scummvm/engines/mohawk
2010-12-16 08:03:19 +00:00
..
myst_stacks MOHAWK: Implement Myst opcodes 147, 169, 182 : Cabin match 2010-12-16 08:03:19 +00:00
bitmap.cpp MOHAWK: Add support for DOS bitmaps (thanks to fuzzie for the EGA planar code) 2010-12-14 22:59:39 +00:00
bitmap.h MOHAWK: Add support for DOS bitmaps (thanks to fuzzie for the EGA planar code) 2010-12-14 22:59:39 +00:00
console.cpp MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
console.h DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
cursors.cpp MOHAWK: Set Maggie's Farmyard Adventure as an LB game 2010-11-29 06:35:50 +00:00
cursors.h MOHAWK: Add basic Living Books support (all credit goes to fuzzie!) 2010-11-28 22:55:15 +00:00
detection_tables.h MOHAWK: Fill in missing detector details (as per FIXME) 2010-11-30 12:45:26 +00:00
detection.cpp MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3 2010-11-29 12:51:53 +00:00
dialogs.cpp MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
dialogs.h MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
graphics.cpp MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
graphics.h MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
livingbooks.cpp MOHAWK: parse LB subentries correctly 2010-12-13 20:19:34 +00:00
livingbooks.h MOHAWK: parse LB subentries correctly 2010-12-13 20:19:34 +00:00
module.mk MOHAWK: Split makingof and preview opcodes into their own class (and now all are separate) 2010-12-01 21:05:08 +00:00
mohawk.cpp MOHAWK : Finished implementing Selenitic sound receiver 2010-11-29 20:49:42 +00:00
mohawk.h MOHAWK: implement hardcoded Living Books 1.0 code 2010-11-29 23:36:49 +00:00
myst_areas.cpp MOHAWK: Implement Myst opcodes 147, 169, 182 : Cabin match 2010-12-16 08:03:19 +00:00
myst_areas.h MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
myst_saveload.cpp MOHAWK: Fix loading with non-Selenitic red/blue pages in hand 2010-12-11 16:55:25 +00:00
myst_saveload.h MOHAWK: Change Myst fireplace and green book to use correct vars 2010-12-11 08:33:39 +00:00
myst_scripts.cpp MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
myst_scripts.h MOHAWK: Rework Myst GFX updates 2010-12-14 19:11:16 +00:00
myst_vars.cpp Mohawk : Update with work on Myst EXIT opcodes to work out purpose. 2010-02-18 23:31:51 +00:00
myst_vars.h Add Mohawk engine code. Part 1/3: main code. 2009-12-29 23:18:24 +00:00
myst.cpp MOHAWK: Implement Myst opcodes 147, 169, 182 : Cabin match 2010-12-16 08:03:19 +00:00
myst.h MOHAWK: Implement Myst opcodes 113, 114, 198 : Vault open / close 2010-12-11 17:00:22 +00:00
resource_cache.cpp MOHAWK: Fix cache memory leak and some formatting 2010-11-09 18:52:29 +00:00
resource_cache.h MOHAWK: Fix cache memory leak and some formatting 2010-11-09 18:52:29 +00:00
resource.cpp MOHAWK: Add support for DOS v2 archives (CSWorld Deluxe) 2010-12-14 22:58:51 +00:00
resource.h MOHAWK: Add support for DOS v2 archives (CSWorld Deluxe) 2010-12-14 22:58:51 +00:00
riven_cursors.h MOHAWK: Add initial work on the Riven marble puzzle 2010-09-09 17:27:02 +00:00
riven_external.cpp MOHAWK: Allow background videos to be played/manipulated with resource handles 2010-12-09 21:24:31 +00:00
riven_external.h MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions 2010-11-22 17:50:30 +00:00
riven_saveload.cpp MOHAWK: Have MohawkResource::open() return a bool for success/failure 2010-11-22 18:07:33 +00:00
riven_saveload.h COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
riven_scripts.cpp MOHAWK: Refactor cursor handling 2010-11-25 04:49:11 +00:00
riven_scripts.h MOHAWK: Pass objs by const ref not by value 2010-11-23 22:32:39 +00:00
riven_vars.cpp MOHAWK: Cleanup 2010-09-05 00:48:38 +00:00
riven.cpp MOHAWK: don't include livingbooks.h from graphics.h 2010-11-30 09:04:47 +00:00
riven.h MOHAWK: Add initial work on the Riven marble puzzle 2010-09-09 17:27:02 +00:00
sound.cpp MOHAWK: Don't store the sound name in SndHandle 2010-11-29 21:18:20 +00:00
sound.h MOHAWK: Don't store the sound name in SndHandle 2010-11-29 21:18:20 +00:00
video.cpp VIDEO: Remove the need to call updateAudioBuffer() externally for QuickTime 2010-12-16 01:49:29 +00:00
video.h MOHAWK: Allow background videos to be played/manipulated with resource handles 2010-12-09 21:24:31 +00:00