scummvm/engines/saga2/button.cpp
2021-12-26 18:48:43 +01:00

910 lines
25 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*
* Based on the original sources
* Faery Tale II -- The Halls of the Dead
* (c) 1993-1996 The Wyrmkeep Entertainment Co.
*/
#include "saga2/saga2.h"
#include "saga2/fta.h"
#include "saga2/hresmgr.h"
#include "saga2/button.h"
#include "saga2/objects.h"
#include "saga2/fontlib.h"
namespace Saga2 {
typedef void *pVOID;
typedef pVOID apVOID[];
extern void playMemSound(uint32 s); // play click # s
/* ======================================================================= *
Compressed image class
* ======================================================================= */
void GfxCompImage::init() {
_compImages = nullptr;
_max = 0;
_min = 0;
_internalAlloc = false;
_currentImage = 0;
_numPtrAlloc = 0;
_textFont = &Onyx10Font; // default
}
GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void *image, uint16 ident,
AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) {
// setup a single image configuration
init();
if (image) {
_compImages = (void **)malloc(sizeof(pVOID) * 1); // allocate room for one pointer
_compImages[0] = image;
_internalAlloc = false;
_numPtrAlloc = 1;
}
}
GfxCompImage::GfxCompImage(gPanelList &list,
const Rect16 &box,
uint32 contextID,
char a, char b, char c,
uint16 resNum, uint16 numImages,
uint16 ident,
AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) {
uint16 i, rNum;
init();
// init the resource context handle
hResContext *resContext = resFile->newContext(contextID, "container window resource");
// setup for a numImages image configuration
_compImages = (void **)malloc(sizeof(void *)*numImages); // allocate room for numImages pointers
for (i = 0, rNum = resNum; i < numImages; i++, rNum++) {
_compImages[i] = LoadResource(resContext,
MKTAG(a, b, c, rNum),
" GfxCompImage ");
}
_max = numImages - 1;
_internalAlloc = true;
_numPtrAlloc = numImages;
// get rid of this context
resFile->disposeContext(resContext);
resContext = nullptr;
}
GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void *image, const char *text, textPallete &pal, uint16 ident,
AppFunc *cmd) : gControl(list, box, text, ident, cmd) {
// setup a single image configuration
init();
if (!image)
return;
_compImages = (void **)malloc(sizeof(void *) * 1); // allocate room for one pointer
_compImages[0] = image;
_max = 0;
_numPtrAlloc = 1;
title = text;
_textFont = &Onyx10Font; // >>> this should be dynamic
_textPal = pal;
}
GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void **images,
int16 numRes, int16 initial,
uint16 ident, AppFunc *cmd) : gControl(list, box, nullptr, ident, cmd) {
init();
if (!images)
return;
_compImages = images;
// set up limits
_max = numRes - 1;
_currentImage = clamp(_min, initial, _max);
}
GfxCompImage::GfxCompImage(gPanelList &list, const Rect16 &box, void **images,
int16 numRes, int16 initial, const char *text, textPallete &pal,
uint16 ident, AppFunc *cmd) : gControl(list, box, text, ident, cmd) {
init();
if (images) {
_compImages = images;
// set up limits
_max = numRes - 1;
_currentImage = clamp(_min, initial, _max);
}
title = text;
_textFont = &Onyx10Font; // >>> this should be dynamic
_textPal = pal;
}
GfxCompImage::GfxCompImage(gPanelList &list, const StaticRect &box, void **images,
int16 numRes, int16 initial, const char *text, textPallete &pal,
uint16 ident, AppFunc *cmd) : gControl(list, box, text, ident, cmd) {
init();
if (images) {
_compImages = images;
// set up limits
_max = numRes - 1;
_currentImage = clamp(_min, initial, _max);
}
title = text;
_textFont = &Onyx10Font; // >>> this should be dynamic
_textPal = pal;
}
GfxCompImage::~GfxCompImage() {
// delete any allocated image pointers
// for JEFFL: I took out the winklude #ifdefs becuase I belive
// I fixed the problem that was causing the crash under win32
// 11-14-95, I should talk to you tommorow. This is note is
// a precaution
// if we LoadRes'ed image internally RDispose those
if (_internalAlloc) {
for (int16 i = 0; i < _numPtrAlloc; i++) {
free(_compImages[i]);
}
}
// delete any pointer arrays new'ed
if (_numPtrAlloc > 0) {
free(_compImages);
}
}
void GfxCompImage::pointerMove(gPanelMessage &msg) {
// call the superclass's pointerMove
gControl::pointerMove(msg);
notify(gEventMouseMove, (msg.pointerEnter ? enter : 0) | (msg.pointerLeave ? leave : 0));
}
void GfxCompImage::enable(bool abled) {
gPanel::enable(abled);
}
void GfxCompImage::invalidate(Rect16 *) {
window.update(_extent);
}
void GfxCompImage::draw() {
gPort &port = window.windowPort;
Rect16 rect = window.getExtent();
SAVE_GPORT_STATE(port); // save pen color, etc.
