mirror of
https://github.com/libretro/scummvm.git
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263 lines
7.3 KiB
C++
263 lines
7.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This file is based on WME Lite.
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* http://dead-code.org/redir.php?target=wmelite
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* Copyright (c) 2011 Jan Nedoma
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*/
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#include "AdWaypointGroup.h"
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#include "BParser.h"
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#include "BDynBuffer.h"
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#include "engines/wintermute/scriptables/ScValue.h"
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#include "BGame.h"
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#include "BRegion.h"
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#include "BFileManager.h"
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#include <limits.h>
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namespace WinterMute {
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IMPLEMENT_PERSISTENT(CAdWaypointGroup, false)
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//////////////////////////////////////////////////////////////////////////
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CAdWaypointGroup::CAdWaypointGroup(CBGame *inGame): CBObject(inGame) {
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_active = true;
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_editorSelectedPoint = -1;
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_lastMimicScale = -1;
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_lastMimicX = _lastMimicY = INT_MIN;
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}
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//////////////////////////////////////////////////////////////////////////
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CAdWaypointGroup::~CAdWaypointGroup() {
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Cleanup();
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}
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//////////////////////////////////////////////////////////////////////////
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void CAdWaypointGroup::Cleanup() {
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for (int i = 0; i < _points.GetSize(); i++)
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delete _points[i];
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_points.RemoveAll();
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_editorSelectedPoint = -1;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::LoadFile(const char *Filename) {
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byte *Buffer = Game->_fileManager->ReadWholeFile(Filename);
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if (Buffer == NULL) {
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Game->LOG(0, "CAdWaypointGroup::LoadFile failed for file '%s'", Filename);
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return E_FAIL;
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}
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HRESULT ret;
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_filename = new char [strlen(Filename) + 1];
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strcpy(_filename, Filename);
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if (FAILED(ret = LoadBuffer(Buffer, true))) Game->LOG(0, "Error parsing WAYPOINTS file '%s'", Filename);
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delete [] Buffer;
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return ret;
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}
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TOKEN_DEF_START
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TOKEN_DEF(WAYPOINTS)
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TOKEN_DEF(TEMPLATE)
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TOKEN_DEF(NAME)
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TOKEN_DEF(POINT)
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TOKEN_DEF(EDITOR_SELECTED_POINT)
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TOKEN_DEF(EDITOR_SELECTED)
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TOKEN_DEF(PROPERTY)
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TOKEN_DEF(EDITOR_PROPERTY)
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TOKEN_DEF_END
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::LoadBuffer(byte *Buffer, bool Complete) {
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TOKEN_TABLE_START(commands)
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TOKEN_TABLE(WAYPOINTS)
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TOKEN_TABLE(TEMPLATE)
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TOKEN_TABLE(NAME)
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TOKEN_TABLE(POINT)
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TOKEN_TABLE(EDITOR_SELECTED_POINT)
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TOKEN_TABLE(EDITOR_SELECTED)
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TOKEN_TABLE(PROPERTY)
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TOKEN_TABLE(EDITOR_PROPERTY)
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TOKEN_TABLE_END
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byte *params;
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int cmd;
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CBParser parser(Game);
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if (Complete) {
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if (parser.GetCommand((char **)&Buffer, commands, (char **)¶ms) != TOKEN_WAYPOINTS) {
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Game->LOG(0, "'WAYPOINTS' keyword expected.");
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return E_FAIL;
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}
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Buffer = params;
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}
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while ((cmd = parser.GetCommand((char **)&Buffer, commands, (char **)¶ms)) > 0) {
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switch (cmd) {
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case TOKEN_TEMPLATE:
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if (FAILED(LoadFile((char *)params))) cmd = PARSERR_GENERIC;
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break;
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case TOKEN_NAME:
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SetName((char *)params);
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break;
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case TOKEN_POINT: {
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int x, y;
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parser.ScanStr((char *)params, "%d,%d", &x, &y);
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_points.Add(new CBPoint(x, y));
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}
