mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-30 14:14:43 +00:00
eb827d8601
svn-id: r40989
646 lines
16 KiB
C++
646 lines
16 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/config-manager.h"
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#include "sound/mididrv.h"
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#include "sound/mixer.h"
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#include "kyra/kyra_v1.h"
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#include "kyra/sound_intern.h"
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#include "kyra/resource.h"
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#include "kyra/screen.h"
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#include "kyra/text.h"
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#include "kyra/timer.h"
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#include "kyra/script.h"
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#include "kyra/debugger.h"
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namespace Kyra {
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KyraEngine_v1::KyraEngine_v1(OSystem *system, const GameFlags &flags)
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: Engine(system), _flags(flags) {
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_res = 0;
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_sound = 0;
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_text = 0;
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_staticres = 0;
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_timer = 0;
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_emc = 0;
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_debugger = 0;
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_gameSpeed = 60;
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_tickLength = (uint8)(1000.0 / _gameSpeed);
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_trackMap = 0;
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_trackMapSize = 0;
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_lastMusicCommand = -1;
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_curSfxFile = _curMusicTheme = -1;
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_gameToLoad = -1;
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_mouseState = -1;
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_deathHandler = -1;
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memset(_flagsTable, 0, sizeof(_flagsTable));
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_isSaveAllowed = false;
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_mouseX = _mouseY = 0;
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// sets up all engine specific debug levels
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Common::addDebugChannel(kDebugLevelScriptFuncs, "ScriptFuncs", "Script function debug level");
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Common::addDebugChannel(kDebugLevelScript, "Script", "Script interpreter debug level");
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Common::addDebugChannel(kDebugLevelSprites, "Sprites", "Sprite debug level");
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Common::addDebugChannel(kDebugLevelScreen, "Screen", "Screen debug level");
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Common::addDebugChannel(kDebugLevelSound, "Sound", "Sound debug level");
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Common::addDebugChannel(kDebugLevelAnimator, "Animator", "Animator debug level");
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Common::addDebugChannel(kDebugLevelMain, "Main", "Generic debug level");
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Common::addDebugChannel(kDebugLevelGUI, "GUI", "GUI debug level");
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Common::addDebugChannel(kDebugLevelSequence, "Sequence", "Sequence debug level");
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Common::addDebugChannel(kDebugLevelMovie, "Movie", "Movie debug level");
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Common::addDebugChannel(kDebugLevelTimer, "Timer", "Timer debug level");
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system->getEventManager()->registerRandomSource(_rnd, "kyra");
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}
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::GUI::Debugger *KyraEngine_v1::getDebugger() {
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return _debugger;
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}
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void KyraEngine_v1::pauseEngineIntern(bool pause) {
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Engine::pauseEngineIntern(pause);
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_timer->pause(pause);
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}
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Common::Error KyraEngine_v1::init() {
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registerDefaultSettings();
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// Setup mixer
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_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
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_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
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if (!_flags.useDigSound) {
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// We prefer AdLib over MIDI, since generally AdLib is better supported
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int midiDriver = MidiDriver::detectMusicDriver(MDT_PCSPK | MDT_MIDI | MDT_ADLIB);
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if (_flags.platform == Common::kPlatformFMTowns) {
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if (_flags.gameID == GI_KYRA1)
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_sound = new SoundTowns(this, _mixer);
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else
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_sound = new SoundTownsPC98_v2(this, _mixer);
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} else if (_flags.platform == Common::kPlatformPC98) {
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if (_flags.gameID == GI_KYRA1)
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_sound = new SoundPC98(this, _mixer);
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else
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_sound = new SoundTownsPC98_v2(this, _mixer);
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} else if (midiDriver == MD_ADLIB) {
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_sound = new SoundAdlibPC(this, _mixer);
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assert(_sound);
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} else {
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Sound::kType type;
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if (midiDriver == MD_PCSPK)
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type = Sound::kPCSpkr;
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else if (midiDriver == MD_MT32 || ConfMan.getBool("native_mt32"))
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type = Sound::kMidiMT32;
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else
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type = Sound::kMidiGM;
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MidiDriver *driver = 0;
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if (midiDriver == MD_PCSPK) {
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driver = new MidiDriver_PCSpeaker(_mixer);
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} else {
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driver = MidiDriver::createMidi(midiDriver);
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if (type == Sound::kMidiMT32)
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driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
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}
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assert(driver);
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SoundMidiPC *soundMidiPc = new SoundMidiPC(this, _mixer, driver, type);
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_sound = soundMidiPc;
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assert(_sound);
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// Unlike some SCUMM games, it's not that the MIDI sounds are
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// missing. It's just that at least at the time of writing they
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// are decidedly inferior to the Adlib ones.
