mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 22:28:10 +00:00
743 lines
20 KiB
C++
743 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/debug-channels.h"
|
|
|
|
#include "backends/audiocd/audiocd.h"
|
|
#include "base/plugins.h"
|
|
#include "common/config-manager.h"
|
|
#include "engines/util.h"
|
|
#include "audio/mididrv.h"
|
|
#include "audio/mixer.h"
|
|
|
|
#include "gui/gui-manager.h"
|
|
#include "gui/dialog.h"
|
|
#include "gui/widget.h"
|
|
|
|
#include "gob/gob.h"
|
|
#include "gob/global.h"
|
|
#include "gob/util.h"
|
|
#include "gob/dataio.h"
|
|
#include "gob/game.h"
|
|
#include "gob/sound/sound.h"
|
|
#include "gob/init.h"
|
|
#include "gob/inter.h"
|
|
#include "gob/draw.h"
|
|
#include "gob/goblin.h"
|
|
#include "gob/map.h"
|
|
#include "gob/mult.h"
|
|
#include "gob/palanim.h"
|
|
#include "gob/scenery.h"
|
|
#include "gob/videoplayer.h"
|
|
#include "gob/save/saveload.h"
|
|
|
|
#include "gob/pregob/pregob.h"
|
|
#include "gob/pregob/onceupon/abracadabra.h"
|
|
#include "gob/pregob/onceupon/babayaga.h"
|
|
|
|
namespace Gob {
|
|
|
|
#define MAX_TIME_DELTA 100
|
|
|
|
const Common::Language GobEngine::_gobToScummVMLang[] = {
|
|
Common::FR_FRA,
|
|
Common::DE_DEU,
|
|
Common::EN_GRB,
|
|
Common::ES_ESP,
|
|
Common::IT_ITA,
|
|
Common::EN_USA,
|
|
Common::NL_NLD,
|
|
Common::KO_KOR,
|
|
Common::HE_ISR,
|
|
Common::PT_BRA,
|
|
Common::JA_JPN
|
|
};
|
|
|
|
|
|
class PauseDialog : public GUI::Dialog {
|
|
public:
|
|
PauseDialog();
|
|
|
|
void reflowLayout() override;
|
|
void handleKeyDown(Common::KeyState state) override;
|
|
|
|
private:
|
|
Common::String _message;
|
|
GUI::StaticTextWidget *_text;
|
|
};
|
|
|
|
PauseDialog::PauseDialog() : GUI::Dialog(0, 0, 0, 0) {
|
|
_backgroundType = GUI::ThemeEngine::kDialogBackgroundSpecial;
|
|
|
|
_message = "Game paused. Press Ctrl+p again to continue.";
|
|
_text = new GUI::StaticTextWidget(this, 4, 0, 10, 10,
|
|
_message, Graphics::kTextAlignCenter);
|
|
}
|
|
|
|
void PauseDialog::reflowLayout() {
|
|
const int screenW = g_system->getOverlayWidth();
|
|
const int screenH = g_system->getOverlayHeight();
|
|
|
|
int width = g_gui.getStringWidth(_message) + 16;
|
|
int height = g_gui.getFontHeight() + 8;
|
|
|
|
_w = width;
|
|
_h = height;
|
|
_x = (screenW - width) / 2;
|
|
_y = (screenH - height) / 2;
|
|
|
|
_text->setSize(_w - 8, _h);
|
|
}
|
|
|
|
void PauseDialog::handleKeyDown(Common::KeyState state) {
|
|
// Close on CTRL+p
|
|
if ((state.hasFlags(Common::KBD_CTRL)) && (state.keycode == Common::KEYCODE_p))
|
|
close();
|
|
}
|
|
|
|
|
|
GobEngine::GobEngine(OSystem *syst) : Engine(syst), _rnd("gob") {
|
|
_sound = nullptr; _mult = nullptr; _game = nullptr;
|
|
_global = nullptr; _dataIO = nullptr; _goblin = nullptr;
|
|
_vidPlayer = nullptr; _init = nullptr; _inter = nullptr;
|
|
_map = nullptr; _palAnim = nullptr; _scenery = nullptr;
|
|
_draw = nullptr; _util = nullptr; _video = nullptr;
|
|
_saveLoad = nullptr; _preGob = nullptr;
|
|
|
|
_pauseStart = 0;
|
|
|
|
// Setup mixer
|
|
bool muteSFX = ConfMan.getBool("mute") || ConfMan.getBool("sfx_mute");
|
|
bool muteMusic = ConfMan.getBool("mute") || ConfMan.getBool("music_mute");
|
|
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType,
|
|
muteSFX ? 0 : ConfMan.getInt("sfx_volume"));
|
|
_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType,
|
|
muteMusic ? 0 : ConfMan.getInt("music_volume"));
|
|
|
|
