mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-14 21:59:17 +00:00
39 lines
1.3 KiB
C++
39 lines
1.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#ifndef NEVERHOOD_DETECTION_H
|
|
#define NEVERHOOD_DETECTION_H
|
|
|
|
namespace Neverhood {
|
|
|
|
enum NeverhoodGameFeatures {
|
|
GF_BIG_DEMO = (1 << 0)
|
|
};
|
|
|
|
#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
|
|
#define GAMEOPTION_SKIP_HALL_OF_RECORDS GUIO_GAMEOPTIONS2
|
|
#define GAMEOPTION_SCALE_MAKING_OF_VIDEOS GUIO_GAMEOPTIONS3
|
|
#define GAMEOPTION_REPEAT_WILLIE_HINT GUIO_GAMEOPTIONS4
|
|
|
|
} // End of namespace Neverhood
|
|
|
|
#endif // NEVERHOOD_DETECTION_H
|