scummvm/engines/sci/engine
Max Horn ed292fb498 silenced some warnings
svn-id: r39566
2009-03-20 13:30:10 +00:00
..
aatree.h SCI: converted aatree into a class 2009-03-19 22:47:30 +00:00
game.cpp Fix heap corruption when assigning the save game directory 2009-03-11 22:50:06 +00:00
gc.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
gc.h SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
grammar.cpp SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) 2009-03-12 03:26:47 +00:00
heapmgr.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
intmap.cpp SCI: Added TODO: Merge SegInterface and MemObject? And some cleanup 2009-03-17 16:08:25 +00:00
intmap.h SCI: Added TODO: Merge SegInterface and MemObject? And some cleanup 2009-03-17 16:08:25 +00:00
kdebug.cpp SCI: cleanup 2009-03-04 05:19:19 +00:00
kdebug.h SCI: Moved (kernel) debug stuff from tools.cpp to a new file engine/kdebug.cpp 2009-02-24 22:41:58 +00:00
kernel_types.h SCI: Moved almost all files from include/ to other dirs; only include/engine.h remains 2009-02-27 02:23:00 +00:00
kernel.cpp SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) 2009-03-12 03:26:47 +00:00
kernel.h Changed abs_rect_t to Common::Rect 2009-03-18 16:43:12 +00:00
kevent.cpp SCI: Reduced header interdependencies some more 2009-03-07 19:23:47 +00:00
kfile.cpp SCI: Moved savegame specific stuff from state.h to a new header savegame.h 2009-03-12 03:26:21 +00:00
kgraphics.cpp Changed abs_rect_t to Common::Rect 2009-03-18 16:43:12 +00:00
klists.cpp SCI: cleanup 2009-03-12 03:26:58 +00:00
kmath.cpp SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp file with the EngineState constructor 2009-02-27 02:23:40 +00:00
kmenu.cpp Removed the "About FreeSCI" menu as discussed in -devel, now that the FreeSCI contributors have been moved to the AUTHORS file 2009-03-17 07:57:02 +00:00
kmovement.cpp SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
kpathing.cpp SCI: converted aatree into a class 2009-03-19 22:47:30 +00:00
kscripts.cpp SCI: Use the ResourceType enum instead of integers where it makes sense 2009-02-28 23:46:50 +00:00
ksound.cpp SCI: Renamed SongIteratorMessage -> SongIterator::Message; cleanup 2009-03-10 02:42:22 +00:00
kstring.cpp SCI: cleanup 2009-03-13 16:31:38 +00:00
message.cpp Replaced getInt16, getUInt16 and putInt16 2009-03-07 16:14:20 +00:00
message.h SCI: Start converting MessageState into a class 2009-03-01 00:18:30 +00:00
said.cpp Removed two empty switch statements to silence an MSVC warning 2009-03-14 00:12:23 +00:00
said.y SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) 2009-03-12 03:26:47 +00:00
savegame.cpp Renamed some defines: 2009-03-17 08:03:42 +00:00
savegame.h EngineState is a struct, not a class 2009-03-12 08:14:55 +00:00
script.cpp SCI: result_word_t -> ResultWord; switched to Common::List for storing lists of ResultWords 2009-03-09 22:25:33 +00:00
script.h Turned ResourceManager into a class, along with all related functions 2009-02-28 20:45:36 +00:00
scriptconsole.cpp SCI: Changed suffix list to be stored as a Common::List; also fixed spelling: suffices -> suffixes 2009-03-08 08:17:43 +00:00
scriptdebug.cpp Changed abs_rect_t to Common::Rect 2009-03-18 16:43:12 +00:00
seg_manager.cpp silenced some warnings 2009-03-20 13:30:10 +00:00
seg_manager.h silenced some warnings 2009-03-20 13:30:10 +00:00
state.cpp SCI: Rewrote the save/load code, see also patch #2687400. 2009-03-15 20:31:29 +00:00
state.h Renamed some defines: 2009-03-17 08:03:42 +00:00
stringfrag.cpp SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;) 2009-03-12 03:26:47 +00:00
vm_types.h SCI: Renamed some kernel types and general cleanup 2009-02-28 11:12:59 +00:00
vm.cpp SCI: cleanup 2009-03-12 03:26:58 +00:00
vm.h String fragments support 2009-03-10 14:52:02 +00:00