_copyProtection = ConfMan.getBool("copy_protection");
|
|
|
|
_console = new GobConsole(this);
|
|
setDebugger(_console);
|
|
}
|
|
|
|
GobEngine::~GobEngine() {
|
|
deinitGameParts();
|
|
//_console is deleted by Engine
|
|
}
|
|
|
|
const char *GobEngine::getLangDesc(int16 language) const {
|
|
if ((language < 0) || (language > 10))
|
|
language = 2;
|
|
return Common::getLanguageDescription(_gobToScummVMLang[language]);
|
|
}
|
|
|
|
void GobEngine::validateLanguage() {
|
|
if (_global->_languageWanted != _global->_language) {
|
|
warning("Your game version doesn't support the requested language %s",
|
|
getLangDesc(_global->_languageWanted));
|
|
|
|
if (((_global->_languageWanted == 2) && (_global->_language == 5)) ||
|
|
((_global->_languageWanted == 5) && (_global->_language == 2)))
|
|
warning("Using %s instead", getLangDesc(_global->_language));
|
|
else
|
|
warning("Using the first language available: %s",
|
|
getLangDesc(_global->_language));
|
|
|
|
_global->_languageWanted = _global->_language;
|
|
}
|
|
}
|
|
|
|
void GobEngine::validateVideoMode(int16 videoMode) {
|
|
if ((videoMode != 0x10) && (videoMode != 0x13) &&
|
|
(videoMode != 0x14) && (videoMode != 0x18))
|
|
error("Video mode 0x%X is not supported", videoMode);
|
|
}
|
|
|
|
EndiannessMethod GobEngine::getEndiannessMethod() const {
|
|
return _endiannessMethod;
|
|
}
|
|
|
|
Endianness GobEngine::getEndianness() const {
|
|
if ((getPlatform() == Common::kPlatformAmiga) ||
|
|
(getPlatform() == Common::kPlatformMacintosh) ||
|
|
(getPlatform() == Common::kPlatformAtariST))
|
|
return kEndiannessBE;
|
|
|
|
return kEndiannessLE;
|
|
}
|
|
|
|
Common::Platform GobEngine::getPlatform() const {
|
|
return _platform;
|
|
}
|
|
|
|
GameType GobEngine::getGameType() const {
|
|
return _gameType;
|
|
}
|
|
|
|
bool GobEngine::isCD() const {
|
|
return (_features & kFeaturesCD) != 0;
|
|
}
|
|
|
|
bool GobEngine::isEGA() const {
|
|
return (_features & kFeaturesEGA) != 0;
|
|
}
|
|
|
|
bool GobEngine::hasAdLib() const {
|
|
return (_features & kFeaturesAdLib) != 0;
|
|
}
|
|
|
|
bool GobEngine::isSCNDemo() const {
|
|
return (_features & kFeaturesSCNDemo) != 0;
|
|
}
|
|
|
|
bool GobEngine::isBATDemo() const {
|
|
return (_features & kFeaturesBATDemo) != 0;
|
|
}
|
|
|
|
bool GobEngine::is640x480() const {
|
|
return (_features & kFeatures640x480) != 0;
|
|
}
|
|
|
|
bool GobEngine::is800x600() const {
|
|
return (_features & kFeatures800x600) != 0;
|
|
}
|
|
|
|
bool GobEngine::isTrueColor() const {
|
|
return (_features & kFeaturesTrueColor) != 0;
|
|
}
|
|
|
|
bool GobEngine::isDemo() const {
|
|
return (isSCNDemo() || isBATDemo());
|
|
}
|
|
|
|
bool GobEngine::hasResourceSizeWorkaround() const {
|
|
return _resourceSizeWorkaround;
|
|
}
|
|
|
|
bool GobEngine::isCurrentTot(const Common::String &tot) const {
|
|
return _game->_curTotFile.equalsIgnoreCase(tot);
|
|
}
|
|
|
|
const Graphics::PixelFormat &GobEngine::getPixelFormat() const {
|
|
return _pixelFormat;
|
|
}
|
|
|
|
void GobEngine::setTrueColor(bool trueColor) {
|
|
if (isTrueColor() == trueColor)
|
|
return;
|
|
|
|
_features = (_features & ~kFeaturesTrueColor) | (trueColor ? kFeaturesTrueColor : 0);
|
|
|
|
_video->setSize();
|
|
|
|
_pixelFormat = g_system->getScreenFormat();
|
|
|
|
Common::Array<SurfacePtr>::iterator surf;
|
|
for (surf = _draw->_spritesArray.begin(); surf != _draw->_spritesArray.end(); ++surf)
|
|
if (*surf)
|
