mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-15 22:28:10 +00:00
86922bdd05
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate. Translation: ScummVM/scummvm Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
9664 lines
248 KiB
Plaintext
9664 lines
248 KiB
Plaintext
# LANGUAGE translation for ScummVM.
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# Copyright (C) YEAR ScummVM Team
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# This file is distributed under the same license as the ScummVM package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: ScummVM 2.3.0git\n"
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"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
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"POT-Creation-Date: 2023-06-05 02:09+0000\n"
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"PO-Revision-Date: 2022-10-01 14:37+0000\n"
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"Last-Translator: kane159 <kane12369@gmail.com>\n"
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"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
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"scummvm/zh/>\n"
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"Language: zh\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=1; plural=0;\n"
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"X-Generator: Weblate 4.4\n"
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"X-Language-name: Chinese (Trad)\n"
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#. I18N: built on <build date> with <compiler>
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#: gui/about.cpp:103
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#, c-format
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msgid "(built on %s with %s)"
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msgstr "(編譯於%s使用%s編譯)"
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#: gui/about.cpp:110
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msgid "Features compiled in:"
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msgstr "特性编译于:"
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#: gui/about.cpp:119
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msgid "Available engines:"
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msgstr "可用引擎:"
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#: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90
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msgid "Show hidden files"
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msgstr "显示隐藏的文件"
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#: gui/browser.cpp:74
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msgid "Show files marked with the hidden attribute"
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msgstr "显示具有隐藏属性的文件"
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#: gui/browser.cpp:78 gui/remotebrowser.cpp:56
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msgid "Go up"
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msgstr "上一層"
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#: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56
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#: gui/remotebrowser.cpp:58
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msgid "Go to previous directory level"
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msgstr "回到先前目录"
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#: gui/browser.cpp:80 gui/remotebrowser.cpp:58
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msgctxt "lowres"
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msgid "Go up"
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msgstr "向上"
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#: gui/browser.cpp:81 gui/chooser.cpp:45 gui/cloudconnectionwizard.cpp:61
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#: gui/downloadpacksdialog.cpp:267 gui/downloadpacksdialog.cpp:462
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#: gui/editgamedialog.cpp:352 gui/editrecorddialog.cpp:66
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#: gui/filebrowser-dialog.cpp:68 gui/fluidsynth-dialog.cpp:152
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#: gui/massadd.cpp:93 gui/options.cpp:2337 gui/predictivedialog.cpp:68
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#: gui/recorderdialog.cpp:73 gui/recorderdialog.cpp:212
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#: gui/remotebrowser.cpp:59 gui/saveload-dialog.cpp:64
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#: gui/saveload-dialog.cpp:455 gui/saveload-dialog.cpp:526
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#: gui/saveload-dialog.cpp:828 gui/saveload-dialog.cpp:1220
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#: gui/shaderbrowser-dialog.cpp:81 gui/themebrowser.cpp:54
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#: gui/unknown-game-dialog.cpp:53 base/main.cpp:595
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#: dists/android.strings.xml.cpp:43 engines/engine.cpp:741
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#: backends/dialogs/gtk/gtk-dialogs.cpp:65
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#: backends/events/default/default-events.cpp:193
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#: backends/events/default/default-events.cpp:217
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#: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201
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#: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863
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#: engines/director/lingo/xlibs/jitdraw3.cpp:123
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#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84
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#: engines/mohawk/myst_stacks/menu.cpp:283
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#: engines/mohawk/myst_stacks/menu.cpp:300
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#: engines/mohawk/myst_stacks/menu.cpp:318
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#: engines/mohawk/riven_stacks/aspit.cpp:349
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#: engines/mohawk/riven_stacks/aspit.cpp:371
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#: engines/mohawk/riven_stacks/aspit.cpp:455
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#: engines/parallaction/saveload.cpp:270
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#: engines/scumm/dialog-createsession.cpp:47
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#: engines/scumm/dialog-sessionselector.cpp:67 engines/sword1/control.cpp:888
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#: engines/wintermute/wintermute.cpp:182
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msgid "Cancel"
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msgstr "取消"
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#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69
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#: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:82
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#: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:64
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#: backends/dialogs/macosx/macosx-dialogs.mm:144
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#: backends/dialogs/win32/win32-dialogs.cpp:136
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msgid "Choose"
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msgstr "选择"
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#: gui/cloudconnectionwizard.cpp:176
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msgid "Cloud Connection Wizard"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:179
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msgid "Quick mode"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:180
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msgid "Manual mode"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:183
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msgid "Will ask you to run the Local Webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:185
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msgid "Requires the Local Webserver feature"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:201
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msgid "Quick Mode: Step 1"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:206
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msgid ""
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"In this mode, the Local Webserver must be running,\n"
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"so your browser can forward data to ScummVM"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:235 gui/options.cpp:3651
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msgid "Stop server"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:235 gui/options.cpp:2724
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msgid "Run server"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:236 gui/options.cpp:3652
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msgid "Stop local webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:236 gui/options.cpp:2724
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msgid "Run local webserver"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:244 gui/options.cpp:2725 gui/options.cpp:3659
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msgid "Not running"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:259
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msgid "Quick Mode: Step 2"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:263
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msgid "Now, open this link in your browser:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:264 gui/cloudconnectionwizard.cpp:319
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#: gui/message.cpp:218 gui/message.cpp:222
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msgid "Open URL"
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msgstr "打开链接"
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#: gui/cloudconnectionwizard.cpp:266
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msgid ""
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"It will automatically pass the data to ScummVM,\n"
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"and warn you should there be any errors."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:279
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msgid "Local Webserver address: "
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:295
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msgid "Quick Mode: Success"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:299 gui/cloudconnectionwizard.cpp:398
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#, fuzzy
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#| msgid "Another cloud storage is already active."
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msgid "Your cloud storage has been connected!"
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msgstr "另一雲端空間已在使用中."
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#: gui/cloudconnectionwizard.cpp:300 gui/cloudconnectionwizard.cpp:399
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msgid "Finish"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:313
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msgid "Manual Mode: Step 1"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:318
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msgid "Open this link in your browser:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:321
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msgid ""
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"When it fails to pass the JSON code to ScummVM,\n"
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"find it on the Troubleshooting section of the page,\n"
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"and go to the next step here."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:350
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msgid "Manual Mode: Step 2"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:355
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msgid "Copy the JSON code from the browser here and press Next:"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:357
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msgid "Paste"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:357
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msgid "Paste code from clipboard"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:373
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msgid "Manual Mode: Something went wrong"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:377
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msgid "Cloud storage was not connected."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:378
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msgid "Make sure the JSON code was copied correctly and retry."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:379
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msgid "If that doesn't work, try again from the beginning."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:380
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msgid "Error message: "
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:394
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msgid "Manual Mode: Success"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:422
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#, fuzzy
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#| msgid "Backend"
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msgid "Back"
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msgstr "后端"
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#: gui/cloudconnectionwizard.cpp:430 gui/saveload-dialog.cpp:829
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msgid "Next"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:493
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msgid "Another Storage is working right now. Do you want to interrupt it?"
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:493 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:152 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:415 gui/launcher.cpp:444
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#: gui/launcher.cpp:487 gui/options.cpp:3361 gui/options.cpp:3735
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#: base/main.cpp:595 backends/events/default/default-events.cpp:193
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#: engines/buried/buried.cpp:584 engines/director/events.cpp:91
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#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360
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#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
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#: engines/parallaction/metaengine.cpp:145
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#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3515
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#: engines/toon/toon.cpp:1501
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msgid "Yes"
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msgstr "是"
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#: gui/cloudconnectionwizard.cpp:493 gui/downloaddialog.cpp:118
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#: gui/downloaddialog.cpp:153 gui/filebrowser-dialog.cpp:135
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#: gui/fluidsynth-dialog.cpp:209 gui/launcher.cpp:415 gui/launcher.cpp:444
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#: gui/launcher.cpp:487 gui/options.cpp:3361 gui/options.cpp:3735
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#: engines/buried/buried.cpp:584 engines/director/events.cpp:91
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#: engines/director/lingo/xlibs/jitdraw3.cpp:139 engines/grim/grim.cpp:360
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#: engines/kyra/gui/saveload_eob.cpp:598 engines/kyra/gui/saveload_eob.cpp:631
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#: engines/parallaction/metaengine.cpp:151
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#: engines/sci/graphics/controls32.cpp:929 engines/scumm/scumm.cpp:3515
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#: engines/toon/toon.cpp:1501
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msgid "No"
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msgstr "否"
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#: gui/cloudconnectionwizard.cpp:502
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msgid "Wait until current Storage finishes and try again."
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msgstr ""
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#. I18N: JSON is name of the format, this message is displayed if user entered something incorrect to the text field
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#: gui/cloudconnectionwizard.cpp:530
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msgid "JSON code contents are malformed."
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msgstr ""
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#: gui/cloudconnectionwizard.cpp:551 gui/downloaddialog.cpp:146
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#: gui/editgamedialog.cpp:353 gui/editrecorddialog.cpp:67
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#: gui/fluidsynth-dialog.cpp:153 gui/launcher.cpp:543 gui/launcher.cpp:547
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#: gui/massadd.cpp:90 gui/options.cpp:2339 gui/predictivedialog.cpp:69
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#: gui/saveload-dialog.cpp:1221 dists/android.strings.xml.cpp:32
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#: engines/engine.cpp:544 engines/engine.cpp:567
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#: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577
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#: engines/buried/saveload.cpp:69
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#: engines/director/lingo/lingo-builtins.cpp:1818
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#: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83
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#: engines/groovie/script.cpp:660 engines/parallaction/saveload.cpp:270
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#: engines/saga/music.cpp:102 engines/sci/engine/kgraphics.cpp:75
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#: engines/sci/graphics/controls32.cpp:926 engines/scumm/scumm.cpp:1152
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#: engines/scumm/scumm.cpp:1178 engines/scumm/scumm.cpp:1200
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#: engines/scumm/scumm.cpp:1553 engines/scumm/scumm.cpp:2024
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#: engines/scumm/scumm.cpp:2040 engines/sky/compact.cpp:140
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#: engines/sword1/animation.cpp:529 engines/sword1/animation.cpp:560
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#: engines/sword1/animation.cpp:568 engines/sword1/control.cpp:888
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#: engines/sword1/logic.cpp:1634 engines/sword2/animation.cpp:426
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#: engines/sword2/animation.cpp:456 engines/sword2/animation.cpp:466
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#: engines/vcruise/vcruise.cpp:91 engines/vcruise/vcruise.cpp:101
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#: engines/zvision/file/save_manager.cpp:225
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msgid "OK"
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msgstr "确认"
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#: gui/cloudconnectionwizard.cpp:552
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msgid "Incorrect JSON."
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msgstr ""
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#. I18N: error message displayed on 'Manual Mode: Failure' step of 'Cloud Connection Wizard', describing that storage connection process was interrupted
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#: gui/cloudconnectionwizard.cpp:559
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#, fuzzy
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#| msgid "Interact"
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msgid "Interrupted."
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msgstr "互动"
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#: gui/cloudconnectionwizard.cpp:609 gui/options.cpp:3352
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msgid ""
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"Failed to open URL!\n"
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"Please navigate to this page manually."
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msgstr ""
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"打開 URL 出錯!\n"
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"請以手動方式進入這個頁面."
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#: gui/downloaddialog.cpp:48
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msgid "Select directory where to download game data"
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msgstr "选择下载保存游戏数据的目录"
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#: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:288
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msgid "Select directory with game data"
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msgstr "选择包含游戏数据的目录"
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#: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:225
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msgid "From: "
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msgstr "来自: "
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#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:226
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msgid "To: "
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msgstr "下载到: "
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#: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:198
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#: gui/downloadpacksdialog.cpp:242 gui/downloadpacksdialog.cpp:252
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#: gui/downloadpacksdialog.cpp:274 gui/downloadpacksdialog.cpp:289
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msgid "Cancel download"
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msgstr "取消下载"
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#: gui/downloaddialog.cpp:65
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msgctxt "lowres"
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msgid "Cancel download"
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msgstr "取消下载"
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#: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:199
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#: gui/downloadpacksdialog.cpp:278
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msgid "Hide"
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msgstr "隐藏"
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#: gui/downloaddialog.cpp:117
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msgid ""
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"It looks like your connection is limited. Do you really want to download "
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"files with it?"
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msgstr "你的连接似乎受到限制。你确定想用它下载文件吗?"
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#: gui/downloaddialog.cpp:136 gui/launcher.cpp:589
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msgid "ScummVM couldn't open the specified directory!"
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msgstr "ScummVM 无法打开你指定的目录!"
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#: gui/downloaddialog.cpp:146
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msgid ""
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"Cannot create a directory to download - the specified directory has a file "
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"with the same name."
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msgstr "无法创建下载目录 —— 指定的目录中有相同文件名的文件。"
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#: gui/downloaddialog.cpp:151
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#, c-format
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msgid ""
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"The \"%s\" already exists in the specified directory.\n"
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"Do you really want to download files into that directory?"
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msgstr ""
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"指定目录中已存在“%s”。\n"
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"你确定要将文件下载到该目录吗?"
|
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#: gui/downloaddialog.cpp:214 gui/downloadpacksdialog.cpp:364
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#, c-format
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msgid "Downloaded %s %S / %s %S"
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msgstr "已下载 %s %S / %s %S"
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#: gui/downloaddialog.cpp:220 gui/downloadpacksdialog.cpp:370
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#, fuzzy, c-format
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msgid "Download speed: %s %S/s"
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msgstr "下载速度:%s%S"
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#: gui/downloadpacksdialog.cpp:158
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#, c-format
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msgid "ERROR %d: %s"
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msgstr "錯誤%d:%s"
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|
||
#. I18N: String like "Downloading icon packs list..."
|
||
#: gui/downloadpacksdialog.cpp:186 gui/downloadpacksdialog.cpp:241
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#, fuzzy, c-format
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msgid "Downloading %S list..."
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msgstr "正在下載圖標列表..."
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#: gui/downloadpacksdialog.cpp:200
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msgid "Clear Cache"
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msgstr "清除緩存"
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||
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#: gui/downloadpacksdialog.cpp:251
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#, fuzzy, c-format
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msgid "Downloading %S list... %d entries"
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msgstr "正在下載圖標列表... %d 已完成"
|
||
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||
#: gui/downloadpacksdialog.cpp:261
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#, c-format
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msgid "Detected %d new packs, %s %S"
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msgstr "偵測到 %d 新組件包, %s %S"
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#: gui/downloadpacksdialog.cpp:263
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msgid "Download"
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msgstr "下載"
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||
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#: gui/downloadpacksdialog.cpp:287
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#, c-format
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msgid "Download complete, downloaded %d packs, %s %S"
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msgstr "下載完成, 已下載 %d 組件包, %s %S"
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|
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#. I18N: Close dialog button
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||
#: gui/downloadpacksdialog.cpp:293 gui/downloadpacksdialog.cpp:384
|
||
#: gui/gui-manager.cpp:162 gui/textviewer.cpp:53 gui/unknown-game-dialog.cpp:53
|
||
#: backends/platform/android/options.cpp:359
|
||
#: backends/platform/ios7/ios7_options.mm:128 engines/scumm/help.cpp:123
|
||
#: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163
|
||
#: engines/scumm/help.cpp:189 engines/scumm/help.cpp:207
|
||
msgid "Close"
|
||
msgstr "關閉"
|
||
|
||
#: gui/downloadpacksdialog.cpp:391 gui/downloadpacksdialog.cpp:438
|
||
msgid "ERROR: No icons path set"
|
||
msgstr "錯誤:沒有設置圖標路徑"
|
||
|
||
#. I18N: String like "No new icon packs available"
|
||
#: gui/downloadpacksdialog.cpp:426
|
||
#, fuzzy, c-format
|
||
msgid "No new %S available"
|
||
msgstr "目前沒有新的圖標包"
|
||
|
||
#: gui/downloadpacksdialog.cpp:462
|
||
#, fuzzy, c-format
|
||
msgid ""
|
||
"You are about to remove %s %S of data, deleting all previously downloaded "
|
||
"%S. Do you want to proceed?"
|
||
msgstr "您正要刪除 %s %s 數據, 刪除所有之前下載的圖標數據包. 您要繼續嗎?"
|
||
|
||
#: gui/downloadpacksdialog.cpp:462 gui/updates-dialog.cpp:115
|
||
msgid "Proceed"
|
||
msgstr "開始執行"
|
||
|
||
#: gui/editgamedialog.cpp:131 engines/dialogs.cpp:274
|
||
msgid "Game"
|
||
msgstr "游戏"
|
||
|
||
#: gui/editgamedialog.cpp:135
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137
|
||
#: gui/editgamedialog.cpp:138
|
||
msgid ""
|
||
"Short game identifier used for referring to saved games and running the game "
|
||
"from the command line"
|
||
msgstr "縮短在命令行中運行與遊戲存檔所代用的遊戲識別字串"
|
||
|
||
#: gui/editgamedialog.cpp:137
|
||
msgctxt "lowres"
|
||
msgid "ID:"
|
||
msgstr "ID:"
|
||
|
||
#: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58
|
||
msgid "Name:"
|
||
msgstr "游戏名:"
|
||
|
||
#: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144
|
||
#: gui/editgamedialog.cpp:145
|
||
msgid "Full title of the game"
|
||
msgstr "游戏全名"
|
||
|
||
#: gui/editgamedialog.cpp:144
|
||
msgctxt "lowres"
|
||
msgid "Name:"
|
||
msgstr "游戏名:"
|
||
|
||
#: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159
|
||
#: engines/mohawk/dialogs.cpp:378
|
||
msgid "Language:"
|
||
msgstr "语言:"
|
||
|
||
#: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152
|
||
msgid ""
|
||
"Language of the game. This will not turn your Spanish game version into "
|
||
"English"
|
||
msgstr "游戏的语言。这并不会将你的西班牙语版本游戏变成英语版"
|
||
|
||
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1581
|
||
#: gui/options.cpp:1596 gui/options.cpp:1613 gui/options.cpp:1627
|
||
#: gui/options.cpp:1667 gui/options.cpp:1683 gui/options.cpp:2080
|
||
#: gui/options.cpp:2502 gui/options.cpp:2555 gui/options.cpp:2773
|
||
#: gui/options.cpp:3239 audio/null.cpp:45
|
||
#: backends/platform/android/options.cpp:137
|
||
#: backends/platform/android/options.cpp:138 engines/ags/dialogs.cpp:62
|
||
msgid "<default>"
|
||
msgstr "<默认>"
|
||
|
||
#: gui/editgamedialog.cpp:164
|
||
msgid "Platform:"
|
||
msgstr "平台:"
|
||
|
||
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166
|
||
#: gui/editgamedialog.cpp:167
|
||
msgid "Platform the game was originally designed for"
|
||
msgstr "原版游戏的平台"
|
||
|
||
#: gui/editgamedialog.cpp:166
|
||
msgctxt "lowres"
|
||
msgid "Platform:"
|
||
msgstr "平台:"
|
||
|
||
#: gui/editgamedialog.cpp:191 gui/options.cpp:2013 gui/options.cpp:2186
|
||
#: backends/graphics/atari/atari-graphics.cpp:565
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:425
|
||
msgid "Graphics"
|
||
msgstr "图像"
|
||
|
||
#: gui/editgamedialog.cpp:191 gui/options.cpp:2013 gui/options.cpp:2186
|
||
msgid "GFX"
|
||
msgstr "图像"
|
||
|
||
#: gui/editgamedialog.cpp:197
|
||
msgid "Override global graphic settings"
|
||
msgstr "覆盖全局图像设置"
|
||
|
||
#: gui/editgamedialog.cpp:199
|
||
msgctxt "lowres"
|
||
msgid "Override global graphic settings"
|
||
msgstr "覆盖全局图像设置"
|
||
|
||
#: gui/editgamedialog.cpp:212 gui/options.cpp:2220 engines/dialogs.cpp:315
|
||
msgid "Keymaps"
|
||
msgstr "键盘布局"
|
||
|
||
#: gui/editgamedialog.cpp:219 gui/options.cpp:2227 engines/dialogs.cpp:322
|
||
msgid "Backend"
|
||
msgstr "后端"
|
||
|
||
#: gui/editgamedialog.cpp:222
|
||
msgid "Override global backend settings"
|
||
msgstr "覆盖全局渲染设置"
|
||
|
||
#: gui/editgamedialog.cpp:224
|
||
msgctxt "lowres"
|
||
msgid "Override global backend settings"
|
||
msgstr "覆盖全局渲染设置"
|
||
|
||
#: gui/editgamedialog.cpp:238 gui/options.cpp:2241 engines/dialogs.cpp:290
|
||
msgid "Audio"
|
||
msgstr "音訊"
|
||
|
||
#: gui/editgamedialog.cpp:241
|
||
msgid "Override global audio settings"
|
||
msgstr "覆盖全局音頻设置"
|
||
|
||
#: gui/editgamedialog.cpp:243
|
||
msgctxt "lowres"
|
||
msgid "Override global audio settings"
|
||
msgstr "覆盖全局音頻设置"
|
||
|
||
#: gui/editgamedialog.cpp:252 gui/options.cpp:2246
|
||
msgid "Volume"
|
||
msgstr "音量"
|
||
|
||
#: gui/editgamedialog.cpp:254 gui/options.cpp:2248
|
||
msgctxt "lowres"
|
||
msgid "Volume"
|
||
msgstr "音量"
|
||
|
||
#: gui/editgamedialog.cpp:257
|
||
msgid "Override global volume settings"
|
||
msgstr "覆蓋全局音量設置"
|
||
|
||
#: gui/editgamedialog.cpp:259
|
||
msgctxt "lowres"
|
||
msgid "Override global volume settings"
|
||
msgstr "覆蓋全局音量設置"
|
||
|
||
#: gui/editgamedialog.cpp:270 gui/options.cpp:2256
|
||
msgid "MIDI"
|
||
msgstr "MIDI"
|
||
|
||
#: gui/editgamedialog.cpp:273
|
||
msgid "Override global MIDI settings"
|
||
msgstr "覆蓋全局MIDI設置"
|
||
|
||
#: gui/editgamedialog.cpp:275
|
||
msgctxt "lowres"
|
||
msgid "Override global MIDI settings"
|
||
msgstr "覆蓋全局MIDI設置"
|
||
|
||
#: gui/editgamedialog.cpp:285 gui/options.cpp:2262
|
||
msgid "MT-32"
|
||
msgstr "MT-32"
|
||
|
||
#: gui/editgamedialog.cpp:288
|
||
msgid "Override global MT-32 settings"
|
||
msgstr "覆盖全局 MT-32 设置"
|
||
|
||
#: gui/editgamedialog.cpp:290
|
||
msgctxt "lowres"
|
||
msgid "Override global MT-32 settings"
|
||
msgstr "覆盖全局 MT-32 设置"
|
||
|
||
#: gui/editgamedialog.cpp:299 gui/options.cpp:2269
|
||
msgid "Paths"
|
||
msgstr "路径"
|
||
|
||
#: gui/editgamedialog.cpp:301 gui/options.cpp:2271
|
||
msgctxt "lowres"
|
||
msgid "Paths"
|
||
msgstr "路径"
|
||
|
||
#: gui/editgamedialog.cpp:308
|
||
msgid "Game Path:"
|
||
msgstr "游戏路径:"
|
||
|
||
#: gui/editgamedialog.cpp:310
|
||
msgctxt "lowres"
|
||
msgid "Game Path:"
|
||
msgstr "游戏路径:"
|
||
|
||
#: gui/editgamedialog.cpp:315 gui/options.cpp:2458
|
||
msgid "Extra Path:"
|
||
msgstr "其他路径:"
|
||
|
||
#: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317
|
||
#: gui/editgamedialog.cpp:318
|
||
msgid "Specifies path to additional data used by the game"
|
||
msgstr "指定游戏使用的其他数据的路径"
|
||
|
||
#: gui/editgamedialog.cpp:317 gui/options.cpp:2460
|
||
msgctxt "lowres"
|
||
msgid "Extra Path:"
|
||
msgstr "其他路径:"
|
||
|
||
#: gui/editgamedialog.cpp:324 gui/options.cpp:2434
|
||
msgid "Save Path:"
|
||
msgstr "保存路径:"
|
||
|
||
#: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326
|
||
#: gui/editgamedialog.cpp:327 gui/options.cpp:2434 gui/options.cpp:2436
|
||
msgid "Specifies where your saved games are put"
|
||
msgstr "指定游戏存档的位置"
|
||
|
||
#: gui/editgamedialog.cpp:326 gui/options.cpp:2436
|
||
msgctxt "lowres"
|
||
msgid "Save Path:"
|
||
msgstr "存档路径:"
|
||
|
||
#: gui/editgamedialog.cpp:338 engines/dialogs.cpp:337
|
||
msgid "Achievements"
|
||
msgstr "成就"
|
||
|
||
#: gui/editgamedialog.cpp:342 engines/dialogs.cpp:341
|
||
msgid "Statistics"
|
||
msgstr "統計"
|
||
|
||
#: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468
|
||
#: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1187
|
||
#: gui/options.cpp:2362 gui/options.cpp:2364 gui/options.cpp:2369
|
||
#: gui/options.cpp:2402 gui/options.cpp:2445 gui/options.cpp:2461
|
||
#: gui/options.cpp:2470 gui/options.cpp:2892 gui/options.cpp:2894
|
||
#: gui/options.cpp:2898 gui/options.cpp:2907 gui/options.cpp:3220
|
||
#: gui/options.cpp:3226 gui/options.cpp:3233 gui/options.cpp:3258
|
||
#: gui/options.cpp:3269
|
||
msgctxt "path"
|
||
msgid "None"
|
||
msgstr "无"
|
||
|
||
#: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474
|
||
#: gui/editgamedialog.cpp:601 gui/options.cpp:2361 gui/options.cpp:2363
|
||
#: gui/options.cpp:2891 gui/options.cpp:2893 gui/options.cpp:3223
|
||
#: gui/options.cpp:3229 backends/platform/wii/options.cpp:55
|
||
msgid "Default"
|
||
msgstr "默认"
|
||
|
||
#: gui/editgamedialog.cpp:523 gui/options.cpp:3263
|
||
msgid "Select SoundFont"
|
||
msgstr "选择 SoundFont"
|
||
|
||
#: gui/editgamedialog.cpp:562
|
||
msgid "Select additional game directory"
|
||
msgstr "选择附加游戏目录"
|
||
|
||
#: gui/editgamedialog.cpp:575 gui/options.cpp:3125
|
||
msgid "Select directory for saved games"
|
||
msgstr "选择游戏存档目录"
|
||
|
||
#: gui/editgamedialog.cpp:582 gui/options.cpp:3132
|
||
msgid "The chosen directory cannot be written to. Please select another one."
|
||
msgstr "所選取的資料夾不能被寫入.請選擇另一資料夾."
|
||
|
||
#: gui/editgamedialog.cpp:587
|
||
msgid ""
|
||
"Saved games sync feature doesn't work with non-default directories. If you "
|
||
"want your saved games to sync, use default directory."
|
||
msgstr ""
|
||
"游戏存档同步功能无法同步非默认的目录。如果你想同步存档,请使用默认目录。"
|
||
|
||
#: gui/editgamedialog.cpp:613
|
||
msgid "This game ID is already taken. Please choose another one."
|
||
msgstr "这个游戏 ID 已被使用,请换一个。"
|
||
|
||
#: gui/editrecorddialog.cpp:57
|
||
msgid "Author:"
|
||
msgstr "作者:"
|
||
|
||
#: gui/editrecorddialog.cpp:59
|
||
msgid "Notes:"
|
||
msgstr "说明:"
|
||
|
||
#: gui/filebrowser-dialog.cpp:53
|
||
msgid "Choose file for loading"
|
||
msgstr "选择要载入的文件"
|
||
|
||
#: gui/filebrowser-dialog.cpp:53
|
||
msgid "Enter filename for saving"
|
||
msgstr "输入存档文件名"
|
||
|
||
#: gui/filebrowser-dialog.cpp:135
|
||
msgid "Do you really want to overwrite the file?"
|
||
msgstr "你确定要覆盖文件吗?"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:68
|
||
msgid "Reverb"
|
||
msgstr "混响效果"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102
|
||
msgid "Active"
|
||
msgstr "激活"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:72
|
||
msgid "Room:"
|
||
msgstr "房间:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:79
|
||
msgid "Damp:"
|
||
msgstr "湿气:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:86
|
||
msgid "Width:"
|
||
msgstr "宽度:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111
|
||
msgid "Level:"
|
||
msgstr "等级:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:100
|
||
msgid "Chorus"
|
||
msgstr "合唱"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:104
|
||
msgid "N:"
|
||
msgstr "N:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:118
|
||
msgid "Speed:"
|
||
msgstr "速度:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:125
|
||
msgid "Depth:"
|
||
msgstr "深度:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:132
|
||
msgid "Type:"
|
||
msgstr "类型:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:135
|
||
msgid "Sine"
|
||
msgstr "正弦"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43
|
||
#: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190
|
||
msgid "Triangle"
|
||
msgstr "三角形"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2286
|
||
msgid "Misc"
|
||
msgstr "杂项"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:140
|
||
msgid "Interpolation:"
|
||
msgstr "插值:"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:143
|
||
msgid "None (fastest)"
|
||
msgstr "无(最快的)"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:144
|
||
msgid "Linear"
|
||
msgstr "线性"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:145
|
||
msgid "Fourth-order"
|
||
msgstr "四阶"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:146
|
||
msgid "Seventh-order"
|
||
msgstr "七阶"
|
||
|
||
#. I18N: Button to reset keymap mappings to defaults
|
||
#: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324
|
||
msgid "Reset"
|
||
msgstr "重置"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:150
|
||
msgid "Reset all FluidSynth settings to their default values."
|
||
msgstr "将所有 FluidSynth 设置重置为默认值。"
|
||
|
||
#: gui/fluidsynth-dialog.cpp:209
|
||
msgid ""
|
||
"Do you really want to reset all FluidSynth settings to their default values?"
|
||
msgstr "你确定要重置所有 FluidSynth 设置到默认值吗?"
|
||
|
||
#: gui/gui-manager.cpp:153 gui/options.cpp:2277
|
||
msgid "GUI"
|
||
msgstr "图形界面"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: gui/gui-manager.cpp:157 engines/hpl1/metaengine.cpp:96
|
||
#: engines/icb/icb.cpp:95 engines/icb/icb.cpp:173 engines/mohawk/myst.cpp:573
|
||
#: engines/mohawk/riven.cpp:844
|
||
msgid "Interact"
|
||
msgstr "互动"
|
||
|
||
#: gui/gui-manager.cpp:168 engines/metaengine.cpp:120
|
||
#: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121
|
||
#: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548 engines/icb/icb.cpp:68
|
||
#: engines/icb/icb.cpp:152 engines/scumm/metaengine.cpp:809
|
||
#: engines/twine/metaengine.cpp:461 engines/twine/metaengine.cpp:528
|
||
#: engines/wintermute/keymapper_tables.h:1290
|
||
#: engines/wintermute/keymapper_tables.h:1373
|
||
#: engines/wintermute/keymapper_tables.h:1449
|
||
#: engines/wintermute/keymapper_tables.h:1920
|
||
#: engines/wintermute/keymapper_tables.h:2154
|
||
msgid "Up"
|
||
msgstr "向上"
|
||
|
||
#: gui/gui-manager.cpp:173 engines/metaengine.cpp:126
|
||
#: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127
|
||
#: engines/grim/grim.cpp:472 engines/grim/grim.cpp:553 engines/icb/icb.cpp:73
|
||
#: engines/icb/icb.cpp:157 engines/scumm/metaengine.cpp:776
|
||
#: engines/twine/metaengine.cpp:468 engines/twine/metaengine.cpp:536
|
||
#: engines/wintermute/keymapper_tables.h:1296
|
||
#: engines/wintermute/keymapper_tables.h:1379
|
||
#: engines/wintermute/keymapper_tables.h:1456
|
||
#: engines/wintermute/keymapper_tables.h:1926
|
||
#: engines/wintermute/keymapper_tables.h:2160
|
||
msgid "Down"
|
||
msgstr "向下"
|
||
|
||
#: gui/gui-manager.cpp:178 engines/metaengine.cpp:132
|
||
#: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133
|
||
#: engines/grim/grim.cpp:477 engines/grim/grim.cpp:558 engines/icb/icb.cpp:78
|
||
#: engines/icb/icb.cpp:162 engines/scumm/metaengine.cpp:789
|
||
#: engines/twine/metaengine.cpp:483 engines/twine/metaengine.cpp:551
|
||
#: engines/wintermute/keymapper_tables.h:320
|
||
#: engines/wintermute/keymapper_tables.h:1302
|
||
#: engines/wintermute/keymapper_tables.h:1385
|
||
#: engines/wintermute/keymapper_tables.h:1908
|
||
#: engines/wintermute/keymapper_tables.h:2018
|
||
#: engines/wintermute/keymapper_tables.h:2142
|
||
msgid "Left"
|
||
msgstr "向左"
|
||
|
||
#: gui/gui-manager.cpp:183 engines/metaengine.cpp:138
|
||
#: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139
|
||
#: engines/grim/grim.cpp:482 engines/grim/grim.cpp:563 engines/icb/icb.cpp:83
|
||
#: engines/icb/icb.cpp:167 engines/scumm/metaengine.cpp:796
|
||
#: engines/twine/metaengine.cpp:475 engines/twine/metaengine.cpp:544
|
||
#: engines/wintermute/keymapper_tables.h:326
|
||
#: engines/wintermute/keymapper_tables.h:1308
|
||
#: engines/wintermute/keymapper_tables.h:1391
|
||
#: engines/wintermute/keymapper_tables.h:1914
|
||
#: engines/wintermute/keymapper_tables.h:2026
|
||
#: engines/wintermute/keymapper_tables.h:2148
|
||
msgid "Right"
|
||
msgstr "向右"
|
||
|
||
#: gui/gui-manager.cpp:188 engines/pegasus/pegasus.cpp:2818
|
||
#: engines/wintermute/keymapper_tables.h:305
|
||
#: engines/wintermute/keymapper_tables.h:346
|
||
#: engines/wintermute/keymapper_tables.h:381
|
||
#: engines/wintermute/keymapper_tables.h:491
|
||
#: engines/wintermute/keymapper_tables.h:520
|
||
#: engines/wintermute/keymapper_tables.h:624
|
||
#: engines/wintermute/keymapper_tables.h:779
|
||
#: engines/wintermute/keymapper_tables.h:806
|
||
#: engines/wintermute/keymapper_tables.h:846
|
||
#: engines/wintermute/keymapper_tables.h:986
|
||
#: engines/wintermute/keymapper_tables.h:1194
|
||
#: engines/wintermute/keymapper_tables.h:1241
|
||
#: engines/wintermute/keymapper_tables.h:1270
|
||
#: engines/wintermute/keymapper_tables.h:1397
|
||
#: engines/wintermute/keymapper_tables.h:1403
|
||
#: engines/wintermute/keymapper_tables.h:1574
|
||
#: engines/wintermute/keymapper_tables.h:1784
|
||
#: engines/wintermute/keymapper_tables.h:1838
|
||
#: engines/wintermute/keymapper_tables.h:1889
|
||
#: engines/wintermute/keymapper_tables.h:1944
|
||
#: engines/wintermute/keymapper_tables.h:2002
|
||
msgid "???"