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if (ConfMan.getBool("multi_midi")) {
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SoundAdlibPC *adlib = new SoundAdlibPC(this, _mixer);
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assert(adlib);
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_sound = new MixedSoundDriver(this, _mixer, soundMidiPc, adlib);
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assert(_sound);
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}
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}
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}
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if (_sound)
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_sound->updateVolumeSettings();
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_res = new Resource(this);
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assert(_res);
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_res->reset();
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if (_flags.isDemo) {
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// HACK: check whether this is the HOF demo or the LOL demo.
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// The LOL demo needs to be detected and run as KyraEngine_HoF,
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// but the static resource loader and the sequence player will
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// need correct IDs.
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if (_res->exists("scene1.cps"))
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#ifdef ENABLE_LOL
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_flags.gameID = GI_LOL;
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#else
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error("Lands of Lore demo is not supported in this build.");
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#endif // !ENABLE_LOL
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}
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_staticres = new StaticResource(this);
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assert(_staticres);
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if (!_staticres->init())
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error("_staticres->init() failed");
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if (!screen()->init())
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error("screen()->init() failed");
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_timer = new TimerManager(this, _system);
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assert(_timer);
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setupTimers();
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_emc = new EMCInterpreter(this);
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assert(_emc);
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setupOpcodeTable();
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readSettings();
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if (ConfMan.hasKey("save_slot")) {
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_gameToLoad = ConfMan.getInt("save_slot");
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if (!saveFileLoadable(_gameToLoad))
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_gameToLoad = -1;
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}
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// Prevent autosave on game startup
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_lastAutosave = _system->getMillis();
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return Common::kNoError;
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}
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KyraEngine_v1::~KyraEngine_v1() {
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for (Common::Array<const Opcode*>::iterator i = _opcodes.begin(); i != _opcodes.end(); ++i)
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delete *i;
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_opcodes.clear();
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delete _res;
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delete _staticres;
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delete _sound;
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delete _text;
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delete _timer;
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delete _emc;
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delete _debugger;
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}
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Common::Point KyraEngine_v1::getMousePos() const {
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Common::Point mouse = _eventMan->getMousePos();
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if (_flags.useHiResOverlay) {
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mouse.x >>= 1;
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mouse.y >>= 1;
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}
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return mouse;
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}
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void KyraEngine_v1::setMousePos(int x, int y) {
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if (_flags.useHiResOverlay) {
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x <<= 1;
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y <<= 1;
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}
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_system->warpMouse(x, y);
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}
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int KyraEngine_v1::checkInput(Button *buttonList, bool mainLoop, int eventFlag) {
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_isSaveAllowed = mainLoop;
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updateInput();
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_isSaveAllowed = false;
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if (mainLoop)
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checkAutosave();
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int keys = 0;
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int8 mouseWheel = 0;
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while (_eventList.size()) {
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Common::Event event = *_eventList.begin();
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bool breakLoop = false;
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode >= '1' && event.kbd.keycode <= '9' &&
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(event.kbd.flags == Common::KBD_CTRL || event.kbd.flags == Common::KBD_ALT) && mainLoop) {
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int saveLoadSlot = 9 - (event.kbd.keycode - '0') + 990;
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if (event.kbd.flags == Common::KBD_CTRL) {
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loadGameStateCheck(saveLoadSlot);
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_eventList.clear();
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breakLoop = true;
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} else {
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char savegameName[14];
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sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
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saveGameState(saveLoadSlot, savegameName, 0);
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}
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} else if (event.kbd.flags == Common::KBD_CTRL) {
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if (event.kbd.keycode == 'd') {
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if (_debugger)
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_debugger->attach();
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} else if (event.kbd.keycode == 'q') {
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quitGame();
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}
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} else {
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switch(event.kbd.keycode) {
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case Common::KEYCODE_SPACE:
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keys = 43;
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break;
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case Common::KEYCODE_RETURN:
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keys = 61;
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break;
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case Common::KEYCODE_UP:
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case Common::KEYCODE_KP8:
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keys = 96;
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break;
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case Common::KEYCODE_RIGHT:
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case Common::KEYCODE_KP6:
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keys = 102;
