scummvm/gob/debug.h
Eugene Sandulenko 862e03da66 Updated part of headers.
svn-id: r17390
2005-04-05 15:53:16 +00:00

42 lines
1.2 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 Ivan Dubrov
* Copyright (C) 2004-2005 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* aint32 with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef __MY_DEBUG_H
#define __MY_DEBUG_H
#define LOG_NAME "log.txt"
#include "scenery.h"
namespace Gob {
void log_write(const char *format, ...);
void dbg_dumpMem(char *ptr, int16 size);
void dbg_dumpAnimation(Scen_Animation *anim);
void dbg_dumpFramePiece(Scen_AnimFramePiece *piece, int16 j,
Scen_AnimLayer *layer);
} // End of namespace Gob
#endif