|
||
msgstr "???"
|
||
|
||
#. I18N: Group name for the game list
|
||
#: gui/launcher.cpp:99
|
||
msgctxt "group"
|
||
msgid "None"
|
||
msgstr "無"
|
||
|
||
#. I18N: Group name for the game list, grouped by the first letter of the game title
|
||
#: gui/launcher.cpp:101
|
||
msgctxt "group"
|
||
msgid "First letter"
|
||
msgstr "首字母"
|
||
|
||
#: gui/launcher.cpp:101
|
||
msgctxt "group"
|
||
msgid "Initial"
|
||
msgstr ""
|
||
|
||
#. I18N: Group name for the game list, grouped by game engine
|
||
#: gui/launcher.cpp:103
|
||
msgctxt "group"
|
||
msgid "Engine"
|
||
msgstr "引擎"
|
||
|
||
#. I18N: Group name for the game list, grouped by game series
|
||
#: gui/launcher.cpp:105
|
||
msgctxt "group"
|
||
msgid "Series"
|
||
msgstr "系列"
|
||
|
||
#. I18N: Group name for the game list, grouped by game publisher
|
||
#: gui/launcher.cpp:107
|
||
msgctxt "group"
|
||
msgid "Publisher"
|
||
msgstr "發行者"
|
||
|
||
#. I18N: Group name for the game list, grouped by language
|
||
#: gui/launcher.cpp:109
|
||
msgctxt "group"
|
||
msgid "Language"
|
||
msgstr "語言"
|
||
|
||
#. I18N: Group name for the game list, grouped by game platform
|
||
#: gui/launcher.cpp:111
|
||
msgctxt "group"
|
||
msgid "Platform"
|
||
msgstr "平台"
|
||
|
||
#: gui/launcher.cpp:212
|
||
msgid "Select Group by"
|
||
msgstr "以什麼類別分類"
|
||
|
||
#: gui/launcher.cpp:216 gui/launcher.cpp:803
|
||
#, fuzzy
|
||
msgid "Group:"
|
||
msgstr "分類方式:"
|
||
|
||
#: gui/launcher.cpp:218
|
||
msgid "Select a criteria to group the entries"
|
||
msgstr "選擇類別入口的特徵"
|
||
|
||
#. I18N: Button Quit ScummVM program. Q is the shortcut, Ctrl+Q, put it in parens for non-latin (~Q~)
|
||
#: gui/launcher.cpp:247 engines/dialogs.cpp:95
|
||
msgid "~Q~uit"
|
||
msgstr "退出(Q)"
|
||
|
||
#: gui/launcher.cpp:247 backends/platform/sdl/macosx/appmenu_osx.mm:252
|
||
msgid "Quit ScummVM"
|
||
msgstr "退出 ScummVM"
|
||
|
||
#. I18N: Button About ScummVM program. b is the shortcut, Ctrl+b, put it in parens for non-latin (~b~)
|
||
#: gui/launcher.cpp:251
|
||
msgid "A~b~out"
|
||
msgstr "關於(B)"
|
||
|
||
#: gui/launcher.cpp:251 backends/platform/sdl/macosx/appmenu_osx.mm:246
|
||
msgid "About ScummVM"
|
||
msgstr "关于 ScummVM"
|
||
|
||
#. I18N: Button caption. O is the shortcut, Ctrl+O, put it in parens for non-latin (~O~)
|
||
#: gui/launcher.cpp:253
|
||
msgid "Global ~O~ptions..."
|
||
msgstr "選項(O)..."
|
||
|
||
#: gui/launcher.cpp:253
|
||
msgid "Change global ScummVM options"
|
||
msgstr "修改全局 ScummVM 设置"
|
||
|
||
#: gui/launcher.cpp:253
|
||
msgctxt "lowres"
|
||
msgid "Global ~O~pts..."
|
||
msgstr "選項(O)..."
|
||
|
||
#. I18N: Button caption. A is the shortcut, Ctrl+A, put it in parens for non-latin (~A~)
|
||
#: gui/launcher.cpp:258
|
||
msgid "~A~dd Game..."
|
||
msgstr "添加游戏(A)..."
|
||
|
||
#: gui/launcher.cpp:258
|
||
msgid "Add games to the list"
|
||
msgstr "添加一个游戏到列表"
|
||
|
||
#: gui/launcher.cpp:258
|
||
msgctxt "lowres"
|
||
msgid "~A~dd Game..."
|
||
msgstr "添加游戏(A)..."
|
||
|
||
#. I18N: Button caption. R is the shortcut, Ctrl+R, put it in parens for non-latin (~R~)
|
||
#: gui/launcher.cpp:262
|
||
msgid "~R~emove Game"
|
||
msgstr "删除游戏(R)"
|
||
|
||
#: gui/launcher.cpp:262
|
||
msgid "Remove game from the list. The game data files stay intact"
|
||
msgstr "从列表中移除游戏,但游戏数据文件会保留"
|
||
|
||
#: gui/launcher.cpp:262
|
||
msgctxt "lowres"
|
||
msgid "~R~emove Game"
|
||
msgstr "刪除遊戲(R)"
|
||
|
||
#. I18N: Button caption. Mass add games
|
||
#: gui/launcher.cpp:265
|
||
msgid "Mass Add..."
|
||
msgstr "批量添加..."
|
||
|
||
#. I18N: Button caption for lower resolution GUI. Mass add games
|
||
#: gui/launcher.cpp:268
|
||
msgctxt "lowres"
|
||
msgid "Mass Add..."
|
||
msgstr "批量添加..."
|
||
|
||
#: gui/launcher.cpp:276 gui/launcher.cpp:773 gui/shaderbrowser-dialog.cpp:62
|
||
#: gui/shaderbrowser-dialog.cpp:98
|
||
msgid "Search in game list"
|
||
msgstr "在游戏列表中搜索"
|
||
|
||
#: gui/launcher.cpp:280 gui/launcher.cpp:794 gui/shaderbrowser-dialog.cpp:66
|
||
#: gui/shaderbrowser-dialog.cpp:108
|
||
msgid "Search:"
|
||
msgstr "搜索:"
|
||
|
||
#: gui/launcher.cpp:291 engines/dialogs.cpp:98 engines/engine.cpp:909
|
||
#: engines/mm/xeen/saves.cpp:259 engines/pegasus/pegasus.cpp:387
|
||
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
|
||
#: engines/wage/saveload.cpp:741
|
||
msgid "Load game:"
|
||
msgstr "载入游戏:"
|
||
|
||
#: gui/launcher.cpp:291 engines/dialogs.cpp:98 engines/engine.cpp:909
|
||
#: engines/mm/xeen/saves.cpp:259 engines/parallaction/metaengine.cpp:127
|
||
#: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387
|
||
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630
|
||
#: engines/wage/saveload.cpp:741
|
||
msgid "Load"
|
||
msgstr "载入"
|
||
|
||
#: gui/launcher.cpp:403
|
||
msgid "This directory cannot be used yet, it is being downloaded into!"
|
||
msgstr "这个目录还不能使用,文件正在下载中!"
|
||
|
||
#: gui/launcher.cpp:414
|
||
msgid ""
|
||
"Do you really want to run the mass game detector? This could potentially add "
|
||
"a huge number of games."
|
||
msgstr "你确定要进行全盘扫描吗?这可能会添加大量的游戏。"
|
||
|
||
#: gui/launcher.cpp:444
|
||
msgid "Do you really want to remove this game configuration?"
|
||
msgstr "你确定要删除这个游戏设定吗?"
|
||
|
||
#: gui/launcher.cpp:486
|
||
msgid "Do you want to load saved game?"
|
||
msgstr "你要载入存档吗?"
|
||
|
||
#: gui/launcher.cpp:543
|
||
msgid "This game does not support loading games from the launcher."
|
||
msgstr "这个游戏不支持直接从启动器载入存档。"
|
||
|
||
#: gui/launcher.cpp:547
|
||
msgid "ScummVM could not find any engine capable of running the selected game!"
|
||
msgstr "ScummVM 找不到任何能运行这个游戏的引擎!"
|
||
|
||
#: gui/launcher.cpp:608
|
||
msgid "ScummVM could not find any game in the specified directory!"
|
||
msgstr "ScummVM 在指定目录找不到任何游戏!"
|
||
|
||
#. I18N: Unknown game variant
|
||
#: gui/launcher.cpp:624
|
||
msgid "Unknown variant"
|
||
msgstr "未知变量"
|
||
|
||
#: gui/launcher.cpp:630
|
||
msgid "Pick the game:"
|
||
msgstr "选择游戏:"
|
||
|
||
#: gui/launcher.cpp:843 gui/saveload-dialog.cpp:381
|
||
msgid "List view"
|
||
msgstr "列表樣式"
|
||
|
||
#: gui/launcher.cpp:844 gui/saveload-dialog.cpp:382
|
||
msgid "Grid view"
|
||
msgstr "網格樣式"
|
||
|
||
#: gui/launcher.cpp:1073
|
||
msgid "~S~tart"
|
||
msgstr "开始游戏(S)"
|
||
|
||
#: gui/launcher.cpp:1073
|
||
msgid "Start selected game"
|
||
msgstr "开始选定的游戏"
|
||
|
||
#: gui/launcher.cpp:1076
|
||
msgid "~L~oad..."
|
||
msgstr "载入游戏(L)..."
|
||
|
||
#: gui/launcher.cpp:1076
|
||
msgid "Load saved game for selected game"
|
||
msgstr "为选定的游戏载入存档"
|
||
|
||
#: gui/launcher.cpp:1078
|
||
msgid "Record..."
|
||
msgstr "记录..."
|
||
|
||
#: gui/launcher.cpp:1084
|
||
msgid "~G~ame Options..."
|
||
msgstr "遊戲选项(G)..."
|
||
|
||
#: gui/launcher.cpp:1084
|
||
msgid "Change game options"
|
||
msgstr "改变游戏设置"
|
||
|
||
#: gui/launcher.cpp:1084
|
||
msgctxt "lowres"
|
||
msgid "~G~ame Opts..."
|
||
msgstr "遊戲選項(G)..."
|
||
|
||
#. I18N: List grouping when no engine is specified
|
||
#. I18N: List grouping when no enginr is specified
|
||
#: gui/launcher.cpp:1176 gui/launcher.cpp:1359
|
||
msgid "Unknown Engine"
|
||
msgstr "…未知的引擎"
|
||
|
||
#. I18N: List grouping when no pubisher is specified
|
||
#. I18N: List group when no publisher is specified
|
||
#: gui/launcher.cpp:1193 gui/launcher.cpp:1376
|
||
msgid "Unknown Publisher"
|
||
msgstr "未知的發行者"
|
||
|
||
#. I18N: List group when no game series is specified
|
||
#. I18N: List grouping when no game series is specified
|
||
#: gui/launcher.cpp:1210 gui/launcher.cpp:1393
|
||
msgid "No Series"
|
||
msgstr "無系列"
|
||
|
||
#. I18N: List group when no languageis specified
|
||
#. I18N: List group when no language is specified
|
||
#: gui/launcher.cpp:1224 gui/launcher.cpp:1407
|
||
msgid "Language not detected"
|
||
msgstr "無偵測到此語言"
|
||
|
||
#. I18N: List group when no platform is specified
|
||
#: gui/launcher.cpp:1238 gui/launcher.cpp:1421
|
||
msgid "Platform not detected"
|
||
msgstr "無偵測到此平台"
|
||
|
||
#. I18N: Group for All items
|
||
#: gui/launcher.cpp:1432 gui/widgets/groupedlist.cpp:81
|
||
msgid "All"
|
||
msgstr "全部"
|
||
|
||
#: gui/launcher.cpp:1581
|
||
msgid "Icons per row:"
|
||
msgstr "每列圖標數:"
|
||
|
||
#: gui/massadd.cpp:77 gui/massadd.cpp:80
|
||
msgid "... progress ..."
|
||
msgstr "...扫描中..."
|
||
|
||
#: gui/massadd.cpp:258
|
||
msgid "Scan complete!"
|
||
msgstr "扫描完成!"
|
||
|
||
#: gui/massadd.cpp:261
|
||
#, c-format
|
||
msgid "Discovered %d new games, ignored %d previously added games."
|
||
msgstr "找到了%d个新游戏,忽略了%d个之前添加的游戏。"
|
||
|
||
#: gui/massadd.cpp:265
|
||
#, c-format
|
||
msgid "Scanned %d directories ..."
|
||
msgstr "扫描了 %d 目录..."
|
||
|
||
#: gui/massadd.cpp:268
|
||
#, c-format
|
||
msgid "Discovered %d new games, ignored %d previously added games ..."
|
||
msgstr "找到了%d个新游戏,忽略了%d个之前添加的游戏..."
|
||
|
||
#: gui/onscreendialog.cpp:95 gui/onscreendialog.cpp:97
|
||
msgid "Stop"
|
||
msgstr "停止"
|
||
|
||
#: gui/onscreendialog.cpp:100
|
||
msgid "Edit record description"
|
||
msgstr "编辑记录描述"
|
||
|
||
#: gui/onscreendialog.cpp:102
|
||
msgid "Switch to Game"
|
||
msgstr "切换到游戏"
|
||
|
||
#: gui/onscreendialog.cpp:104
|
||
msgid "Fast replay"
|
||
msgstr "快速回放"
|
||
|
||
#: gui/options.cpp:147 common/updates.cpp:55
|
||
msgid "Never"
|
||
msgstr "从不"
|
||
|
||
#: gui/options.cpp:147
|
||
msgid "Every 5 mins"
|
||
msgstr "每5分钟"
|
||
|
||
#: gui/options.cpp:147
|
||
msgid "Every 10 mins"
|
||
msgstr "每10分钟"
|
||
|
||
#: gui/options.cpp:147
|
||
msgid "Every 15 mins"
|
||
msgstr "每15分钟"
|
||
|
||
#: gui/options.cpp:147
|
||
msgid "Every 30 mins"
|
||
msgstr "每30分钟"
|
||
|
||
#. I18N: Very large GUI scale
|
||
#: gui/options.cpp:152
|
||
msgid "Very large"
|
||
msgstr "非常大"
|
||
|
||
#. I18N: Large GUI scale
|
||
#: gui/options.cpp:154
|
||
msgid "Large"
|
||
msgstr "大的"
|
||
|
||
#. I18N: Medium GUI scale
|
||
#: gui/options.cpp:156
|
||
msgid "Medium"
|
||
msgstr "中等的"
|
||
|
||
#. I18N: Small GUI scale
|
||
#: gui/options.cpp:158
|
||
msgid "Small"
|
||
msgstr "小的"
|
||
|
||
#: gui/options.cpp:446 gui/options.cpp:761 gui/options.cpp:861
|
||
#: gui/options.cpp:866 gui/options.cpp:889 gui/options.cpp:894
|
||
#: gui/options.cpp:1098 gui/options.cpp:1642
|
||
#, fuzzy
|
||
msgctxt "shader"
|
||
msgid "None"
|
||
msgstr "无"
|
||
|
||
#: gui/options.cpp:496 gui/options.cpp:1000 gui/options.cpp:1164
|
||
#: gui/options.cpp:1329 gui/options.cpp:1786
|
||
msgctxt "soundfont"
|
||
msgid "None"
|
||
msgstr "无"
|
||
|
||
#: gui/options.cpp:808
|
||
msgid "Failed to apply some of the graphic options changes:"
|
||
msgstr "部分画面选项改动失败:"
|
||
|
||
#: gui/options.cpp:820
|
||
msgid "the video mode could not be changed"
|
||
msgstr "无法更改视频模式"
|
||
|
||
#: gui/options.cpp:833
|
||
msgid "the stretch mode could not be changed"
|
||
msgstr "无法更改拉伸模式"
|
||
|
||
#: gui/options.cpp:839
|
||
msgid "the aspect ratio setting could not be changed"
|
||
msgstr "无法更改画面比例"
|
||
|
||
#: gui/options.cpp:845
|
||
msgid "the fullscreen setting could not be changed"
|
||
msgstr "无法更改全屏设定"
|
||
|
||
#: gui/options.cpp:851
|
||
msgid "the filtering setting could not be changed"
|
||
msgstr "无法更改滤镜设定"
|
||
|
||
#: gui/options.cpp:857
|
||
#, fuzzy
|
||
msgid "the vsync setting could not be changed"
|
||
msgstr "无法更改全屏设定"
|
||
|
||
#: gui/options.cpp:874
|
||
#, fuzzy
|
||
msgid "the shader could not be changed"
|
||
msgstr "无法更改拉伸模式"
|
||
|
||
#: gui/options.cpp:1409 backends/platform/ios7/ios7_options.mm:68
|
||
msgid "Touchpad mouse mode"
|
||
msgstr "触摸板鼠标模式"
|
||
|
||
#: gui/options.cpp:1414
|
||
msgid "Pointer Speed:"
|
||
msgstr "指针速度:"
|
||
|
||
#: gui/options.cpp:1414 gui/options.cpp:1416 gui/options.cpp:1417
|
||
msgid "Speed for keyboard/joystick mouse pointer control"
|
||
msgstr "键盘/Joystick 鼠标指针速度"
|
||
|
||
#: gui/options.cpp:1416
|
||
msgctxt "lowres"
|
||
msgid "Pointer Speed:"
|
||
msgstr "指针速度:"
|
||
|
||
#: gui/options.cpp:1427
|
||
msgid "Joy Deadzone:"
|
||
msgstr "Joy 死区:"
|
||
|
||
#: gui/options.cpp:1427 gui/options.cpp:1429 gui/options.cpp:1430
|
||
msgid "Analog joystick Deadzone"
|
||
msgstr "模拟Joystick死区"
|
||
|
||
#: gui/options.cpp:1429
|
||
msgctxt "lowres"
|
||
msgid "Joy Deadzone:"
|
||
msgstr "Joy死区:"
|
||
|
||
#: gui/options.cpp:1525
|
||
#, c-format
|
||
msgid "%d hidden achievements remaining"
|
||
msgstr "%d个剩余的隐藏成就"
|
||
|
||
#: gui/options.cpp:1530
|
||
#, c-format
|
||
msgid "Achievements unlocked: %d/%d"
|
||
msgstr "成就解锁:%d/%d"
|
||
|
||
#: gui/options.cpp:1576
|
||
msgid "Graphics mode:"
|
||
msgstr "图像模式:"
|
||
|
||
#: gui/options.cpp:1592
|
||
msgid "Render mode:"
|
||
msgstr "渲染模式:"
|
||
|
||
#: gui/options.cpp:1592 gui/options.cpp:1595
|
||
msgid "Special dithering modes supported by some games"
|
||
msgstr "一些游戏支持的特殊抖动模式"
|
||
|
||
#: gui/options.cpp:1608
|
||
msgid "Stretch mode:"
|
||
msgstr "伸展模式:"
|
||
|
||
#: gui/options.cpp:1624
|
||
msgid "Scaler:"
|
||
msgstr "延展方式:"
|
||
|
||
#: gui/options.cpp:1639
|
||
#, fuzzy
|
||
msgid "Shader:"
|
||
msgstr "着色器"
|
||
|
||
#: gui/options.cpp:1639 gui/options.cpp:1641 gui/options.cpp:1642
|
||
#, fuzzy
|
||
msgid "Specifies path to the shader used for scaling the game screen"
|
||
msgstr "指定游戏使用的其他数据的路径"
|
||
|
||
#: gui/options.cpp:1641
|
||
#, fuzzy
|
||
msgctxt "lowres"
|
||
msgid "Shader Path:"
|
||
msgstr "保存路径:"
|
||
|
||
#: gui/options.cpp:1648
|
||
#, fuzzy
|
||
msgid "Update Shaders"
|
||
msgstr "檢查更新:"
|
||
|
||
#: gui/options.cpp:1648
|
||
msgid "Check for updates of shader packs"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:1654 backends/graphics/sdl/sdl-graphics.cpp:416
|
||
msgid "Fullscreen mode"
|
||
msgstr "全屏模式"
|
||
|
||
#: gui/options.cpp:1657
|
||
msgid "V-Sync"
|
||
msgstr "垂直同步"
|
||
|
||
#: gui/options.cpp:1657
|
||
msgid ""
|
||
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
|
||
"artifacts"
|
||
msgstr "等待垂直同步來刷新3D渲染器中的屏幕"
|
||
|
||
#: gui/options.cpp:1662
|
||
msgid "Game 3D Renderer:"
|
||
msgstr "游戏3D渲染器:"
|
||
|
||
#: gui/options.cpp:1664
|
||
msgctxt "lowres"
|
||
msgid "Game 3D Renderer:"
|
||
msgstr "游戏3D渲染器:"
|
||
|
||
#: gui/options.cpp:1681
|
||
msgid "3D Anti-aliasing:"
|
||
msgstr "3D消除混叠:"
|
||
|
||
#: gui/options.cpp:1685 engines/mohawk/dialogs.cpp:365
|
||
msgid "Disabled"
|
||
msgstr "关闭"
|
||
|
||
#: gui/options.cpp:1693
|
||
msgid "Filter graphics"
|
||
msgstr "过滤图形"
|
||
|
||
#: gui/options.cpp:1693
|
||
msgid "Use linear filtering when scaling graphics"
|
||
msgstr "缩放图形时使用线性过滤"
|
||
|
||
#: gui/options.cpp:1696
|
||
msgid "Aspect ratio correction"
|
||
msgstr "纵横比校正"
|
||
|
||
#: gui/options.cpp:1696
|
||
msgid "Correct aspect ratio for games"
|
||
msgstr "为游戏矫正纵横比"
|
||
|
||
#: gui/options.cpp:1704
|
||
msgid "Preferred device:"
|
||
msgstr "首选设备:"
|
||
|
||
#: gui/options.cpp:1704
|
||
msgid "Music device:"
|
||
msgstr "音乐设备:"
|
||
|
||
#: gui/options.cpp:1704 gui/options.cpp:1706
|
||
msgid "Specifies preferred sound device or sound card emulator"
|
||
msgstr "指定首选的声音设备或声卡仿真器"
|
||
|
||
#: gui/options.cpp:1704 gui/options.cpp:1706 gui/options.cpp:1707
|
||
msgid "Specifies output sound device or sound card emulator"
|
||
msgstr "指定输出声音设备或声卡仿真器"
|
||
|
||
#: gui/options.cpp:1706
|
||
msgctxt "lowres"
|
||
msgid "Preferred dev.:"
|
||
msgstr "首选开发:"
|
||
|
||
#: gui/options.cpp:1706
|
||
msgctxt "lowres"
|
||
msgid "Music device:"
|
||
msgstr "音乐设备:"
|
||
|
||
#: gui/options.cpp:1733
|
||
msgid "AdLib emulator:"
|
||
msgstr "AdLib模拟器:"
|
||
|
||
#: gui/options.cpp:1733 gui/options.cpp:1736
|
||
msgid "AdLib is used for music in many games"
|
||
msgstr "AdLib在很多游戏中用于音乐"
|
||
|
||
#: gui/options.cpp:1749
|
||
msgid "GM device:"
|
||
msgstr "GM设备:"
|
||
|
||
#: gui/options.cpp:1749
|
||
msgid "Specifies default sound device for General MIDI output"
|
||
msgstr "指定常规MIDI输出的默认声音设备"
|
||
|
||
#: gui/options.cpp:1760
|
||
msgid "Don't use General MIDI music"
|
||
msgstr "不使用常规MIDI声音设备"
|
||
|
||
#: gui/options.cpp:1771 gui/options.cpp:1833
|
||
msgid "Use first available device"
|
||
msgstr "用第一个有效的设备"
|
||
|
||
#: gui/options.cpp:1783
|
||
msgid "SoundFont:"
|
||
msgstr "声音字体:"
|
||
|
||
#: gui/options.cpp:1783 gui/options.cpp:1785 gui/options.cpp:1786
|
||
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
|
||
msgstr "一些声卡、FluidSync和Timbity支持声音字体"
|
||
|
||
#: gui/options.cpp:1785
|
||
msgctxt "lowres"
|
||
msgid "SoundFont:"
|
||
msgstr "声音字体:"
|
||
|
||
#: gui/options.cpp:1791
|
||
msgid "Mixed AdLib/MIDI mode"
|
||
msgstr "混合AdLib/MIDI模式"
|
||
|
||
#: gui/options.cpp:1791
|
||
msgid "Use both MIDI and AdLib sound generation"
|
||
msgstr "使用MIDI和AdLib生成声音"
|
||
|
||
#: gui/options.cpp:1794
|
||
msgid "MIDI gain:"
|
||
msgstr "MIDI增益:"
|
||
|
||
#: gui/options.cpp:1804
|
||
msgid "MT-32 Device:"
|
||
msgstr "MT-32装置:"
|
||
|
||
#: gui/options.cpp:1804
|
||
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
|
||
msgstr "为Roland MT-32/LAPC1/CM32l/CM64输出指定默认声音设备"
|
||
|
||
#: gui/options.cpp:1809
|
||
msgid "True Roland MT-32 (disable GM emulation)"
|
||
msgstr "真Roland MT-32(关闭GM模拟)"
|
||
|
||
#: gui/options.cpp:1809 gui/options.cpp:1811
|
||
msgid ""
|
||
"Check if you want to use your real hardware Roland-compatible sound device "
|
||
"connected to your computer"
|
||
msgstr "检查是否要使用真正的硬件Roland兼容的声音设备连接到您的计算机"
|
||
|
||
#: gui/options.cpp:1811
|
||
msgctxt "lowres"
|
||
msgid "True Roland MT-32 (no GM emulation)"
|
||
msgstr "打开Roland MT-32(无GM仿真)"
|
||
|
||
#: gui/options.cpp:1814
|
||
msgid "Roland GS device (enable MT-32 mappings)"
|
||
msgstr "Roland GS 设备(打开MT-32映射)"
|
||
|
||
#: gui/options.cpp:1814
|
||
msgid ""
|
||
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
|
||
"GS device"
|
||
msgstr "检查是否要启用修补程序映射来模拟Roland GS设备上的MT-32"
|
||
|
||
#: gui/options.cpp:1823
|
||
msgid "Don't use Roland MT-32 music"
|
||
msgstr "不适用Roland MT-32 音乐"
|
||
|
||
#: gui/options.cpp:1850
|
||
msgid "Text and speech:"
|
||
msgstr "文字和语音:"
|
||
|
||
#: gui/options.cpp:1854 gui/options.cpp:1864
|
||
msgid "Speech"
|
||
msgstr "语音"
|
||
|
||
#: gui/options.cpp:1855 gui/options.cpp:1865
|
||
msgid "Subtitles"
|
||
msgstr "字幕"
|
||
|
||
#: gui/options.cpp:1856
|
||
msgid "Both"
|
||
msgstr "全部(字幕和语音)"
|
||
|
||
#: gui/options.cpp:1858
|
||
msgid "Subtitle speed:"
|
||
msgstr "字幕速度:"
|
||
|
||
#: gui/options.cpp:1860
|
||
msgctxt "lowres"
|
||
msgid "Text and speech:"
|
||
msgstr "文字和语音:"
|
||
|
||
#: gui/options.cpp:1864
|
||
msgid "Spch"
|
||
msgstr "语音"
|
||
|
||
#: gui/options.cpp:1865
|
||
msgid "Subs"
|
||
msgstr "字幕"
|
||
|
||
#: gui/options.cpp:1866
|
||
msgctxt "lowres"
|
||
msgid "Both"
|
||
msgstr "全部"
|
||
|
||
#: gui/options.cpp:1866
|
||
msgid "Show subtitles and play speech"
|
||
msgstr "显示字幕并播放语音"
|
||
|
||
#: gui/options.cpp:1868
|
||
msgctxt "lowres"
|
||
msgid "Subtitle speed:"
|
||
msgstr "字幕速度:"
|
||
|
||
#: gui/options.cpp:1890
|
||
msgid "Music volume:"
|
||
msgstr "音乐音量:"
|
||
|
||
#: gui/options.cpp:1892
|
||
msgctxt "lowres"
|
||
msgid "Music volume:"
|
||
msgstr "音乐音量:"
|
||
|
||
#: gui/options.cpp:1901
|
||
msgid "Mute all"
|
||
msgstr "屏蔽全部"
|
||
|
||
#: gui/options.cpp:1904
|
||
msgid "SFX volume:"
|
||
msgstr "特殊效果音量:"
|
||
|
||
#: gui/options.cpp:1904 gui/options.cpp:1906 gui/options.cpp:1909
|
||
msgid "Special sound effects volume"
|
||
msgstr "特殊音效音量"
|
||
|
||
#: gui/options.cpp:1906
|
||
msgctxt "lowres"
|
||
msgid "SFX volume:"
|
||
msgstr "特殊效果音量:"
|
||
|
||
#: gui/options.cpp:1916
|
||
msgid "Speech volume:"
|
||
msgstr "语音音量:"
|
||
|
||
#: gui/options.cpp:1918
|
||
msgctxt "lowres"
|
||
msgid "Speech volume:"
|
||
msgstr "语音音量:"
|
||
|
||
#: gui/options.cpp:2198
|
||
msgid "Control"
|
||
msgstr "控制"
|
||
|
||
#: gui/options.cpp:2298
|
||
msgid "Cloud"
|
||
msgstr "云端"
|
||
|
||
#: gui/options.cpp:2300
|
||
msgctxt "lowres"
|
||
msgid "Cloud"
|
||
msgstr "云端"
|
||
|
||
#: gui/options.cpp:2314
|
||
msgid "LAN"
|
||
msgstr "本地局域网"
|
||
|
||
#: gui/options.cpp:2316
|
||
msgctxt "lowres"
|
||
msgid "LAN"
|
||
msgstr "本地局域网"
|
||
|
||
#: gui/options.cpp:2326
|
||
msgid "Accessibility"
|
||
msgstr "访问性"
|
||
|
||
#: gui/options.cpp:2328
|
||
msgctxt "lowres"
|
||
msgid "Accessibility"
|
||
msgstr "访问性"
|
||
|
||
#: gui/options.cpp:2337
|
||
msgid "Discard changes and close the dialog"
|
||
msgstr "取消更改并关闭对话框"
|
||
|
||
#: gui/options.cpp:2338
|
||
msgid "Apply"
|
||
msgstr "应用"
|
||
|
||
#: gui/options.cpp:2338
|
||
msgid "Apply changes without closing the dialog"
|
||
msgstr "应用更改并保留对话框"
|
||
|
||
#: gui/options.cpp:2339
|
||
msgid "Apply changes and close the dialog"
|
||
msgstr "应用更改并关闭对话框"
|
||
|
||
#: gui/options.cpp:2423
|
||
msgid "FluidSynth Settings"
|
||
msgstr "FluidSynth设置"
|
||
|
||
#: gui/options.cpp:2437
|
||
msgid ""
|
||
"Specifies where your saved games are put. A red coloring indicates the value "
|
||
"is temporary and will not get saved"
|
||
msgstr "標註您的存檔會存在什麼位置.紅色表示這數值為暫時的將不會被保存"
|
||
|
||
#: gui/options.cpp:2442
|
||
msgid "Theme Path:"
|
||
msgstr "主题路径:"
|
||
|
||
#: gui/options.cpp:2444
|
||
msgctxt "lowres"
|
||
msgid "Theme Path:"
|
||
msgstr "主题路径:"
|
||
|
||
#: gui/options.cpp:2450
|
||
msgid "Icon Path:"
|
||
msgstr "圖標路徑:"
|
||
|
||
#: gui/options.cpp:2452
|
||
msgctxt "lowres"
|
||
msgid "Icon Path:"
|
||
msgstr "圖標路徑:"
|
||
|
||
#: gui/options.cpp:2453
|
||
msgctxt "path"
|
||
msgid "Default"
|
||
msgstr "預設"
|
||
|
||
#: gui/options.cpp:2458 gui/options.cpp:2460 gui/options.cpp:2461
|
||
msgid "Specifies path to additional data used by all games or ScummVM"
|
||
msgstr "ScummVM在所有遊戲中使用添加資料的指定位置"
|
||
|
||
#: gui/options.cpp:2467
|
||
msgid "Plugins Path:"
|
||
msgstr "插件位置:"
|
||
|
||
#: gui/options.cpp:2469
|
||
msgctxt "lowres"
|
||
msgid "Plugins Path:"
|
||
msgstr "插件位置:"
|
||
|
||
#: gui/options.cpp:2479
|
||
msgid "ScummVM config path: "
|
||
msgstr "ScummVM 設置保存位置: "
|
||
|
||
#: gui/options.cpp:2492
|
||
#, fuzzy
|
||
#| msgid "ScummVM config path: "
|
||
msgid "ScummVM log path: "
|
||
msgstr "ScummVM 設置保存位置: "
|
||
|
||
#: gui/options.cpp:2497
|
||
msgid "View"
|
||
msgstr ""
|
||
|
||
#. I18N: Referring to the last path memorized when adding a game
|
||
#: gui/options.cpp:2507 gui/options.cpp:3239
|
||
msgid "Last browser path: "
|
||
msgstr "上次最後瀏覽的位置: "
|
||
|
||
#: gui/options.cpp:2512
|
||
msgid "Theme:"
|
||
msgstr "主題:"
|
||
|
||
#: gui/options.cpp:2517
|
||
msgid "GUI scale:"
|
||
msgstr "使用者介面比例:"
|
||
|
||
#: gui/options.cpp:2524
|
||
msgid "GUI renderer:"
|
||
msgstr "使用者介面渲染:"
|
||
|
||
#: gui/options.cpp:2537
|
||
#, fuzzy
|
||
msgid "Return to the launcher when leaving a game"
|
||
msgstr "離開遊戲的時候總是回到遊戲選擇介面"
|
||
|
||
#: gui/options.cpp:2538
|
||
#, fuzzy
|
||
msgid ""
|
||
"Return to the launcher when leaving a game instead of closing ScummVM\n"
|
||
"(this feature is not supported by all games)."