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break;
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case Common::KEYCODE_DOWN:
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case Common::KEYCODE_KP2:
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keys = 97;
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break;
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case Common::KEYCODE_LEFT:
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case Common::KEYCODE_KP4:
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keys = 92;
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break;
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case Common::KEYCODE_HOME:
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case Common::KEYCODE_KP7:
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keys = 91;
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break;
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case Common::KEYCODE_PAGEUP:
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case Common::KEYCODE_KP9:
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keys = 101;
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break;
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case Common::KEYCODE_F1:
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keys = 112;
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break;
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case Common::KEYCODE_F2:
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keys = 113;
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break;
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case Common::KEYCODE_F3:
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keys = 114;
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break;
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case Common::KEYCODE_o:
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keys = 25;
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break;
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case Common::KEYCODE_r:
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keys = 20;
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break;
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case Common::KEYCODE_SLASH:
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keys = 55;
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break;
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case Common::KEYCODE_ESCAPE:
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keys = 110;
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break;
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default:
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keys = 0;
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break;
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}
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// When we got an keypress, which we might need to handle,
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// break the event loop and pass it to GUI code.
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if (keys)
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breakLoop = true;
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}
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_LBUTTONUP: {
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Common::Point pos = getMousePos();
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_mouseX = pos.x;
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_mouseY = pos.y;
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keys = (event.type == Common::EVENT_LBUTTONDOWN ? 199 : (200 | 0x800));
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breakLoop = true;
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} break;
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case Common::EVENT_RBUTTONDOWN:
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case Common::EVENT_RBUTTONUP: {
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Common::Point pos = getMousePos();
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_mouseX = pos.x;
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_mouseY = pos.y;
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keys = (event.type == Common::EVENT_RBUTTONDOWN ? 201 : (202 | 0x800));
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breakLoop = true;
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} break;
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case Common::EVENT_WHEELUP:
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mouseWheel = -1;
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break;
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case Common::EVENT_WHEELDOWN:
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mouseWheel = 1;
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break;
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default:
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break;
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}
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if (_debugger && _debugger->isAttached())
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_debugger->onFrame();
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if (breakLoop)
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break;
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_eventList.erase(_eventList.begin());
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}
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GUI *guiInstance = gui();
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if (guiInstance) {
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if (keys)
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return guiInstance->processButtonList(buttonList, keys | eventFlag, mouseWheel);
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else
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return guiInstance->processButtonList(buttonList, 0, mouseWheel);
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} else {
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return keys;
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}
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}
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void KyraEngine_v1::updateInput() {
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Common::Event event;
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bool updateScreen = false;
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while (_eventMan->pollEvent(event)) {
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switch (event.type) {
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case Common::EVENT_KEYDOWN:
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if (event.kbd.keycode == '.' || event.kbd.keycode == Common::KEYCODE_ESCAPE ||
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event.kbd.keycode == Common::KEYCODE_SPACE || event.kbd.keycode == Common::KEYCODE_RETURN ||
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event.kbd.keycode == Common::KEYCODE_UP || event.kbd.keycode == Common::KEYCODE_RIGHT ||
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event.kbd.keycode == Common::KEYCODE_DOWN || event.kbd.keycode == Common::KEYCODE_LEFT)
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_eventList.push_back(Event(event, true));
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else if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL)
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quitGame();
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else
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_eventList.push_back(event);
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break;
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case Common::EVENT_LBUTTONDOWN:
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case Common::EVENT_RBUTTONDOWN:
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_eventList.push_back(Event(event, true));
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break;
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case Common::EVENT_MOUSEMOVE:
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if (screen()->isMouseVisible())
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updateScreen = true;
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break;
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case Common::EVENT_LBUTTONUP:
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case Common::EVENT_RBUTTONUP:
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case Common::EVENT_WHEELUP:
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case Common::EVENT_WHEELDOWN:
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_eventList.push_back(event);
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break;
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default:
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break;
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}
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}
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// TODO: Check whether we should really call Screen::updateScreen here.
