stream[nChannel + GLOBALS._flipflop]->stop();
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else
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_stream[nChannel]->stop();
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}
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void TonyEngine::stopSFX(int nChannel) {
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_sfx[nChannel]->stop();
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}
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void TonyEngine::playUtilSFX(int nChannel, int nFX) {
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if (_utilSfx[nChannel] == NULL)
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return;
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switch (nFX) {
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case 0:
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_utilSfx[nChannel]->setLoop(false);
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break;
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case 1:
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_utilSfx[nChannel]->setLoop(true);
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break;
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}
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_utilSfx[nChannel]->setVolume(52);
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_utilSfx[nChannel]->play();
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}
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void TonyEngine::stopUtilSFX(int nChannel) {
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_utilSfx[nChannel]->stop();
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}
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void TonyEngine::preloadSFX(int nChannel, const char *fn) {
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if (_sfx[nChannel] != NULL) {
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_sfx[nChannel]->stop();
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_sfx[nChannel]->release();
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_sfx[nChannel] = NULL;
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}
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_theSound.createSfx(&_sfx[nChannel]);
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_sfx[nChannel]->loadFile(fn);
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}
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FPSfx *TonyEngine::createSFX(Common::SeekableReadStream *stream) {
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FPSfx *sfx;
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_theSound.createSfx(&sfx);
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sfx->loadWave(stream);
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return sfx;
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}
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void TonyEngine::preloadUtilSFX(int nChannel, const char *fn) {
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if (_utilSfx[nChannel] != NULL) {
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_utilSfx[nChannel]->stop();
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_utilSfx[nChannel]->release();
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_utilSfx[nChannel] = NULL;
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}
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_theSound.createSfx(&_utilSfx[nChannel]);
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_utilSfx[nChannel]->loadFile(fn);
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_utilSfx[nChannel]->setVolume(63);
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}
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void TonyEngine::unloadAllSFX() {
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for (int i = 0; i < MAX_SFX_CHANNELS; i++) {
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if (_sfx[i] != NULL) {
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_sfx[i]->stop();
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_sfx[i]->release();
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_sfx[i] = NULL;
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}
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}
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}
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void TonyEngine::unloadAllUtilSFX() {
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for (int i = 0; i < MAX_SFX_CHANNELS; i++) {
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if (_utilSfx[i] != NULL) {
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_utilSfx[i]->stop();
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_utilSfx[i]->release();
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_utilSfx[i] = NULL;
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}
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}
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}
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void TonyEngine::initMusic() {
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int i;
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_theSound.init();
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_theSound.setMasterVolume(63);
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for (i = 0; i < 6; i++)
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_theSound.createStream(&_stream[i]);