|
||
msgstr "離開遊戲的時候不關閉ScummVM而是回到遊戲選擇介面."
|
||
|
||
#: gui/options.cpp:2545
|
||
msgid "Ask for confirmation on exit"
|
||
msgstr "離開時必須確認"
|
||
|
||
#: gui/options.cpp:2546
|
||
msgid "Ask for permission when closing ScummVM or leaving a game."
|
||
msgstr "當關閉遊戲或退回選擇介面時顯示確認畫面."
|
||
|
||
#: gui/options.cpp:2552
|
||
msgid "GUI language:"
|
||
msgstr "使用者介面語言:"
|
||
|
||
#: gui/options.cpp:2552
|
||
msgid "Language of ScummVM GUI"
|
||
msgstr "ScummVM的使用的語言"
|
||
|
||
#: gui/options.cpp:2578
|
||
msgid "Switch the ScummVM GUI language to the game language"
|
||
msgstr "切換ScummVM的語言到與遊戲語言一致"
|
||
|
||
#: gui/options.cpp:2579
|
||
msgid ""
|
||
"When starting a game, change the ScummVM GUI language to the game language. "
|
||
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
|
||
"same language as the game."
|
||
msgstr ""
|
||
"當開啟遊戲的時候切換ScummVM的介面語言. 這樣的話, 如果遊戲使用 ScummVM 儲存與"
|
||
"讀取, 它就會與遊戲中語言保持一致."
|
||
|
||
#: gui/options.cpp:2591
|
||
msgid "Use native system file browser"
|
||
msgstr "使用系統預設的文件瀏覽器"
|
||
|
||
#: gui/options.cpp:2592
|
||
msgid ""
|
||
"Use the native system file browser instead of the ScummVM one to select a "
|
||
"file or directory."
|
||
msgstr "使用系統預設的文件瀏覽器而不是使用ScummVM內建的來選擇文件或資料夾."
|
||
|
||
#: gui/options.cpp:2600
|
||
msgid "Update Icons"
|
||
msgstr "更新圖標"
|
||
|
||
#: gui/options.cpp:2600
|
||
msgid "Check for updates of icon packs"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2607
|
||
msgid "Autosave:"
|
||
msgstr "自動存檔:"
|
||
|
||
#: gui/options.cpp:2609
|
||
msgctxt "lowres"
|
||
msgid "Autosave:"
|
||
msgstr "自動存檔:"
|
||
|
||
#: gui/options.cpp:2620
|
||
msgid "Random seed:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2620
|
||
msgid "Seed for initializing all random number generators"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2628
|
||
msgid "Debug level:"
|
||
msgstr ""
|
||
|
||
#. I18N: Debug level -1, no messages
|
||
#: gui/options.cpp:2632 gui/options.cpp:2771
|
||
msgid "None"
|
||
msgstr ""
|
||
|
||
#. I18N: Debug level 11, all messages
|
||
#: gui/options.cpp:2638
|
||
msgid "11 (all)"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2642
|
||
msgid "Enable Discord integration"
|
||
msgstr "啟用Discord整合"
|
||
|
||
#: gui/options.cpp:2643
|
||
msgid ""
|
||
"Show information about the games you are playing on Discord if the Discord "
|
||
"client is running."
|
||
msgstr "當Discord客戶端運行的時候在上面顯示您正在遊玩的遊戲資訊."
|
||
|
||
#: gui/options.cpp:2653 gui/updates-dialog.cpp:85
|
||
msgid "Update check:"
|
||
msgstr "檢查更新:"
|
||
|
||
#: gui/options.cpp:2653
|
||
msgid "How often to check ScummVM updates"
|
||
msgstr "要多常檢查ScummVM的更新"
|
||
|
||
#: gui/options.cpp:2664
|
||
msgid "Check now"
|
||
msgstr "現在檢查"
|
||
|
||
#: gui/options.cpp:2672
|
||
msgid "Active storage:"
|
||
msgstr "啟用儲存空間:"
|
||
|
||
#: gui/options.cpp:2672
|
||
msgid "Active cloud storage"
|
||
msgstr "啟用雲端儲存空間"
|
||
|
||
#: gui/options.cpp:2681
|
||
#, fuzzy
|
||
#| msgctxt "lowres"
|
||
#| msgid ""
|
||
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
|
||
#| "it:"
|
||
msgctxt "lowres"
|
||
msgid ""
|
||
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
||
msgstr "4. 儲存空間尚未啟用. 驗證使用者名稱來啟用它:"
|
||
|
||
#: gui/options.cpp:2683
|
||
#, fuzzy
|
||
#| msgid ""
|
||
#| "4. Storage is not yet enabled. Verify that username is correct and enable "
|
||
#| "it:"
|
||
msgid ""
|
||
"Storage is not yet enabled. Verify that username is correct and enable it:"
|
||
msgstr "4. 儲存空間尚未啟用. 驗證使用者名稱來啟用它:"
|
||
|
||
#: gui/options.cpp:2684
|
||
msgid "Enable storage"
|
||
msgstr "啟用儲存空間"
|
||
|
||
#: gui/options.cpp:2684
|
||
msgid "Confirm you want to use this account for this storage"
|
||
msgstr "確認是否要在這個儲存空間中使用這個使用者名稱"
|
||
|
||
#: gui/options.cpp:2686 backends/platform/wii/options.cpp:113
|
||
msgid "Username:"
|
||
msgstr "使用者名稱:"
|
||
|
||
#: gui/options.cpp:2686
|
||
msgid "Username used by this storage"
|
||
msgstr "儲存空間使用的使用者名稱"
|
||
|
||
#: gui/options.cpp:2687
|
||
msgid "<none>"
|
||
msgstr "<無>"
|
||
|
||
#: gui/options.cpp:2689
|
||
msgid "Used space:"
|
||
msgstr "已使用容量:"
|
||
|
||
#: gui/options.cpp:2689
|
||
msgid "Space used by ScummVM's saved games on this storage"
|
||
msgstr "在這空間中已用於保存ScummVM遊戲存檔的容量"
|
||
|
||
#: gui/options.cpp:2692
|
||
msgid "Last sync:"
|
||
msgstr "上一次同步:"
|
||
|
||
#: gui/options.cpp:2692
|
||
msgid "When was the last time saved games were synced with this storage"
|
||
msgstr "上一次同步遊戲存檔到空間中的時間"
|
||
|
||
#: gui/options.cpp:2693 gui/options.cpp:3568
|
||
msgid "<never>"
|
||
msgstr "<永遠不要>"
|
||
|
||
#: gui/options.cpp:2695
|
||
msgctxt "lowres"
|
||
msgid "Saved games sync automatically on launch, after saving and on loading."
|
||
msgstr "運行,讀取或儲存前自動同步遊戲存檔."
|
||
|
||
#: gui/options.cpp:2697
|
||
msgid "Saved games sync automatically on launch, after saving and on loading."
|
||
msgstr "運行,讀取或儲存前自動同步遊戲存檔."
|
||
|
||
#: gui/options.cpp:2698
|
||
msgid "Sync now"
|
||
msgstr "馬上同步"
|
||
|
||
#: gui/options.cpp:2698
|
||
msgid "Start saved games sync"
|
||
msgstr "開始同步存檔"
|
||
|
||
#: gui/options.cpp:2701
|
||
msgctxt "lowres"
|
||
msgid "You can download game files from your cloud ScummVM folder:"
|
||
msgstr "您可以從自己雲端的ScummVM資料夾中下載遊戲數據:"
|
||
|
||
#: gui/options.cpp:2703
|
||
msgid "You can download game files from your cloud ScummVM folder:"
|
||
msgstr "您可以從自己雲端的ScummVM資料夾中下載遊戲數據:"
|
||
|
||
#: gui/options.cpp:2704
|
||
msgid "Download game files"
|
||
msgstr "下載遊戲數據"
|
||
|
||
#: gui/options.cpp:2704
|
||
msgid "Open downloads manager dialog"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2707
|
||
msgctxt "lowres"
|
||
msgid "To change account for this storage, disconnect and connect again:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2709
|
||
msgid "To change account for this storage, disconnect and connect again:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2710
|
||
msgid "Disconnect"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2710
|
||
msgid "Stop using this storage on this device"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2713
|
||
msgctxt "lowres"
|
||
msgid "This storage is not connected yet!"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2715
|
||
msgid "This storage is not connected yet!"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2716
|
||
#, fuzzy
|
||
#| msgid "Connecting..."
|
||
msgid "Connect"
|
||
msgstr "正在連線..."
|
||
|
||
#: gui/options.cpp:2716
|
||
msgid "Connect your cloud storage account"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2729
|
||
msgctxt "lowres"
|
||
msgid "/root/ Path:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2729 gui/options.cpp:2731 gui/options.cpp:2732
|
||
msgid "Select which directory will be shown as /root/ in the Files Manager"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2731
|
||
msgid "/root/ Path:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2737
|
||
msgid "Server's port:"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2737
|
||
msgid "Port for server to use"
|
||
msgstr "伺服器使用的端口"
|
||
|
||
#: gui/options.cpp:2742
|
||
msgctxt "lowres"
|
||
msgid "Run server to manage files with browser (in the same network)."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2743
|
||
msgctxt "lowres"
|
||
msgid "Closing options dialog will stop the server."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2745
|
||
msgid "Run server to manage files with browser (in the same network)."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2746
|
||
msgid "Closing options dialog will stop the server."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2758
|
||
msgid "Use Text to speech"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2758
|
||
msgid "Will read text in gui on mouse over."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2832
|
||
msgid "Ignore"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2833
|
||
msgid "Disable autosave"
|
||
msgstr "禁用自動存檔"
|
||
|
||
#: gui/options.cpp:2834
|
||
msgid ""
|
||
"WARNING: Autosave was enabled. Some of your games have existing saved games "
|
||
"on the autosave slot. You can either move the existing saves to new slots, "
|
||
"disable autosave, or ignore (you will be prompted when autosave is about to "
|
||
"overwrite a save).\n"
|
||
"List of games:\n"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:2843
|
||
msgid ""
|
||
"\n"
|
||
"And more..."
|
||
msgstr ""
|
||
"\n"
|
||
"添加更多..."
|
||
|
||
#: gui/options.cpp:2844 engines/engine.cpp:596
|
||
msgid "Move"
|
||
msgstr "移動"
|
||
|
||
#: gui/options.cpp:2857
|
||
msgid "ERROR: Failed to move the following saved games:\n"
|
||
msgstr "錯誤: 移動下列遊戲存檔的時候出錯:\n"
|
||
|
||
#: gui/options.cpp:2949
|
||
msgid "Failed to change cloud storage!"
|
||
msgstr "更改雲端空間時出錯!"
|
||
|
||
#: gui/options.cpp:2952
|
||
msgid "Another cloud storage is already active."
|
||
msgstr "另一雲端空間已在使用中."
|
||
|
||
#: gui/options.cpp:3063
|
||
msgid "Theme does not support selected language!"
|
||
msgstr "主題不支援所選的語言!"
|
||
|
||
#: gui/options.cpp:3066
|
||
msgid "Theme cannot be loaded!"
|
||
msgstr "無法載入主題!"
|
||
|
||
#: gui/options.cpp:3069
|
||
msgid ""
|
||
"\n"
|
||
"Misc settings will be restored."
|
||
msgstr ""
|
||
"\n"
|
||
"雜項設置將被恢復."
|
||
|
||
#: gui/options.cpp:3141
|
||
msgid "Select directory for GUI themes"
|
||
msgstr "選擇介面主題文件存放位置"
|
||
|
||
#: gui/options.cpp:3151
|
||
msgid "Select directory for GUI launcher thumbnails"
|
||
msgstr "選擇使用者介面預覽圖存放位置"
|
||
|
||
#: gui/options.cpp:3161
|
||
msgid "Select directory for extra files"
|
||
msgstr "選擇額外文件存放位置"
|
||
|
||
#: gui/options.cpp:3172
|
||
msgid "Select directory for plugins"
|
||
msgstr "選擇插件存放位置"
|
||
|
||
#: gui/options.cpp:3185
|
||
msgid "Select directory for Files Manager /root/"
|
||
msgstr "選擇文件瀏覽器 /根目錄/的位置"
|
||
|
||
#: gui/options.cpp:3201
|
||
msgid "icon packs"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3212
|
||
msgid "shader packs"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3361
|
||
msgid "This Storage is working now. Do you want to interrupt it?"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3370
|
||
msgid "Wait until current Storage finishes up and try again."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3566 backends/cloud/cloudmanager.cpp:157
|
||
msgid "<right now>"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3709
|
||
msgid ""
|
||
"Request failed.\n"
|
||
"Check your Internet connection."
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3733
|
||
msgid ""
|
||
"A test pattern should be displayed.\n"
|
||
"Do you want to keep these shader scaler settings?"
|
||
msgstr ""
|
||
|
||
#: gui/options.cpp:3736
|
||
#, c-format
|
||
msgid "Reverting automatically in %d seconds"
|
||
msgstr ""
|
||
|
||
#: gui/predictivedialog.cpp:66
|
||
msgid "Enter Text"
|
||
msgstr ""
|
||
|
||
#. I18N: You must leave "#" as is, only word 'next' is translatable
|
||
#: gui/predictivedialog.cpp:101
|
||
msgid "# next"
|
||
msgstr ""
|
||
|
||
#: gui/predictivedialog.cpp:102
|
||
msgid "add"
|
||
msgstr ""
|
||
|
||
#: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:183
|
||
msgid "Delete char"
|
||
msgstr ""
|
||
|
||
#: gui/predictivedialog.cpp:111 gui/predictivedialog.cpp:186
|
||
msgid "<"
|
||
msgstr ""
|
||
|
||
#. I18N: Pre means 'Predictive', leave '*' as is
|
||
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:597
|
||
msgid "* Pre"
|
||
msgstr ""
|
||
|
||
#. I18N: 'Num' means Numbers
|
||
#: gui/predictivedialog.cpp:600
|
||
msgid "* Num"
|
||
msgstr ""
|
||
|
||
#. I18N: 'Abc' means Latin alphabet input
|
||
#: gui/predictivedialog.cpp:603
|
||
msgid "* Abc"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:67
|
||
msgid "Recorder or Playback Gameplay"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:212
|
||
#: gui/saveload-dialog.cpp:459 gui/saveload-dialog.cpp:526
|
||
#: dists/android.strings.xml.cpp:44 engines/engine.cpp:590
|
||
msgid "Delete"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:74
|
||
msgid "Record"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:75
|
||
msgid "Playback"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:286
|
||
msgid "Edit"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:142 gui/recorderdialog.cpp:301
|
||
#: gui/recorderdialog.cpp:308
|
||
msgid "Author: "
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:144 gui/recorderdialog.cpp:302
|
||
#: gui/recorderdialog.cpp:309
|
||
msgid "Notes: "
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:211
|
||
msgid "Do you really want to delete this record?"
|
||
msgstr ""
|
||
|
||
#: gui/recorderdialog.cpp:228
|
||
msgid "Unknown Author"
|
||
msgstr "未知的發行者"
|
||
|
||
#: gui/remotebrowser.cpp:128
|
||
msgid "ScummVM could not access the directory!"
|
||
msgstr "ScummVM 無法存取這個位置!"
|
||
|
||
#: gui/saveload-dialog.cpp:56
|
||
msgid "Downloading saves..."
|
||
msgstr "存檔文件下載中..."
|
||
|
||
#: gui/saveload-dialog.cpp:65
|
||
msgid "Run in background"
|
||
msgstr "於背景運行"
|
||
|
||
#: gui/saveload-dialog.cpp:126
|
||
#, c-format
|
||
msgid "%s (%s %S / %s %S, %s / %s files)"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:450 gui/saveload-dialog.cpp:630
|
||
msgid "No date saved"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:451 gui/saveload-dialog.cpp:631
|
||
msgid "No time saved"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632
|
||
msgid "No playtime saved"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:525
|
||
msgid "Do you really want to delete this saved game?"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:657 gui/saveload-dialog.cpp:1171
|
||
msgid "Date: "
|
||
msgstr "日期: "
|
||
|
||
#: gui/saveload-dialog.cpp:661 gui/saveload-dialog.cpp:1177
|
||
msgid "Time: "
|
||
msgstr "時間: "
|
||
|
||
#: gui/saveload-dialog.cpp:667 gui/saveload-dialog.cpp:1185
|
||
msgid "Playtime: "
|
||
msgstr "遊玩時數: "
|
||
|
||
#: gui/saveload-dialog.cpp:680 gui/saveload-dialog.cpp:766
|
||
msgid "Untitled saved game"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:832
|
||
msgid "Prev"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:1033
|
||
msgid "New Save"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:1033
|
||
msgid "Create a new saved game"
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:1164
|
||
msgid "Name: "
|
||
msgstr ""
|
||
|
||
#: gui/saveload-dialog.cpp:1240
|
||
#, c-format
|
||
msgid "Enter a description for slot %d:"
|
||
msgstr ""
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:52
|
||
msgid "Choose shader from the list below (or pick a file instead)"
|
||
msgstr ""
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:71
|
||
msgid "Pick file instead..."
|
||
msgstr ""
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:71
|
||
msgid "Pick shader from file system"
|
||
msgstr ""
|
||
|
||
#: gui/shaderbrowser-dialog.cpp:137
|
||
#, fuzzy
|
||
msgid "Select shader"
|
||
msgstr "着色器"
|
||
|
||
#: gui/themebrowser.cpp:44
|
||
msgid "Select a Theme"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:276
|
||
msgid "Disabled GFX"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:276
|
||
msgctxt "lowres"
|
||
msgid "Disabled GFX"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:277
|
||
msgid "Standard renderer"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:1016
|
||
msgid "Standard"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:279
|
||
msgid "Antialiased renderer"
|
||
msgstr ""
|
||
|
||
#: gui/ThemeEngine.cpp:279
|
||
msgid "Antialiased"
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:48
|
||
msgid "Add anyway"
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:57
|
||
msgid "Copy to clipboard"
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:63
|
||
msgid "Report game"
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:100
|
||
msgid ""
|
||
"Use the button below to copy the required game information into your "
|
||
"clipboard."
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:105
|
||
msgid "You can also directly report your game to the Bug Tracker."
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:155
|
||
msgid ""
|
||
"All necessary information about your game has been copied into the clipboard"
|
||
msgstr ""
|
||
|
||
#: gui/unknown-game-dialog.cpp:157
|
||
msgid "Copying the game information to the clipboard has failed!"
|
||
msgstr ""
|
||
|
||
#: gui/updates-dialog.cpp:48
|
||
msgid ""
|
||
"ScummVM now supports automatic check for updates\n"
|
||
"which requires access to the Internet. Would you\n"
|
||
"like to enable this feature?"
|
||
msgstr ""
|
||
|
||
#: gui/updates-dialog.cpp:51
|
||
msgid ""
|
||
"You can change this setting later in the Misc tab\n"
|
||
"in the Options dialog."
|
||
msgstr ""
|
||
|
||
#: gui/widget.cpp:448 gui/widget.cpp:450 gui/widget.cpp:455 gui/widget.cpp:457
|
||
msgid "Clear value"
|
||
msgstr ""
|
||
|
||
#: gui/widgets/grid.cpp:280
|
||
msgid "Play"
|
||
msgstr ""
|
||
|
||
#: gui/widgets/grid.cpp:283
|
||
msgid "Saves"
|
||
msgstr ""
|
||
|
||
#: base/main.cpp:595
|
||
msgid "Bad config file format. overwrite?"
|
||
msgstr ""
|
||
|
||
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
||
#: base/main.cpp:644
|
||
msgid ""
|
||
"In this new version of ScummVM Android, significant changes were made to the "
|
||
"file access system to allow support for modern versions of the Android "
|
||
"Operating System.\n"
|
||
"If you find that your existing added games or custom paths no longer work, "
|
||
"please edit those paths and this time use the SAF system to browse to the "
|
||
"desired locations.\n"
|
||
"To do that:\n"
|
||
"\n"
|
||
" 1. For each game whose data is not found, go to the \"Paths\" tab in the "
|
||
"\"Game Options\" and change the \"Game path\"\n"
|
||
" 2. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
|
||
"\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
|
||
" 3. Choose that, then browse and select the \"parent\" folder for your "
|
||
"games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
|
||
" 4. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
|
||
"the ScummVM browser.\n"
|
||
" 5. Browse through this folder to your game data.\n"
|
||
"\n"
|
||
"Steps 2 and 3 need to be done only once for all of your games."
|
||
msgstr ""
|
||
|
||
#: base/main.cpp:663 base/main.cpp:684
|
||
#: engines/director/lingo/lingo-builtins.cpp:1207
|
||
#: engines/director/lingo/xlibs/jitdraw3.cpp:123
|
||
#: engines/director/lingo/xlibs/jitdraw3.cpp:131
|
||
msgid "Ok"
|
||
msgstr "确认"
|
||
|
||
#. I18N: A button caption to dismiss amessage and read it later
|
||
#. I18N: A button caption to dismiss a message and read it later
|
||
#: base/main.cpp:665 base/main.cpp:686
|
||
msgid "Read Later"
|
||
msgstr ""
|
||
|
||
#. I18N: <Add a new folder> must match the translation done in backends/fs/android/android-saf-fs.h
|
||
#: base/main.cpp:672
|
||
msgid ""
|
||
"In this new version of ScummVM Android, significant changes were made to the "
|
||
"file access system to allow support for modern versions of the Android "
|
||
"Operating System.\n"
|
||
"Thus, you need to set up SAF in order to be able to add the games.\n"
|
||
"\n"
|
||
" 1. Inside the ScummVM file browser, use \"Go Up\" until you reach the "
|
||
"\"root\" folder where you will see the \"<Add a new folder>\" option.\n"
|
||
" 2. Choose that, then browse and select the \"parent\" folder for your "
|
||
"games subfolders, e.g. \"SD Card > myGames\". Click on \"Use this folder\".\n"
|
||
" 3. Then, a new folder \"myGames\" will appear on the \"root\" folder of "
|
||
"the ScummVM browser.\n"
|
||
" 4. Browse through this folder to your game data."
|
||
msgstr ""
|
||
|
||
#: base/main.cpp:782
|
||
msgid "Error running game:"
|
||
msgstr ""
|
||
|
||
#: base/main.cpp:829
|
||
msgid "Could not find any engine capable of running the selected game"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:37
|
||
msgid "No error"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:39
|
||
msgid "Game data not found"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:41
|
||
msgid "Game id not supported"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:43
|
||
msgid "Unsupported color mode"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:45
|
||
msgid "Audio device initialization failed"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:48
|
||
msgid "Read permission denied"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:50
|
||
msgid "Write permission denied"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:53
|
||
msgid "Path does not exist"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:55
|
||
msgid "Path not a directory"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:57
|
||
msgid "Path not a file"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:60
|
||
msgid "Cannot create file"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:62
|
||
msgid "Reading data failed"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:64
|
||
msgid "Writing data failed"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:67
|
||
msgid "Could not find suitable engine plugin"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:69
|
||
msgid "Engine plugin does not support saved games"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:72
|
||
msgid "User canceled"
|
||
msgstr ""
|
||
|
||
#: common/error.cpp:76
|
||
msgid "Unknown error"
|
||
msgstr ""
|
||
|
||
#. I18N: Hercules is a graphics card name, Green is color
|
||
#: common/rendermode.cpp:34
|
||
msgid "Hercules Green"
|
||
msgstr ""
|
||
|
||
#. I18N: Hercules is a graphics card name, Amber is color
|
||
#: common/rendermode.cpp:36
|
||
msgid "Hercules Amber"
|
||
msgstr ""
|
||
|
||
#: common/rendermode.cpp:46
|
||
msgid "PC-9821 (256 Colors)"
|
||
msgstr ""
|
||
|
||
#: common/rendermode.cpp:47
|
||
msgid "PC-9801 (16 Colors)"
|
||
msgstr ""
|
||
|
||
#. I18N: Macintosh black-and-white
|
||
#: common/rendermode.cpp:52
|
||
msgid "Macintosh b/w"
|
||
msgstr ""
|
||
|
||
#: common/rendermode.cpp:88
|
||
msgctxt "lowres"
|
||
msgid "Hercules Green"
|
||
msgstr ""
|
||
|
||
#: common/rendermode.cpp:89
|
||
msgctxt "lowres"
|
||
msgid "Hercules Amber"
|
||
msgstr ""
|
||
|
||
#: common/updates.cpp:57
|
||
msgid "Daily"
|
||
msgstr ""
|
||
|
||
#: common/updates.cpp:59
|
||
msgid "Weekly"
|
||
msgstr ""
|
||
|
||
#: common/updates.cpp:61
|
||
msgid "Monthly"
|
||
msgstr ""
|
||
|
||
#: common/updates.cpp:63
|
||
msgid "<Bad value>"
|
||
msgstr ""
|
||
|
||
#. I18N: Abbreviation for 'bytes' as data size
|
||
#. I18N: Hardware key
|
||
#: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48
|
||
#: backends/platform/ds/osystem_ds.cpp:166
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:61
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:88
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:51
|
||
#: backends/platform/sdl/switch/switch.cpp:37
|
||
msgid "B"
|
||
msgstr ""
|
||
|
||
#. I18N: Abbreviation for 'kilobytes' as data size
|
||
#: common/util.cpp:189
|
||
msgid "KB"
|
||
msgstr ""
|
||
|
||
#. I18N: Abbreviation for 'megabytes' as data size
|
||
#: common/util.cpp:194
|
||
msgid "MB"
|
||
msgstr ""
|
||
|
||
#. I18N: Abbreviation for 'gigabytes' as data size
|
||
#: common/util.cpp:200
|
||
msgid "GB"
|
||
msgstr ""
|
||
|
||
#. I18N: Abbreviation for 'terabytes' as data size
|
||
#: common/util.cpp:206
|
||
msgid "TB"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:30
|
||
#, fuzzy
|
||
#| msgid "Quit ScummVM"
|
||
msgid "ScummVM"
|
||
msgstr "退出 ScummVM"
|
||
|
||
#: dists/android.strings.xml.cpp:31
|
||
msgid "Graphic adventure game engine"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:33
|
||
#: backends/events/default/default-events.cpp:217
|
||
#: backends/events/default/default-events.cpp:358
|
||
#: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275
|
||
#: engines/mohawk/myst_stacks/menu.cpp:317
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80
|
||
#: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272
|
||
#: engines/zvision/metaengine.cpp:290
|
||
msgid "Quit"
|
||
msgstr "離開"
|
||
|
||
#: dists/android.strings.xml.cpp:34
|
||
msgid "Config File Error"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:35
|
||
msgid "Unable to read ScummVM config file or create a new one!"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:36
|
||
#, fuzzy
|
||
#| msgid "Save Path:"
|
||
msgid "Save Path Error"
|
||
msgstr "保存路径:"
|
||
|
||
#: dists/android.strings.xml.cpp:37
|
||
msgid "Unable to create or access default save path!"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:38
|
||
#, fuzzy
|
||
#| msgid "Icon Path:"
|
||
msgid "Icons Path Error"
|
||
msgstr "圖標路徑:"
|
||
|
||
#: dists/android.strings.xml.cpp:39
|
||
msgid "Unable to create or access default icons and shaders path!"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:40
|
||
msgid ""
|
||
"Unable to access the globally set save path! Please revert to default from "
|
||
"ScummVM Options"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:41
|
||
msgid "Toggle virtual keyboard"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:42 engines/scumm/help.cpp:78
|
||
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
|
||
#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99
|
||
#: engines/scumm/help.cpp:100
|
||
msgid "Alt"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:45
|
||
msgid "Done"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:46
|
||
msgid "Mode change"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:47
|
||
msgid "Shift"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:48 engines/dragons/metaengine.cpp:154
|
||
#: engines/scumm/help.cpp:84 engines/scumm/help.cpp:87
|
||
msgid "Enter"
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:49
|
||
#, fuzzy
|
||
#| msgid "Close"
|
||
msgid "Close popup"
|
||
msgstr "關閉"
|
||
|
||
#: dists/android.strings.xml.cpp:50
|
||
msgid ""
|
||
"Please select the *root* of your external (physical) SD card. This is "
|
||
"required for ScummVM to access this path: "
|
||
msgstr ""
|
||
|
||
#: dists/android.strings.xml.cpp:51
|
||
msgid "Storage Access Framework Permissions for ScummVM were revoked!"
|
||
msgstr ""
|
||
|
||
#. I18N: One line summary as shown in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:32
|
||
msgid "Interpreter for numerous adventure games and role-playing games"
|
||
msgstr ""
|
||
|
||
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:37
|
||
msgid ""
|
||
"ScummVM is a program which allows you to run a wide variety of classic "
|
||
"graphical point-and-click adventure games and role-playing games, provided "
|
||
"you already have their data files. The clever part about this: ScummVM just "
|
||
"replaces the executables shipped with the game, allowing you to play them on "
|
||
"systems for which they were never designed!"
|
||
msgstr ""
|
||
|
||
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:45
|
||
msgid ""
|
||
"Currently, ScummVM supports a huge library of adventures with over 4000 "
|
||
"games in total. It supports many classics published by legendary studios "
|
||
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
|
||
"Studios."
|
||
msgstr ""
|
||
|
||
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
|
||
#: dists/org.scummvm.scummvm.metainfo.xml.cpp:51
|
||
msgid ""
|
||
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
|
||
"Myst, Blade Runner and countless other games you will find some really "
|
||
"obscure adventures and truly hidden gems to explore."
|
||
msgstr ""
|
||
|
||
#: engines/achievements.cpp:231
|
||
msgid "Achievement unlocked!"
|
||
msgstr ""
|
||
|
||
#: engines/advancedDetector.cpp:235
|
||
msgid "Illegitimate game copy detected. We provide no support in such cases"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:67
|
||
msgid "~R~esume"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:69
|
||
msgid "~L~oad"
|
||
msgstr "加載(L)"
|
||
|
||
#: engines/dialogs.cpp:73 backends/platform/3ds/options-dialog.cpp:45
|
||
msgid "~S~ave"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:77
|
||
msgid "~O~ptions"
|
||
msgstr "選項(O)"
|
||
|
||
#: engines/dialogs.cpp:82
|
||
msgid "~H~elp"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:86
|
||
msgid "~A~bout"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
|
||
msgid "~R~eturn to Launcher"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
|
||
msgctxt "lowres"
|
||
msgid "~R~eturn to Launcher"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:99 engines/engine.cpp:938 engines/agi/saveload.cpp:766
|
||
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
||
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
|
||
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
||
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854
|
||
#: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270
|
||
#: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297
|
||
#: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:729
|
||
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
|
||
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
||
#: engines/neverhood/menumodule.cpp:923 engines/pegasus/pegasus.cpp:406
|
||
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:742
|
||
#: engines/sci/engine/kfile.cpp:1076 engines/sherlock/scalpel/scalpel.cpp:1249
|
||
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
|
||
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3771
|
||
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
|
||
#: engines/wage/saveload.cpp:751 engines/zvision/file/save_manager.cpp:48
|
||
msgid "Save game:"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:99 engines/engine.cpp:938 engines/agi/saveload.cpp:766
|
||
#: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349
|
||
#: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382
|
||
#: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432
|
||
#: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849
|
||
#: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243
|
||
#: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311
|
||
#: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702
|
||
#: engines/kingdom/kingdom.cpp:729 engines/lab/savegame.cpp:237
|
||
#: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349
|
||
#: engines/mm/xeen/saves.cpp:280 engines/mtropolis/saveload.cpp:76
|
||
#: engines/neverhood/menumodule.cpp:923 engines/parallaction/metaengine.cpp:133
|
||
#: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406
|
||
#: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743
|
||
#: engines/sci/engine/kfile.cpp:1076 engines/sherlock/scalpel/scalpel.cpp:1249
|
||
#: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42
|
||
#: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3771
|
||
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628
|
||
#: engines/wage/saveload.cpp:751 engines/zvision/file/save_manager.cpp:48
|
||
#: engines/zvision/metaengine.cpp:262
|
||
msgid "Save"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:129
|
||
msgid ""
|
||
"Sorry, this engine does not currently provide in-game help. Please consult "
|
||
"the README for basic information, and for instructions on how to obtain "
|
||
"further assistance."