g_vm->_pointer->hide(port, _extent); // hide mouse pointer
drawClipped(port,
Point16(0, 0),
Rect16(0, 0, rect.width, rect.height));
g_vm->_pointer->show(port, _extent); // show mouse pointer
}
void *GfxCompImage::getCurrentCompImage() {
if (_compImages) {
return _compImages[_currentImage]; // return the image pointed to by compImage
} else {
return nullptr;
}
}
// waring! : the number of images has has to be == to the inital number
void GfxCompImage::setImages(void **images) {
if (images) {
_compImages = images;
}
}
void GfxCompImage::setImage(void *image) {
if (image) {
_compImages[0] = image;
_max = 0;
_currentImage = 0;
}
}
void GfxCompImage::select(uint16 val) {
setCurrent(val);
if (getEnabled()) {
window.update(_extent);
}
}
void GfxCompImage::select(uint16 val, const Rect16 &rect) {
select(val);
setExtent(rect);
}
void GfxCompImage::setExtent(const Rect16 &rect) {
// set the new extent
_extent = rect;
}
// getCurrentCompImage() is virtual function that should return
// the current image to be displayed (to be used across all sub-classes)
void GfxCompImage::drawClipped(gPort &port,
const Point16 &offset,
const Rect16 &r) {
if (!_extent.overlap(r)) return;
SAVE_GPORT_STATE(port);
// get the current image
void *dispImage = getCurrentCompImage();
// make sure the image is valid
if (dispImage) {
// will part of this be drawn on screen?
if (_extent.overlap(r)) {
// offset the image?
Point16 pos(_extent.x - offset.x,
_extent.y - offset.y
);
// draw the compressed image
if (isGhosted()) drawCompressedImageGhosted(port, pos, dispImage);
else drawCompressedImage(port, pos, dispImage);
// this could be modified to get the current text coloring
if (title) {
Rect16 textRect = _extent;
textRect.x -= offset.x;
textRect.y -= offset.y;
writePlaqText(port, textRect, _textFont, 0, _textPal, selected, title);
}
}
}
}
/* ===================================================================== *
GfxSpriteImage class member functions
* ===================================================================== */
GfxSpriteImage::GfxSpriteImage(gPanelList &list, const Rect16 &box, GameObject *object, char,
uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) {
// get the prototype for the object
ProtoObj *proto = object->proto();
// assign the sprites remapped colors
object->getColorTranslation(_objColors);
// assing the sprite pointer
_sprPtr = proto->getSprite(object, ProtoObj::objInContainerView).sp;
}
// getCurrentCompImage() is virtual function that should return
// the current image to be displayed (to be used across all sub-classes)
void GfxSpriteImage::drawClipped(gPort &port,
const Point16 &offset,
const Rect16 &r) {
if (!_extent.overlap(r)) return;
SAVE_GPORT_STATE(port);
// if there's a sprite present
gPixelMap map;
//map.size = Point16( extent.height, extent.width );
map.size = _sprPtr->size;
map.data = (uint8 *)malloc(map.bytes() * sizeof(uint8));
if (map.data == nullptr) return;
memset(map.data, 0, map.bytes());
// Render the sprite into the bitmap image sequence
ExpandColorMappedSprite(map, _sprPtr, _objColors);
port.setMode(drawModeMatte);
port.bltPixels(map, 0, 0,
_extent.x - offset.x, _extent.y - offset.y,
map.size.x, map.size.y);
free(map.data);
}
/* ===================================================================== *
GfxCompButton class member functions
* ===================================================================== */
void GfxCompButton::loadImages(hResContext *con, hResID res1, hResID res2) {
if (con) {
_forImage = LoadResource(con, res1, "CBtn fore image");
_resImage = LoadResource(con, res2, "CBtn res image");
_dimImage = nullptr;
} else {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
}
_internalAlloc = true;
_dimmed = false;
}
void GfxCompButton::loadImages(hResID contextID, hResID res1, hResID res2) {
// init the resource context handle
hResContext *con = resFile->newContext(contextID,
"container window resource");
loadImages(con, res1, res2);
resFile->disposeContext(con); // get rid of this context
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, hResID resID1, hResID resID2, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) {
loadImages(con, resID1, resID2);