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for (i = 0; i < MAX_SFX_CHANNELS; i++) {
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_sfx[i] = _utilSfx[i] = NULL;
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}
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// Preload sound effects
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preloadUtilSFX(0, "U01.ADP"); // Reversed!!
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preloadUtilSFX(1, "U02.ADP");
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// Start check processes for sound
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CoroScheduler.createProcess(FPSfx::soundCheckProcess, NULL);
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}
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void TonyEngine::closeMusic() {
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for (int i = 0; i < 6; i++) {
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_stream[i]->stop();
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_stream[i]->unloadFile();
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_stream[i]->release();
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}
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unloadAllSFX();
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unloadAllUtilSFX();
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}
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void TonyEngine::pauseSound(bool bPause) {
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_theEngine.pauseSound(bPause);
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for (uint i = 0; i < 6; i++)
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if (_stream[i])
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_stream[i]->setPause(bPause);
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for (uint i = 0; i < MAX_SFX_CHANNELS; i++) {
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if (_sfx[i])
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_sfx[i]->setPause(bPause);
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if (_utilSfx[i])
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_utilSfx[i]->setPause(bPause);
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}
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}
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void TonyEngine::setMusicVolume(int nChannel, int volume) {
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_stream[nChannel + GLOBALS._flipflop]->setVolume(volume);
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}
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int TonyEngine::getMusicVolume(int nChannel) {
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int volume;
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_stream[nChannel + GLOBALS._flipflop]->getVolume(&volume);
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return volume;
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}
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Common::String TonyEngine::getSaveStateFileName(int n) {
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return Common::String::format("tony.%03d", n);
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}
|
|
|
|
void TonyEngine::autoSave(CORO_PARAM) {
|
|
CORO_BEGIN_CONTEXT;
|
|
Common::String buf;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
grabThumbnail();
|
|
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
|
|
CORO_INVOKE_2(CoroScheduler.waitForSingleObject, g_vm->_hEndOfFrame, CORO_INFINITE);
|
|
_ctx->buf = getSaveStateFileName(0);
|
|
_theEngine.saveState(_ctx->buf, (byte *)_curThumbnail, "Autosave");
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
void TonyEngine::saveState(int n, const char *name) {
|
|
Common::String buf = getSaveStateFileName(n);
|
|
_theEngine.saveState(buf.c_str(), (byte *)_curThumbnail, name);
|
|
}
|
|
|
|
void TonyEngine::loadState(CORO_PARAM, int n) {
|
|
CORO_BEGIN_CONTEXT;
|
|
Common::String buf;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
_ctx->buf = getSaveStateFileName(n);
|
|
CORO_INVOKE_1(_theEngine.loadState, _ctx->buf.c_str());
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
bool TonyEngine::openVoiceDatabase() {
|
|
// Open the voices database
|
|
if (!_vdbFP.open("voices.vdb"))
|
|
if (!_vdbFP.open("voices.mdb"))
|
|
if (!_vdbFP.open("voices.odb"))
|
|
if (!_vdbFP.open("voices.fdb"))
|
|
return false;
|
|
|
|
_vdbFP.seek(-8, SEEK_END);
|
|
uint32 numfiles = _vdbFP.readUint32LE();
|
|
int32 id = _vdbFP.readUint32BE();
|
|
|
|
if (id == MKTAG('V', 'D', 'B', '1'))
|
|
_vdbCodec = FPCODEC_ADPCM;
|
|
else if (id == MKTAG('M', 'D', 'B', '1'))
|
|
_vdbCodec = FPCODEC_MP3;
|
|
else if (id == MKTAG('O', 'D', 'B', '1'))
|
|
_vdbCodec = FPCODEC_OGG;
|
|
else if (id == MKTAG('F', 'D', 'B', '1'))
|
|
_vdbCodec = FPCODEC_FLAC;
|
|
else {
|
|
_vdbFP.close();
|
|
return false;
|
|
}
|
|
|
|
// Read in the index
|
|
_vdbFP.seek(-8 - (numfiles * VOICE_HEADER_SIZE), SEEK_END);
|
|
|
|
for (uint32 i = 0; i < numfiles; ++i) {
|
|
VoiceHeader vh;
|
|
vh._offset = _vdbFP.readUint32LE();
|
|
vh._code = _vdbFP.readUint32LE();
|
|
vh._parts = _vdbFP.readUint32LE();
|
|
|
|
_voices.push_back(vh);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void TonyEngine::closeVoiceDatabase() {
|
|
if (_vdbFP.isOpen())
|
|
_vdbFP.close();
|
|
|
|
if (_voices.size() > 0)
|
|
_voices.clear();
|
|
}
|
|
|