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:212 engines/pegasus/pegasus.cpp:417
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to save game (%s)! Please consult the README for basic information, "
|
||
"and for instructions on how to obtain further assistance."
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:352
|
||
msgid "~O~K"
|
||
msgstr ""
|
||
|
||
#: engines/dialogs.cpp:353
|
||
msgid "~C~ancel"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:366
|
||
#, c-format
|
||
msgid "Could not switch to resolution '%dx%d'."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:375
|
||
msgid "Could not initialize color format."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:384
|
||
#, c-format
|
||
msgid "Could not switch to video mode '%s'."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:392
|
||
#, c-format
|
||
msgid "Could not switch to stretch mode '%s'."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:399
|
||
msgid "Could not apply aspect ratio setting."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:404
|
||
msgid "Could not apply fullscreen setting."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:409
|
||
msgid "Could not apply filtering setting."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:477
|
||
msgid "Error"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:540
|
||
msgid ""
|
||
"You appear to be playing this game directly\n"
|
||
"from the CD. This is known to cause problems,\n"
|
||
"and it is therefore recommended that you copy\n"
|
||
"the data files to your hard disk instead.\n"
|
||
"See the documentation (CD audio) for details."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:563
|
||
msgid ""
|
||
"This game has audio tracks on its CD. These\n"
|
||
"tracks need to be ripped from the CD using\n"
|
||
"an appropriate CD audio extracting tool in\n"
|
||
"order to listen to the game's music.\n"
|
||
"See the documentation (CD audio) for details."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:591
|
||
#, fuzzy
|
||
msgid "Skip autosave"
|
||
msgstr "禁用自動存檔"
|
||
|
||
#: engines/engine.cpp:593
|
||
#, c-format
|
||
msgid ""
|
||
"WARNING: The autosave slot contains a saved game named %S, and an autosave "
|
||
"is pending.\n"
|
||
"Please move this saved game to a new slot, or delete it if it's no longer "
|
||
"needed.\n"
|
||
"Alternatively, you can skip the autosave (will prompt again in 5 minutes)."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:603
|
||
msgid "ERROR: Could not copy the savegame to a new slot"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:630 engines/savestate.cpp:98
|
||
#: backends/platform/ios7/ios7_osys_main.cpp:256 engines/mm/xeen/saves.cpp:293
|
||
#: engines/sky/metaengine.cpp:216
|
||
msgid "Autosave"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:638
|
||
msgid "Error occurred making autosave"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:713
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to load saved game (%s)! Please consult the README for basic "
|
||
"information, and for instructions on how to obtain further assistance."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:737
|
||
msgid "WARNING: "
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:737
|
||
msgid " Shall we still run the game?"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:738
|
||
msgid ""
|
||
"WARNING: The game you are about to start is not yet fully supported by "
|
||
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
|
||
"might not work in future versions of ScummVM."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:741 engines/wintermute/wintermute.cpp:182
|
||
msgid "Start anyway"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:759
|
||
msgid "This game is not supported."
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:759
|
||
msgid ""
|
||
"This game is not supported for the following reason:\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:905
|
||
msgid "Loading game is currently unavailable"
|
||
msgstr ""
|
||
|
||
#: engines/engine.cpp:934
|
||
msgid "Saving game is currently unavailable"
|
||
msgstr ""
|
||
|
||
#: engines/game.cpp:200
|
||
#, c-format
|
||
msgid ""
|
||
"The game in '%s' seems to be an unknown game variant.\n"
|
||
"\n"
|
||
"Please report the following data to the ScummVM team at %s along with the "
|
||
"name of the game you tried to add and its version, language, etc.:"
|
||
msgstr ""
|
||
|
||
#: engines/game.cpp:204
|
||
#, c-format
|
||
msgid "Matched game IDs for the %s engine:"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:61
|
||
msgid "Default game keymap"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:161
|
||
#: engines/asylum/metaengine.cpp:158 engines/hdb/metaengine.cpp:207
|
||
#: engines/parallaction/metaengine.cpp:114
|
||
#: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183
|
||
msgid "Left Click"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:165
|
||
#: engines/wintermute/keymapper_tables.h:256
|
||
#: engines/wintermute/keymapper_tables.h:300
|
||
#: engines/wintermute/keymapper_tables.h:2166
|
||
msgid "Middle Click"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:76 backends/platform/maemo/maemo.cpp:169
|
||
#: engines/asylum/metaengine.cpp:164 engines/parallaction/metaengine.cpp:120
|
||
#: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189
|
||
msgid "Right Click"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/metaengine.cpp:82 engines/grim/grim.cpp:535
|
||
#: engines/hdb/metaengine.cpp:258 engines/icb/icb.cpp:137
|
||
#: engines/icb/icb.cpp:203 engines/mohawk/myst.cpp:596
|
||
#: engines/mohawk/riven.cpp:867 engines/sky/metaengine.cpp:125
|
||
#: engines/twine/metaengine.cpp:231 engines/wintermute/keymapper_tables.h:1608
|
||
msgid "Pause"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:88 engines/parallaction/metaengine.cpp:139
|
||
msgid "Game menu"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:95 engines/grim/grim.cpp:518
|
||
#: engines/grim/grim.cpp:614 engines/mohawk/myst.cpp:567
|
||
#: engines/mohawk/riven.cpp:838 engines/wintermute/keymapper_tables.h:220
|
||
#: engines/wintermute/keymapper_tables.h:1092
|
||
#: engines/wintermute/keymapper_tables.h:1276
|
||
#: engines/wintermute/keymapper_tables.h:1601
|
||
#: engines/wintermute/keymapper_tables.h:1716
|
||
#: engines/wintermute/keymapper_tables.h:2110
|
||
msgid "Skip"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:102 engines/sky/metaengine.cpp:120
|
||
msgid "Skip line"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:109
|
||
msgid "Predictive input dialog"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap works within the KIA Save Game screen
|
||
#. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting)
|
||
#. and also submitting a new save game name, or choosing an existing save game for overwriting.
|
||
#: engines/metaengine.cpp:114 engines/bladerunner/metaengine.cpp:273
|
||
#: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:524
|
||
#: engines/grim/grim.cpp:620 engines/sky/metaengine.cpp:100
|
||
#: engines/wintermute/keymapper_tables.h:54
|
||
msgid "Confirm"
|
||
msgstr ""
|
||
|
||
#: engines/metaengine.cpp:390
|
||
#, fuzzy
|
||
msgid "Autosave on"
|
||
msgstr "自動存檔:"
|
||
|
||
#: engines/metaengine.cpp:390
|
||
#, fuzzy
|
||
msgid "Autosave off"
|
||
msgstr "自動存檔:"
|
||
|
||
#: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:177
|
||
msgid "OpenGL"
|
||
msgstr ""
|
||
|
||
#: graphics/renderer.cpp:36
|
||
msgid "OpenGL with shaders"
|
||
msgstr ""
|
||
|
||
#: graphics/renderer.cpp:44
|
||
msgctxt "lowres"
|
||
msgid "OpenGL with shaders"
|
||
msgstr ""
|
||
|
||
#: audio/adlib.cpp:2303
|
||
msgid "AdLib emulator"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:85
|
||
msgid "MAME OPL emulator"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:87
|
||
msgid "DOSBox OPL emulator"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:90
|
||
msgid "Nuked OPL emulator"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:93
|
||
msgid "ALSA Direct FM"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:96
|
||
msgid "OPL2LPT"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:97
|
||
msgid "OPL3LPT"
|
||
msgstr ""
|
||
|
||
#: audio/fmopl.cpp:100
|
||
msgid "RetroWave OPL3"
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:219
|
||
#, c-format
|
||
msgid ""
|
||
"The selected audio device '%s' was not found (e.g. might be turned off or "
|
||
"disconnected)."
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272
|
||
#: audio/mididrv.cpp:289
|
||
msgid "Attempting to fall back to the next available device..."
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:233
|
||
#, c-format
|
||
msgid ""
|
||
"The selected audio device '%s' cannot be used. See log file for more "
|
||
"information."
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:271
|
||
#, c-format
|
||
msgid ""
|
||
"The preferred audio device '%s' was not found (e.g. might be turned off or "
|
||
"disconnected)."
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:288
|
||
#, c-format
|
||
msgid ""
|
||
"The preferred audio device '%s' cannot be used. See log file for more "
|
||
"information."
|
||
msgstr ""
|
||
|
||
#: audio/mididrv.cpp:453
|
||
msgid "Starting MIDI dump"
|
||
msgstr ""
|
||
|
||
#: audio/mods/paula.cpp:314
|
||
msgid "Amiga Audio emulator"
|
||
msgstr ""
|
||
|
||
#: audio/null.cpp:27
|
||
msgid "No music"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/appleiigs.cpp:34
|
||
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/cms.cpp:372
|
||
msgid "Creative Music System emulator"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/fluidsynth.cpp:301
|
||
msgid ""
|
||
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
|
||
"on MIDI tab. Music is off."
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/fluidsynth.cpp:455
|
||
#, c-format
|
||
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31
|
||
msgid "FM-Towns Audio"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56
|
||
msgid "PC-98 Audio"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81
|
||
msgid "SegaCD Audio"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/mt32.cpp:169
|
||
msgid "Initializing MT-32 Emulator"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/mt32.cpp:436
|
||
msgid "MT-32 emulator"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/pcspk.cpp:204
|
||
msgid "PC Speaker emulator"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/pcspk.cpp:223
|
||
msgid "IBM PCjr emulator"
|
||
msgstr ""
|
||
|
||
#: audio/softsynth/sid.cpp:1435
|
||
msgid "C64 Audio emulator"
|
||
msgstr ""
|
||
|
||
#: backends/cloud/cloudmanager.cpp:156
|
||
msgid "<syncing...>"
|
||
msgstr ""
|
||
|
||
#: backends/cloud/storage.cpp:242
|
||
msgid "Saved games sync was cancelled."
|
||
msgstr ""
|
||
|
||
#: backends/cloud/storage.cpp:244
|
||
msgid ""
|
||
"Saved games sync failed.\n"
|
||
"Check your Internet connection."
|
||
msgstr ""
|
||
|
||
#: backends/cloud/storage.cpp:348
|
||
#, c-format
|
||
msgid ""
|
||
"Download complete.\n"
|
||
"Failed to download %u files."
|
||
msgstr ""
|
||
|
||
#: backends/cloud/storage.cpp:350
|
||
msgid "Download complete."
|
||
msgstr ""
|
||
|
||
#: backends/cloud/storage.cpp:360
|
||
msgid "Download failed."
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:193
|
||
msgid ""
|
||
"Do you really want to return to the Launcher?\n"
|
||
"Any unsaved progress will be lost."
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:217
|
||
msgid ""
|
||
"Do you really want to quit?\n"
|
||
"Any unsaved progress will be lost."
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:332
|
||
msgid "Global"
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:335
|
||
#: engines/twine/metaengine.cpp:350
|
||
msgid "Global Main Menu"
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:345
|
||
msgid "Display keyboard"
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:352
|
||
msgid "Toggle mute"
|
||
msgstr ""
|
||
|
||
#: backends/events/default/default-events.cpp:380
|
||
msgid "Open Debugger"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:411
|
||
#: backends/events/gph/gph-events.cpp:454
|
||
#: backends/events/openpandora/op-events.cpp:156
|
||
msgid "Touchscreen 'Tap Mode' - Left Click"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:413
|
||
#: backends/events/gph/gph-events.cpp:456
|
||
#: backends/events/openpandora/op-events.cpp:158
|
||
msgid "Touchscreen 'Tap Mode' - Right Click"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:415
|
||
#: backends/events/gph/gph-events.cpp:458
|
||
#: backends/events/openpandora/op-events.cpp:160
|
||
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:435
|
||
msgid "Maximum Volume"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:437
|
||
msgid "Increasing Volume"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:443
|
||
msgid "Minimal Volume"
|
||
msgstr ""
|
||
|
||
#: backends/events/gph/gph-events.cpp:445
|
||
msgid "Decreasing Volume"
|
||
msgstr ""
|
||
|
||
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
||
msgid "Clicking Enabled"
|
||
msgstr ""
|
||
|
||
#: backends/events/maemosdl/maemosdl-events.cpp:100
|
||
msgid "Clicking Disabled"
|
||
msgstr ""
|
||
|
||
#: backends/events/openpandora/op-events.cpp:162
|
||
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
|
||
msgstr ""
|
||
|
||
#. I18N: This is displayed in the file browser to let the user choose a new folder for Android Storage Attached Framework
|
||
#: backends/fs/android/android-saf-fs.cpp:696
|
||
#: backends/fs/android/android-saf-fs.cpp:700
|
||
msgid "Add a new folder"
|
||
msgstr ""
|
||
|
||
#. I18N: This may be displayed in the Android UI used to add a Storage Attach Framework authorization
|
||
#: backends/fs/android/android-saf-fs.cpp:812
|
||
#, fuzzy
|
||
msgid "Choose a new folder"
|
||
msgstr "选择要载入的文件"
|
||
|
||
#: backends/graphics/atari/atari-graphics.cpp:569
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:447
|
||
msgid "Toggle aspect ratio correction"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:256
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241
|
||
#: engines/twine/metaengine.cpp:360
|
||
msgid "Center"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:257
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242
|
||
msgid "Pixel-perfect scaling"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:258
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243
|
||
msgid "Even pixels scaling"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:259
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244
|
||
msgid "Fit to window"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:260
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245
|
||
msgid "Stretch to window"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/opengl/opengl-graphics.cpp:261
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76
|
||
#: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246
|
||
msgid "Fit to window (4:3)"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:713
|
||
#, c-format
|
||
msgid "Resolution: %dx%d"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:728
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2656
|
||
msgid "Enabled aspect ratio correction"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:730
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2662
|
||
msgid "Disabled aspect ratio correction"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2678
|
||
msgid "Filtering enabled"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:745
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2680
|
||
msgid "Filtering disabled"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:771
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2707
|
||
msgid "Stretch mode"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66
|
||
msgid "SDL Surface"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2622
|
||
msgid "Active graphics filter:"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:362
|
||
#, c-format
|
||
msgid "Saved screenshot '%s'"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:371
|
||
msgid "Could not save screenshot"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:418
|
||
msgid "Windowed mode"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:429 engines/scumm/help.cpp:84
|
||
msgid "Toggle fullscreen"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:436 engines/scumm/help.cpp:97
|
||
#: engines/wintermute/keymapper_tables.h:960
|
||
msgid "Toggle mouse capture"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:441
|
||
#: engines/wintermute/keymapper_tables.h:646
|
||
#: engines/wintermute/keymapper_tables.h:695
|
||
#: engines/wintermute/keymapper_tables.h:1098
|
||
#: engines/wintermute/keymapper_tables.h:1340
|
||
#: engines/wintermute/keymapper_tables.h:1479
|
||
#: engines/wintermute/keymapper_tables.h:1639
|
||
#: engines/wintermute/keymapper_tables.h:1844
|
||
#: engines/wintermute/keymapper_tables.h:1862
|
||
#: engines/wintermute/keymapper_tables.h:1895
|
||
msgid "Save screenshot"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:454
|
||
msgid "Toggle linear filtered scaling"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:461
|
||
msgid "Cycle through stretch modes"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:467
|
||
msgid "Increase the scale factor"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:473
|
||
msgid "Decrease the scale factor"
|
||
msgstr ""
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:479
|
||
msgid "Switch to the next scaler"
|
||
msgstr "切換至下一著色器"
|
||
|
||
#: backends/graphics/sdl/sdl-graphics.cpp:484
|
||
msgid "Switch to the previous scaler"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:244
|
||
msgid "Left Mouse Button"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:245
|
||
msgid "Right Mouse Button"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:246
|
||
msgid "Middle Mouse Button"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:247
|
||
msgid "Mouse Wheel Up"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:248
|
||
msgid "Mouse Wheel Down"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:249
|
||
msgid "X1 Mouse Button"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:250
|
||
msgid "X2 Mouse Button"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:255
|
||
msgid "Joy A"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:256
|
||
msgid "Joy B"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:257
|
||
msgid "Joy X"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:258
|
||
msgid "Joy Y"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:259
|
||
msgid "Joy Back"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:260
|
||
msgid "Joy Guide"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:261
|
||
msgid "Joy Start"
|
||
msgstr "手柄Start"
|
||
|
||
#: backends/keymapper/hardware-input.cpp:262
|
||
msgid "Left Stick"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:263
|
||
msgid "Right Stick"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208
|
||
msgid "Left Shoulder"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214
|
||
msgid "Right Shoulder"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:266
|
||
#: backends/platform/3ds/osystem-events.cpp:57
|
||
#: backends/platform/ds/osystem_ds.cpp:173
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:74
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:101
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:64
|
||
#: backends/platform/sdl/ps3/ps3.cpp:51 backends/platform/sdl/psp2/psp2.cpp:51
|
||
#: backends/platform/sdl/switch/switch.cpp:48
|
||
msgid "D-pad Up"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:267
|
||
#: backends/platform/3ds/osystem-events.cpp:58
|
||
#: backends/platform/ds/osystem_ds.cpp:174
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:75
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:102
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:65
|
||
#: backends/platform/sdl/ps3/ps3.cpp:52 backends/platform/sdl/psp2/psp2.cpp:52
|
||
#: backends/platform/sdl/switch/switch.cpp:49
|
||
msgid "D-pad Down"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:268
|
||
#: backends/platform/3ds/osystem-events.cpp:59
|
||
#: backends/platform/ds/osystem_ds.cpp:175
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:76
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:103
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:66
|
||
#: backends/platform/sdl/ps3/ps3.cpp:53 backends/platform/sdl/psp2/psp2.cpp:53
|
||
#: backends/platform/sdl/switch/switch.cpp:50
|
||
msgid "D-pad Left"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:269
|
||
#: backends/platform/3ds/osystem-events.cpp:60
|
||
#: backends/platform/ds/osystem_ds.cpp:176
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:77
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:104
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:67
|
||
#: backends/platform/sdl/ps3/ps3.cpp:54 backends/platform/sdl/psp2/psp2.cpp:54
|
||
#: backends/platform/sdl/switch/switch.cpp:51
|
||
msgid "D-pad Right"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:270
|
||
msgid "D-pad Center"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:275
|
||
msgid "Left Trigger"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:276
|
||
msgid "Right Trigger"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:277
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:78
|
||
#: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59
|
||
#: backends/platform/sdl/switch/switch.cpp:58
|
||
msgid "Left Stick X"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:278
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:79
|
||
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
|
||
#: backends/platform/sdl/switch/switch.cpp:59
|
||
msgid "Left Stick Y"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:279
|
||
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
|
||
#: backends/platform/sdl/switch/switch.cpp:60
|
||
msgid "Right Stick X"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:280
|
||
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
|
||
#: backends/platform/sdl/switch/switch.cpp:61
|
||
msgid "Right Stick Y"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:281
|
||
msgid "Hat X"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/hardware-input.cpp:282
|
||
msgid "Hat Y"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/remap-widget.cpp:295
|
||
#: backends/keymapper/remap-widget.cpp:325
|
||
msgid "Reset to defaults"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/remap-widget.cpp:296
|
||
msgid "Clear mapping"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:156
|
||
msgid "Virtual mouse up"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:161
|
||
msgid "Virtual mouse down"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:166
|
||
msgid "Virtual mouse left"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:171
|
||
msgid "Virtual mouse right"
|
||
msgstr ""
|
||
|
||
#: backends/keymapper/virtual-mouse.cpp:176
|
||
msgid "Slow down virtual mouse"
|
||
msgstr ""
|
||
|
||
#: backends/midi/windows.cpp:168
|
||
msgid "Windows MIDI"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59
|
||
msgid "Can't create directory here!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:136
|
||
msgid "Invalid path!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83
|
||
msgid "Parent directory doesn't exists!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87
|
||
msgid "Can't create a directory within a file!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:140
|
||
msgid "There is a file with that name in the parent directory!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103
|
||
msgid "Failed to create the directory!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119
|
||
msgid "Directory created successfully!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:203
|
||
msgid "Back to parent directory"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66
|
||
msgid "The file doesn't exist!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70
|
||
msgid "Can't download a directory!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75
|
||
msgid "Failed to read the file!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58
|
||
msgid ""
|
||
"The page is not available without the resources. Make sure file wwwroot.zip "
|
||
"from ScummVM distribution is available in 'themepath'."
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:222
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
|
||
msgid "Create directory"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:226
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
|
||
msgid "Upload files"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
|
||
msgid "Type new directory name:"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
|
||
msgid "Select a file to upload:"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
|
||
msgid "Or select a directory (works in Chrome only):"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
|
||
msgid "Index of "
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75
|
||
msgid "Error occurred"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:80
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44
|
||
msgid "File system root"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
|
||
msgid "Saved games"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:118
|
||
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83
|
||
msgid "Parent directory"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:217
|
||
msgid "ScummVM couldn't list the directory you specified."
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
|
||
msgid "Index of"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41
|
||
msgid "This is a local webserver index page."
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
|
||
msgid "Open Files manager"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66
|
||
msgid "The parent directory doesn't exist!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70
|
||
msgid "Can't upload into a file!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/handlerutils.cpp:204
|
||
msgid "Back to the files manager"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/localwebserver.cpp:131
|
||
msgid ""
|
||
"Failed to start local webserver.\n"
|
||
"Check whether selected port is not used by another application and try again."
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:68
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:110
|
||
msgid "Invalid request: headers are too long!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:154
|
||
msgid "Failed to upload the file!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:183
|
||
msgid "No file was passed!"
|
||
msgstr ""
|
||
|
||
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:201
|
||
msgid "Uploaded successfully!"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:283
|
||
msgid "~C~lose"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:47
|
||
msgid "Show mouse cursor"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:50
|
||
msgid "Snap to edges"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:53
|
||
msgid "Stretch to fit"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:56
|
||
msgid "Use Screen:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:58
|
||
msgctxt "3ds-screen"
|
||
msgid "Top"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:59
|
||
msgctxt "3ds-screen"
|
||
msgid "Bottom"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/options-dialog.cpp:60
|
||
msgctxt "3ds-screen"
|
||
msgid "Both"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:47
|
||
#: backends/platform/ds/osystem_ds.cpp:165
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:59
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:86
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:49
|
||
#: backends/platform/sdl/switch/switch.cpp:38
|
||
msgid "A"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:49
|
||
#: backends/platform/ds/osystem_ds.cpp:167
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:63
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:90
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:53
|
||
#: backends/platform/sdl/switch/switch.cpp:40
|
||
msgid "X"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:50
|
||
#: backends/platform/ds/osystem_ds.cpp:168
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:65
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:92
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:55
|
||
#: backends/platform/sdl/switch/switch.cpp:39
|
||
msgid "Y"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#. I18N: Return key
|
||
#. I18N: Select party member command in Might & Magic 1
|
||
#: backends/platform/3ds/osystem-events.cpp:51
|
||
#: backends/platform/ds/osystem_ds.cpp:169
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:67
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:94
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:57
|
||
#: backends/platform/sdl/ps3/ps3.cpp:44 backends/platform/sdl/psp2/psp2.cpp:47
|
||
#: engines/mm/mm1/metaengine.cpp:49 engines/mm/mm1/metaengine.cpp:92
|
||
msgid "Select"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:52
|
||
#: backends/platform/ds/osystem_ds.cpp:170
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:69
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:96
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:59
|
||
#: backends/platform/sdl/ps3/ps3.cpp:46 backends/platform/sdl/psp2/psp2.cpp:48
|
||
msgid "Start"
|
||
msgstr "Start"
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:53
|
||
#: backends/platform/sdl/switch/switch.cpp:56
|
||
msgid "ZL"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:54
|
||
#: backends/platform/sdl/switch/switch.cpp:57
|
||
msgid "ZR"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:55
|
||
#: backends/platform/ds/osystem_ds.cpp:171
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:71
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:98
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:61
|
||
#: backends/platform/sdl/psp2/psp2.cpp:49
|
||
#: backends/platform/sdl/switch/switch.cpp:46
|
||
msgid "L"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/3ds/osystem-events.cpp:56
|
||
#: backends/platform/ds/osystem_ds.cpp:172
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:73
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:100
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:63
|
||
#: backends/platform/sdl/psp2/psp2.cpp:50
|
||
#: backends/platform/sdl/switch/switch.cpp:47
|
||
msgid "R"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:65
|
||
msgid "C-Pad X"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:66
|
||
msgid "C-Pad Y"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:71
|
||
#: backends/platform/ds/osystem_ds.cpp:185
|
||
msgid "Touch"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:311
|
||
msgid "Toggle Drag Mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:316
|
||
msgid "Toggle Magnify Mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:321
|
||
msgid "Open 3DS Settings"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:359
|
||
msgid ""
|
||
"Magnify Mode Off. Reactivating Drag Mode.\n"
|
||
"Returning to Launcher..."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:361
|
||
msgid "Magnify Mode Off. Returning to Launcher..."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:395
|
||
msgid "Hover Mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:399
|
||
msgid "Drag Mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:401
|
||
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:408
|
||
msgid "Magnify Mode cannot be activated in menus."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:411
|
||
msgid ""
|
||
"Magnify Mode can only be activated\n"
|
||
" when both screens are enabled."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:413
|
||
msgid "In-game resolution too small to magnify."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:419
|
||
msgid "Magnify Mode On. Switching to Hover Mode..."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:421
|
||
msgid "Magnify Mode On"
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:428
|
||
msgid "Magnify Mode Off. Reactivating Drag Mode..."
|
||
msgstr ""
|
||
|
||
#: backends/platform/3ds/osystem-events.cpp:430
|
||
msgid "Magnify Mode Off"
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:118
|
||
msgid "Show On-screen control"
|
||
msgstr "显示屏幕中控制"
|
||
|
||
#: backends/platform/android/options.cpp:119
|
||
msgid "Choose the preferred touch mode:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:121
|
||
msgid "In menus"
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:123
|
||
#: backends/platform/android/options.cpp:141
|
||
#: backends/platform/android/options.cpp:142
|
||
msgid "Touchpad emulation"
|
||
msgstr "模擬觸控板"
|
||
|
||
#: backends/platform/android/options.cpp:124
|
||
#: backends/platform/android/options.cpp:144
|
||
#: backends/platform/android/options.cpp:145
|
||
msgid "Direct mouse"
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:125
|
||
#: backends/platform/android/options.cpp:147
|
||
#: backends/platform/android/options.cpp:148
|
||
msgid "Gamepad emulation"
|
||
msgstr "模擬遊戲手柄"
|
||
|
||
#: backends/platform/android/options.cpp:131
|
||
msgid "In 2D games"
|
||
msgstr "2D遊戲中"
|
||
|
||
#: backends/platform/android/options.cpp:133
|
||
msgid "In 3D games"
|
||
msgstr "3D遊戲中"
|
||
|
||
#. I18N: This button opens a list of all folders added for Android Storage Attached Framework
|
||
#: backends/platform/android/options.cpp:153
|
||
msgid "Remove folder authorizations..."
|
||
msgstr ""
|
||
|
||
#: backends/platform/android/options.cpp:360
|
||
#, fuzzy
|
||
msgid "Remove"
|
||
msgstr "删除游戏(R)"
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:281
|
||
msgid "Unscaled"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:282
|
||
msgid "Hardware scale (fast, but low quality)"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ds/ds-graphics.cpp:283
|
||
msgid "Software scale (good quality, but slower)"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:67
|
||
#, fuzzy
|
||
#| msgid "Show On-screen control"
|
||
msgid "Show On-screen control (iOS 15 and later)"
|
||
msgstr "显示屏幕中控制"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:69
|
||
msgid "Mouse-click-and-drag mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:71
|
||
#, fuzzy
|
||
#| msgid "Control"
|
||
msgid "Controls Help"
|
||
msgstr "控制"
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:102
|
||
msgid ""
|
||
"Gestures and controls:\n"
|
||
"\n"
|
||
"One finger tap: Left mouse click\n"
|
||
"Two finger tap: Right mouse click\n"
|
||
"Two finger double tap: ESC\n"
|
||
"Two finger swipe (bottom to top): Toggles Click and drag mode\n"
|
||
"Two finger swipe (left to right): Toggles between touch direct mode and "
|
||
"touchpad mode\n"
|
||
"Two finger swipe (right to left): Shows/hides on-screen controls\n"
|
||
"Two finger swipe (top to bottom): Global Main Menu\n"
|
||
"Three finger swipe: Arrow keys\n"
|
||
"Pinch gesture: Enables/disables keyboard\n"
|
||
"Keyboard spacebar: Pause"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_options.mm:115
|
||
msgid ""
|
||
"Using the Apple TV remote control:\n"
|
||
"\n"
|
||
"Press Touch area: Left mouse click\n"
|
||
"Press Play/Pause button: Right mouse click\n"
|
||
"Press Back/Menu button in game: Global Main menu\n"
|
||
"Press Back/Menu button in launcher: Apple TV Home\n"
|
||
"Press and hold Play/Pause button: Show keyboard with extra keys\n"
|
||
"Touch (not press) on top of Touch area: Up arrow key\n"
|
||
"Touch (not press) on left of Touch area: Left arrow key\n"
|
||
"Touch (not press) on right of Touch area: Right arrow key\n"
|
||
"Touch (not press) on bottom of Touch area: Down arrow key\n"
|
||
"Keyboard spacebar: Pause"
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:466
|
||
msgid "Mouse-click-and-drag mode enabled."
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:468
|
||
msgid "Mouse-click-and-drag mode disabled."