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResID contextID, hResID resID1, hResID resID2, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) {
loadImages(contextID, resID1, resID2);
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, char a, char b, char c, int16 butNum_1, int16 butNum_2, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) {
loadImages(con, MKTAG(a, b, c, butNum_1), MKTAG(a, b, c, butNum_2));
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResID contextID, char a, char b, char c, int16 butNum_1, int16 butNum_2, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) {
loadImages(contextID, MKTAG(a, b, c, butNum_1), MKTAG(a, b, c, butNum_2));
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, hResContext *con, int16 butNum, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd), _extent(box) {
loadImages(con, MKTAG('B', 'T', 'N', butNum), MKTAG('B', 'T', 'N', butNum + 1));
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) {
if (images[0] && images[1] && numRes == 2) {
_forImage = images[0];
_resImage = images[1];
_dimImage = nullptr;
} else {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
}
_internalAlloc = false;
_dimmed = false;
_extent = box;
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, const char *text, textPallete &pal, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, 0, text, pal, ident, cmd) {
if (images[0] && images[1] && numRes == 2) {
_forImage = images[0];
_resImage = images[1];
_dimImage = nullptr;
} else {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
}
_internalAlloc = false;
_dimmed = false;
_extent = box;
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void **images, int16 numRes, void *newDimImage, bool dimNess, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd) {
if (images[0] && images[1] && numRes == 2) {
_forImage = images[0];
_resImage = images[1];
} else {
_forImage = nullptr;
_resImage = nullptr;
}
if (newDimImage) {
_dimImage = newDimImage;
} else {
_dimImage = nullptr;
}
_internalAlloc = false;
_dimmed = dimNess;
_extent = box;
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, void *image, uint16 ident,
AppFunc *cmd) : GfxCompImage(list, box, nullptr, ident, cmd)
{
if (image) {
_forImage = image;
_resImage = image;
_dimImage = nullptr;
} else {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
}
_internalAlloc = false;
_dimmed = false;
_extent = box;
}
GfxCompButton::GfxCompButton(gPanelList &list, const StaticRect &box, void **images, int16 numRes, const char *text, textPallete &pal, uint16 ident, AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, 0, text, pal, ident, cmd) {
if (images[0] && images[1] && numRes == 2) {
_forImage = images[0];
_resImage = images[1];
_dimImage = nullptr;
} else {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
}
_internalAlloc = false;
_dimmed = false;
_extent = box;
}
GfxCompButton::GfxCompButton(gPanelList &list, const Rect16 &box, AppFunc *cmd) : GfxCompImage(list, box, nullptr, 0, cmd) {
_forImage = nullptr;
_resImage = nullptr;
_dimImage = nullptr;
_internalAlloc = false;
_dimmed = false;
_extent = box;
}
GfxCompButton::~GfxCompButton() {
if (_internalAlloc) {
if (_forImage) {
free(_forImage);
_forImage = nullptr;
}
if (_resImage) {
free(_resImage);
_resImage = nullptr;
}
if (_dimImage) {
free(_dimImage);
_dimImage = nullptr;
}
}
}
void GfxCompButton::dim(bool enableFlag) {
if (enableFlag) {
if (!_dimmed)
_dimmed = true;
} else {
if (_dimmed)
_dimmed = false;
}
window.update(_extent);
}
void GfxCompButton::deactivate() {
selected = 0;
window.update(_extent);
gPanel::deactivate();
}
bool GfxCompButton::activate(gEventType why) {
selected = 1;
window.update(_extent);
if (why == gEventKeyDown) { // momentarily depress
deactivate();
notify(gEventNewValue, 1); // notify App of successful hit
}
playMemSound(2);
return false;
}
void GfxCompButton::pointerMove(gPanelMessage &msg) {
if (_dimmed)
return;
//notify( gEventMouseMove, (msg.pointerEnter ? enter : 0)|(msg.pointerLeave ? leave : 0));
GfxCompImage::pointerMove(msg);
}
bool GfxCompButton::pointerHit(gPanelMessage &) {
if (_dimmed)
return false;
activate(gEventMouseDown);
return true;
}
void GfxCompButton::pointerRelease(gPanelMessage &) {
// We have to test selected first because deactivate clears it.