|
(*surf)->setBPP(_pixelFormat.bytesPerPixel);
|
|
|
|
if (_draw->_backSurface)
|
|
_draw->_backSurface->setBPP(_pixelFormat.bytesPerPixel);
|
|
if (_draw->_frontSurface)
|
|
_draw->_frontSurface->setBPP(_pixelFormat.bytesPerPixel);
|
|
if (_draw->_cursorSprites)
|
|
_draw->_cursorSprites->setBPP(_pixelFormat.bytesPerPixel);
|
|
if (_draw->_cursorSpritesBack)
|
|
_draw->_cursorSpritesBack->setBPP(_pixelFormat.bytesPerPixel);
|
|
if (_draw->_scummvmCursor)
|
|
_draw->_scummvmCursor->setBPP(_pixelFormat.bytesPerPixel);
|
|
SurfacePtr _scummvmCursor;
|
|
}
|
|
|
|
Common::Error GobEngine::run() {
|
|
Common::Error err;
|
|
|
|
err = initGameParts();
|
|
if (err.getCode() != Common::kNoError)
|
|
return err;
|
|
|
|
err = initGraphics();
|
|
if (err.getCode() != Common::kNoError)
|
|
return err;
|
|
|
|
// On some systems it's not safe to run CD audio games from the CD.
|
|
if (isCD()) {
|
|
if (!existExtractedCDAudioFiles()
|
|
&& !isDataAndCDAudioReadFromSameCD()) {
|
|
warnMissingExtractedCDAudio();
|
|
}
|
|
}
|
|
|
|
_system->getAudioCDManager()->open();
|
|
|
|
_global->_debugFlag = 1;
|
|
_video->_doRangeClamp = true;
|
|
|
|
// WORKAROUND: Some versions check the video mode to detect the system
|
|
if (_platform == Common::kPlatformAmiga)
|
|
_global->_fakeVideoMode = 0x11;
|
|
else if (_platform == Common::kPlatformAtariST)
|
|
_global->_fakeVideoMode = 0x10;
|
|
else
|
|
_global->_fakeVideoMode = 0x13;
|
|
|
|
_global->_videoMode = 0x13;
|
|
_global->_useMouse = 1;
|
|
_global->_soundFlags = MIDI_FLAG | SPEAKER_FLAG | BLASTER_FLAG | ADLIB_FLAG;
|
|
|
|
if (ConfMan.hasKey("language"))
|
|
_language = Common::parseLanguage(ConfMan.get("language"));
|
|
|
|
switch (_language) {
|
|
case Common::FR_FRA:
|
|
_global->_language = kLanguageFrench;
|
|
break;
|
|
case Common::DE_DEU:
|
|
_global->_language = kLanguageGerman;
|
|
break;
|
|
case Common::EN_ANY:
|
|
case Common::EN_GRB:
|
|
case Common::HU_HUN:
|
|
_global->_language = kLanguageBritish;
|
|
break;
|
|
case Common::ES_ESP:
|
|
_global->_language = kLanguageSpanish;
|
|
break;
|
|
case Common::IT_ITA:
|
|
_global->_language = kLanguageItalian;
|
|
break;
|
|
case Common::EN_USA:
|
|
_global->_language = kLanguageAmerican;
|
|
break;
|
|
case Common::NL_NLD:
|
|
_global->_language = kLanguageDutch;
|
|
break;
|
|
case Common::KO_KOR:
|
|
_global->_language = kLanguageKorean;
|
|
break;
|
|
case Common::HE_ISR:
|
|
_global->_language = kLanguageHebrew;
|
|
break;
|
|
case Common::PT_BRA:
|
|
_global->_language = kLanguagePortuguese;
|
|
break;
|
|
case Common::JA_JPN:
|
|
_global->_language = kLanguageJapanese;
|
|
break;
|
|
case Common::RU_RUS:
|
|
if (_gameType == kGameTypeWoodruff || _gameType == kGameTypeBargon)
|
|
_global->_language = kLanguageBritish;
|
|
else
|
|
_global->_language = kLanguageFrench;
|
|
break;
|
|
default:
|
|
_global->_language = kLanguageBritish;
|
|
break;
|
|
}
|
|
_global->_languageWanted = _global->_language;
|
|
|
|
_init->initGame();
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void GobEngine::pauseEngineIntern(bool pause) {
|
|
if (pause) {
|
|
_pauseStart = _system->getMillis();
|
|
} else {
|
|
uint32 duration = _system->getMillis() - _pauseStart;
|
|
|
|
_util->notifyPaused(duration);
|
|
|
|
_game->_startTimeKey += duration;
|
|
_draw->_cursorTimeKey += duration;
|
|
if (_inter && (_inter->_soundEndTimeKey != 0))
|
|
_inter->_soundEndTimeKey += duration;