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:489
|
||
msgid "Touchpad mode enabled."
|
||
msgstr ""
|
||
|
||
#: backends/platform/ios7/ios7_osys_events.cpp:491
|
||
msgid "Touchpad mode disabled."
|
||
msgstr ""
|
||
|
||
#: backends/platform/maemo/maemo.cpp:157
|
||
msgid "Click Mode"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:248
|
||
msgid "Hide ScummVM"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:249
|
||
msgid "Hide Others"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:250
|
||
msgid "Show All"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:255
|
||
msgid "Window"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:257
|
||
msgid "Minimize"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's HELP tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. ONLINE HELP
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:262
|
||
#: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226
|
||
msgid "Help"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:267
|
||
msgid "User Manual"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:269
|
||
msgid "General Information"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:270
|
||
msgid "What's New in ScummVM"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:272
|
||
msgid "Credits"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:273
|
||
msgid "GPL License"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:274
|
||
msgid "LGPL License"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:275
|
||
msgid "Freefont License"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:276
|
||
msgid "OFL License"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/macosx/appmenu_osx.mm:277
|
||
msgid "BSD License"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:79
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:106
|
||
#: backends/platform/sdl/ps3/ps3.cpp:59
|
||
msgid "L2"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:81
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:108
|
||
#: backends/platform/sdl/ps3/ps3.cpp:60
|
||
msgid "R2"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:83
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:114 engines/grim/grim.cpp:530
|
||
#: engines/grim/grim.cpp:626 engines/hdb/metaengine.cpp:264
|
||
msgid "Menu"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:110
|
||
#: backends/platform/sdl/opendingux/opendingux.cpp:73
|
||
#: backends/platform/sdl/ps3/ps3.cpp:47
|
||
#: backends/platform/sdl/switch/switch.cpp:44
|
||
msgid "L3"
|
||
msgstr ""
|
||
|
||
#. I18N: Hardware key
|
||
#: backends/platform/sdl/miyoo/miyoo.cpp:112
|
||
#: backends/platform/sdl/ps3/ps3.cpp:48
|
||
#: backends/platform/sdl/switch/switch.cpp:45
|
||
msgid "R3"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43
|
||
#: engines/dragons/metaengine.cpp:202
|
||
msgid "Cross"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
|
||
#: engines/dragons/metaengine.cpp:196
|
||
msgid "Circle"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
|
||
#: engines/dragons/metaengine.cpp:184
|
||
msgid "Square"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:45
|
||
msgid "PS"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:49
|
||
msgid "L1"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/ps3/ps3.cpp:50
|
||
msgid "R1"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/switch/switch.cpp:41
|
||
msgid "Minus"
|
||
msgstr ""
|
||
|
||
#: backends/platform/sdl/switch/switch.cpp:42
|
||
#: backends/platform/sdl/switch/switch.cpp:43
|
||
msgid "Plus"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:50
|
||
msgid "Video"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:53
|
||
msgid "Current video mode:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:55
|
||
msgid "Double-strike"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:59
|
||
msgid "Horizontal underscan:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:65
|
||
msgid "Vertical underscan:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:70
|
||
msgid "Input"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:73
|
||
msgid "GC Pad sensitivity:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:79
|
||
msgid "GC Pad acceleration:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:85
|
||
msgid "DVD"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100
|
||
msgid "Status:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
|
||
msgid "Unknown"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:92
|
||
msgid "Mount DVD"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:93
|
||
msgid "Unmount DVD"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:97
|
||
msgid "SMB"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:105
|
||
msgid "Server:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:109
|
||
msgid "Share:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:117
|
||
msgid "Password:"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:120
|
||
msgid "Init network"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:122
|
||
msgid "Mount SMB"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:123
|
||
msgid "Unmount SMB"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:142
|
||
msgid "DVD Mounted successfully"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:145
|
||
msgid "Error while mounting the DVD"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:147
|
||
msgid "DVD not mounted"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:160
|
||
msgid "Network up, share mounted"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:162
|
||
msgid "Network up"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:165
|
||
msgid ", error while mounting the share"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:167
|
||
msgid ", share not mounted"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:173
|
||
msgid "Network down"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:177
|
||
msgid "Initializing network"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:181
|
||
msgid "Timeout while initializing network"
|
||
msgstr ""
|
||
|
||
#: backends/platform/wii/options.cpp:185
|
||
#, c-format
|
||
msgid "Network not initialized (%d)"
|
||
msgstr ""
|
||
|
||
#: backends/presence/discord/discord.cpp:46
|
||
msgid "Launcher"
|
||
msgstr ""
|
||
|
||
#: backends/updates/macosx/macosx-updates.mm:73
|
||
msgid "Check for Updates..."
|
||
msgstr ""
|
||
|
||
#: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:940
|
||
#: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57
|
||
#: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129
|
||
#: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97
|
||
#: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5376
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' engine data file."
|
||
msgstr ""
|
||
|
||
#: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:956
|
||
#: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66
|
||
#: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469
|
||
#: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5389
|
||
#, c-format
|
||
msgid "The '%s' engine data file is corrupt."
|
||
msgstr ""
|
||
|
||
#: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:967
|
||
#: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69
|
||
#: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211
|
||
#: engines/toon/toon.cpp:5400
|
||
#, c-format
|
||
msgid ""
|
||
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
|
||
"%d.%d."
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:44
|
||
msgid "TV emulation"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:45
|
||
msgid "Emulate composite output to an NTSC TV"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68
|
||
msgid "Color graphics"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69
|
||
msgid "Use color graphics instead of monochrome"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:80
|
||
msgid "Show scanlines"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:81
|
||
msgid "Darken every other scanline to mimic the look of a CRT"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:92
|
||
msgid "Always use sharp monochrome text"
|
||
msgstr ""
|
||
|
||
#: engines/adl/metaengine.cpp:93
|
||
msgid "Do not emulate NTSC artifacts for text"
|
||
msgstr ""
|
||
|
||
#: engines/agi/detection_tables.h:312
|
||
msgid "Early AGI games for Tandy Color Computer are not yet supported."
|
||
msgstr ""
|
||
|
||
#: engines/agi/font.cpp:691
|
||
msgid ""
|
||
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
|
||
"If you have such file in other AGI (Sierra) game, you can copy it to the "
|
||
"game directory"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36
|
||
#: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38
|
||
#: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49
|
||
#: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:107
|
||
#: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40
|
||
#: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44
|
||
#: engines/zvision/metaengine.cpp:46
|
||
msgid "Use original save/load screens"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37
|
||
#: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39
|
||
#: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50
|
||
#: engines/neverhood/dialogs.cpp:49 engines/sci/detection_options.h:108
|
||
#: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41
|
||
#: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45
|
||
#: engines/zvision/metaengine.cpp:47
|
||
msgid "Use the original save/load screens instead of the ScummVM ones"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:131
|
||
msgid "Use an alternative palette"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:132
|
||
msgid ""
|
||
"Use an alternative palette, common for all Amiga games. This was the old "
|
||
"behavior"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:143
|
||
msgid "Mouse support"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:144
|
||
msgid ""
|
||
"Enables mouse support. Allows to use mouse for movement and in game menus."
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:155
|
||
msgid "Use Hercules hires font"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:156
|
||
msgid "Uses Hercules hires font, when font file is available."
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:167
|
||
msgid "Pause when entering commands"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:168
|
||
msgid ""
|
||
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
|
||
"real-time prompt."
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:179
|
||
msgid "Add speed menu"
|
||
msgstr ""
|
||
|
||
#: engines/agi/metaengine.cpp:180
|
||
msgid "Add game speed menu (similar to PC version)"
|
||
msgstr ""
|
||
|
||
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
||
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:272
|
||
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
|
||
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
||
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
|
||
#: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230
|
||
#: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327
|
||
#: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679
|
||
#: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:257
|
||
#: engines/mads/nebular/dialogs_nebular.cpp:376
|
||
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
|
||
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745
|
||
#: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262
|
||
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
|
||
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3865
|
||
#: engines/zvision/file/save_manager.cpp:61
|
||
msgid "Restore game:"
|
||
msgstr ""
|
||
|
||
#: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906
|
||
#: engines/cine/various.cpp:360 engines/dm/dm.cpp:272
|
||
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395
|
||
#: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441
|
||
#: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831
|
||
#: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866
|
||
#: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257
|
||
#: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399
|
||
#: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:739
|
||
#: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257
|
||
#: engines/mads/nebular/dialogs_nebular.cpp:376
|
||
#: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:936
|
||
#: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746
|
||
#: engines/sci/engine/kfile.cpp:1206 engines/sherlock/scalpel/scalpel.cpp:1262
|
||
#: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67
|
||
#: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3865
|
||
#: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267
|
||
msgid "Restore"
|
||
msgstr ""
|
||
|
||
#: engines/agos/saveload.cpp:139
|
||
msgid "Quick load or save game isn't supported in this location"
|
||
msgstr ""
|
||
|
||
#: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2821
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to load saved game from file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
|
||
#: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2808
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to save game to file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
|
||
#: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2841
|
||
#, c-format
|
||
msgid ""
|
||
"Successfully saved game in file:\n"
|
||
"\n"
|
||
"%s"
|
||
msgstr ""
|
||
|
||
#: engines/agos/animation.cpp:576
|
||
#, c-format
|
||
msgid "Cutscene file '%s' not found!"
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:42
|
||
msgid "AdLib OPL3 mode"
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:43
|
||
msgid ""
|
||
"When AdLib is selected, OPL3 features will be used. Depending on the game, "
|
||
"this will prevent cut-off notes, add extra notes or instruments and/or add "
|
||
"stereo."
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64
|
||
msgid "Use DOS version music tempos"
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65
|
||
msgid ""
|
||
"Selecting this option will play the music using the tempos used by the DOS "
|
||
"version of the game. Otherwise, the faster tempos of the Windows version "
|
||
"will be used."
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:95
|
||
msgid "Prefer digital sound effects"
|
||
msgstr "數位音訊效果偏好"
|
||
|
||
#: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:96
|
||
msgid "Prefer digital sound effects instead of synthesized ones"
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:86
|
||
msgid "Disable fade-out effects"
|
||
msgstr "禁用淡出效果"
|
||
|
||
#: engines/agos/metaengine.cpp:87
|
||
msgid "Don't fade every screen to black when leaving a room."
|
||
msgstr ""
|
||
|
||
#: engines/agos/metaengine.cpp:170
|
||
msgid "AGOS 2 support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76
|
||
msgid ""
|
||
"You appear to be using a General MIDI device,\n"
|
||
"but your game only supports Roland MT32 MIDI.\n"
|
||
"We try to map the Roland MT32 instruments to\n"
|
||
"General MIDI ones. It is still possible that\n"
|
||
"some tracks sound incorrect."
|
||
msgstr ""
|
||
|
||
#: engines/ags/dialogs.cpp:58
|
||
msgid "Game language:"
|
||
msgstr "遊戲語言:"
|
||
|
||
#: engines/ags/dialogs.cpp:58
|
||
msgid "Language to use for multilingual games"
|
||
msgstr "多語言遊戲中使用的語言"
|
||
|
||
#: engines/ags/dialogs.cpp:78
|
||
msgid "Force antialiased text"
|
||
msgstr ""
|
||
|
||
#: engines/ags/dialogs.cpp:78
|
||
msgid "Use antialiasing to draw text even if the game does not ask for it"
|
||
msgstr ""
|
||
|
||
#: engines/ags/ags.cpp:132
|
||
msgid ""
|
||
"The selected game uses a pre-2.5 version of the AGS engine, which is not "
|
||
"supported."
|
||
msgstr ""
|
||
|
||
#: engines/ags/ags.cpp:140
|
||
msgid ""
|
||
"The selected game has a data file greater than 2Gb, which isn't supported by "
|
||
"your version of ScummVM yet."
|
||
msgstr ""
|
||
|
||
#: engines/asylum/metaengine.cpp:115
|
||
msgid "Show version"
|
||
msgstr "顯示版本"
|
||
|
||
#: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950
|
||
msgid "Quick load"
|
||
msgstr ""
|
||
|
||
#: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930
|
||
msgid "Quick save"
|
||
msgstr ""
|
||
|
||
#: engines/asylum/metaengine.cpp:130
|
||
msgid "Switch to Sarah"
|
||
msgstr "切換至Sarah"
|
||
|
||
#: engines/asylum/metaengine.cpp:135
|
||
msgid "Switch to Grimwall"
|
||
msgstr "切換至Grimwall"
|
||
|
||
#: engines/asylum/metaengine.cpp:140
|
||
msgid "Switch to Olmec"
|
||
msgstr "切換至Olmec"
|
||
|
||
#: engines/asylum/metaengine.cpp:145
|
||
msgid "Bring up the In-Game Menu"
|
||
msgstr ""
|
||
|
||
#: engines/asylum/metaengine.cpp:152
|
||
msgid "Open character inventory"
|
||
msgstr ""
|
||
|
||
#. I18N: Warn user about loading potentially incompatible saved game
|
||
#: engines/asylum/asylum.cpp:200
|
||
#, c-format
|
||
msgid ""
|
||
"WARNING: Attempt to load saved game from a previous version: Version %s / "
|
||
"Build %d"
|
||
msgstr ""
|
||
|
||
#: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863
|
||
msgid "Load anyway"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:404
|
||
msgid "Failed to initialize resources"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:1168
|
||
msgid "A required game resource was not found"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2750
|
||
msgid ""
|
||
"WARNING: This game was saved in Restored Cut Content mode, but you are "
|
||
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
|
||
"Content for this session until you completely Quit the game."
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2752
|
||
msgid ""
|
||
"WARNING: This game was saved in Original Content mode, but you are playing "
|
||
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
|
||
"mode for this session until you completely Quit the game."
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/bladerunner.cpp:2754
|
||
msgid "Continue"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/detection_tables.h:90
|
||
#: engines/bladerunner/detection_tables.h:101
|
||
#: engines/kyra/detection_tables.h:77
|
||
msgid ""
|
||
"The fan translator does not wish his translation to be incorporated into "
|
||
"ScummVM."
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54
|
||
#: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66
|
||
#: engines/groovie/detection.cpp:100 engines/lure/detection.cpp:229
|
||
#: engines/mohawk/detection_tables.h:768 engines/mohawk/detection_tables.h:783
|
||
#: engines/mohawk/detection_tables.h:798 engines/mohawk/detection_tables.h:812
|
||
#: engines/mohawk/detection_tables.h:826 engines/mohawk/detection_tables.h:840
|
||
#: engines/mohawk/detection_tables.h:854 engines/mohawk/detection_tables.h:868
|
||
#: engines/mohawk/detection_tables.h:882 engines/mohawk/detection_tables.h:897
|
||
#: engines/mohawk/detection_tables.h:912 engines/mohawk/detection_tables.h:927
|
||
#: engines/mohawk/detection_tables.h:941 engines/mohawk/detection_tables.h:956
|
||
#: engines/mohawk/detection_tables.h:1200
|
||
#: engines/mohawk/detection_tables.h:1216
|
||
#: engines/mohawk/detection_tables.h:1231
|
||
#: engines/mohawk/detection_tables.h:1277
|
||
#: engines/mohawk/detection_tables.h:1383
|
||
#: engines/mohawk/detection_tables.h:1398
|
||
#: engines/mohawk/detection_tables.h:1413
|
||
#: engines/mohawk/detection_tables.h:1431
|
||
#: engines/mohawk/detection_tables.h:1446
|
||
#: engines/mohawk/detection_tables.h:2479
|
||
#: engines/mohawk/detection_tables.h:2494
|
||
#: engines/mohawk/detection_tables.h:3564
|
||
#: engines/mohawk/detection_tables.h:3579 engines/myst3/detection.cpp:142
|
||
#: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5258
|
||
#: engines/sci/detection_tables.h:5266 engines/stark/detection.cpp:319
|
||
#: engines/teenagent/detection.cpp:117 engines/toltecs/detection.cpp:210
|
||
#: engines/trecision/detection.cpp:201 engines/zvision/detection_tables.h:129
|
||
msgid "Missing game code"
|
||
msgstr ""
|
||
|
||
#. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization
|
||
#. for Enhanced Edition as is.
|
||
#: engines/bladerunner/detection_tables.h:137
|
||
msgid ""
|
||
"Enhanced Edition not supported. Please, use the original files which are "
|
||
"part of the release."
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:45
|
||
msgid "Sitcom mode"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:46
|
||
msgid "Game will add laughter after actor's line or narration"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:56
|
||
msgid "Shorty mode"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:57
|
||
msgid "Game will shrink the actors and make their voices high pitched"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:67
|
||
msgid "Frame limiter high performance mode"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:68
|
||
msgid ""
|
||
"This mode may result in high CPU usage! It avoids use of delayMillis() "
|
||
"function."
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:78
|
||
msgid "Max frames per second limit"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:79
|
||
msgid ""
|
||
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
|
||
"fps"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:89
|
||
msgid "Disable McCoy's quick stamina drain"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:90
|
||
msgid ""
|
||
"When running, McCoy won't start slowing down as soon as the player stops "
|
||
"clicking the mouse"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:100
|
||
msgid "Show subtitles during text crawl"
|
||
msgstr "以滾動方式顯示字幕"
|
||
|
||
#: engines/bladerunner/metaengine.cpp:101
|
||
msgid "During the intro cutscene, show subtitles during the text crawl"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:111
|
||
msgid "Fix credits for voice actors"
|
||
msgstr ""
|
||
|
||
#: engines/bladerunner/metaengine.cpp:112
|
||
msgid ""
|
||
"Updates the end credits with corrected credits for the Spanish voice actors"
|
||
msgstr ""
|
||
|
||
#. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open.
|
||
#: engines/bladerunner/metaengine.cpp:199
|
||
msgid "common shortcuts"
|
||
msgstr ""
|
||
|
||
#. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens.
|
||
#: engines/bladerunner/metaengine.cpp:201
|
||
msgid "main game shortcuts"
|
||
msgstr ""
|
||
|
||
#. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens.
|
||
#: engines/bladerunner/metaengine.cpp:203
|
||
msgid "KIA only shortcuts"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap is the main way for the user interact with the game.
|
||
#. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy).
|
||
#: engines/bladerunner/metaengine.cpp:210
|
||
msgid "Walk / Look / Talk / Select / Shoot"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun)
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. TOGGLE MCCOY'S COMBAT MODE
|
||
#: engines/bladerunner/metaengine.cpp:220
|
||
msgid "Toggle Combat"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap allows skipping video cutscenes
|
||
#: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:75
|
||
#: engines/scumm/metaengine.cpp:835 engines/zvision/metaengine.cpp:284
|
||
msgid "Skip cutscene"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap allows skipping the current line of dialogue.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SKIP PAST CURRENT LINE OF DIALOGUE
|
||
#: engines/bladerunner/metaengine.cpp:242
|
||
msgid "Skip dialogue"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. GAME OPTIONS
|
||
#: engines/bladerunner/metaengine.cpp:253
|
||
msgid "Game Options"
|
||
msgstr "遊戲選項"
|
||
|
||
#. I18N: This keymap opens the KIA database on one of the investigation tabs,
|
||
#. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. ACTIVATE KIA CLUE DATABASE SYSTEM
|
||
#: engines/bladerunner/metaengine.cpp:264
|
||
msgid "Open KIA Database"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap works within the KIA Save Game screen
|
||
#. and allows submitting a selected existing save game for deletion.
|
||
#: engines/bladerunner/metaengine.cpp:282
|
||
msgid "Delete Selected Saved Game"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap allows scrolling texts and lists upwards
|
||
#: engines/bladerunner/metaengine.cpp:296
|
||
msgid "Scroll Up"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap allows scrolling texts and lists downwards
|
||
#: engines/bladerunner/metaengine.cpp:303
|
||
msgid "Scroll Down"
|
||
msgstr "往下滾動"
|
||
|
||
#. I18N: This keymap allows (in KIA only) for a clue to be set as private or public
|
||
#. (only when the KIA is upgraded).
|
||
#: engines/bladerunner/metaengine.cpp:311
|
||
msgid "Toggle Clue Privacy"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's SAVE GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SAVE GAME
|
||
#: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824
|
||
msgid "Save Game"
|
||
msgstr "儲存遊戲"
|
||
|
||
#. I18N: This keymap opens KIA's LOAD GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. LOAD GAME
|
||
#: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830
|
||
msgid "Load Game"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. CRIME SCENE DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:348
|
||
msgid "Crime Scene Database"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's SUSPECT DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. SUSPECT DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:357
|
||
msgid "Suspect Database"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's CLUE DATABASE tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. CLUE DATABASE
|
||
#: engines/bladerunner/metaengine.cpp:366
|
||
msgid "Clue Database"
|
||
msgstr ""
|
||
|
||
#. I18N: This keymap opens KIA's QUIT GAME tab.
|
||
#. In Blade Runner's official localizations, there is a description of this keymap
|
||
#. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is
|
||
#. QUIT GAME
|
||
#: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225
|
||
msgid "Quit Game"
|
||
msgstr "離開遊戲"
|
||
|
||
#: engines/buried/buried.cpp:584
|
||
msgid "Are you sure you want to quit?"
|
||
msgstr ""
|
||
|
||
#: engines/buried/buried.cpp:594
|
||
msgid "Your game is now Paused. Click OK to continue."
|
||
msgstr ""
|
||
|
||
#. I18N: This option allows the user to skip cutscenes.
|
||
#. I18N: This option allows the user to skip text and cutscenes.
|
||
#: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61
|
||
msgid "Skip support"
|
||
msgstr ""
|
||
|
||
#: engines/buried/metaengine.cpp:41
|
||
msgid "Allow cutscenes to be skipped"
|
||
msgstr ""
|
||
|
||
#: engines/buried/saveload.cpp:66
|
||
msgid ""
|
||
"ScummVM found that you have saved games that should be converted from the "
|
||
"original saved game format.\n"
|
||
"The original saved game format is no longer supported directly, so you will "
|
||
"not be able to load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
|
||
#: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158
|
||
#: engines/vcruise/vcruise.cpp:310
|
||
msgid "Saved game was created with a newer version of ScummVM. Unable to load."
|
||
msgstr ""
|
||
|
||
#: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42
|
||
msgid "Color Blind Mode"
|
||
msgstr ""
|
||
|
||
#: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43
|
||
msgid "Enable Color Blind Mode by default"
|
||
msgstr ""
|
||
|
||
#: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243
|
||
#: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:223
|
||
#: engines/supernova/metaengine.cpp:50
|
||
msgid "Enable Text to Speech"
|
||
msgstr ""
|
||
|
||
#: engines/cge/metaengine.cpp:53
|
||
msgid "Use TTS to read text in the game (if TTS is available)"
|
||
msgstr ""
|
||
|
||
#: engines/cge2/metaengine.cpp:55
|
||
msgid "Enable Text to Speech for Objects and Options"
|
||
msgstr ""
|
||
|
||
#: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62
|
||
#: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40
|
||
#: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:224
|
||
#: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51
|
||
#: engines/twine/metaengine.cpp:157
|
||
msgid "Use TTS to read the descriptions (if TTS is available)"
|
||
msgstr ""
|
||
|
||
#: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73
|
||
msgid "Enable Text to Speech for Subtitles"
|
||
msgstr ""
|
||
|
||
#: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74
|
||
msgid "Use TTS to read the subtitles (if TTS is available)"
|
||
msgstr ""
|
||
|
||
#: engines/cine/metaengine.cpp:53
|
||
msgid "Use transparent dialog boxes in 16 color scenes"
|
||
msgstr ""
|
||
|
||
#: engines/cine/metaengine.cpp:54
|
||
msgid ""
|
||
"Use transparent dialog boxes in 16 color scenes even if the original game "
|
||
"version did not support them"
|
||
msgstr ""
|
||
|
||
#: engines/cine/metaengine.cpp:158
|
||
msgid "Unnamed autosave"
|
||
msgstr ""
|
||
|
||
#: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232
|
||
msgid "Unnamed savegame"
|
||
msgstr ""
|
||
|
||
#: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240
|
||
msgid "Empty autosave"
|
||
msgstr ""
|
||
|
||
#: engines/cine/saveload.cpp:860
|
||
msgid ""
|
||
"WARNING: The savegame you are loading is using a temporary broken format. "
|
||
"Things will be broken. Please consider starting Operation Stealth from "
|
||
"beginning using new savegames."
|
||
msgstr ""
|
||
|
||
#: engines/cryomni3d/metaengine.cpp:145
|
||
msgid "Versailles 1685 support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/director/events.cpp:90
|
||
msgid ""
|
||
"The game prevents quitting at this moment. Are you sure you want to quit "
|
||
"anyway?"
|
||
msgstr ""
|
||
|
||
#: engines/dragons/dragons.cpp:1884
|
||
#, c-format
|
||
msgid ""
|
||
"Error: The file '%s' hasn't been extracted properly.\n"
|
||
"Please refer to the wiki page\n"
|
||
"%s for details on how to properly extract the DTSPEECH.XA and *.STR files "
|
||
"from your game disc."
|
||
msgstr ""
|
||
|
||
#: engines/dragons/metaengine.cpp:122
|
||
#, c-format
|
||
msgid ""
|
||
"Error: It appears that the game data files were extracted incorrectly.\n"
|
||
"\n"
|
||
"You should only extract STR and XA files using the special method. The rest "
|
||
"should be copied normally from your game CD.\n"
|
||
"\n"
|
||
" See %s"
|
||
msgstr ""
|
||
|
||
#: engines/dragons/metaengine.cpp:137
|
||
msgid "Action"
|
||
msgstr ""
|
||
|
||
#: engines/dragons/metaengine.cpp:143
|
||
msgid "Change Command"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152
|
||
#: engines/grim/grim.cpp:507 engines/grim/grim.cpp:603
|
||
#: engines/hdb/metaengine.cpp:251 engines/hpl1/metaengine.cpp:99
|
||
#: engines/icb/icb.cpp:101 engines/icb/icb.cpp:179 engines/scumm/help.cpp:223
|
||
#: engines/scumm/help.cpp:232 engines/scumm/help.cpp:239
|
||
#: engines/scumm/help.cpp:247 engines/twine/metaengine.cpp:418
|
||
#: engines/zvision/metaengine.cpp:232
|
||
msgid "Inventory"
|
||
msgstr ""
|
||
|
||
#: engines/dragons/metaengine.cpp:220
|
||
msgid "Debug Graphics"
|
||
msgstr ""
|
||
|
||
#: engines/drascula/saveload.cpp:46
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Drascula that should be "
|
||
"converted.\n"
|
||
"The old saved game format is no longer supported, so you will not be able to "
|
||
"load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
|
||
#: engines/dreamweb/metaengine.cpp:48
|
||
msgid "Use bright palette mode"
|
||
msgstr ""
|
||
|
||
#: engines/dreamweb/metaengine.cpp:49
|
||
msgid "Display graphics using the game's bright palette"
|
||
msgstr ""
|
||
|
||
#: engines/dreamweb/metaengine.cpp:61
|
||
msgid "Enable Text to Speech for Objects, Options, and the Bible Quote"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:35
|
||
msgid "Prerecorded sounds"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:36
|
||
msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:46
|
||
msgid "Extended timer"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:47
|
||
msgid "Start the game timer at 99:59:59"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:57
|
||
msgid "Automatic drilling"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:58
|
||
msgid "Allow to succefully drill in any part of the area in Driller"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:68
|
||
#, fuzzy
|
||
msgid "Disable demo mode"
|
||
msgstr "关闭"
|
||
|
||
#: engines/freescape/metaengine.cpp:69
|
||
msgid "Never activate demo mode"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:79
|
||
#, fuzzy
|
||
msgid "Disable sensors"
|
||
msgstr "禁用自動存檔"
|
||
|
||
#: engines/freescape/metaengine.cpp:80
|
||
msgid "Sensors will not shoot the player"
|
||
msgstr ""
|
||
|
||
#: engines/freescape/metaengine.cpp:90
|
||
#, fuzzy
|
||
msgid "Disable falling"
|
||
msgstr "关闭"
|
||
|
||
#: engines/freescape/metaengine.cpp:91
|
||
msgid "Player cannot fall over edges"
|
||
msgstr ""
|
||
|
||
#: engines/glk/glk_api.cpp:62
|
||
msgid "[ press any key to exit ]"
|
||
msgstr ""
|
||
|
||
#: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156
|
||
msgid "Untitled Savegame"
|
||
msgstr ""
|
||
|
||
#: engines/glk/metaengine.cpp:244
|
||
msgid "Use TTS to read the text"
|
||
msgstr ""
|
||
|
||
#: engines/glk/metaengine.cpp:251
|
||
msgid "Also read input text"
|
||
msgstr ""
|
||
|
||
#: engines/glk/metaengine.cpp:252
|
||
msgid "Use TTS to read the input text"
|
||
msgstr ""
|
||
|
||
#: engines/glk/adrift/os_glk.cpp:2815
|
||
msgid "Loading game...\n"
|
||
msgstr "讀取遊戲...\n"
|
||
|
||
#: engines/glk/advsys/advsys.cpp:34
|
||
msgid "Could not start AdvSys game"
|
||
msgstr ""
|
||
|
||
#: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319
|
||
msgid "Sorry, the savegame couldn't be restored"
|
||
msgstr ""
|
||
|
||
#: engines/glk/advsys/vm.cpp:314
|
||
msgid "Sorry, the savegame couldn't be created"
|
||
msgstr ""
|
||
|
||
#: engines/glk/advsys/vm.cpp:560
|
||
msgid "Speak up! I can't hear you!\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/advsys/vm.cpp:596
|
||
#, c-format
|
||
msgid "I don't know the word \"%s\".\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/advsys/vm.cpp:682
|
||
msgid "I don't understand.\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/alan2/alan2.cpp:75
|
||
msgid "This is too short to be a valid Alan2 file."
|
||
msgstr ""
|
||
|
||
#: engines/glk/alan2/alan2.cpp:81
|
||
msgid "This is not a valid Alan2 file."
|
||
msgstr ""
|
||
|
||
#: engines/glk/comprehend/game.cpp:321
|
||
msgid "Savegame"
|
||
msgstr ""
|
||
|
||
#: engines/glk/comprehend/game.cpp:860
|
||
msgid "Picture window toggled\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/glulx/glulx.cpp:81
|
||
msgid "This is too short to be a valid Glulx file."
|
||
msgstr ""
|
||
|
||
#: engines/glk/glulx/glulx.cpp:86
|
||
msgid "This is not a valid Glulx file."
|
||
msgstr ""
|
||
|
||
#: engines/glk/glulx/glulx.cpp:93
|
||
msgid "This Glulx file is too old a version to execute."
|
||
msgstr ""
|
||
|
||
#: engines/glk/glulx/glulx.cpp:97
|
||
msgid "This Glulx file is too new a version to execute."
|
||
msgstr ""
|
||
|
||
#: engines/glk/quest/quest.cpp:44
|
||
msgid "Could not start Quest game"
|
||
msgstr ""
|
||
|
||
#: engines/glk/scott/scott.cpp:681
|
||
msgid "Saved.\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/zcode/zcode.cpp:144
|
||
msgid "Error writing save file\n"
|
||
msgstr ""
|
||
|
||
#: engines/glk/hugo/hugo.cpp:182
|
||
msgid "Incorrect rs file."
|
||
msgstr ""
|
||
|
||
#: engines/glk/hugo/hugo.cpp:189
|
||
msgid "Save file created by different version."
|
||
msgstr ""
|
||
|
||
#: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1499
|
||
#: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:582
|
||
msgid "Failed to load saved game from file."
|
||
msgstr ""
|
||
|
||
#: engines/gob/inter_v2.cpp:1569 engines/gob/inter_v7.cpp:1407
|
||
#: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:595
|
||
msgid "Failed to save game to file."
|
||
msgstr ""
|
||
|
||
#: engines/gob/inter_v5.cpp:106
|
||
msgid "Failed to delete file."
|
||
msgstr ""
|
||
|
||
#: engines/griffon/metaengine.cpp:109
|
||
msgid "Menu / Skip"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/griffon/metaengine.cpp:145 engines/mm/mm1/metaengine.cpp:65
|
||
#: engines/scumm/metaengine.cpp:822
|
||
msgid "Attack"
|
||
msgstr ""
|
||
|
||
#: engines/griffon/metaengine.cpp:159
|
||
msgid "Speed Up Cutscene"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:355
|
||
#, c-format
|
||
msgid ""
|
||
"ScummVM found some problems with your game data files.\n"
|
||
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
|
||
"Do you still want to run %s?"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/grim/grim.cpp:487 engines/grim/grim.cpp:578
|
||
#: engines/hpl1/metaengine.cpp:87 engines/icb/icb.cpp:131
|
||
#: engines/icb/icb.cpp:197
|
||
msgid "Run"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:492 engines/hpl1/metaengine.cpp:95
|
||
#: engines/scumm/help.cpp:237 engines/scumm/help.cpp:245
|
||
msgid "Examine"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593
|
||
msgid "Use/Talk"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:502 engines/grim/grim.cpp:598
|
||
msgid "Pick up/Put away"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:512 engines/grim/grim.cpp:608
|
||
msgid "Skip dialog lines"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:568
|
||
msgid "Cycle Objects Up"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:573
|
||
msgid "Cycle Objects Down"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:583
|
||
msgid "Quick Room Exit"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:588
|
||
msgid "Examine/Look"
|
||
msgstr ""
|
||
|
||
#: engines/grim/grim.cpp:1364
|
||
msgid "Error: the game could not be saved."