if (selected) {
deactivate(); // give back input focus
notify(gEventNewValue, 1); // notify App of successful hit
} else deactivate();
}
void GfxCompButton::pointerDrag(gPanelMessage &msg) {
if (selected != msg.inPanel) {
selected = msg.inPanel;
window.update(_extent);
}
}
void GfxCompButton::enable(bool abled) {
gPanel::enable(abled);
}
void GfxCompButton::invalidate(Rect16 *) {
window.update(_extent);
}
void GfxCompButton::draw() {
gPort &port = window.windowPort;
Rect16 rect = window.getExtent();
SAVE_GPORT_STATE(port); // save pen color, etc.
g_vm->_pointer->hide(port, _extent); // hide mouse pointer
drawClipped(port, Point16(0, 0), Rect16(0, 0, rect.width, rect.height));
g_vm->_pointer->show(port, _extent); // show mouse pointer
}
void *GfxCompButton::getCurrentCompImage() {
if (_dimmed) {
return _dimImage;
} else if (selected) {
return _resImage;
} else {
return _forImage;
}
}
/************************************************************************
* GfxOwnerSelCompButton -- like a GfxCompButton but does not chage the *
* selector bit *
************************************************************************/
GfxOwnerSelCompButton::GfxOwnerSelCompButton(gPanelList &list, const Rect16 &box, void **images, int16 butRes, uint16 ident,
AppFunc *cmd) : GfxCompButton(list, box, images, butRes, ident, cmd) {
}
bool GfxOwnerSelCompButton::activate(gEventType why) {
if (why == gEventKeyDown || why == gEventMouseDown) {
// selected = !selected;
// window.update( extent );
gPanel::deactivate();
notify(gEventNewValue, selected); // notify App of successful hit
playMemSound(2);
}
return false;
}
bool GfxOwnerSelCompButton::pointerHit(gPanelMessage &) {
return activate(gEventMouseDown);
}
void GfxOwnerSelCompButton::select(uint16 val) {
selected = val;
setCurrent(val);
if (getEnabled()) {
window.update(_extent);
}
}
/************************************************************************
* GfxMultCompButton -- like GfxCompButton but does any number of images *
************************************************************************/
GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, hResContext *con, char a, char b, char c, int16 resStart, int16 numRes, int16 initial, uint16 ident,
AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) {
int16 i, k;
_images = (void **)malloc(sizeof(void *)*numRes);
for (i = 0, k = resStart; i < numRes; i++, k++) {
_images[i] = LoadResource(con, MKTAG(a, b, c, k), "Multi btn image");
}
_response = true;
_internalAlloc = true;
_max = numRes - 1;
_min = 0;
_current = clamp(_min, initial, _max);
_extent = box;
}
GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, void **newImages, int16 numRes, int16 initial, uint16 ident,
AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) {
if (!newImages) {
_images = nullptr;
_max = 0;
_min = 0;
_current = 0;
_response = false;
return;
}
_images = newImages;
_response = true;
_internalAlloc = false;
_max = numRes - 1;
_min = 0;
_current = initial;
_extent = box;
}
GfxMultCompButton::GfxMultCompButton(gPanelList &list, const Rect16 &box, void **newImages,
int16 numRes, int16 initial, bool hitResponse, uint16 ident,
AppFunc *cmd) : GfxCompButton(list, box, (hResContext *)nullptr, 0, ident, cmd) {
if (!newImages) {
_images = nullptr;
_max = 0;
_min = 0;
_current = 0;
_response = hitResponse;
return;
}
_images = newImages;
_response = hitResponse;
_internalAlloc = false;
_max = numRes - 1;
_min = 0;
_current = initial;
_extent = box;
}
GfxMultCompButton::~GfxMultCompButton() {
int16 i;
if (_images && _internalAlloc) {
for (i = 0; i <= _max; i++) {
if (_images[i]) {
free(_images[i]);
}
}
free(_images);
_images = nullptr;
}
}
bool GfxMultCompButton::activate(gEventType why) {
if (why == gEventKeyDown || why == gEventMouseDown) {
if (_response) {
if (++_current > _max) {
_current = 0;
}
window.update(_extent);
}
gPanel::deactivate();
notify(gEventNewValue, _current); // notify App of successful hit
playMemSound(1);
// playSound( MKTAG('C','B','T',5) );
}
return false;
}
bool GfxMultCompButton::pointerHit(gPanelMessage &) {
return activate(gEventMouseDown);
