scummvm/common/memstream.h
Bartosz Gentkowski ec24687ce4 DOXYGEN: Add doxygen groups to header files in the common folder
Adding @defgroup and @ingroup doxygen tags into all headers
in the common folder that contain doxygen blocks.

This improves the structure, readability, and findability
of information in the resulting output.

This commit targets purely structure and does not deal with
the content of the currently existing doxygen documentation.
2020-10-04 18:25:50 +02:00

350 lines
9.2 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef COMMON_MEMSTREAM_H
#define COMMON_MEMSTREAM_H
#include "common/stream.h"
#include "common/types.h"
#include "common/util.h"
namespace Common {
/**
* @defgroup common_memory_pool Memory stream
* @ingroup common_memory
*
* @brief API for managing the memory stream.
* @{
*/
/**
* Simple memory based 'stream', which implements the ReadStream interface for
* a plain memory block.
*/
class MemoryReadStream : virtual public SeekableReadStream {
private:
const byte * const _ptrOrig;
const byte *_ptr;
const uint32 _size;
uint32 _pos;
DisposeAfterUse::Flag _disposeMemory;
bool _eos;
public:
/**
* This constructor takes a pointer to a memory buffer and a length, and
* wraps it. If disposeMemory is true, the MemoryReadStream takes ownership
* of the buffer and hence free's it when destructed.
*/
MemoryReadStream(const byte *dataPtr, uint32 dataSize, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO) :
_ptrOrig(dataPtr),
_ptr(dataPtr),
_size(dataSize),
_pos(0),
_disposeMemory(disposeMemory),
_eos(false) {}
~MemoryReadStream() {
if (_disposeMemory)
free(const_cast<byte *>(_ptrOrig));
}
uint32 read(void *dataPtr, uint32 dataSize);
bool eos() const { return _eos; }
void clearErr() { _eos = false; }
int32 pos() const { return _pos; }
int32 size() const { return _size; }
bool seek(int32 offs, int whence = SEEK_SET);
};
/**
* This is a MemoryReadStream subclass which adds non-endian
* read methods whose endianness is set on the stream creation.
*/
class MemoryReadStreamEndian : public MemoryReadStream, public SeekableReadStreamEndian {
public:
MemoryReadStreamEndian(const byte *buf, uint32 len, bool bigEndian, DisposeAfterUse::Flag disposeMemory = DisposeAfterUse::NO)
: MemoryReadStream(buf, len, disposeMemory), SeekableReadStreamEndian(bigEndian), ReadStreamEndian(bigEndian) {}
int32 pos() const { return MemoryReadStream::pos(); }
int32 size() const { return MemoryReadStream::size(); }
bool seek(int32 offs, int whence = SEEK_SET) { return MemoryReadStream::seek(offs, whence); }
bool skip(uint32 offset) { return MemoryReadStream::seek(offset, SEEK_CUR); }
};
/**
* Simple memory based 'stream', which implements the WriteStream interface for
* a plain memory block.
*/
class MemoryWriteStream : public SeekableWriteStream {
private:
const uint32 _bufSize;
protected:
byte *_ptr;
uint32 _pos;
bool _err;
public:
MemoryWriteStream(byte *buf, uint32 len) : _ptr(buf), _bufSize(len), _pos(0), _err(false) {}
uint32 write(const void *dataPtr, uint32 dataSize) override {
// Write at most as many bytes as are still available...
if (dataSize > _bufSize - _pos) {
dataSize = _bufSize - _pos;
// We couldn't write all the data => set error indicator
_err = true;
}
memcpy(_ptr, dataPtr, dataSize);
_ptr += dataSize;
_pos += dataSize;
return dataSize;
}
virtual int32 pos() const override { return _pos; }
virtual int32 size() const override { return _bufSize; }
virtual bool err() const override { return _err; }
virtual void clearErr() override { _err = false; }
virtual bool seek(int32 offset, int whence = SEEK_SET) override { return false; }
};
/**
* MemoryWriteStream subclass with ability to set stream position indicator.
*/
class SeekableMemoryWriteStream : public MemoryWriteStream {
private:
byte *_ptrOrig;
public:
SeekableMemoryWriteStream(byte *buf, uint32 len) : MemoryWriteStream(buf, len), _ptrOrig(buf) {}
virtual bool seek(int32 offset, int whence = SEEK_SET) override {
switch (whence) {
case SEEK_END:
// SEEK_END works just like SEEK_SET, only 'reversed',
// i.e. from the end.
offset = size() + offset;
// Fall through
case SEEK_SET:
// Fall through
default:
_ptr = _ptrOrig + offset;
_pos = offset;
break;
case SEEK_CUR:
_ptr += offset;
_pos += offset;
break;
}
// Post-Condition