|
||
msgstr ""
|
||
|
||
#: engines/grim/inputdialog.cpp:79
|
||
msgid "Input text"
|
||
msgstr ""
|
||
|
||
#: engines/grim/md5check.cpp:594
|
||
#, c-format
|
||
msgid ""
|
||
"The game data file %s may be corrupted.\n"
|
||
"If you are sure it is not please provide the ScummVM team the following "
|
||
"code, along with the file name, the language and a description of your game "
|
||
"version (i.e. dvd-box or jewelcase):\n"
|
||
"%s"
|
||
msgstr ""
|
||
|
||
#: engines/grim/md5check.cpp:603
|
||
#, c-format
|
||
msgid ""
|
||
"Could not open the file %s for checking.\n"
|
||
"It may be missing or you may not have the rights to open it.\n"
|
||
"Go to %s to see a list of the needed files."
|
||
msgstr ""
|
||
|
||
#: engines/grim/md5checkdialog.cpp:41
|
||
msgid ""
|
||
"ScummVM will now verify the game data files, to make sure you have the best "
|
||
"gaming experience.\n"
|
||
"This may take a while, please wait.\n"
|
||
"Successive runs will not check them again."
|
||
msgstr ""
|
||
|
||
#: engines/grim/metaengine.cpp:37
|
||
msgid "Load user patch (unsupported)"
|
||
msgstr ""
|
||
|
||
#: engines/grim/metaengine.cpp:38
|
||
msgid ""
|
||
"Load an user patch. Please note that the ScummVM team doesn't provide "
|
||
"support for using such patches."
|
||
msgstr ""
|
||
|
||
#: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221
|
||
msgid "Show FPS"
|
||
msgstr ""
|
||
|
||
#: engines/grim/metaengine.cpp:49
|
||
msgid "Show the current FPS-rate, while you play."
|
||
msgstr ""
|
||
|
||
#: engines/grim/metaengine.cpp:92
|
||
msgid "Escape from Monkey Island support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/grim/resource.cpp:102
|
||
#, c-format
|
||
msgid ""
|
||
"The original patch of Grim Fandango\n"
|
||
"is missing. Please download it from\n"
|
||
"%s\n"
|
||
"and put it in the game data files directory"
|
||
msgstr ""
|
||
|
||
#: engines/grim/resource.cpp:107
|
||
#, c-format
|
||
msgid ""
|
||
"The original patch of Escape from Monkey Island is missing. \n"
|
||
"Please download it from %s\n"
|
||
"and put it in the game data files directory.\n"
|
||
"Pay attention to download the correct version according to the game's "
|
||
"language!"
|
||
msgstr ""
|
||
|
||
#: engines/grim/emi/sound/emisound.cpp:655
|
||
msgid ""
|
||
"ERROR: Not enough music tracks found!\n"
|
||
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
|
||
"you need to copy both files from both CDs to Textures/, and rename\n"
|
||
"them as follows to get music-support in-game: \n"
|
||
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
|
||
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
|
||
"\n"
|
||
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:37
|
||
msgid "Fast movie speed"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:38
|
||
msgid "Play movies at an increased speed"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73
|
||
msgid "Easier AI"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74
|
||
msgid "Decrease the difficulty of AI puzzles"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:85
|
||
msgid "Updated Credits Music"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:86
|
||
msgid ""
|
||
"Play the song The Final Hour during the credits instead of reusing MIDI songs"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:97
|
||
msgid "Slim Left/Right Hotspots"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:98
|
||
msgid "Shrinks the hotspots on the left and right sides for exiting puzzles"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:109
|
||
msgid "Speedrun Mode"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:110
|
||
msgid "Affects the controls for fast forwarding the game"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/metaengine.cpp:144
|
||
msgid "GroovieV2 support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/saveload.cpp:52
|
||
#, fuzzy
|
||
#| msgid "Reset"
|
||
msgid "Reserved"
|
||
msgstr "重置"
|
||
|
||
#: engines/groovie/script.cpp:660
|
||
msgid "Failed to save game"
|
||
msgstr ""
|
||
|
||
#: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237
|
||
msgid "Would you like to save or restore a game?"
|
||
msgstr ""
|
||
|
||
#: engines/hadesch/rooms/daedalus.cpp:213
|
||
msgid "The Minotaur minigame is not supported yet. Skipping"
|
||
msgstr ""
|
||
|
||
#: engines/hadesch/rooms/medisle.cpp:647
|
||
msgid "The Medusa minigame is not supported yet. Skipping"
|
||
msgstr ""
|
||
|
||
#: engines/hadesch/rooms/troy.cpp:505
|
||
msgid "The Troy minigame is not supported yet. Skipping"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:44
|
||
msgid "Enable cheat mode"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:45
|
||
msgid "Debug info and level selection becomes available"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:167
|
||
msgid "Move up"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:173
|
||
msgid "Move down"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:179
|
||
msgid "Move left"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:185
|
||
msgid "Move right"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/hdb/metaengine.cpp:237 engines/mm/mm1/metaengine.cpp:81
|
||
#: engines/scumm/help.cpp:126 engines/scumm/help.cpp:150
|
||
#: engines/scumm/help.cpp:168 engines/scumm/help.cpp:196
|
||
#: engines/scumm/help.cpp:211 engines/scumm/help.cpp:222
|
||
#: engines/scumm/help.cpp:248 engines/sky/metaengine.cpp:94
|
||
#: engines/wintermute/keymapper_tables.h:140
|
||
#: engines/wintermute/keymapper_tables.h:1552
|
||
msgid "Use"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:244
|
||
msgid "Clear waypoints"
|
||
msgstr ""
|
||
|
||
#: engines/hdb/metaengine.cpp:270
|
||
msgid "Debug"
|
||
msgstr ""
|
||
|
||
#: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55
|
||
msgid "Gore Mode"
|
||
msgstr ""
|
||
|
||
#: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56
|
||
msgid "Enable Gore Mode when available"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:81
|
||
msgid "Forward"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:82
|
||
#, fuzzy
|
||
#| msgid "Backend"
|
||
msgid "Backward"
|
||
msgstr "后端"
|
||
|
||
#: engines/hpl1/metaengine.cpp:83 engines/mm/mm1/metaengine.cpp:99
|
||
msgid "Strafe Left"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:84 engines/mm/mm1/metaengine.cpp:100
|
||
#, fuzzy
|
||
msgid "Strafe Right"
|
||
msgstr "向右"
|
||
|
||
#: engines/hpl1/metaengine.cpp:85
|
||
#, fuzzy
|
||
msgid "Lean Left"
|
||
msgstr "向下"
|
||
|
||
#: engines/hpl1/metaengine.cpp:86
|
||
#, fuzzy
|
||
msgid "Lean Right"
|
||
msgstr "向右"
|
||
|
||
#: engines/hpl1/metaengine.cpp:88
|
||
msgid "Jump"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/hpl1/metaengine.cpp:89 engines/icb/icb.cpp:119
|
||
#: engines/icb/icb.cpp:185
|
||
msgid "Crouch"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:92
|
||
#, fuzzy
|
||
#| msgid "Interact"
|
||
msgid "Interact Mode"
|
||
msgstr "互动"
|
||
|
||
#: engines/hpl1/metaengine.cpp:93
|
||
#, fuzzy
|
||
#| msgid "Look Down"
|
||
msgid "Look Mode"
|
||
msgstr "往下看"
|
||
|
||
#: engines/hpl1/metaengine.cpp:94
|
||
msgid "Holster"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:100
|
||
msgid "Notebook"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:101
|
||
msgid "Personal Notes"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:102
|
||
msgid "Flashlight"
|
||
msgstr ""
|
||
|
||
#: engines/hpl1/metaengine.cpp:103
|
||
msgid "Glowstick"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:33
|
||
msgid "Enable original cheats"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:34
|
||
msgid "Allow cheats using the C key."
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:44
|
||
msgid "Enable infinite health cheat"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:45
|
||
msgid "Player health will never decrease (except for game over scenes)."
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:55
|
||
msgid "Enable infinite ammo cheat"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:56
|
||
msgid "Player ammo will never decrease."
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:66
|
||
msgid "Unlock all levels"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:67
|
||
msgid "All levels will be available to play."
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:77
|
||
msgid "Enable restored content"
|
||
msgstr ""
|
||
|
||
#: engines/hypno/metaengine.cpp:78
|
||
msgid "Add additional content that is not enabled the original implementation."
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:89
|
||
msgid "Fire"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:107
|
||
msgid "Arm"
|
||
msgstr ""
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:113
|
||
#, fuzzy
|
||
msgid "Remora"
|
||
msgstr "删除游戏(R)"
|
||
|
||
#. I18N: Action in In Cold Blood
|
||
#: engines/icb/icb.cpp:125 engines/icb/icb.cpp:191
|
||
msgid "Side Step"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/detection_tables.h:75
|
||
msgid "Missing language specific game code and/or resources."
|
||
msgstr ""
|
||
|
||
#: engines/kyra/detection_tables.h:76
|
||
msgid ""
|
||
"Missing language specific game code and/or resources for this fan "
|
||
"translation."
|
||
msgstr ""
|
||
|
||
#: engines/kyra/detection_tables.h:78
|
||
msgid "Demo plays simple animations without using Westwood's Engine."
|
||
msgstr ""
|
||
|
||
#: engines/kyra/detection_tables.h:1369
|
||
msgid "You added the game incorrectly. Please add the root folder of the game."
|
||
msgstr ""
|
||
|
||
#. I18N: The file in the game directory needs to be extracted
|
||
#: engines/kyra/detection_tables.h:1385
|
||
msgid ""
|
||
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
|
||
"need to extract the game data files from it."
|
||
msgstr ""
|
||
|
||
#. I18N: Studio audience adds an applause and cheering sounds whenever
|
||
#. Malcolm makes a joke.
|
||
#: engines/kyra/metaengine.cpp:48
|
||
msgid "Studio audience"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:49
|
||
msgid "Enable studio audience"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:62
|
||
msgid "Allow text and cutscenes to be skipped"
|
||
msgstr ""
|
||
|
||
#. I18N: Helium mode makes people sound like they've inhaled Helium.
|
||
#: engines/kyra/metaengine.cpp:74
|
||
msgid "Helium mode"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:75
|
||
msgid "Enable helium mode"
|
||
msgstr ""
|
||
|
||
#. I18N: When enabled, this option makes scrolling smoother when
|
||
#. changing from one screen to another.
|
||
#: engines/kyra/metaengine.cpp:90
|
||
msgid "Smooth scrolling"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:91
|
||
msgid "Enable smooth scrolling when walking"
|
||
msgstr ""
|
||
|
||
#. I18N: When enabled, this option changes the cursor when it floats to the
|
||
#. edge of the screen to a directional arrow. The player can then click to
|
||
#. walk towards that direction.
|
||
#: engines/kyra/metaengine.cpp:105
|
||
msgid "Floating cursors"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:106
|
||
msgid "Enable floating cursors"
|
||
msgstr ""
|
||
|
||
#. I18N: When enabled, this option will fill in an autogenerated savegame
|
||
#. description into the input prompt where.
|
||
#: engines/kyra/metaengine.cpp:119
|
||
msgid "Suggest save names"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:120
|
||
msgid "Autogenerated naming suggestions for savegames"
|
||
msgstr ""
|
||
|
||
#. I18N: HP stands for Hit Points
|
||
#: engines/kyra/metaengine.cpp:134
|
||
msgid "HP bar graphs"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:135
|
||
msgid "Enable hit point bar graphs"
|
||
msgstr ""
|
||
|
||
#. I18N: L/R stands for Left/Right
|
||
#: engines/kyra/metaengine.cpp:147
|
||
msgid "Fight Button L/R Swap"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:148
|
||
msgid "Left button to attack, right button to pick up items"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:241
|
||
msgid "Lands of Lore support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:251
|
||
msgid ""
|
||
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
|
||
"activated in your ScummVM build"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/metaengine.cpp:257
|
||
msgid "Eye of Beholder support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:472
|
||
#: engines/ultima/ultima4/metaengine.cpp:224
|
||
#: engines/ultima/ultima8/metaengine.cpp:142
|
||
msgid "Interact via Left Click"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:473
|
||
#: engines/ultima/ultima4/metaengine.cpp:230
|
||
#: engines/ultima/ultima8/metaengine.cpp:148
|
||
msgid "Interact via Right Click"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:480
|
||
#: engines/twine/metaengine.cpp:380
|
||
msgid "Move Forward"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:481
|
||
msgid "Move Back"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:372
|
||
msgid "Move Left"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:373
|
||
msgid "Move Right"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:484
|
||
#: engines/mm/mm1/metaengine.cpp:97 engines/pegasus/pegasus.cpp:2739
|
||
#: engines/twine/metaengine.cpp:401 engines/zvision/metaengine.cpp:209
|
||
msgid "Turn Left"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:485
|
||
#: engines/mm/mm1/metaengine.cpp:98 engines/pegasus/pegasus.cpp:2746
|
||
#: engines/twine/metaengine.cpp:394 engines/zvision/metaengine.cpp:215
|
||
msgid "Turn Right"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:376
|
||
msgid "Open/Close Inventory"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:377
|
||
msgid "Switch Inventory/Character screen"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:378
|
||
msgid "Camp"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:379 engines/mm/mm1/metaengine.cpp:102
|
||
msgid "Cast Spell"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:382
|
||
msgid "Spell Level 1"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:383
|
||
msgid "Spell Level 2"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:384
|
||
msgid "Spell Level 3"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:385
|
||
msgid "Spell Level 4"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:386
|
||
msgid "Spell Level 5"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/eobcommon.cpp:388
|
||
msgid "Spell Level 6"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:476
|
||
msgid "Attack 1"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:477
|
||
msgid "Attack 2"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:478
|
||
msgid "Attack 3"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:479 engines/mm/mm1/metaengine.cpp:103
|
||
msgid "Show Map"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:482
|
||
msgid "Slide Left"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:483
|
||
msgid "Slide Right"
|
||
msgstr ""
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/kyra/engine/lol.cpp:486 engines/mm/mm1/metaengine.cpp:109
|
||
msgid "Rest"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/engine/lol.cpp:487
|
||
msgid "Options"
|
||
msgstr "選項"
|
||
|
||
#: engines/kyra/engine/lol.cpp:488
|
||
msgid "Choose Spell"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:598
|
||
#, c-format
|
||
msgid ""
|
||
"The following original saved game file has been found in your game path:\n"
|
||
"\n"
|
||
"%s %S\n"
|
||
"\n"
|
||
"Do you wish to use this saved game file with ScummVM?\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:631
|
||
#, c-format
|
||
msgid ""
|
||
"A saved game file was found in the specified slot %d. Overwrite?\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/gui/saveload_eob.cpp:664
|
||
#, c-format
|
||
msgid ""
|
||
"%d original saved games have been successfully imported into\n"
|
||
"ScummVM. If you want to manually import original saved game later you will\n"
|
||
"need to open the ScummVM debug console and use the command "
|
||
"'import_savefile'.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/graphics/screen_eob_amiga.cpp:279
|
||
msgid ""
|
||
"This AMIGA version requires the following font files:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"If you used the original installer for the installation these files\n"
|
||
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
|
||
"Please copy them into the EOB game data directory.\n"
|
||
msgstr ""
|
||
|
||
#: engines/kyra/graphics/screen_eob_amiga.cpp:287
|
||
msgid ""
|
||
"This AMIGA version requires the following font files:\n"
|
||
"\n"
|
||
"EOBF6.FONT\n"
|
||
"EOBF6/6\n"
|
||
"EOBF8.FONT\n"
|
||
"EOBF8/8\n"
|
||
"\n"
|
||
"This is a localized (non-English) version of EOB II which uses language "
|
||
"specific characters\n"
|
||
"contained only in the specific font files that came with your game. You "
|
||
"cannot use the font\n"
|
||
"files from the English version or from any EOB I game which seems to be what "
|
||
"you are doing.\n"
|
||
"\n"
|
||
"The game will continue, but the language specific characters will not be "
|
||
"displayed.\n"
|
||
"Please copy the correct font files into your EOB II game data directory.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/lab/engine.cpp:124
|
||
msgid ""
|
||
"This is a trial Windows version of the game. To play the full version, you "
|
||
"will need to use the original interpreter and purchase a key from Wyrmkeep"
|
||
msgstr ""
|
||
|
||
#: engines/lab/processroom.cpp:329
|
||
msgid ""
|
||
"This is the end of the trial version. You can play the full game using the "
|
||
"original interpreter from Wyrmkeep"
|
||
msgstr ""
|
||
|
||
#: engines/lab/speciallocks.cpp:148
|
||
msgid "This puzzle is not available in the trial version of the game"
|
||
msgstr ""
|
||
|
||
#: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108
|
||
#: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:156
|
||
msgid "TTS Narrator"
|
||
msgstr ""
|
||
|
||
#: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462
|
||
msgid "The game is using unsupported engine"
|
||
msgstr ""
|
||
|
||
#: engines/made/metaengine.cpp:34
|
||
msgid "Play a digital soundtrack during the opening movie"
|
||
msgstr ""
|
||
|
||
#: engines/made/metaengine.cpp:35
|
||
msgid ""
|
||
"If selected, the game will use a digital soundtrack during the introduction. "
|
||
"Otherwise, it will play MIDI music."
|
||
msgstr ""
|
||
|
||
#: engines/mads/metaengine.cpp:47
|
||
msgid "Easy mouse interface"
|
||
msgstr ""
|
||
|
||
#: engines/mads/metaengine.cpp:48
|
||
msgid "Shows object names when hovering the mouse over them"
|
||
msgstr ""
|
||
|
||
#: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60
|
||
msgid "Animated inventory items"
|
||
msgstr ""
|
||
|
||
#: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72
|
||
msgid "Animated game interface"
|
||
msgstr ""
|
||
|
||
#: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84
|
||
msgid "Naughty game mode"
|
||
msgstr ""
|
||
|
||
#. I18N: ESC key
|
||
#: engines/mm/mm1/metaengine.cpp:41 engines/mm/mm1/metaengine.cpp:47
|
||
#: engines/twine/metaengine.cpp:432 engines/wintermute/keymapper_tables.h:60
|
||
msgid "Escape"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:54
|
||
msgid "View Party Member 1"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:55
|
||
msgid "View Party Member 2"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:56
|
||
msgid "View Party Member 3"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:57
|
||
msgid "View Party Member 4"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:58
|
||
msgid "View Party Member 5"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:59
|
||
msgid "View Party Member 6"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:67
|
||
msgid "Block"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:69
|
||
msgid "Cast"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:71
|
||
msgid "Exchange"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:73
|
||
#, fuzzy
|
||
#| msgid "Right"
|
||
msgid "Fight"
|
||
msgstr "向右"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:75 engines/mm/mm1/metaengine.cpp:116
|
||
#, fuzzy
|
||
#| msgid "Preferences"
|
||
msgid "Quick Reference"
|
||
msgstr "偏好选项"
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:77
|
||
msgid "Retreat"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:79
|
||
msgid "Shoot"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:84
|
||
msgid "Delay"
|
||
msgstr ""
|
||
|
||
#. I18N: Combat command in Might & Magic 1
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:86 engines/mm/mm1/metaengine.cpp:107
|
||
msgid "Protect"
|
||
msgstr ""
|
||
|
||
#. I18N: Party arrangement command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:94
|
||
msgid "Forwards"
|
||
msgstr ""
|
||
|
||
#. I18N: Party arrangement command in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:96
|
||
#, fuzzy
|
||
#| msgid "Backend"
|
||
msgid "Backwards"
|
||
msgstr "后端"
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:104
|
||
msgid "Toggle Minimap"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:105
|
||
msgid "Reorder Party"
|
||
msgstr ""
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:111
|
||
#, fuzzy
|
||
#| msgid "Search:"
|
||
msgid "Search"
|
||
msgstr "搜索:"
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:113
|
||
msgid "Bash"
|
||
msgstr ""
|
||
|
||
#. I18N: Action of hero party in Might & Magic 1
|
||
#: engines/mm/mm1/metaengine.cpp:115 engines/scumm/help.cpp:144
|
||
msgid "Unlock"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:122
|
||
msgid "Goto location"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:133 engines/mm/mm1/metaengine.cpp:143
|
||
msgid "Might and Magic 1 - Menus"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:138
|
||
msgid "Might and Magic 1 - Minimal Keys"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:144 engines/mm/mm1/metaengine.cpp:150
|
||
#: engines/mm/mm1/metaengine.cpp:156
|
||
msgid "Might and Magic 1 - Party"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:149
|
||
msgid "Might and Magic 1 - Combat"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:155
|
||
msgid "Might and Magic 1"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/metaengine.cpp:157
|
||
msgid "Might and Magic 1 - Cheats"
|
||
msgstr ""
|
||
|
||
#: engines/mm/mm1/mm1.cpp:101
|
||
msgid ""
|
||
"In order to run in Enhanced mode, please copy xeen.cc from a copy of World "
|
||
"of Xeen\n"
|
||
"or Clouds of Xeen to your Might and Magic 1 game folder"
|
||
msgstr ""
|
||
|
||
#: engines/mm/shared/utils/engine_data.cpp:277
|
||
#: engines/ultima/shared/engine/data_archive.cpp:80
|
||
#, c-format
|
||
msgid "Could not locate engine data %s"
|
||
msgstr ""
|
||
|
||
#: engines/mm/shared/utils/engine_data.cpp:295
|
||
#: engines/ultima/shared/engine/data_archive.cpp:98
|
||
#, c-format
|
||
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
|
||
msgstr ""
|
||
|
||
#: engines/mm/xeen/saves.cpp:294
|
||
msgid "Failed to autosave"
|
||
msgstr ""
|
||
|
||
#. I18N: Option for fast scene switching
|
||
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358
|
||
msgid "~Z~ip Mode Activated"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358
|
||
msgid ""
|
||
"When activated, clicking on an item or area with the lightning bolt cursor "
|
||
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
|
||
"to a precise area you've already been."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:117
|
||
msgid "~T~ransitions Enabled"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:118
|
||
msgid ""
|
||
"Toggle screen transitions on or off. Turning off screen transitions will "
|
||
"enable you to navigate more quickly through the game."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:121
|
||
msgid "Play the Myst fly by movie"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:122
|
||
msgid "The Myst fly by movie was not played by the original engine."
|
||
msgstr ""
|
||
|
||
#. I18N:
|
||
#. This Option is for hard-of-hearing.
|
||
#. It makes it easier to solve the spaceship puzzle.
|
||
#. Normally game uses strict binary logic here.
|
||
#. We change it to use fuzzy logic.
|
||
#. By default the option is off.
|
||
#.
|
||
#: engines/mohawk/dialogs.cpp:134
|
||
msgid "Improve Selenitic Age puzzle ~a~ccessibility"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:135
|
||
msgid "Allow solving Selenitic Age audio puzzles with more error margin."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:138
|
||
msgid "Simulate loading times of old CD drives"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:139
|
||
msgid ""
|
||
"Simulate loading times of old CD-ROM drives by adding a random delay during "
|
||
"scene transitions."
|
||
msgstr ""
|
||
|
||
#. I18N: Drop book page
|
||
#: engines/mohawk/dialogs.cpp:146
|
||
msgid "~D~rop Page"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:150
|
||
msgid "Show ~M~ap"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:155
|
||
msgid "Main Men~u~"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:287
|
||
msgid "The new language will be applied after restarting the game."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:359
|
||
msgid "~W~ater Effect Enabled"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:359
|
||
msgid ""
|
||
"Toggles the use of QuickTime videos for visual effects related to water "
|
||
"surfaces (ripples, waves, etc.)."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:361
|
||
msgid "Transitions:"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:361
|
||
msgid ""
|
||
"Adjusts the speed of screen transitions. Disabling screen transitions will "
|
||
"enable you to navigate more quickly through the game."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:366
|
||
msgid "Fastest"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:367
|
||
msgid "Normal"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/dialogs.cpp:368
|
||
msgid "Best"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/metaengine.cpp:292
|
||
msgid "Myst ME support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/metaengine.cpp:297
|
||
msgid "Myst support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/metaengine.cpp:304
|
||
msgid "Riven support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/metaengine.cpp:318
|
||
msgid "CSTime support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/mohawk.cpp:51
|
||
msgid "The game is paused. Press any key to continue."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:826
|
||
msgid "Open main menu"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:850
|
||
msgid "Load game state"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:855
|
||
msgid "Save game state"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:860
|
||
msgid "Show options menu"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:601
|
||
msgid "Drop page"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526
|
||
#: engines/wintermute/keymapper_tables.h:1673
|
||
#: engines/wintermute/keymapper_tables.h:1722
|
||
#: engines/wintermute/keymapper_tables.h:1745
|
||
#: engines/wintermute/keymapper_tables.h:1764
|
||
#: engines/wintermute/keymapper_tables.h:1797
|
||
msgid "Show map"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:282
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:348
|
||
msgid ""
|
||
"Are you sure you want to load a saved game? All unsaved progress will be "
|
||
"lost."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:283
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:349 engines/vcruise/metaengine.cpp:134
|
||
#: engines/wintermute/keymapper_tables.h:925
|
||
#: engines/wintermute/keymapper_tables.h:1265
|
||
msgid "Load game"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:299
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:370
|
||
msgid ""
|
||
"Are you sure you want to start a new game? All unsaved progress will be lost."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:300
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:371
|
||
msgid "New game"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/menu.cpp:317
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:454
|
||
msgid "Are you sure you want to quit? All unsaved progress will be lost."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/myst_stacks/preview.cpp:89
|
||
msgid "You can't leave the library in the demo."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:156
|
||
msgid ""
|
||
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
|
||
"'rivendmo.exe'. "
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:157
|
||
msgid ""
|
||
"Using the 'arcriven.z' installer file also works. In addition, you can use "
|
||
"the Mac 'Riven' executable."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:169
|
||
msgid ""
|
||
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
|
||
"works."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:510
|
||
msgid "You are missing the following required Riven data files:\n"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:872
|
||
msgid "Move forward"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:878
|
||
msgid "Move forward left"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:882
|
||
msgid "Move forward right"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:886
|
||
msgid "Move backwards"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:161
|
||
#: engines/wintermute/keymapper_tables.h:741
|
||
#: engines/wintermute/keymapper_tables.h:2122
|
||
#: engines/wintermute/keymapper_tables.h:2223
|
||
msgid "Turn left"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:898 engines/wintermute/keymapper_tables.h:167
|
||
#: engines/wintermute/keymapper_tables.h:746
|
||
#: engines/wintermute/keymapper_tables.h:2128
|
||
#: engines/wintermute/keymapper_tables.h:2230
|
||
msgid "Turn right"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:904
|
||
msgid "Look up"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:909
|
||
msgid "Look down"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven.cpp:915
|
||
msgid "Play intro videos"
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven_stack.cpp:203
|
||
msgid ""
|
||
"Exploration beyond this point available only within the full version of\n"
|
||
"the game."
|
||
msgstr ""
|
||
|
||
#: engines/mohawk/riven_stacks/aspit.cpp:428
|
||
msgid ""
|
||
"At this point, the Riven Demo would\n"
|
||
"ask if you would like to open a web browser\n"
|
||
"to bring you to the Red Orb store to buy\n"
|
||
"the game. ScummVM cannot do that and\n"
|
||
"the site no longer exists."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:52
|
||
msgid "16:9 widescreen mod"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:53
|
||
msgid ""
|
||
"Removes letterboxing and moves some display elements, improving coverage on "
|
||
"widescreen displays"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:63
|
||
msgid "Improved music mixing"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:64
|
||
msgid ""
|
||
"Enables dynamic MIDI mixer, improving quality, but behaving less like "
|
||
"mTropolis Player."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:74
|
||
msgid "Autosave at progress points"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:75
|
||
msgid "Automatically saves the game after completing puzzles and chapters."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:85
|
||
msgid "Enable short transitions"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:86
|
||
msgid ""
|
||
"Enables transitions that are set to maximum rate instead of skipping them."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:96
|
||
msgid "Enable subtitles for important sound effects"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:97
|
||
msgid ""
|
||
"Enables subtitles for important sound effects. This may reduce the "
|
||
"difficulty of sound recognition puzzles and minigames."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:107 engines/vcruise/metaengine.cpp:64
|
||
msgid "Start with debugger"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:108 engines/vcruise/metaengine.cpp:65
|
||
msgid "Starts with the debugger dashboard active."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:160
|
||
msgid "Toggle debug overlay"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/metaengine.cpp:165
|
||
msgid "Force any playing movies to end"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:142
|
||
msgid "Failed to read version information from save file"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:150 engines/vcruise/vcruise.cpp:305
|
||
msgid ""
|
||
"Failed to load save, the save file doesn't contain valid version information."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:166 engines/vcruise/vcruise.cpp:315
|
||
msgid ""
|
||
"Saved game was created with an earlier, incompatible version of ScummVM. "
|
||
"Unable to load."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:174
|
||
msgid "Failed to load save, an error occurred when reading the save game data."
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:234
|
||
msgid "An internal error occurred while attempting to write save game data"
|
||
msgstr ""
|
||
|
||
#: engines/mtropolis/saveload.cpp:242
|
||
msgid "An error occurred while writing the save game"
|
||
msgstr ""
|
||
|
||
#: engines/mutationofjb/util.cpp:32
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' engine data file"
|
||
msgstr ""
|
||
|
||
#: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193
|
||
msgid "PS2 version is not yet supported"
|
||
msgstr ""
|
||
|
||
#: engines/myst3/metaengine.cpp:40
|
||
msgid "Widescreen mod"
|
||
msgstr ""
|
||
|
||
#: engines/myst3/metaengine.cpp:41
|
||
msgid "Enable widescreen rendering in fullscreen mode."
|
||
msgstr ""
|
||
|
||
#: engines/myst3/myst3.cpp:363
|
||
#, c-format
|
||
msgid ""
|
||
"This version of Myst III has not been updated with the latest official "
|
||
"patch.\n"
|
||
"Please install the official update corresponding to your game's language.\n"
|
||
"The updates can be downloaded from:\n"
|
||
"%s"
|
||
msgstr ""
|
||
|
||
#: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748
|
||
msgid "Invalid file name for saving"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/input.cpp:153
|
||
msgid "Left Click Interact"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/input.cpp:160
|
||
msgid "Right Click Interact"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/input.cpp:191
|
||
msgid "Fast move modifier"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/metaengine.cpp:35
|
||
msgid "Player Speech"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/metaengine.cpp:36
|
||
msgid ""
|
||
"Enable player speech. Only works if speech is enabled in the Audio settings."
|
||
msgstr ""
|
||
|
||
#: engines/nancy/metaengine.cpp:46
|
||
msgid "Character Speech"
|
||
msgstr ""
|
||
|
||
#: engines/nancy/metaengine.cpp:47
|
||
msgid ""
|
||
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:53
|
||
msgid "Skip the Hall of Records storyboard scenes"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:54
|
||
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:58
|
||
msgid "Scale the making of videos to full screen"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:59
|
||
msgid "Scale the making of videos, so that they use the whole screen"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:63
|
||
msgid "Repeat useful Willie's hint"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:64
|
||
msgid "Repeat actual useful hint by Willie"
|
||
msgstr ""
|
||
|
||
#. I18N: NHC is a file extension
|
||
#: engines/neverhood/dialogs.cpp:90
|
||
msgid "NHC replacement:"
|
||
msgstr ""
|
||
|
||
#: engines/neverhood/dialogs.cpp:96
|
||
msgid "<original>"
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:129
|
||
#, c-format
|
||
msgid ""
|
||
"Can't save game in slot %i\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:193
|
||
msgid "Load file"
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:200
|
||
msgid "Loading game..."
|
||
msgstr "讀取遊戲…"
|
||
|
||
#: engines/parallaction/saveload.cpp:208
|
||
msgid "Save file"
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:215
|
||
msgid "Saving game..."
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:268
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Nippon Safes that should be "
|
||
"renamed.\n"
|
||
"The old names are no longer supported, so you will not be able to load your "
|
||
"games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked next time.\n"
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:315
|
||
msgid "ScummVM successfully converted all your saved games."
|
||
msgstr ""
|
||
|
||
#: engines/parallaction/saveload.cpp:317
|
||
msgid ""
|
||
"ScummVM printed some warnings in your console window and can't guarantee all "
|
||
"your files have been converted.\n"
|
||
"\n"
|
||
"Please report to the team."