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break;
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case TOKEN_EDITOR_SELECTED:
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parser.ScanStr((char *)params, "%b", &_editorSelected);
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break;
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case TOKEN_EDITOR_SELECTED_POINT:
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parser.ScanStr((char *)params, "%d", &_editorSelectedPoint);
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break;
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case TOKEN_PROPERTY:
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ParseProperty(params, false);
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break;
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case TOKEN_EDITOR_PROPERTY:
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ParseEditorProperty(params, false);
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break;
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}
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}
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if (cmd == PARSERR_TOKENNOTFOUND) {
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Game->LOG(0, "Syntax error in WAYPOINTS definition");
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return E_FAIL;
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}
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::SaveAsText(CBDynBuffer *Buffer, int Indent) {
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Buffer->PutTextIndent(Indent, "WAYPOINTS {\n");
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Buffer->PutTextIndent(Indent + 2, "NAME=\"%s\"\n", _name);
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Buffer->PutTextIndent(Indent + 2, "EDITOR_SELECTED=%s\n", _editorSelected ? "TRUE" : "FALSE");
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Buffer->PutTextIndent(Indent + 2, "EDITOR_SELECTED_POINT=%d\n", _editorSelectedPoint);
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if (_scProp) _scProp->SaveAsText(Buffer, Indent + 2);
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CBBase::SaveAsText(Buffer, Indent + 2);
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for (int i = 0; i < _points.GetSize(); i++) {
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Buffer->PutTextIndent(Indent + 2, "POINT {%d,%d}\n", _points[i]->x, _points[i]->y);
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}
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Buffer->PutTextIndent(Indent, "}\n");
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::Persist(CBPersistMgr *PersistMgr) {
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CBObject::Persist(PersistMgr);
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PersistMgr->Transfer(TMEMBER(_active));
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PersistMgr->Transfer(TMEMBER(_editorSelectedPoint));
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PersistMgr->Transfer(TMEMBER(_lastMimicScale));
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PersistMgr->Transfer(TMEMBER(_lastMimicX));
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PersistMgr->Transfer(TMEMBER(_lastMimicY));
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_points.Persist(PersistMgr);
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return S_OK;
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}
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//////////////////////////////////////////////////////////////////////////
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CScValue *CAdWaypointGroup::ScGetProperty(const char *Name) {
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_scValue->SetNULL();
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//////////////////////////////////////////////////////////////////////////
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// Type
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(Name, "Type") == 0) {
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_scValue->SetString("waypoint-group");
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return _scValue;
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}
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//////////////////////////////////////////////////////////////////////////
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// Active
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//////////////////////////////////////////////////////////////////////////
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else if (strcmp(Name, "Active") == 0) {
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_scValue->SetBool(_active);
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return _scValue;
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}
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else return CBObject::ScGetProperty(Name);
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::ScSetProperty(const char *Name, CScValue *Value) {
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//////////////////////////////////////////////////////////////////////////
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// Active
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//////////////////////////////////////////////////////////////////////////
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if (strcmp(Name, "Active") == 0) {
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_active = Value->GetBool();
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return S_OK;
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}
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else return CBObject::ScSetProperty(Name, Value);
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}
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//////////////////////////////////////////////////////////////////////////
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HRESULT CAdWaypointGroup::Mimic(CAdWaypointGroup *Wpt, float Scale, int X, int Y) {
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if (Scale == _lastMimicScale && X == _lastMimicX && Y == _lastMimicY) return S_OK;
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Cleanup();
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for (int i = 0; i < Wpt->_points.GetSize(); i++) {
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int x, y;
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x = (int)((float)Wpt->_points[i]->x * Scale / 100.0f);
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y = (int)((float)Wpt->_points[i]->y * Scale / 100.0f);
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_points.Add(new CBPoint(x + X, y + Y));
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}
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_lastMimicScale = Scale;
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_lastMimicX = X;
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_lastMimicY = Y;
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return S_OK;
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}
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} // end of namespace WinterMute
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