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// We might simply want to call OSystem::updateScreen instead, since Screen::updateScreen
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// copies changed screen parts to the screen buffer, which might not be desired.
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if (updateScreen)
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screen()->updateScreen();
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}
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void KyraEngine_v1::removeInputTop() {
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if (!_eventList.empty())
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_eventList.erase(_eventList.begin());
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}
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bool KyraEngine_v1::skipFlag() const {
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for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
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if (i->causedSkip)
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return true;
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}
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return false;
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}
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void KyraEngine_v1::resetSkipFlag(bool removeEvent) {
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for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
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if (i->causedSkip) {
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if (removeEvent)
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_eventList.erase(i);
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else
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i->causedSkip = false;
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return;
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}
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}
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}
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int KyraEngine_v1::setGameFlag(int flag) {
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_flagsTable[flag >> 3] |= (1 << (flag & 7));
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return 1;
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}
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int KyraEngine_v1::queryGameFlag(int flag) const {
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return ((_flagsTable[flag >> 3] >> (flag & 7)) & 1);
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}
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int KyraEngine_v1::resetGameFlag(int flag) {
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_flagsTable[flag >> 3] &= ~(1 << (flag & 7));
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return 0;
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}
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void KyraEngine_v1::delayUntil(uint32 timestamp, bool updateTimers, bool update, bool isMainLoop) {
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while (_system->getMillis() < timestamp && !shouldQuit()) {
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if (timestamp - _system->getMillis() >= 10)
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delay(10, update, isMainLoop);
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}
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}
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void KyraEngine_v1::delay(uint32 amount, bool update, bool isMainLoop) {
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_system->delayMillis(amount);
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}
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void KyraEngine_v1::delayWithTicks(int ticks) {
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delay(ticks * _tickLength);
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}
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void KyraEngine_v1::registerDefaultSettings() {
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if (_flags.platform == Common::kPlatformFMTowns)
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ConfMan.registerDefault("cdaudio", true);
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if (_flags.fanLang != Common::UNK_LANG) {
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// HACK/WORKAROUND: Since we can't use registerDefault here to overwrite
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// the global subtitles settings, we're using this hack to enable subtitles