|
|
}
|
|
|
|
if (_vidPlayer)
|
|
_vidPlayer->pauseAll(pause);
|
|
_mixer->pauseAll(pause);
|
|
}
|
|
|
|
void GobEngine::syncSoundSettings() {
|
|
Engine::syncSoundSettings();
|
|
|
|
_init->updateConfig();
|
|
|
|
if (_sound)
|
|
_sound->adlibSyncVolume();
|
|
}
|
|
|
|
void GobEngine::pauseGame() {
|
|
pauseEngineIntern(true);
|
|
|
|
PauseDialog pauseDialog;
|
|
|
|
pauseDialog.runModal();
|
|
|
|
pauseEngineIntern(false);
|
|
}
|
|
|
|
Common::Error GobEngine::initGameParts() {
|
|
_resourceSizeWorkaround = false;
|
|
|
|
// just detect some devices some of which will be always there if the music is not disabled
|
|
_noMusic = MidiDriver::getMusicType(MidiDriver::detectDevice(MDT_PCSPK | MDT_MIDI | MDT_ADLIB)) == MT_NULL ? true : false;
|
|
|
|
_endiannessMethod = kEndiannessMethodSystem;
|
|
|
|
_global = new Global(this);
|
|
_util = new Util(this);
|
|
_dataIO = new DataIO();
|
|
_palAnim = new PalAnim(this);
|
|
_vidPlayer = new VideoPlayer(this);
|
|
_sound = new Sound(this);
|
|
_game = new Game(this);
|
|
|
|
switch (_gameType) {
|
|
case kGameTypeGob1:
|
|
_init = new Init_v1(this);
|
|
_video = new Video_v1(this);
|
|
_inter = new Inter_v1(this);
|
|
_mult = new Mult_v1(this);
|
|
_draw = new Draw_v1(this);
|
|
_map = new Map_v1(this);
|
|
_goblin = new Goblin_v1(this);
|
|
_scenery = new Scenery_v1(this);
|
|
|
|
// WORKAROUND: The EGA version of Gobliiins claims a few resources are
|
|
// larger than they actually are. The original happily reads
|
|
// past the resource structure boundary, but we don't.
|
|
// To make sure we don't throw an error like we normally do
|
|
// (which leads to these resources not loading), we enable
|
|
// this workaround that automatically fixes the resources
|
|
// sizes.
|
|
//
|
|
// This glitch is visible in levels
|
|
// - 03 (ICIGCAA)
|
|
// - 09 (ICVGCGT)
|
|
// - 16 (TCVQRPM)
|
|
// - 20 (NNGWTTO)
|
|
// See also ScummVM bug report #7162.
|
|
if (isEGA())
|
|
_resourceSizeWorkaround = true;
|
|
break;
|
|
|
|
case kGameTypeGeisha:
|
|
_init = new Init_Geisha(this);
|
|
_video = new Video_v1(this);
|
|
_inter = new Inter_Geisha(this);
|
|
_mult = new Mult_v1(this);
|
|
_draw = new Draw_v1(this);
|
|
_map = new Map_v1(this);
|
|
_goblin = new Goblin_v1(this);
|
|
_scenery = new Scenery_v1(this);
|
|
_saveLoad = new SaveLoad_Geisha(this, _targetName.c_str());
|
|
|
|
_endiannessMethod = kEndiannessMethodAltFile;
|
|
break;
|
|
|
|
case kGameTypeFascination:
|
|
_init = new Init_Fascination(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_Fascination(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_Fascination(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_Fascination(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeWeen:
|
|
case kGameTypeGob2:
|
|
case kGameTypeCrousti:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v2(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeBargon:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_Bargon(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_Bargon(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v2(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeLittleRed:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_LittleRed(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
|
|
// WORKAROUND: Little Red Riding Hood has a small resource size glitch in the
|
|
// screen where Little Red needs to find the animals' homes.