}
void *GfxMultCompButton::getCurrentCompImage() {
return _images[_current];
}
/* ===================================================================== *
GfxSlider class
* ===================================================================== */
GfxSlider::GfxSlider(gPanelList &list, const Rect16 &box, const Rect16 &imageBox,
int16 sliderStart, int16 sliderEnd, void **newImages, int16 resStart,
int16 initial, uint16 ident,
AppFunc *cmd) : GfxMultCompButton(list, box, newImages, resStart, initial, ident, cmd) {
int16 calcX;
_imageRect = imageBox;
_slValMin = sliderStart;
_slValMax = sliderEnd;
_slCurrent = initial;
// find out the position of the slider
calcX = (_slValMax * 100) / clamp(1, _slCurrent, _slCurrent);
calcX = (_extent.width * 100) / clamp(1, calcX, calcX);
_imagePosX = clamp(_extent.x,
calcX,
_extent.width - _imageRect.x);
}
void *GfxSlider::getCurrentCompImage() {
int16 val;
int32 index;
val = getSliderLenVal();
// max == number of images in array indexing;
index = val / clamp(1, _max + 1, _max + 1);
index = _slCurrent / clamp(1, index, index);
index = clamp(0, index, _max);
return _images[index];
}
int16 GfxSlider::getSliderLenVal() {
int16 val = 0;
if (_slValMin < 0 && _slValMax < 0) {
val = _slValMax - _slValMin;
} else if (_slValMin < 0 && _slValMax >= 0) {
val = ABS(_slValMin) + _slValMax;
} else if (_slValMin >= 0 && _slValMax < 0) {
val = ABS(_slValMax) - _slValMin;
} else if (_slValMin >= 0 && _slValMax >= 0) {
val = _slValMax - _slValMin;
}
return val;
}
void GfxSlider::draw() {
gPort &port = window.windowPort;
Point16 offset = Point16(0, 0);
SAVE_GPORT_STATE(port); // save pen color, etc.
g_vm->_pointer->hide(port, _extent); // hide mouse pointer
drawClipped(port, offset, Rect16(0, 0, _imageRect.width, _imageRect.height));
g_vm->_pointer->show(port, _extent); // show mouse pointer
}
inline int16 quantizedVolume(uint16 trueVolume) {
int16 quantized = trueVolume & 0xFFF8;
quantized += (quantized / 16);
return quantized;
}
void GfxSlider::drawClipped(gPort &port,
const Point16 &offset,
const Rect16 &r) {
void *dispImage = getCurrentCompImage();
if (dispImage) {
if (_extent.overlap(r)) {
Point16 pos(_imagePosX - offset.x,
_extent.y - offset.y
);
if (isGhosted()) drawCompressedImageGhosted(port, pos, dispImage);
else drawCompressedImage(port, pos, dispImage);
}
}
}
bool GfxSlider::activate(gEventType why) {
if (why == gEventKeyDown || why == gEventMouseDown) {
selected = 1;
window.update(_extent);
gPanel::deactivate();
notify(gEventNewValue, _slCurrent); // notify App of successful hit
}
return false;
}
void GfxSlider::deactivate() {
selected = 0;
window.update(_extent);
gPanel::deactivate();
}
bool GfxSlider::pointerHit(gPanelMessage &msg) {
// update the image index
updateSliderIndexes(msg.pickPos);
// redraw the control should any visual change hath occurred
window.update(_extent);
activate(gEventMouseDown);
return true;
}
void GfxSlider::pointerMove(gPanelMessage &msg) {
if (selected) {
// update the image index
updateSliderIndexes(msg.pickPos);
// redraw the control should any visual change hath occurred
window.update(_extent);
notify(gEventMouseMove, _slCurrent);
}
}
void GfxSlider::pointerRelease(gPanelMessage &) {
// We have to test selected first because deactivate clears it.
if (selected) {
deactivate(); // give back input focus
notify(gEventNewValue, _slCurrent); // notify App of successful hit
} else deactivate();
}
void GfxSlider::pointerDrag(gPanelMessage &msg) {
// update the image index
updateSliderIndexes(msg.pickPos);
notify(gEventNewValue, _slCurrent); // notify App of successful hit
// redraw the control should any visual change hath occurred
window.update(_extent);
}
void GfxSlider::updateSliderIndexes(Point16 &pos) {
pos.x = quantizedVolume(pos.x);
// get x position units
int32 unit = (_extent.width * 100) / clamp(1, pos.x, _extent.width);
// find the ratio and get the current slider value
_slCurrent = (_slValMax * 100) / clamp(1, unit, unit);
// update the image position index
_imagePosX = clamp(_extent.x,
pos.x,
_extent.width - _imageRect.x);
}
} // end of namespace Saga2