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2723
|
||
msgid "Up/Zoom In/Move Forward/Open Doors"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2731
|
||
msgid "Down/Zoom Out"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2753
|
||
msgid "Action/Select"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2773
|
||
msgid "Display/Hide Inventory Tray"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2780
|
||
msgid "Display/Hide Biochip Tray"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2788
|
||
msgid "Toggle Center Data Display"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2795
|
||
msgid "Display/Hide Info Screen"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2802
|
||
msgid "Display/Hide Pause Menu"
|
||
msgstr ""
|
||
|
||
#: engines/pegasus/pegasus.cpp:2809
|
||
msgid "Toggle Chatty AI"
|
||
msgstr ""
|
||
|
||
#: engines/pink/gui.cpp:278
|
||
msgid "This menu item is not yet implemented"
|
||
msgstr ""
|
||
|
||
#. I18N: Plumbers is the title of the game. 3DO is the name of platform
|
||
#: engines/plumbers/metaengine.cpp:51
|
||
msgid "3DO Plumbers requires RGB support."
|
||
msgstr ""
|
||
|
||
#: engines/queen/metaengine.cpp:36
|
||
msgid "Alternative intro"
|
||
msgstr ""
|
||
|
||
#: engines/queen/metaengine.cpp:37
|
||
msgid "Use an alternative game intro (CD version only)"
|
||
msgstr ""
|
||
|
||
#: engines/queen/metaengine.cpp:47
|
||
msgid "Improved font"
|
||
msgstr ""
|
||
|
||
#: engines/queen/metaengine.cpp:48
|
||
msgid "Use an easier to read custom font"
|
||
msgstr ""
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:875
|
||
msgid "Windows Trial version is not supported"
|
||
msgstr ""
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:902
|
||
msgid "macOS Trial version is not supported"
|
||
msgstr ""
|
||
|
||
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
|
||
#: engines/saga/detection_tables.h:928
|
||
msgid "Pocket PC Trial version is not supported"
|
||
msgstr ""
|
||
|
||
#: engines/saga/metaengine.cpp:114
|
||
msgid "I Have No Mouth support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/saga/music.cpp:98
|
||
#, c-format
|
||
msgid ""
|
||
"Could not find AdLib instrument definition files\n"
|
||
"%s and %s. Without these files,\n"
|
||
"the music will not sound the same as the original game."
|
||
msgstr ""
|
||
|
||
#: engines/saga/saga.cpp:395
|
||
msgid "Error loading game resources."
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:33
|
||
msgid "Skip EGA dithering pass (full color backgrounds)"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:34
|
||
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:45
|
||
msgid "Enable high resolution graphics"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:46
|
||
msgid "Enable high resolution graphics/content"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:57
|
||
msgid "Enable black-lined video"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:58
|
||
msgid "Draw black lines over videos to increase their apparent sharpness"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:70
|
||
msgid "Use high-quality video scaling"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:71
|
||
msgid "Use linear interpolation when upscaling videos, where possible"
|
||
msgstr "如果可能的話在縮放影片的時候使用線性過濾"
|
||
|
||
#: engines/sci/detection_options.h:83
|
||
msgid "Use high-quality \"LarryScale\" cel scaling"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:84
|
||
msgid "Use special cartoon scaler for drawing character sprites"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:119
|
||
msgid "Use CD audio"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:120
|
||
msgid "Use CD audio instead of in-game audio, if available"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:132
|
||
msgid "Use Windows cursors"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:133
|
||
msgid ""
|
||
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:145
|
||
msgid "Use silver cursors"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:146
|
||
msgid ""
|
||
"Use the alternate set of silver cursors instead of the normal golden ones"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:158
|
||
msgid "Enable content censoring"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:159
|
||
msgid "Enable the game's built-in optional content censoring"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:171
|
||
msgid "Upscale videos"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:172
|
||
msgid "Upscale videos to double their size"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:184
|
||
msgid "Use RGB rendering"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:185
|
||
msgid "Use RGB rendering to improve screen transitions"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:197
|
||
msgid "Use per-resource modified palettes"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:198
|
||
msgid "Use custom per-resource palettes to improve visuals"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:210
|
||
msgid "Enable bearded musicians"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:211
|
||
msgid "Enable graphics that were disabled for legal reasons"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:239
|
||
msgid "MIDI mode:"
|
||
msgstr "MIDI模式:"
|
||
|
||
#: engines/sci/detection_options.h:240
|
||
msgid ""
|
||
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
|
||
"here"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:245
|
||
msgid "Standard (GM / MT-32)"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:249
|
||
msgid "Roland D-110 / D-10 / D-20"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:253
|
||
msgid "Yamaha FB-01"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:257
|
||
msgid "Casio MT-540"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_options.h:261
|
||
msgid "Casio CT-460 / CSM-1"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_tables.h:4494
|
||
msgid "This demo uses an unimplemented version of Robot videos"
|
||
msgstr ""
|
||
|
||
#: engines/sci/detection_tables.h:4549
|
||
msgid "Incomplete game detected. You have to copy data from all the CDs."
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:370
|
||
msgid "(Autosave)"
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/kgraphics32.cpp:361
|
||
#, c-format
|
||
msgid "Please use an external viewer to open the game's help file: %s"
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/kmisc.cpp:894
|
||
msgid ""
|
||
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
|
||
"There exists some dummy logic for now, where opponent actions are chosen "
|
||
"randomly"
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/savegame.cpp:1467
|
||
msgid "The format of this saved game is obsolete, unable to load it"
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/savegame.cpp:1469
|
||
#, c-format
|
||
msgid "Savegame version is %d, maximum supported is %0d"
|
||
msgstr ""
|
||
|
||
#: engines/sci/engine/savegame.cpp:1481
|
||
msgid ""
|
||
"This saved game was created with a different version of the game, unable to "
|
||
"load it"
|
||
msgstr ""
|
||
|
||
#: engines/sci/graphics/video32.cpp:68
|
||
#, c-format
|
||
msgid ""
|
||
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
|
||
msgstr ""
|
||
|
||
#: engines/sci/metaengine.cpp:301
|
||
msgid "SCI32 support not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/sci/resource/resource.cpp:858
|
||
msgid ""
|
||
"Missing or corrupt game resources have been detected. Some game features may "
|
||
"not work properly. Please check the console for more information, and verify "
|
||
"that your game files are valid."
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:398
|
||
msgid ""
|
||
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
|
||
"disabled in the release version of the game. ScummVM allows the subtitles to "
|
||
"be re-enabled, but because they were removed from the original game, they do "
|
||
"not always render properly or reflect the actual game speech. This is not a "
|
||
"ScummVM bug -- it is a problem with the game's assets."
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:422
|
||
msgid ""
|
||
"You have selected General MIDI as a sound device. Sierra has provided after-"
|
||
"market support for General MIDI for this game in their \"General MIDI Utility"
|
||
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
|
||
"Once you have obtained it, you can unpack all of the included *.PAT files in "
|
||
"your ScummVM extras folder and ScummVM will add the appropriate patch "
|
||
"automatically. Alternatively, you can follow the instructions in the READ.ME "
|
||
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
|
||
"place it in the game folder. Without this patch, General MIDI music for this "
|
||
"game will sound badly distorted."
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:441
|
||
msgid ""
|
||
"Your game is patched with a fan made script patch. Such patches have been "
|
||
"reported to cause issues, as they modify game scripts extensively. The "
|
||
"issues that these patches fix do not occur in ScummVM, so you are advised to "
|
||
"remove this patch from your game folder in order to avoid having unexpected "
|
||
"errors and/or issues later on."
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:520
|
||
msgid "Download patch"
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:521
|
||
msgid ""
|
||
"(or click 'Download patch' button. But note - it only downloads, you will "
|
||
"have to continue from there)\n"
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:528
|
||
msgid ""
|
||
"GK2 has a fan made subtitles, available thanks to the good persons at "
|
||
"SierraHelp.\n"
|
||
"\n"
|
||
"Installation:\n"
|
||
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
|
||
"GK2Subtitles.zip\n"
|
||
msgstr ""
|
||
|
||
#: engines/sci/sci.cpp:863
|
||
msgid ""
|
||
"Characters saved inside ScummVM are shown automatically. Character files "
|
||
"saved in the original interpreter need to be put inside ScummVM's saved "
|
||
"games directory and a prefix needs to be added depending on which game it "
|
||
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
|
||
"Example: 'qfg2-thief.sav'."
|
||
msgstr ""
|
||
|
||
#: engines/sci/sound/music.cpp:166
|
||
msgid ""
|
||
"The selected audio driver requires the following file(s):\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/sci/sound/music.cpp:169
|
||
msgid ""
|
||
"\n"
|
||
"\n"
|
||
"Some audio drivers (at least for some games) were made\n"
|
||
"available by Sierra as aftermarket patches and thus might not\n"
|
||
"have been installed as part of the original game setup.\n"
|
||
"\n"
|
||
"Please copy these file(s) into your game data directory.\n"
|
||
"\n"
|
||
"However, please note that the file(s) might not be available\n"
|
||
"separately but only as content of (patched) resource bundles.\n"
|
||
"In that case you may need to apply the original Sierra patch.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/detection_internal.h:370
|
||
msgid ""
|
||
"This version of Monkey Island can't be played, because Limited Run Games "
|
||
"provided corrupted DISK04.LEC and 903.LFL files.\n"
|
||
"\n"
|
||
"Please contact their technical support for replacement files, or look online "
|
||
"for some guides which can help you recover valid files from the KryoFlux "
|
||
"dumps that Limited Run Games also provided."
|
||
msgstr ""
|
||
|
||
#. I18N: Creates new online session for multiplayer
|
||
#: engines/scumm/dialog-createsession.cpp:37
|
||
msgid "Create a new game session"
|
||
msgstr ""
|
||
|
||
#. I18N: Name of the online game session
|
||
#: engines/scumm/dialog-createsession.cpp:40
|
||
#, fuzzy
|
||
#| msgid "Game Path:"
|
||
msgid "Game Name:"
|
||
msgstr "游戏路径:"
|
||
|
||
#. I18N: The user's name for online
|
||
#: engines/scumm/dialog-createsession.cpp:44
|
||
#: engines/scumm/dialog-sessionselector.cpp:60
|
||
#, fuzzy
|
||
#| msgid "Name:"
|
||
msgid "Your Name:"
|
||
msgstr "游戏名:"
|
||
|
||
#. I18N: Button, start hosting online multiplayer game
|
||
#: engines/scumm/dialog-createsession.cpp:49 engines/scumm/scumm.cpp:3521
|
||
msgid "Host"
|
||
msgstr ""
|
||
|
||
#. I18N: Retrieving list of online multiplayer games
|
||
#: engines/scumm/dialog-sessionselector.cpp:51
|
||
#, fuzzy
|
||
#| msgid "Loading game..."
|
||
msgid "Querying games..."
|
||
msgstr "讀取遊戲…"
|
||
|
||
#. I18N: Join online multiplayer game
|
||
#: engines/scumm/dialog-sessionselector.cpp:64 engines/scumm/scumm.cpp:3521
|
||
msgid "Join"
|
||
msgstr ""
|
||
|
||
#. I18N: Online multiplayer games were found
|
||
#: engines/scumm/dialog-sessionselector.cpp:118
|
||
#, fuzzy, c-format
|
||
msgid "Found %d available games."
|
||
msgstr "目前沒有新的圖標包"
|
||
|
||
#. I18N: Previous page button
|
||
#: engines/scumm/dialogs.cpp:280
|
||
msgid "~P~revious"
|
||
msgstr ""
|
||
|
||
#. I18N: Next page button
|
||
#: engines/scumm/dialogs.cpp:282
|
||
msgid "~N~ext"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:955
|
||
msgid "Speech Only"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:956
|
||
msgid "Speech and Subtitles"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:957
|
||
msgid "Subtitles Only"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:965
|
||
msgctxt "lowres"
|
||
msgid "Speech & Subs"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1011
|
||
msgid "Select a Proficiency Level."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1013
|
||
msgid "Refer to your Loom(TM) manual for help."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1017
|
||
msgid "Practice"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1018
|
||
msgid "Expert"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:658
|
||
msgid "Enable game-specific enhancements"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1050 engines/scumm/metaengine.cpp:659
|
||
msgid ""
|
||
"Allow ScummVM to make small enhancements to the game, usually based on other "
|
||
"versions of the same game."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1055 engines/scumm/metaengine.cpp:676
|
||
msgid "Enable the original GUI and Menu"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1056
|
||
msgid ""
|
||
"Allow the game to use the in-engine graphical interface and the original "
|
||
"save/load menu. Use it together with the \"Ask for confirmation on exit\" "
|
||
"for a more complete experience."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1078
|
||
msgid "Overture Timing:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1082
|
||
msgid ""
|
||
"When using replacement music, this adjusts the time when the Overture "
|
||
"changes to the scene with the Lucasfilm and Loom logotypes."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1165
|
||
msgid "Playback Adjust:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1169
|
||
msgid ""
|
||
"When playing sound from the CD audio track, adjust the start position of the "
|
||
"sound by this much. Use this if you often hear bits of the wrong sound."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1248
|
||
msgid "Intro Adjust:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1252
|
||
msgid ""
|
||
"When playing the intro track, play from this point in it. Use this if the "
|
||
"music gets cut off prematurely, or if you are unhappy with the way the music "
|
||
"syncs up with the intro."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1261
|
||
msgid "Outlook Adjust:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1265
|
||
msgid ""
|
||
"The outlook music is part of the intro track. Adjust the position in the "
|
||
"track at which it starts playing. Use this if the music is cut off, or if "
|
||
"you hear part of the previous music."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:667
|
||
msgid "Load modded audio"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1365 engines/scumm/metaengine.cpp:668
|
||
msgid ""
|
||
"Replace music, sound effects, and speech clips with modded audio files, if "
|
||
"available."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1367
|
||
msgid "Multiplayer Server:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1373
|
||
msgid "Online Server:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1374
|
||
msgid ""
|
||
"Address of the server to connect to for online play. It must start with "
|
||
"either \"https://\" or \"http://\" schemas."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1376
|
||
msgid "Enable online competitive mods"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1376
|
||
msgid "Enables custom-made modifications intented for online competitive play."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1380
|
||
msgid "Enable connection to Multiplayer Server"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1380
|
||
msgid ""
|
||
"Toggles the connection to the server that allows hosting and joining online "
|
||
"multiplayer games over the Internet."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1381
|
||
msgid "Host games over LAN"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1381
|
||
msgid "Allows the game sessions to be discovered over your local area network."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/dialogs.cpp:1383
|
||
msgid ""
|
||
"Address of the server to connect to for hosting and joining online game "
|
||
"sessions."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:72
|
||
msgid "Common keyboard commands:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:73
|
||
msgid "Save / Load dialog"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:74
|
||
msgid "Skip line of text"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:75
|
||
msgid "Esc"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:76 engines/wintermute/keymapper_tables.h:2136
|
||
msgid "Space"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:76 engines/vcruise/metaengine.cpp:149
|
||
msgid "Pause game"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:77 engines/scumm/help.cpp:82
|
||
#: engines/scumm/help.cpp:93 engines/scumm/help.cpp:94
|
||
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
|
||
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
|
||
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
|
||
msgid "Ctrl"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:77
|
||
msgid "Load saved game 1-10"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:78
|
||
msgid "Save game 1-10"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:85
|
||
msgid "Music volume up / down"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:86
|
||
msgid "Text speed slower / faster"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:87
|
||
msgid "Simulate left mouse button"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:88 engines/wintermute/keymapper_tables.h:2191
|
||
msgid "Tab"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:88
|
||
msgid "Simulate right mouse button"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:91
|
||
msgid "Special keyboard commands:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:92
|
||
msgid "Show / Hide console"
|
||
msgstr "顯示/隱藏 機型"
|
||
|
||
#: engines/scumm/help.cpp:93
|
||
msgid "Start the debugger"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:94
|
||
msgid "Show memory consumption"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:95
|
||
msgid "Run in fast mode (*)"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:96
|
||
msgid "Run in really fast mode (*)"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:98
|
||
msgid "Switch between graphics filters"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:99
|
||
msgid "Increase / Decrease scale factor"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:100
|
||
msgid "Toggle aspect-ratio correction"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:105
|
||
msgid "* Note that using ctrl-f and"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:106
|
||
msgid " ctrl-g are not recommended"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:107
|
||
msgid " since they may cause crashes"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:108
|
||
msgid " or incorrect game behavior."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:112
|
||
msgid "Spinning drafts on the keyboard:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:114
|
||
msgid "Main game controls:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:119 engines/scumm/help.cpp:134
|
||
#: engines/scumm/help.cpp:159
|
||
msgid "Push"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135
|
||
#: engines/scumm/help.cpp:160
|
||
msgid "Pull"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
|
||
#: engines/scumm/help.cpp:161 engines/scumm/help.cpp:195
|
||
#: engines/scumm/help.cpp:205
|
||
msgid "Give"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
|
||
#: engines/scumm/help.cpp:162 engines/scumm/help.cpp:188
|
||
#: engines/scumm/help.cpp:206
|
||
msgid "Open"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:124
|
||
msgid "Go to"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:125
|
||
msgid "Get"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:127 engines/scumm/help.cpp:139
|
||
msgid "Read"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:128 engines/scumm/help.cpp:145
|
||
msgid "New kid"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:151
|
||
#: engines/scumm/help.cpp:169
|
||
msgid "Turn on"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152
|
||
#: engines/scumm/help.cpp:170
|
||
msgid "Turn off"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
|
||
#: engines/scumm/help.cpp:192 engines/wintermute/keymapper_tables.h:1540
|
||
msgid "Walk to"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166
|
||
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:208
|
||
#: engines/scumm/help.cpp:225 engines/wintermute/keymapper_tables.h:134
|
||
#: engines/wintermute/keymapper_tables.h:1546
|
||
msgid "Pick up"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
|
||
msgid "What is"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:147
|
||
msgid "Put on"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:148
|
||
msgid "Take off"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:154
|
||
msgid "Fix"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:156
|
||
msgid "Switch"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:226
|
||
msgid "Look"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:221
|
||
msgid "Talk"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:172
|
||
msgid "Travel"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:173
|
||
msgid "To Henry / To Indy"
|
||
msgstr ""
|
||
|
||
#. I18N: These are different musical notes
|
||
#: engines/scumm/help.cpp:177
|
||
msgid "play C minor on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:178
|
||
msgid "play D on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:179
|
||
msgid "play E on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:180
|
||
msgid "play F on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:181
|
||
msgid "play G on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:182
|
||
msgid "play A on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:183
|
||
msgid "play B on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:184
|
||
msgid "play C major on distaff"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:190 engines/scumm/help.cpp:212
|
||
msgid "puSh"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213
|
||
msgid "pull (Yank)"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:210
|
||
#: engines/scumm/help.cpp:246 engines/wintermute/keymapper_tables.h:128
|
||
#: engines/wintermute/keymapper_tables.h:1558
|
||
msgid "Talk to"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:209
|
||
#: engines/wintermute/keymapper_tables.h:122
|
||
#: engines/wintermute/keymapper_tables.h:1534
|
||
msgid "Look at"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:198
|
||
msgid "turn oN"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:199
|
||
msgid "turn oFf"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:215
|
||
msgid "KeyUp"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:215
|
||
msgid "Highlight prev dialogue"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:216
|
||
msgid "KeyDown"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:216
|
||
msgid "Highlight next dialogue"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:220
|
||
msgid "Walk"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:224
|
||
msgid "Object"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:227
|
||
msgid "Black and White / Color"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:230
|
||
msgid "Eyes"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:231
|
||
msgid "Tongue"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:233
|
||
msgid "Punch"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:234
|
||
msgid "Kick"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:238
|
||
msgid "Regular cursor"
|
||
msgstr ""
|
||
|
||
#. I18N: Comm is a communication device
|
||
#: engines/scumm/help.cpp:241
|
||
msgid "Comm"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:244
|
||
msgid "Save / Load / Options"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:255
|
||
msgid "Other game controls:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:257 engines/scumm/help.cpp:267
|
||
msgid "Inventory:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:274
|
||
msgid "Scroll list up"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275
|
||
msgid "Scroll list down"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:268
|
||
msgid "Upper left item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:270
|
||
msgid "Lower left item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271
|
||
msgid "Upper right item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:273
|
||
msgid "Lower right item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:269
|
||
msgid "Middle left item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:272
|
||
msgid "Middle right item"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:279 engines/scumm/help.cpp:284
|
||
msgid "Switching characters:"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:281
|
||
msgid "Second kid"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:282
|
||
msgid "Third kid"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:291
|
||
msgid "Toggle Inventory/IQ Points display"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:292
|
||
msgid "Toggle Keyboard/Mouse Fighting (*)"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:294
|
||
msgid "* Keyboard Fighting is always on,"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:295
|
||
msgid " so despite the in-game message this"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:296
|
||
msgid " actually toggles Mouse Fighting Off/On"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:303
|
||
msgid "Fighting controls (numpad):"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:304 engines/scumm/help.cpp:305
|
||
#: engines/scumm/help.cpp:306
|
||
msgid "Step back"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:307
|
||
msgid "Block high"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:308
|
||
msgid "Block middle"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:309
|
||
msgid "Block low"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:310
|
||
msgid "Punch high"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:311
|
||
msgid "Punch middle"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:312
|
||
msgid "Punch low"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:314
|
||
msgid "Sucker punch"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:317
|
||
msgid "These are for Indy on left."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:318
|
||
msgid "When Indy is on the right,"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:319
|
||
msgid "7, 4, and 1 are switched with"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:320
|
||
msgid "9, 6, and 3, respectively."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:329
|
||
msgid "Biplane controls (numpad):"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:330
|
||
msgid "Fly to upper left"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:331
|
||
msgid "Fly to left"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:332
|
||
msgid "Fly to lower left"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:333
|
||
msgid "Fly upwards"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:334
|
||
msgid "Fly straight"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:335
|
||
msgid "Fly down"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:336
|
||
msgid "Fly to upper right"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:337
|
||
msgid "Fly to right"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/help.cpp:338
|
||
msgid "Fly to lower right"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/input.cpp:1304
|
||
msgid "Snap scroll on"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/input.cpp:1306
|
||
msgid "Snap scroll off"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/input.cpp:1319
|
||
msgid "Music volume: "
|
||
msgstr ""
|
||
|
||
#: engines/scumm/input.cpp:1336
|
||
msgid "Subtitle speed: "
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:363
|
||
msgid ""
|
||
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
|
||
"piracy.\n"
|
||
"The full version is available for purchase from the iTunes Store."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:460
|
||
msgid "HE v71+ support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:484
|
||
msgid "SCUMM v7-8 support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:604
|
||
msgid "Show Object Line"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:605
|
||
msgid "Show the names of objects at the bottom of the screen"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:613
|
||
msgid "Use NES Classic Palette"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:614
|
||
msgid "Use a more neutral color palette that closely emulates the NES Classic"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:622
|
||
msgid "Trim FM-TOWNS games to 200 pixels height"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:623
|
||
msgid ""
|
||
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
|
||
"pixels height, allowing using 'aspect ratio correction'"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:631
|
||
msgid "Play simplified music"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:632
|
||
msgid ""
|
||
"This music was presumably intended for low-end Macs, and uses only one "
|
||
"channel."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:640
|
||
msgid "Enable smooth scrolling"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:641
|
||
msgid "(instead of the normal 8-pixels steps scrolling)"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:649
|
||
msgid "Allow semi-smooth scrolling"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:650
|
||
msgid ""
|
||
"Allow scrolling to be less smooth during the fast camera movement in the "
|
||
"intro."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:677
|
||
msgid ""
|
||
"Allow the game to use the in-engine graphical interface and the original "
|
||
"save/load menu. \t\tUse it together with the \"Ask for confirmation on exit"
|
||
"\" for a more complete experience."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:686
|
||
msgid "Enable low latency audio mode"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:687
|
||
msgid ""
|
||
"Allows the game to use low latency audio, at the cost of sound accuracy. \t"
|
||
"\tIt is recommended to enable this feature only if you incur in audio "
|
||
"latency issues during normal gameplay."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:696
|
||
msgid "Enable the \"A Pirate I Was Meant To Be\" song"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:697
|
||
msgid ""
|
||
"Enable the song at the beginning of Part 3 of the game, \"A Pirate I Was "
|
||
"Meant To Be\", \t\twhich was cut in international releases. Beware though: "
|
||
"subtitles may not be fully translated."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/metaengine.cpp:770
|
||
#, fuzzy
|
||
msgid "Down Left"
|
||
msgstr "向下"
|
||
|
||
#: engines/scumm/metaengine.cpp:783
|
||
#, fuzzy
|
||
msgid "Down Right"
|
||
msgstr "向右"
|
||
|
||
#: engines/scumm/metaengine.cpp:803
|
||
#, fuzzy
|
||
msgid "Up Left"
|
||
msgstr "向左"
|
||
|
||
#: engines/scumm/metaengine.cpp:816
|
||
#, fuzzy
|
||
msgid "Up Right"
|
||
msgstr "向右"
|
||
|
||
#: engines/scumm/metaengine.cpp:828
|
||
msgid "Switch weapon"
|
||
msgstr ""
|
||
|
||
#. I18N: Lets one skip the bike/car fight sequences in Full Throttle
|
||
#: engines/scumm/metaengine.cpp:842
|
||
msgid "Win the bike fight cheat"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:282
|
||
msgid ""
|
||
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
|
||
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
|
||
"Aspect ratio correction can be achieved by trimming the resolution to "
|
||
"320x200, under 'engine' tab."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:1151
|
||
msgid ""
|
||
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
|
||
"be disabled."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:1177
|
||
msgid ""
|
||
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
|
||
"versions of font and cursor will be disabled."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:1199
|
||
msgid ""
|
||
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
|
||
"instruments from. Music will be disabled."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:1550
|
||
msgid ""
|
||
"Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n"
|
||
"compression is not supported anymore for this game, audio will be disabled.\n"
|
||
"Please copy the game from the original media without compression."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:2022
|
||
#, c-format
|
||
msgid ""
|
||
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
|
||
"but %s is missing. Using AdLib instead."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:2038
|
||
msgid ""
|
||
"This particular version of Monkey Island 1 is known to miss some\n"
|
||
"required resources for MT-32. Using AdLib instead."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:3410
|
||
msgid ""
|
||
"Usually, Maniac Mansion would start now. But for that to work, the game "
|
||
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
|
||
"Tentacle game directory, and the game has to be added to ScummVM."
|
||
msgstr ""
|
||
|
||
#: engines/scumm/scumm.cpp:3521
|
||
msgid "Would you like to host or join a network play session?"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/imuse/drivers/amiga.cpp:660
|
||
msgid ""
|
||
"This AMIGA version is missing (at least) the following file(s):\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/scumm/imuse/drivers/amiga.cpp:665
|
||
msgid ""
|
||
"\n"
|
||
"Please copy these file(s) into the game data directory.\n"
|
||
"\n"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:51
|
||
msgid "Pixellated scene transitions"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:52
|
||
msgid "When changing scenes, a randomized pixel transition is done"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:63
|
||
msgid "Don't show hotspots when moving mouse"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:64
|
||
msgid ""
|
||
"Only show hotspot names after you actually click on a hotspot or action "
|
||
"button"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:75
|
||
msgid "Show character portraits"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:76
|
||
msgid "Show portraits for the characters when conversing"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:87
|
||
msgid "Slide dialogs into view"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:88
|
||
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:99
|
||
msgid "Transparent windows"
|
||
msgstr ""
|
||
|
||
#: engines/sherlock/metaengine.cpp:100
|
||
msgid "Show windows with a partially transparent background"
|
||
msgstr ""
|
||
|
||
#: engines/sky/compact.cpp:140
|
||
msgid "The \"sky.cpt\" engine data file has an incorrect size."
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:88
|
||
msgid "Walk / Look / Talk"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:106
|
||
msgid "Skip / Close"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:114
|
||
msgid "Open control panel"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:130
|
||
msgid "Toggle fast mode"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:135
|
||
msgid "Toggle really fast mode"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:154
|
||
msgid "Floppy intro"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:155
|
||
msgid "Use the floppy version's intro (CD version only)"
|
||
msgstr ""
|
||
|
||
#: engines/sky/metaengine.cpp:233
|
||
msgid "WARNING: Deleting the autosave slot is not supported by this engine"
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:37
|
||
msgid "Load modded assets"
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:38
|
||
msgid "Enable loading of external replacement assets."
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:48
|
||
msgid "Enable linear filtering of the backgrounds images"
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:49
|
||
msgid ""
|
||
"When linear filtering is enabled the background graphics are smoother in "
|
||
"full screen mode, at the cost of some details."
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132
|
||
msgid "Enable font anti-aliasing"
|
||
msgstr ""
|
||
|
||
#: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133
|
||
msgid "When font anti-aliasing is enabled, the text is smoother."
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:106
|
||
msgid "Software renderer does not support modded assets"
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:291
|
||
msgid "You are missing recommended data files:"
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:305
|
||
msgid ""
|
||
"The 'fonts' folder is required to experience the text style as it was "
|
||
"designed. The Steam release is known to be missing it. You can get the fonts "
|
||
"from the demo version of the game."
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:312
|
||
msgid ""
|
||
"'gui.ini' is recommended to get proper font settings for the game "
|
||
"localization."
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:318
|
||
msgid "'language.ini' is recommended to get localized confirmation dialogs."
|
||
msgstr ""
|
||
|
||
#: engines/stark/stark.cpp:324
|
||
msgid "'game.exe' is recommended to get styled confirmation dialogs."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:192
|
||
#, c-format
|
||
msgid "Unable to locate the text for %s language in engine data file."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:476
|
||
#, c-format
|
||
msgid ""
|
||
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:486
|
||
#, c-format
|
||
msgid "Unable to find block for part %d"
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:529
|
||
#, c-format
|
||
msgid "Unable to find '%s' in game folder or the engine data file."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:833
|
||
msgid ""
|
||
"Failed to save temporary game state. Make sure your save game directory is "
|
||
"set in ScummVM and that you can write to it."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/supernova.cpp:834
|
||
msgid "Failed to load temporary game state."
|
||
msgstr ""
|
||
|
||
#: engines/supernova/metaengine.cpp:38
|
||
msgid "Improved mode"
|
||
msgstr ""
|
||
|
||
#: engines/supernova/metaengine.cpp:39
|
||
msgid ""
|
||
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/animation.cpp:529
|
||
#, c-format
|
||
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:456
|
||
msgid ""
|
||
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/animation.cpp:567 engines/sword2/animation.cpp:465
|
||
#, c-format
|
||
msgid "Cutscene '%s' not found"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/control.cpp:886
|
||
msgid ""
|
||
"ScummVM found that you have old saved games for Broken Sword 1 that should "
|
||
"be converted.\n"
|
||
"The old saved game format is no longer supported, so you will not be able to "
|
||
"load your games if you don't convert them.\n"
|
||
"\n"
|
||
"Press OK to convert them now, otherwise you will be asked again the next "
|
||
"time you start the game.\n"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/control.cpp:1260
|
||
#, c-format
|
||
msgid ""
|
||
"Target new saved game already exists!\n"
|
||
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/control.cpp:1263
|
||
msgid "Keep the old one"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/control.cpp:1263
|
||
msgid "Keep the new one"
|
||
msgstr ""
|
||
|
||
#: engines/sword1/logic.cpp:1634
|
||
msgid "This is the end of the Broken Sword 1 Demo"
|
||
msgstr ""
|
||
|
||
#: engines/sword2/animation.cpp:426
|
||
msgid ""
|
||
"PSX cutscenes found but ScummVM has been built without RGB color support"
|
||
msgstr ""
|
||
|
||
#: engines/sword2/metaengine.cpp:46
|
||
msgid "Show object labels"
|
||
msgstr ""
|
||
|
||
#: engines/sword2/metaengine.cpp:47
|
||
msgid "Show labels for objects on mouse hover"
|
||
msgstr ""
|
||
|
||
#: engines/sword25/metaengine.cpp:35
|
||
msgid "Use English speech"
|
||
msgstr ""
|
||
|
||
#: engines/sword25/metaengine.cpp:36
|
||
msgid ""
|
||
"Use English speech instead of German for every language other than German"
|
||
msgstr ""
|
||
|
||
#: engines/teenagent/resources.cpp:120
|
||
msgid ""
|
||
"The teenagent.dat file is compressed and zlib hasn't been included in this "
|
||
"executable. Please decompress it"
|
||
msgstr ""
|
||
|
||
#: engines/tetraedge/metaengine.cpp:33
|
||
#, fuzzy
|
||
#| msgid "Correct aspect ratio for games"
|
||
msgid "Correct movie aspect ratio"
|
||
msgstr "为游戏矫正纵横比"
|
||
|
||
#: engines/tetraedge/metaengine.cpp:34
|
||
msgid "Play Syberia cutscenes in 16:9, rather than stretching to full screen"
|
||
msgstr ""
|
||
|
||
#: engines/tetraedge/metaengine.cpp:44
|
||
msgid "Restore missing scenes"
|
||
msgstr ""
|
||
|
||
#: engines/tetraedge/metaengine.cpp:45
|
||
msgid "Restore some scenes originally in the Windows edition"
|
||
msgstr ""
|
||
|
||
#: engines/tinsel/detection_tables.h:481
|
||
msgid "Saturn CD version is not yet supported"
|
||
msgstr ""
|
||
|
||
#: engines/tony/tony.cpp:248
|
||
#, c-format
|
||
msgid "Font variant not present in '%s' engine data file."