|
|
_resourceSizeWorkaround = true;
|
|
break;
|
|
|
|
case kGameTypeAJWorld:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_AJWorld(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeGob3:
|
|
_init = new Init_v3(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v3(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v3(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v3(this, _targetName.c_str(), SaveLoad_v3::kScreenshotTypeGob3);
|
|
break;
|
|
|
|
case kGameTypeInca2:
|
|
_init = new Init_v3(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_Inca2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v3(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_Inca2(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeLostInTime:
|
|
_init = new Init_v3(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v3(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v3(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v3(this, _targetName.c_str(), SaveLoad_v3::kScreenshotTypeLost);
|
|
break;
|
|
|
|
case kGameTypeWoodruff:
|
|
_init = new Init_v4(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v4(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v4(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeDynasty:
|
|
_init = new Init_v3(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v5(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad(this);
|
|
break;
|
|
|
|
case kGameTypeDynastyWood:
|
|
_init = new Init_v3(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v5(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad(this);
|
|
break;
|
|
|
|
case kGameTypeUrban:
|
|
_init = new Init_v6(this);
|
|
_video = new Video_v6(this);
|
|
_inter = new Inter_v6(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v6(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypePlaytoons:
|
|
case kGameTypeBambou:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v6(this);
|
|
_inter = new Inter_Playtoons(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_Playtoons(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_Playtoons(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeAdibou2:
|
|
case kGameTypeAdi2:
|
|
case kGameTypeAdi4:
|
|
_init = new Init_v7(this);
|
|
_video = new Video_v6(this);
|
|
_inter = new Inter_v7(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v4(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v7(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeAdibou1:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_inter = new Inter_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_saveLoad = new SaveLoad_v2(this, _targetName.c_str());
|
|
break;
|
|
|
|
case kGameTypeAbracadabra:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_preGob = new OnceUpon::Abracadabra(this);
|
|
break;
|
|
|
|
case kGameTypeBabaYaga:
|
|
_init = new Init_v2(this);
|
|
_video = new Video_v2(this);
|
|
_mult = new Mult_v2(this);
|
|
_draw = new Draw_v2(this);
|
|
_map = new Map_v2(this);
|
|
_goblin = new Goblin_v2(this);
|
|
_scenery = new Scenery_v2(this);
|
|
_preGob = new OnceUpon::BabaYaga(this);
|
|
break;
|
|
|
|
default:
|
|
deinitGameParts();
|
|
return Common::kUnsupportedGameidError;
|
|
}
|
|
|
|
// Setup mixer
|
|
syncSoundSettings();
|
|
|
|
if (_inter)
|
|
_inter->setupOpcodes();
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
void GobEngine::deinitGameParts() {
|
|
delete _preGob; _preGob = nullptr;
|
|
delete _saveLoad; _saveLoad = nullptr;
|
|
delete _mult; _mult = nullptr;
|
|
delete _vidPlayer; _vidPlayer = nullptr;
|
|
delete _game; _game = nullptr;
|
|
delete _global; _global = nullptr;
|
|
delete _goblin; _goblin = nullptr;
|
|
delete _init; _init = nullptr;
|
|
delete _inter; _inter = nullptr;
|
|
delete _map; _map = nullptr;
|
|
delete _palAnim; _palAnim = nullptr;
|
|
delete _scenery; _scenery = nullptr;
|
|
delete _draw; _draw = nullptr;
|
|
delete _util; _util = nullptr;
|
|
delete _video; _video = nullptr;
|
|
delete _sound; _sound = nullptr;
|
|
delete _dataIO; _dataIO = nullptr;
|
|
}
|
|
|
|
Common::Error GobEngine::initGraphics() {
|
|
if (is800x600()) {
|
|
warning("GobEngine::initGraphics(): 800x600 games currently unsupported");
|
|
return Common::kUnsupportedGameidError;
|
|
} else if (is640x480()) {
|
|
_width = 640;
|
|
_height = 480;
|
|
_mode = 0x18;
|
|
} else {
|
|
_width = 320;
|
|
_height = 200;
|
|
_mode = 0x14;
|
|
}
|
|
|
|
Graphics::ModeList modes;
|
|
modes.push_back(Graphics::Mode(_width, _height));
|
|
if (getGameType() == kGameTypeLostInTime) {
|
|
modes.push_back(Graphics::Mode(640, 400));
|
|
}
|
|
initGraphicsModes(modes);
|
|
|
|
_video->setSize();
|
|
|
|
_pixelFormat = g_system->getScreenFormat();
|
|
|
|
_video->_surfWidth = _width;
|
|
_video->_surfHeight = _height;
|
|
_video->_splitHeight1 = _height;
|
|
|
|
_global->_mouseMaxX = _width;
|
|
_global->_mouseMaxY = _height;
|
|
|
|
_global->_primarySurfDesc = SurfacePtr(new Surface(_width, _height, _pixelFormat.bytesPerPixel));
|
|
|
|
return Common::kNoError;
|
|
}
|
|
|
|
} // End of namespace Gob
|