|
void TonyEngine::grabThumbnail() {
|
|
_window.grabThumbnail(_curThumbnail);
|
|
}
|
|
|
|
uint16 *TonyEngine::getThumbnail() {
|
|
return _curThumbnail;
|
|
}
|
|
|
|
void TonyEngine::quitGame() {
|
|
_bQuitNow = true;
|
|
}
|
|
|
|
void TonyEngine::openInitLoadMenu(CORO_PARAM) {
|
|
_theEngine.openOptionScreen(coroParam, 1);
|
|
}
|
|
|
|
void TonyEngine::openInitOptions(CORO_PARAM) {
|
|
_theEngine.openOptionScreen(coroParam, 2);
|
|
}
|
|
|
|
/**
|
|
* Main process for playing the game.
|
|
*
|
|
* @remarks This needs to be in a separate process, since there are some things that can briefly
|
|
* block the execution of process. For now, all ScummVm event handling is dispatched to within the context of this
|
|
* process. If it ever proves a problem, we may have to look into whether it's feasible to have it still remain
|
|
* in the outer 'main' process.
|
|
*/
|
|
void TonyEngine::playProcess(CORO_PARAM, const void *param) {
|
|
CORO_BEGIN_CONTEXT;
|
|
Common::String fn;
|
|
CORO_END_CONTEXT(_ctx);
|
|
|
|
|
|
CORO_BEGIN_CODE(_ctx);
|
|
|
|
// Game loop. We rely on the outer main process to detect if a shutdown is required,
|
|
// and kill the scheudler and all the processes, including this one
|
|
for (;;) {
|
|
// If a savegame needs to be loaded, then do so
|
|
if (g_vm->_loadSlotNumber != -1 && GLOBALS._gfxEngine != NULL) {
|
|
_ctx->fn = getSaveStateFileName(g_vm->_loadSlotNumber);
|
|
CORO_INVOKE_1(GLOBALS._gfxEngine->loadState, _ctx->fn);
|
|
g_vm->_loadSlotNumber = -1;
|
|
}
|
|
|
|
// Wait for the next frame
|
|
CORO_INVOKE_1(CoroScheduler.sleep, 50);
|
|
|
|
// Call the engine to handle the next frame
|
|
CORO_INVOKE_1(g_vm->_theEngine.doFrame, g_vm->_bDrawLocation);
|
|
|
|
// Warns that a frame is finished
|
|
CoroScheduler.pulseEvent(g_vm->_hEndOfFrame);
|
|
|
|
// Handle drawing the frame
|
|
if (!g_vm->_bPaused) {
|
|
if (!g_vm->_theEngine._bWiping)
|
|
g_vm->_window.getNewFrame(g_vm->_theEngine, NULL);
|
|
else
|
|
g_vm->_window.getNewFrame(g_vm->_theEngine, &g_vm->_theEngine._rcWipeEllipse);
|
|
}
|
|
|
|
// Paint the frame onto the screen
|
|
g_vm->_window.repaint();
|
|
|
|
// Signal the ScummVM debugger
|
|
g_vm->_debugger->onFrame();
|
|
}
|
|
|
|
CORO_END_CODE;
|
|
}
|
|
|
|
/**
|
|
* Play the game
|
|
*/
|
|
void TonyEngine::play() {
|
|
// Create the game player process
|
|
CoroScheduler.createProcess(playProcess, NULL);
|
|
|
|
// Loop through calling the scheduler until it's time for the game to quit
|
|
while (!shouldQuit() && !_bQuitNow) {
|
|
// Delay for a brief amount
|
|
g_system->delayMillis(10);
|
|
|
|
// Call any scheduled processes
|
|
CoroScheduler.schedule();
|
|
}
|
|
}
|
|
|
|
void TonyEngine::close() {
|
|
closeMusic();
|
|
CoroScheduler.closeEvent(_hEndOfFrame);
|
|
_theBoxes.close();
|
|
_theEngine.close();
|
|
_window.close();
|
|
mpalFree();
|
|
freeMpc();
|
|
delete[] _curThumbnail;
|
|
}
|
|
|
|
void TonyEngine::freezeTime() {
|
|
_bTimeFreezed = true;
|
|
_nTimeFreezed = getTime() - _startTime;
|
|
}
|
|
|
|
void TonyEngine::unfreezeTime() {
|
|
_bTimeFreezed = false;
|
|
}
|
|
|
|
/**
|
|
* Returns the millisecond timer
|
|
*/
|
|
uint32 TonyEngine::getTime() {
|
|
return g_system->getMillis();
|
|
}
|
|
|
|
bool TonyEngine::canLoadGameStateCurrently() {
|
|
return GLOBALS._gfxEngine != NULL && GLOBALS._gfxEngine->canLoadSave();
|
|
}
|
|
|
|
bool TonyEngine::canSaveGameStateCurrently() {
|
|
return GLOBALS._gfxEngine != NULL && GLOBALS._gfxEngine->canLoadSave();
|
|
}
|
|
|
|
Common::Error TonyEngine::loadGameState(int slot) {
|
|
_loadSlotNumber = slot;
|
|
return Common::kNoError;
|
|
}
|
|
|
|
Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc) {
|
|
if (!GLOBALS._gfxEngine)
|
|
return Common::kUnknownError;
|
|
|
|
RMGfxTargetBuffer &bigBuf = *GLOBALS._gfxEngine;
|
|
RMSnapshot s;
|
|
s.grabScreenshot(bigBuf, 4, _curThumbnail);
|
|
|
|
GLOBALS._gfxEngine->saveState(getSaveStateFileName(slot), (byte *)_curThumbnail, desc);
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void TonyEngine::syncSoundSettings() {
|
|
Engine::syncSoundSettings();
|
|
|
|
GLOBALS._bCfgDubbing = !ConfMan.getBool("mute") && !ConfMan.getBool("speech_mute");
|
|
GLOBALS._bCfgSFX = !ConfMan.getBool("mute") && !ConfMan.getBool("sfx_mute");
|
|
GLOBALS._bCfgMusic = !ConfMan.getBool("mute") && !ConfMan.getBool("music_mute");
|
|
|
|
GLOBALS._nCfgDubbingVolume = ConfMan.getInt("speech_volume") * 10 / 256;
|
|
GLOBALS._nCfgSFXVolume = ConfMan.getInt("sfx_volume") * 10 / 256;
|
|
GLOBALS._nCfgMusicVolume = ConfMan.getInt("music_volume") * 10 / 256;
|
|
|
|
GLOBALS._bShowSubtitles = ConfMan.getBool("subtitles");
|
|
GLOBALS._nCfgTextSpeed = ConfMan.getInt("talkspeed") * 10 / 256;
|
|
}
|
|
|
|
void TonyEngine::saveSoundSettings() {
|
|
ConfMan.setBool("speech_mute", !GLOBALS._bCfgDubbing);
|
|
ConfMan.setBool("sfx_mute", !GLOBALS._bCfgSFX);
|
|
ConfMan.setBool("music_mute", !GLOBALS._bCfgMusic);
|
|
|
|
ConfMan.setInt("speech_volume", GLOBALS._nCfgDubbingVolume * 256 / 10);
|
|
ConfMan.setInt("sfx_volume", GLOBALS._nCfgSFXVolume * 256 / 10);
|
|
ConfMan.setInt("music_volume", GLOBALS._nCfgMusicVolume * 256 / 10);
|
|
|
|
ConfMan.setBool("subtitles", GLOBALS._bShowSubtitles);
|
|
ConfMan.setInt("talkspeed", GLOBALS._nCfgTextSpeed * 256 / 10);
|
|
}
|
|
|
|
void TonyEngine::showLocation() {
|
|
_bDrawLocation = true;
|
|
}
|
|
|
|
void TonyEngine::hideLocation() {
|
|
_bDrawLocation = false;
|
|
}
|
|
|
|
} // End of namespace Tony
|