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:244
|
||
#, c-format
|
||
msgid "Saved game in slot #%d "
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:248
|
||
#, c-format
|
||
msgid "Could not quick save into slot #%d"
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:261
|
||
#, c-format
|
||
msgid "Saved game #%d quick loaded"
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:265
|
||
#, c-format
|
||
msgid "Could not quick load the saved game #%d"
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:1501
|
||
msgid "Are you sure you want to exit?"
|
||
msgstr ""
|
||
|
||
#: engines/toon/toon.cpp:1911
|
||
#, c-format
|
||
msgid "Unable to locate the '%s' data file."
|
||
msgstr ""
|
||
|
||
#: engines/twine/detection.cpp:174
|
||
msgid "This version requires Giflib which was not compiled into ScummVM"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:44
|
||
msgid "Enable wall collisions"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:45
|
||
msgid "Enable the original wall collision damage"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:56
|
||
msgid "Disable save menu"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:57
|
||
msgid ""
|
||
"The original only had autosaves. This allows you to save whenever you want."
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:67
|
||
msgid "Enable debug mode"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:68
|
||
msgid "Enable the debug mode"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:78
|
||
msgid "Enable audio CD"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:79
|
||
msgid "Enable the original audio cd track"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:89
|
||
msgid "Enable sound"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:90
|
||
msgid "Enable the sound for the game"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:100
|
||
msgid "Enable text"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:101
|
||
msgid "Enable the text for the game"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:111
|
||
msgid "Enable movies"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:112
|
||
msgid "Enable the cutscenes for the game"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:122
|
||
msgid "Enable mouse"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:123
|
||
msgid "Enable the mouse for the UI"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:133
|
||
msgid "Use the USA version"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:134
|
||
msgid "Enable the USA specific version flags"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:144 engines/ultima/metaengine.cpp:88
|
||
msgid "Enable high resolution"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:145 engines/ultima/metaengine.cpp:89
|
||
msgid "Enable a higher resolution for the game"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:236
|
||
msgid "Debug Next Room"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:241
|
||
msgid "Debug Previous Room"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:246
|
||
msgid "Debug Apply Celling Grid"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:251
|
||
msgid "Debug Increase Celling Grid Index"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:256
|
||
msgid "Debug Decrease Celling Grid Index"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:261
|
||
msgid "Debug Grid Camera Up"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:266
|
||
msgid "Debug Grid Camera Down"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:271
|
||
msgid "Debug Grid Camera Left"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:277
|
||
msgid "Debug Grid Camera Right"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:282
|
||
msgid "Place actor at center of screen"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:287
|
||
msgid "Debug Menu"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:292
|
||
msgid "Debug Menu Execute"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:297 engines/twine/metaengine.cpp:317
|
||
msgid "Normal Behaviour"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:302 engines/twine/metaengine.cpp:322
|
||
msgid "Athletic Behaviour"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:307 engines/twine/metaengine.cpp:327
|
||
msgid "Aggressive Behaviour"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:312 engines/twine/metaengine.cpp:332
|
||
msgid "Discreet Behaviour"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:337
|
||
msgid "Behaviour Action"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:343
|
||
msgid "Change Behaviour"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:355
|
||
msgid "Options Menu"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:367
|
||
msgid "Use Selected Object"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:373
|
||
msgid "Throw Magic Ball"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:387
|
||
msgid "Move Backward"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:408
|
||
msgid "Use Protopack"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:413
|
||
msgid "Open Holomap"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:426
|
||
msgid "Special Action"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:445
|
||
msgid "Accept"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:453 engines/twine/metaengine.cpp:505
|
||
#: engines/twine/metaengine.cpp:521
|
||
msgid "Abort"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:491
|
||
msgid "Next Page"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:558
|
||
msgid "Previous location"
|
||
msgstr ""
|
||
|
||
#: engines/twine/metaengine.cpp:563
|
||
msgid "Next location"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:34
|
||
msgctxt "Options menu"
|
||
msgid "High resolution on"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:35
|
||
msgctxt "Options menu"
|
||
msgid "High resolution off"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:36
|
||
msgctxt "Options menu"
|
||
msgid "Wall collision on"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:37
|
||
msgctxt "Options menu"
|
||
msgid "Wall collision off"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:38
|
||
#, fuzzy
|
||
#| msgid "Language not detected"
|
||
msgctxt "Options menu"
|
||
msgid "Language selection"
|
||
msgstr "無偵測到此語言"
|
||
|
||
#: engines/twine/parser/text.cpp:39
|
||
msgctxt "Options menu"
|
||
msgid "Voices: None"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:40
|
||
msgctxt "Options menu"
|
||
msgid "Voices: English"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:41
|
||
msgctxt "Options menu"
|
||
msgid "Voices: French"
|
||
msgstr ""
|
||
|
||
#: engines/twine/parser/text.cpp:42
|
||
msgctxt "Options menu"
|
||
msgid "Voices: German"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:55
|
||
msgid "Enable frame skipping"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:56
|
||
msgid "Allow the game to skip animation frames when running too slow."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:66
|
||
msgid "Enable frame limiting"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:67
|
||
msgid "Limits the speed of the game to prevent running too fast."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:77
|
||
msgid "Enable cheats"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:78
|
||
msgid "Allow cheats by commands and a menu when player is clicked."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:99
|
||
msgid "Play foot step sounds"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:100
|
||
msgid "Plays sound when the player moves."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:110
|
||
msgid "Enable jump to mouse position"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:111
|
||
msgid ""
|
||
"Jumping while not moving targets the mouse cursor rather than direction only."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:121
|
||
msgid "Enable font replacement"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:122
|
||
msgid "Replaces game fonts with rendered fonts"
|
||
msgstr ""
|
||
|
||
#. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series.
|
||
#: engines/ultima/metaengine.cpp:144
|
||
msgid "Camera moves with Silencer"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:145
|
||
msgid ""
|
||
"Camera tracks the player movement rather than snapping to defined positions."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:155
|
||
msgid "Always enable Christmas easter-egg"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/metaengine.cpp:156
|
||
msgid "Enable the Christmas music at any time of year."
|
||
msgstr ""
|
||
|
||
#: engines/ultima/shared/early/ultima_early.cpp:70
|
||
msgid "Could not find correct ultima.dat datafile"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/nuvie/nuvie.cpp:387
|
||
#, c-format
|
||
msgid "loading quick save %d"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/nuvie/nuvie.cpp:392
|
||
#, c-format
|
||
msgid "saving quick save %d"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/nuvie/metaengine.cpp:38
|
||
msgid "Original Save"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/nuvie/save/save_game.cpp:211
|
||
msgid "Transfer Character"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:135
|
||
msgid "Ultima VIII"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:135
|
||
msgid "Crusader"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:178
|
||
msgid "Ultima VIII Cheats"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima8/metaengine.cpp:193
|
||
msgid "Ultima VIII Debug"
|
||
msgstr ""
|
||
|
||
#: engines/ultima/ultima8/games/cru_game.cpp:165
|
||
msgid ""
|
||
"Crusader intro movie file missing - check that the FLICS and SOUND "
|
||
"directories have been copied from the CD. More instructions are on the "
|
||
"wiki: https://wiki.scummvm.org/index.php?title=Crusader:_No_Remorse."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:42
|
||
msgid "Improved click sensitivity"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:43
|
||
msgid ""
|
||
"Allows the mouse to be moved a short distance without cancelling click "
|
||
"interactions. If this is off, any mouse movement while the mouse button is "
|
||
"held cancels a click interaction."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:53
|
||
msgid "Faster animations"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:54
|
||
#, fuzzy
|
||
#| msgid "Speech Options"
|
||
msgid "Speeds up animations."
|
||
msgstr "語音選項"
|
||
|
||
#: engines/vcruise/metaengine.cpp:75
|
||
msgid "Skip main menu"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:76
|
||
msgid "Starts a new game upon launching instead of going to the main menu."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:124
|
||
msgid "Display help screen"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:129 engines/wintermute/keymapper_tables.h:920
|
||
msgid "Save game"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:139
|
||
#, fuzzy
|
||
#| msgid "Override global audio settings"
|
||
msgid "Open sound settings"
|
||
msgstr "覆盖全局音頻设置"
|
||
|
||
#: engines/vcruise/metaengine.cpp:144
|
||
#, fuzzy
|
||
#| msgid "Quit Game"
|
||
msgid "Quit game"
|
||
msgstr "離開遊戲"
|
||
|
||
#: engines/vcruise/metaengine.cpp:155
|
||
msgid "Toggle music on/off"
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/metaengine.cpp:160
|
||
#, fuzzy
|
||
#| msgid "Special sound effects volume"
|
||
msgid "Toggle sound effects on/off"
|
||
msgstr "特殊音效音量"
|
||
|
||
#: engines/vcruise/metaengine.cpp:165
|
||
#, fuzzy
|
||
#| msgid "Music volume:"
|
||
msgid "Music volume down"
|
||
msgstr "音乐音量:"
|
||
|
||
#: engines/vcruise/metaengine.cpp:170
|
||
#, fuzzy
|
||
#| msgid "Music volume:"
|
||
msgid "Music volume up"
|
||
msgstr "音乐音量:"
|
||
|
||
#: engines/vcruise/metaengine.cpp:175
|
||
#, fuzzy
|
||
#| msgid "Special sound effects volume"
|
||
msgid "Sound effect volume down"
|
||
msgstr "特殊音效音量"
|
||
|
||
#: engines/vcruise/metaengine.cpp:180
|
||
#, fuzzy
|
||
#| msgid "Special sound effects volume"
|
||
msgid "Sound effect volume up"
|
||
msgstr "特殊音效音量"
|
||
|
||
#: engines/vcruise/metaengine.cpp:185
|
||
#, fuzzy
|
||
#| msgid "Speech Options"
|
||
msgid "Skip current animation"
|
||
msgstr "語音選項"
|
||
|
||
#: engines/vcruise/vcruise.cpp:82
|
||
msgid "This game requires JPEG support, which was not compiled in."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/vcruise.cpp:89
|
||
msgid ""
|
||
"Music for this game requires Ogg Vorbis support, which was not compiled in.\n"
|
||
"The game will still play, but will not have any music."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/vcruise.cpp:99
|
||
msgid ""
|
||
"Music for this game requires MP3 support, which was not compiled in.\n"
|
||
"The game will still play, but will not have any music."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/vcruise.cpp:295
|
||
msgid "Failed to load save, the save data appears to be damaged."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/vcruise.cpp:300
|
||
msgid "Failed to read version information from save file."
|
||
msgstr ""
|
||
|
||
#: engines/vcruise/vcruise.cpp:320
|
||
msgid "An unknown error occurred while attempting to load the saved game."
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:42
|
||
msgid "Show FPS-counter"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:43
|
||
msgid "Show the current number of frames per second in the upper left corner"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:54
|
||
msgid "Sprite bilinear filtering (SLOW)"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:55
|
||
msgid "Apply bilinear filtering to individual sprites"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:67
|
||
msgid "Force to use 2D renderer (2D games only)"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:68
|
||
msgid "This setting forces ScummVM to use 2D renderer while running 2D games"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:112
|
||
msgid "FoxTail support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:118
|
||
msgid "Hero Craft support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/metaengine.cpp:124
|
||
msgid "Wintermute3D support is not compiled in"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/wintermute.cpp:148
|
||
msgid "This game requires PNG, JPEG and Vorbis support."
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/wintermute.cpp:159
|
||
msgid "This game requires the FoxTail subengine, which is not compiled in."
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/wintermute.cpp:170
|
||
msgid "This game requires the HeroCraft subengine, which is not compiled in."
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/wintermute.cpp:181
|
||
msgid ""
|
||
"This game requires 3D capabilities, which is not compiled in. As such, it is "
|
||
"likely to be unplayable totally or partially."
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:149
|
||
#: engines/wintermute/keymapper_tables.h:731
|
||
#: engines/wintermute/keymapper_tables.h:2116
|
||
#: engines/wintermute/keymapper_tables.h:2216
|
||
msgid "Walk forward"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:155
|
||
#: engines/wintermute/keymapper_tables.h:736
|
||
#: engines/wintermute/keymapper_tables.h:2238
|
||
msgid "Walk backward"
|
||
msgstr ""
|
||
|
||
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
|
||
#: engines/wintermute/keymapper_tables.h:174
|
||
#: engines/wintermute/keymapper_tables.h:685
|
||
#: engines/wintermute/keymapper_tables.h:1855
|
||
msgid "Show scene geometry"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:183
|
||
#: engines/wintermute/keymapper_tables.h:199
|
||
#: engines/wintermute/keymapper_tables.h:630
|
||
#: engines/wintermute/keymapper_tables.h:906
|
||
#: engines/wintermute/keymapper_tables.h:1103
|
||
#: engines/wintermute/keymapper_tables.h:1231
|
||
#: engines/wintermute/keymapper_tables.h:1255
|
||
msgid "Previous page"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:190
|
||
#: engines/wintermute/keymapper_tables.h:207
|
||
#: engines/wintermute/keymapper_tables.h:638
|
||
#: engines/wintermute/keymapper_tables.h:913
|
||
#: engines/wintermute/keymapper_tables.h:1110
|
||
#: engines/wintermute/keymapper_tables.h:1236
|
||
#: engines/wintermute/keymapper_tables.h:1260
|
||
msgid "Next page"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:239
|
||
#: engines/wintermute/keymapper_tables.h:262
|
||
#: engines/wintermute/keymapper_tables.h:313
|
||
#: engines/wintermute/keymapper_tables.h:352
|
||
#: engines/wintermute/keymapper_tables.h:389
|
||
#: engines/wintermute/keymapper_tables.h:499
|
||
#: engines/wintermute/keymapper_tables.h:526
|
||
#: engines/wintermute/keymapper_tables.h:651
|
||
#: engines/wintermute/keymapper_tables.h:785
|
||
#: engines/wintermute/keymapper_tables.h:812
|
||
#: engines/wintermute/keymapper_tables.h:833
|
||
#: engines/wintermute/keymapper_tables.h:858
|
||
#: engines/wintermute/keymapper_tables.h:885
|
||
#: engines/wintermute/keymapper_tables.h:1045
|
||
#: engines/wintermute/keymapper_tables.h:1248
|
||
#: engines/wintermute/keymapper_tables.h:1319
|
||
#: engines/wintermute/keymapper_tables.h:1415
|
||
#: engines/wintermute/keymapper_tables.h:1472
|
||
#: engines/wintermute/keymapper_tables.h:1498
|
||
#: engines/wintermute/keymapper_tables.h:1660
|
||
#: engines/wintermute/keymapper_tables.h:1709
|
||
#: engines/wintermute/keymapper_tables.h:1757
|
||
#: engines/wintermute/keymapper_tables.h:1790
|
||
#: engines/wintermute/keymapper_tables.h:1983
|
||
#: engines/wintermute/keymapper_tables.h:2103
|
||
msgid "Show hints"
|
||
msgstr "顯示提示"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:249
|
||
#: engines/wintermute/keymapper_tables.h:396
|
||
#: engines/wintermute/keymapper_tables.h:658
|
||
#: engines/wintermute/keymapper_tables.h:864
|
||
#: engines/wintermute/keymapper_tables.h:1442
|
||
#: engines/wintermute/keymapper_tables.h:1519
|
||
#: engines/wintermute/keymapper_tables.h:1667
|
||
#: engines/wintermute/keymapper_tables.h:1679
|
||
#: engines/wintermute/keymapper_tables.h:1688
|
||
#: engines/wintermute/keymapper_tables.h:1950
|
||
msgid "Show inventory"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:269
|
||
#: engines/wintermute/keymapper_tables.h:332
|
||
#: engines/wintermute/keymapper_tables.h:367
|
||
#: engines/wintermute/keymapper_tables.h:402
|
||
#: engines/wintermute/keymapper_tables.h:506
|
||
#: engines/wintermute/keymapper_tables.h:533
|
||
#: engines/wintermute/keymapper_tables.h:1932
|
||
#: engines/wintermute/keymapper_tables.h:1990
|
||
msgid "GUI variant A"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:276
|
||
#: engines/wintermute/keymapper_tables.h:339
|
||
#: engines/wintermute/keymapper_tables.h:374
|
||
#: engines/wintermute/keymapper_tables.h:408
|
||
#: engines/wintermute/keymapper_tables.h:513
|
||
#: engines/wintermute/keymapper_tables.h:540
|
||
#: engines/wintermute/keymapper_tables.h:1938
|
||
#: engines/wintermute/keymapper_tables.h:1996
|
||
msgid "GUI variant B"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:283
|
||
#: engines/wintermute/keymapper_tables.h:414
|
||
#: engines/wintermute/keymapper_tables.h:547
|
||
#: engines/wintermute/keymapper_tables.h:1117
|
||
msgid "Phone cancel button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:288
|
||
#: engines/wintermute/keymapper_tables.h:419
|
||
#: engines/wintermute/keymapper_tables.h:552
|
||
#: engines/wintermute/keymapper_tables.h:1122
|
||
msgid "Phone up button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:294
|
||
#: engines/wintermute/keymapper_tables.h:425
|
||
#: engines/wintermute/keymapper_tables.h:558
|
||
#: engines/wintermute/keymapper_tables.h:1128
|
||
msgid "Phone down button"
|
||
msgstr ""
|
||
|
||
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
|
||
#. It may result in actor saying different text or item being decomposed to it's parts
|
||
#: engines/wintermute/keymapper_tables.h:360
|
||
msgid "Alternative action"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:431
|
||
#: engines/wintermute/keymapper_tables.h:564
|
||
#: engines/wintermute/keymapper_tables.h:1134
|
||
msgid "Phone 0 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:436
|
||
#: engines/wintermute/keymapper_tables.h:569
|
||
#: engines/wintermute/keymapper_tables.h:1139
|
||
#: engines/wintermute/keymapper_tables.h:1817
|
||
msgid "Phone 1 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:441
|
||
#: engines/wintermute/keymapper_tables.h:574
|
||
#: engines/wintermute/keymapper_tables.h:1144
|
||
#: engines/wintermute/keymapper_tables.h:1822
|
||
msgid "Phone 2 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:446
|
||
#: engines/wintermute/keymapper_tables.h:579
|
||
#: engines/wintermute/keymapper_tables.h:1149
|
||
#: engines/wintermute/keymapper_tables.h:1827
|
||
msgid "Phone 3 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:451
|
||
#: engines/wintermute/keymapper_tables.h:584
|
||
#: engines/wintermute/keymapper_tables.h:1154
|
||
msgid "Phone 4 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:456
|
||
#: engines/wintermute/keymapper_tables.h:589
|
||
#: engines/wintermute/keymapper_tables.h:1159
|
||
msgid "Phone 5 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:461
|
||
#: engines/wintermute/keymapper_tables.h:594
|
||
#: engines/wintermute/keymapper_tables.h:1164
|
||
msgid "Phone 6 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:466
|
||
#: engines/wintermute/keymapper_tables.h:599
|
||
#: engines/wintermute/keymapper_tables.h:1169
|
||
msgid "Phone 7 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:471
|
||
#: engines/wintermute/keymapper_tables.h:604
|
||
#: engines/wintermute/keymapper_tables.h:1174
|
||
msgid "Phone 8 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:476
|
||
#: engines/wintermute/keymapper_tables.h:609
|
||
#: engines/wintermute/keymapper_tables.h:1179
|
||
msgid "Phone 9 button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:481
|
||
#: engines/wintermute/keymapper_tables.h:614
|
||
#: engines/wintermute/keymapper_tables.h:1184
|
||
msgid "Phone * button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:486
|
||
#: engines/wintermute/keymapper_tables.h:619
|
||
#: engines/wintermute/keymapper_tables.h:1189
|
||
msgid "Phone # button"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:664
|
||
#: engines/wintermute/keymapper_tables.h:1366
|
||
#: engines/wintermute/keymapper_tables.h:1422
|
||
msgid "Show help"
|
||
msgstr "顯示幫助"
|
||
|
||
#: engines/wintermute/keymapper_tables.h:670
|
||
#: engines/wintermute/keymapper_tables.h:871
|
||
#: engines/wintermute/keymapper_tables.h:892
|
||
#: engines/wintermute/keymapper_tables.h:1326
|
||
#: engines/wintermute/keymapper_tables.h:1352
|
||
#: engines/wintermute/keymapper_tables.h:1428
|
||
#: engines/wintermute/keymapper_tables.h:1484
|
||
#: engines/wintermute/keymapper_tables.h:1505
|
||
#: engines/wintermute/keymapper_tables.h:1695
|
||
#: engines/wintermute/keymapper_tables.h:1969
|
||
#: engines/wintermute/keymapper_tables.h:2171
|
||
msgid "Scroll up"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:677
|
||
#: engines/wintermute/keymapper_tables.h:878
|
||
#: engines/wintermute/keymapper_tables.h:899
|
||
#: engines/wintermute/keymapper_tables.h:1333
|
||
#: engines/wintermute/keymapper_tables.h:1359
|
||
#: engines/wintermute/keymapper_tables.h:1435
|
||
#: engines/wintermute/keymapper_tables.h:1491
|
||
#: engines/wintermute/keymapper_tables.h:1512
|
||
#: engines/wintermute/keymapper_tables.h:1702
|
||
#: engines/wintermute/keymapper_tables.h:1976
|
||
#: engines/wintermute/keymapper_tables.h:2176
|
||
msgid "Scroll down"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:690
|
||
msgid "Change shadow type"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:700
|
||
#: engines/wintermute/keymapper_tables.h:819
|
||
msgid "Volume max"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a debug interface with a CLI for various features
|
||
#: engines/wintermute/keymapper_tables.h:706
|
||
msgid "Show debug parser"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a debug text message
|
||
#: engines/wintermute/keymapper_tables.h:714
|
||
#: engines/wintermute/keymapper_tables.h:853
|
||
#: engines/wintermute/keymapper_tables.h:1581
|
||
#: engines/wintermute/keymapper_tables.h:1833
|
||
#: engines/wintermute/keymapper_tables.h:1878
|
||
msgid "Debug print"
|
||
msgstr ""
|
||
|
||
#. I18N: Exits the game
|
||
#: engines/wintermute/keymapper_tables.h:720
|
||
#: engines/wintermute/keymapper_tables.h:1849
|
||
msgid "Exit"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a debug interface that changes light settings
|
||
#: engines/wintermute/keymapper_tables.h:726
|
||
msgid "Light helper window"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:751
|
||
msgid "Run forward"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:756
|
||
msgid "Run backward"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:761
|
||
msgid "Turn left fast"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:766
|
||
msgid "Turn right fast"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a blueprint with robot parts
|
||
#: engines/wintermute/keymapper_tables.h:772
|
||
msgid "Show blueprint"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:792
|
||
#: engines/wintermute/keymapper_tables.h:1587
|
||
#: engines/wintermute/keymapper_tables.h:1770
|
||
#: engines/wintermute/keymapper_tables.h:1803
|
||
#: engines/wintermute/keymapper_tables.h:2089
|
||
msgid "Next action"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:799
|
||
#: engines/wintermute/keymapper_tables.h:1595
|
||
#: engines/wintermute/keymapper_tables.h:1777
|
||
#: engines/wintermute/keymapper_tables.h:1810
|
||
#: engines/wintermute/keymapper_tables.h:2097
|
||
msgid "Previous action"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:826
|
||
msgid "Volume off"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:840
|
||
msgid "Change font size"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:935
|
||
msgid "Walking speed: Low"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:940
|
||
msgid "Walking speed: Medium"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:945
|
||
msgid "Walking speed: High"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:955
|
||
#: engines/wintermute/keymapper_tables.h:1314
|
||
#: engines/wintermute/keymapper_tables.h:1872
|
||
msgid "Cancel waiting"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:965
|
||
msgid "First page"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:970
|
||
msgid "Last page"
|
||
msgstr ""
|
||
|
||
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
|
||
#: engines/wintermute/keymapper_tables.h:978
|
||
msgid "Walking speed: Ultra Super Mega Fast"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:994
|
||
msgid "Show game credits"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:999
|
||
msgid "Play selected music record"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1004
|
||
msgid "Select next music record"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1009
|
||
msgid "Play note 1: A"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1014
|
||
msgid "Play note 2: F#"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1019
|
||
msgid "Play note 3: D#"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1024
|
||
msgid "Play note 4: C#"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1029
|
||
msgid "Play note 5: E"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1034
|
||
msgid "Play note 6: G#"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1039
|
||
msgid "Play note 7: B"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1052
|
||
msgid "Ability: Telekinesis"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1057
|
||
msgid "Ability: Push"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1062
|
||
msgid "Ability: Lightning"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1067
|
||
msgid "Ability: Light"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1072
|
||
msgid "Ability: Wind"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1077
|
||
msgid "Ability: Sound"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1082
|
||
msgid "Ability: Esence"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1087
|
||
msgid "Ability: Exorcist"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1200
|
||
msgid "Show hints / Dance move"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1207
|
||
msgid "Dance move up"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1213
|
||
msgid "Dance move down"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1219
|
||
msgid "Dance move left"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1225
|
||
msgid "Dance move right"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1283
|
||
msgid "Cancel input"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1345
|
||
msgid "Toggle subtitles"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1409
|
||
#, fuzzy
|
||
msgid "Hide hints"
|
||
msgstr "顯示提示"
|
||
|
||
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
|
||
#: engines/wintermute/keymapper_tables.h:1464
|
||
msgid "Shift key"
|
||
msgstr ""
|
||
|
||
#. I18N: Chapayev is the name of game character, Vasily Chapayev
|
||
#. This action makes Chapayev interact with item instead of Petka
|
||
#: engines/wintermute/keymapper_tables.h:1566
|
||
msgid "Chapayev's action"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1614
|
||
#: engines/wintermute/keymapper_tables.h:1867
|
||
#: engines/wintermute/keymapper_tables.h:1963
|
||
msgid "Settings"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1619
|
||
msgid "Dialogue answer 1"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1624
|
||
msgid "Dialogue answer 2"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1629
|
||
msgid "Dialogue answer 3"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1634
|
||
msgid "Dialogue answer 4"
|
||
msgstr ""
|
||
|
||
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
||
#: engines/wintermute/keymapper_tables.h:1645
|
||
msgid "Spin wheel slower"
|
||
msgstr ""
|
||
|
||
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
|
||
#: engines/wintermute/keymapper_tables.h:1653
|
||
msgid "Spin wheel faster"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1731
|
||
msgid "Zoom out"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1738
|
||
msgid "Zoom in"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:1751
|
||
#: engines/wintermute/keymapper_tables.h:1957
|
||
msgid "Show journal"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a debug interface with Bezier curves
|
||
#: engines/wintermute/keymapper_tables.h:1884
|
||
msgid "Bezier window"
|
||
msgstr ""
|
||
|
||
#. I18N: Use droid to perform an action
|
||
#: engines/wintermute/keymapper_tables.h:1901
|
||
msgid "Droid's action"
|
||
msgstr ""
|
||
|
||
#. I18N: It's a Tetris game clone, this action rotates current tetris item
|
||
#: engines/wintermute/keymapper_tables.h:2009
|
||
msgid "Rotate"
|
||
msgstr ""
|
||
|
||
#. I18N: It's a Tetris game clone, this action drops current tetris item
|
||
#: engines/wintermute/keymapper_tables.h:2035
|
||
msgid "Drop"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2043
|
||
msgid "Player 1: Up"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2048
|
||
msgid "Player 1: Left"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2053
|
||
msgid "Player 1: Down"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2058
|
||
msgid "Player 1: Right"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2063
|
||
msgid "Player 2: Up"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2068
|
||
msgid "Player 2: Left"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2073
|
||
msgid "Player 2: Down"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2078
|
||
msgid "Player 2: Right"
|
||
msgstr ""
|
||
|
||
#. I18N: Displays a debug FPS counter
|
||
#: engines/wintermute/keymapper_tables.h:2084
|
||
msgid "Debug FPS"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2181
|
||
msgid "F1"
|
||
msgstr ""
|
||
|
||
#: engines/wintermute/keymapper_tables.h:2186
|
||
msgid "Key i"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/file/save_manager.cpp:221
|
||
#, c-format
|
||
msgid ""
|
||
"This saved game uses version %u, but this engine only supports up to version "
|
||
"%d. You will need an updated version of the engine to use this saved game."
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:58
|
||
msgid "Double FPS"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:59
|
||
msgid "Increase framerate from 30 to 60 FPS"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:70
|
||
msgid "Enable Venus"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:71
|
||
msgid "Enable the Venus help system"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:82
|
||
msgid "Disable animation while turning"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:83
|
||
msgid "Disable animation while turning in panorama mode"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:94
|
||
msgid "Use high resolution MPEG video"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:95
|
||
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:197
|
||
msgid "Look Up"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:203
|
||
msgid "Look Down"
|
||
msgstr "往下看"
|
||
|
||
#: engines/zvision/metaengine.cpp:238
|
||
msgid "Spellbook"
|
||
msgstr "法术书"
|
||
|
||
#: engines/zvision/metaengine.cpp:244
|
||
msgid "Score"
|
||
msgstr "得分"
|
||
|
||
#: engines/zvision/metaengine.cpp:250
|
||
msgid "Put away object"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:256
|
||
msgid "Extract coin"
|
||
msgstr ""
|
||
|
||
#: engines/zvision/metaengine.cpp:277
|
||
msgid "Preferences"
|
||
msgstr "偏好选项"
|
||
|
||
#: engines/zvision/zvision.cpp:309
|
||
msgid ""
|
||
"Before playing this game, you'll need to copy the required fonts into "
|
||
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
|
||
"need the following font files from the Windows font directory: Times New "
|
||
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
|
||
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
|
||
"need all the fonts from the font package you choose, i.e., LiberationMono, "
|
||
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
|
||
"respectively."
|
||
msgstr ""
|
||
"在玩这个游戏之前,你要先将特定的字体复制到 ScummVM 的 extras 目录或游戏目录"
|
||
"里。在 Windows 系统中,请在 Windows 字体目录中找到以下字体文件:Times New "
|
||
"Roman,Century Schoolbook,Garamond,Courier New 和 Arial。或者,你也可以下"
|
||
"载 Liberation Fonts 或 GNU FreeFont 这两套字体包,并二选一。你会需要用到其中"
|
||
"任意一套中的全部字体,也就是:LiberationMono,LiberationSans 和"
|
||
"LiberationSerif ,或者 FreeMono,FreeSans 和 FreeSerif。"
|
||
|
||
#~ msgid "Speech Options"
|
||
#~ msgstr "語音選項"
|
||
|
||
#~ msgid "Show credits"
|
||
#~ msgstr "顯示製作者名單"
|
||
|
||
#~ msgid "Engine Options"
|
||
#~ msgstr "引擎選項"
|
||
|
||
#~ msgid "Cancel autosave"
|
||
#~ msgstr "取消自動存檔"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Misc"
|
||
#~ msgstr "杂项"
|
||
|
||
#~ msgid "Group by: "
|
||
#~ msgstr "類別: "
|
||
|
||
#~ msgid "Override global shader settings"
|
||
#~ msgstr "覆盖全局着色器设置"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "Override global shader settings"
|
||
#~ msgstr "覆蓋全局著色器設置"
|
||
|
||
#~ msgid "HW Shader:"
|
||
#~ msgstr "着色器:"
|
||
|
||
#~ msgid "Different hardware shaders give different visual effects"
|
||
#~ msgstr "不同的硬件着色器提供不同的视觉效果"
|
||
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "HW Shader:"
|
||
#~ msgstr "着色器:"
|
||
|
||
#~ msgid "Different shaders give different visual effects"
|
||
#~ msgstr "不同的硬件着色器提供不同的视觉效果"
|
||
|
||
#~ msgid "~E~dit Game..."
|
||
#~ msgstr "编辑游戏(E)..."
|
||
|
||
#, fuzzy
|
||
#~ msgctxt "lowres"
|
||
#~ msgid "~E~dit Game..."
|
||
#~ msgstr "編輯遊戲(E)..."
|
||
|
||
#~ msgid "Swap Menu and Back buttons"
|
||
#~ msgstr "交换菜单和返回按钮"
|
||
|
||
#~ msgid "Auto"
|
||
#~ msgstr "自动"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Show/hide debug console"
|
||
#~ msgstr "显示隐藏的文件"
|