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2e9b304d76
The PSP HW wasn't able to calculate the proper stretching when given the whole image size on a huge image. This is also a better way to do it because we're not overwriting tiles of the texture. svn-id: r54190 |
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.. | ||
audiocd | ||
events/default | ||
fs | ||
keymapper | ||
midi | ||
platform | ||
plugins | ||
saves | ||
timer | ||
vkeybd | ||
base-backend.cpp | ||
base-backend.h | ||
module.mk |