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// for fan translations
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const Common::ConfigManager::Domain *cur = ConfMan.getActiveDomain();
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if (!cur || (cur && cur->get("subtitles").empty()))
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ConfMan.setBool("subtitles", true);
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}
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}
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void KyraEngine_v1::readSettings() {
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_configWalkspeed = ConfMan.getInt("walkspeed");
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_configMusic = 0;
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if (!ConfMan.getBool("music_mute")) {
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if (_flags.platform == Common::kPlatformFMTowns)
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_configMusic = ConfMan.getBool("cdaudio") ? 2 : 1;
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else
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_configMusic = 1;
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}
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_configSounds = ConfMan.getBool("sfx_mute") ? 0 : 1;
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if (_sound) {
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_sound->enableMusic(_configMusic);
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_sound->enableSFX(_configSounds);
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}
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bool speechMute = ConfMan.getBool("speech_mute");
|
|
bool subtitles = ConfMan.getBool("subtitles");
|
|
|
|
if (!speechMute && subtitles)
|
|
_configVoice = 2; // Voice & Text
|
|
else if (!speechMute && !subtitles)
|
|
_configVoice = 1; // Voice only
|
|
else
|
|
_configVoice = 0; // Text only
|
|
|
|
setWalkspeed(_configWalkspeed);
|
|
}
|
|
|
|
void KyraEngine_v1::writeSettings() {
|
|
bool speechMute, subtitles;
|
|
|
|
ConfMan.setInt("walkspeed", _configWalkspeed);
|
|
ConfMan.setBool("music_mute", _configMusic == 0);
|
|
if (_flags.platform == Common::kPlatformFMTowns)
|
|
ConfMan.setBool("cdaudio", _configMusic == 2);
|
|
ConfMan.setBool("sfx_mute", _configSounds == 0);
|
|
|
|
switch (_configVoice) {
|
|
case 0: // Text only
|
|
speechMute = true;
|
|
subtitles = true;
|
|
break;
|
|
case 1: // Voice only
|
|
speechMute = false;
|
|
subtitles = false;
|
|
break;
|
|
default: // Voice & Text
|
|
speechMute = false;
|
|
subtitles = true;
|
|
break;
|
|
}
|
|
|
|
if (_sound) {
|
|
if (!_configMusic)
|
|
_sound->beginFadeOut();
|
|
_sound->enableMusic(_configMusic);
|
|
_sound->enableSFX(_configSounds);
|
|
}
|
|
|
|
ConfMan.setBool("speech_mute", speechMute);
|
|
ConfMan.setBool("subtitles", subtitles);
|
|
|
|
ConfMan.flushToDisk();
|
|
}
|
|
|
|
bool KyraEngine_v1::speechEnabled() {
|
|
return _flags.isTalkie && (_configVoice == 1 || _configVoice == 2);
|
|
}
|
|
|
|
bool KyraEngine_v1::textEnabled() {
|
|
return !_flags.isTalkie || (_configVoice == 0 || _configVoice == 2);
|
|
}
|
|
|
|
inline int convertValueToMixer(int value) {
|
|
value -= 2;
|
|
return (value * Audio::Mixer::kMaxMixerVolume) / 95;
|
|
}
|
|
|
|
inline int convertValueFromMixer(int value) {
|
|
return (value * 95) / Audio::Mixer::kMaxMixerVolume + 2;
|
|
}
|
|
|
|
void KyraEngine_v1::setVolume(kVolumeEntry vol, uint8 value) {
|
|
switch (vol) {
|
|
case kVolumeMusic:
|
|
ConfMan.setInt("music_volume", convertValueToMixer(value));
|
|
break;
|
|
|
|
case kVolumeSfx:
|
|
ConfMan.setInt("sfx_volume", convertValueToMixer(value));
|
|
break;
|
|
|
|
case kVolumeSpeech:
|
|
ConfMan.setInt("speech_volume", convertValueToMixer(value));
|
|
break;
|
|
}
|
|
|
|
// Resetup mixer
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume"));
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume"));
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume"));
|
|
if (_sound)
|
|
_sound->updateVolumeSettings();
|
|
}
|
|
|
|
uint8 KyraEngine_v1::getVolume(kVolumeEntry vol) {
|
|
switch (vol) {
|
|
case kVolumeMusic:
|
|
return convertValueFromMixer(ConfMan.getInt("music_volume"));
|
|
break;
|
|
|
|
case kVolumeSfx:
|
|
return convertValueFromMixer(ConfMan.getInt("sfx_volume"));
|
|
break;
|
|
|
|
case kVolumeSpeech:
|
|
if (speechEnabled())
|
|
return convertValueFromMixer(ConfMan.getInt("speech_volume"));
|
|
else
|
|
return 2;
|
|
break;
|
|
}
|
|
|
|
return 2;
|
|
}
|
|
|
|
void KyraEngine_v1::syncSoundSettings() {
|
|
Engine::syncSoundSettings();
|
|
|
|
if (_sound)
|
|
_sound->updateVolumeSettings();
|
|
}
|
|
|
|
} // End of namespace Kyra
|
|
|