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https://github.com/libretro/scummvm.git
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176 lines
4.8 KiB
C++
176 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#include "lab/lab.h"
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namespace Lab {
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Common::KeyState _keyPressed;
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Gadget *createButton(uint16 x, uint16 y, uint16 id, uint16 key, Image *im, Image *imalt) {
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Gadget *gptr = new Gadget();
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if (gptr) {
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gptr->x = g_lab->_utils->vgaScaleX(x);
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gptr->y = y;
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gptr->_gadgetID = id;
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gptr->_keyEquiv = key;
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gptr->_image = im;
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gptr->_altImage = imalt;
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gptr->isEnabled = true;
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return gptr;
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} else
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return nullptr;
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}
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void freeButtonList(GadgetList *gadgetList) {
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for (GadgetList::iterator gadgetIter = gadgetList->begin(); gadgetIter != gadgetList->end(); ++gadgetIter) {
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Gadget *gadget = *gadgetIter;
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delete gadget->_image;
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delete gadget->_altImage;
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delete gadget;
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}
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gadgetList->clear();
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}
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/**
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* Draws a gadget list to the screen.
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*/
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void drawGadgetList(GadgetList *gadgetList) {
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for (GadgetList::iterator gadget = gadgetList->begin(); gadget != gadgetList->end(); ++gadget) {
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(*gadget)->_image->drawImage((*gadget)->x, (*gadget)->y);
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if (!(*gadget)->isEnabled)
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disableGadget((*gadget), 1);
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}
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}
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/**
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* Dims a gadget, and makes it unavailable for using.
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*/
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void disableGadget(Gadget *curgad, uint16 pencolor) {
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g_lab->_graphics->overlayRect(pencolor, curgad->x, curgad->y, curgad->x + curgad->_image->_width - 1, curgad->y + curgad->_image->_height - 1);
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curgad->isEnabled = false;
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}
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/**
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* Undims a gadget, and makes it available again.
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*/
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void enableGadget(Gadget *curgad) {
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curgad->_image->drawImage(curgad->x, curgad->y);
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curgad->isEnabled = true;
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}
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/**
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* Make a key press have the right case for a gadget KeyEquiv value.
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*/
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uint16 makeGadgetKeyEquiv(uint16 key) {
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if (Common::isAlnum(key))
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key = tolower(key);
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return key;
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}
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/**
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* Checks whether or not the coords fall within one of the gadgets in a list
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* of gadgets.
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*/
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Gadget *LabEngine::checkNumGadgetHit(GadgetList *gadgetList, uint16 key) {
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uint16 gkey = key - '0';
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if (!gadgetList)
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return nullptr;
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for (GadgetList::iterator gadgetItr = gadgetList->begin(); gadgetItr != gadgetList->end(); ++gadgetItr) {
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Gadget *gadget = *gadgetItr;
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if ((gkey - 1 == gadget->_gadgetID || (gkey == 0 && gadget->_gadgetID == 9) ||
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(gadget->_keyEquiv != 0 && makeGadgetKeyEquiv(key) == gadget->_keyEquiv))
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&& gadget->isEnabled) {
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_event->mouseHide();
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gadget->_altImage->drawImage(gadget->x, gadget->y);
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_event->mouseShow();
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g_system->delayMillis(80);
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_event->mouseHide();
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gadget->_image->drawImage(gadget->x, gadget->y);
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_event->mouseShow();
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return gadget;
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}
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}
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return NULL;
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}
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IntuiMessage IMessage;
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IntuiMessage *LabEngine::getMsg() {
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_event->updateMouse();
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int qualifiers = _keyPressed.flags;
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Gadget *curgad = _event->mouseGadget();
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if (curgad) {
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_event->updateMouse();
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IMessage._msgClass = GADGETUP;
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IMessage._code = curgad->_gadgetID;
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IMessage._gadgetID = curgad->_gadgetID;
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IMessage._qualifier = qualifiers;
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return &IMessage;
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} else if (_event->mouseButton(&IMessage._mouseX, &IMessage._mouseY, true)) {
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// Left Button
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IMessage._qualifier = IEQUALIFIER_LEFTBUTTON | qualifiers;
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IMessage._msgClass = MOUSEBUTTONS;
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return &IMessage;
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} else if (_event->mouseButton(&IMessage._mouseX, &IMessage._mouseY, false)) {
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// Right Button
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IMessage._qualifier = IEQUALIFIER_RBUTTON | qualifiers;
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IMessage._msgClass = MOUSEBUTTONS;
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return &IMessage;
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} else if (_event->keyPress(&IMessage._code)) {
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// Keyboard key
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curgad = checkNumGadgetHit(_event->_screenGadgetList, IMessage._code);
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if (curgad) {
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IMessage._msgClass = GADGETUP;
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IMessage._code = curgad->_gadgetID;
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IMessage._gadgetID = curgad->_gadgetID;
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} else
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IMessage._msgClass = RAWKEY;
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IMessage._qualifier = qualifiers;
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return &IMessage;
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} else
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return nullptr;
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}
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} // End of namespace Lab
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