if ((int32)_pos > size()) {
_pos = size();
_ptr = _ptrOrig + _pos;
}
return true;
}
};
/**
* A sort of hybrid between MemoryWriteStream and Array classes. A stream
* that grows as it's written to.
*/
class MemoryWriteStreamDynamic : public SeekableWriteStream {
protected:
uint32 _capacity;
uint32 _size;
byte *_ptr;
byte *_data;
uint32 _pos;
DisposeAfterUse::Flag _disposeMemory;
void ensureCapacity(uint32 new_len) {
if (new_len <= _capacity)
return;
byte *old_data = _data;
_capacity = MAX(new_len + 32, _capacity * 2);
_data = (byte *)malloc(_capacity);
_ptr = _data + _pos;
if (old_data) {
// Copy old data
memcpy(_data, old_data, _size);
free(old_data);
}
_size = new_len;
}
public:
explicit MemoryWriteStreamDynamic(DisposeAfterUse::Flag disposeMemory) : _capacity(0), _size(0), _ptr(nullptr), _data(nullptr), _pos(0), _disposeMemory(disposeMemory) {}
~MemoryWriteStreamDynamic() {
if (_disposeMemory)
free(_data);
}
uint32 write(const void *dataPtr, uint32 dataSize) override {
ensureCapacity(_pos + dataSize);
memcpy(_ptr, dataPtr, dataSize);
_ptr += dataSize;
_pos += dataSize;
if (_pos > _size)
_size = _pos;
return dataSize;
}
virtual int32 pos() const override { return _pos; }
virtual int32 size() const override { return _size; }
byte *getData() { return _data; }
virtual bool seek(int32 offs, int whence = SEEK_SET) override {
// Pre-Condition
assert(_pos <= _size);
switch (whence) {
case SEEK_END:
// SEEK_END works just like SEEK_SET, only 'reversed', i.e. from the end.
offs = _size + offs;
// Fall through
case SEEK_SET:
// Fall through
default:
_ptr = _data + offs;
_pos = offs;
break;
case SEEK_CUR:
_ptr += offs;
_pos += offs;
break;
}
assert(_pos <= _size);
return true;
}
};
/**
* MemoryStream based on RingBuffer. Grows if has insufficient buffer size.
*/
class MemoryReadWriteStream : public SeekableReadStream, public SeekableWriteStream {
private:
uint32 _capacity;
uint32 _size;
byte *_data;
uint32 _writePos, _readPos, _pos, _length;
DisposeAfterUse::Flag _disposeMemory;
bool _eos;
void ensureCapacity(uint32 new_len) {
if (new_len <= _capacity)
return;
byte *old_data = _data;
uint32 oldCapacity = _capacity;
_capacity = MAX(new_len + 32, _capacity * 2);
_data = (byte *)malloc(_capacity);
if (old_data) {
// Copy old data
if (_readPos < _writePos) {
memcpy(_data, old_data + _readPos, _writePos - _readPos);
_writePos = _length;
_readPos = 0;
} else {
memcpy(_data, old_data + _readPos, oldCapacity - _readPos);
memcpy(_data + oldCapacity - _readPos, old_data, _writePos);
_writePos = _length;
_readPos = 0;
}
free(old_data);
}
}
public:
explicit MemoryReadWriteStream(DisposeAfterUse::Flag disposeMemory) : _capacity(0), _size(0), _data(nullptr), _writePos(0), _readPos(0), _pos(0), _length(0), _disposeMemory(disposeMemory), _eos(false) {}
~MemoryReadWriteStream() {
if (_disposeMemory)
free(_data);
}
uint32 write(const void *dataPtr, uint32 dataSize) override {
ensureCapacity(_length + dataSize);
if (_writePos + dataSize < _capacity) {
memcpy(_data + _writePos, dataPtr, dataSize);
} else {
memcpy(_data + _writePos, dataPtr, _capacity - _writePos);
const byte *shiftedPtr = (const byte *)dataPtr + _capacity - _writePos;
memcpy(_data, shiftedPtr, dataSize - (_capacity - _writePos));
}
_writePos = (_writePos + dataSize) % _capacity;
_pos += dataSize;
_length += dataSize;
if (_pos > _size)
_size = _pos;
return dataSize;
}
virtual uint32 read(void *dataPtr, uint32 dataSize) override {
if (_length < dataSize) {
dataSize = _length;
_eos = true;
}
if (dataSize == 0 || _capacity == 0) return 0;
if (_readPos + dataSize < _capacity) {
memcpy(dataPtr, _data + _readPos, dataSize);
} else {
memcpy(dataPtr, _data + _readPos, _capacity - _readPos);
byte *shiftedPtr = (byte *)dataPtr + _capacity - _readPos;
memcpy(shiftedPtr, _data, dataSize - (_capacity - _readPos));
}
_readPos = (_readPos + dataSize) % _capacity;
_length -= dataSize;
return dataSize;
}
virtual int32 pos() const override { return _pos - _length; }
virtual int32 size() const override { return _size; }
virtual bool seek(int32, int) override { return false; }
virtual bool eos() const override { return _eos; }
virtual void clearErr() override { _eos = false; }
byte *getData() { return _data; }
};
/** @} */
} // End of namespace Common
#endif