.. |
actor.cpp
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DRAGONS: finished main pathfinder funxction
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2020-02-25 14:43:42 +01:00 |
actor.h
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DRAGONS: pathfinding
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2020-02-25 14:43:42 +01:00 |
actorfiles.h
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DRAGONS: Adding actor class
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2020-02-25 14:43:42 +01:00 |
actorresource.cpp
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DRAGOMS: Work on actor draw priorities
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2020-02-25 14:43:42 +01:00 |
actorresource.h
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DRAGONS: Add support for sprite flipping. More pathfinding logic
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2020-02-25 14:43:42 +01:00 |
background.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
background.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
bigfile.cpp
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DRAGONS: Work on loading scene gfx files.
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2020-02-25 14:43:42 +01:00 |
bigfile.h
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DRAGONS: Work on loading scene gfx files.
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2020-02-25 14:43:42 +01:00 |
configure.engine
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detection.cpp
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dragonflg.cpp
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DRAGONS: More work on script opCodes
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2020-02-25 14:43:42 +01:00 |
dragonflg.h
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DRAGONS: More work on script opCodes
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2020-02-25 14:43:42 +01:00 |
dragonimg.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragonimg.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragonini.cpp
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
dragonini.h
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
dragonobd.cpp
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DRAGONS: More work on script logic
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2020-02-25 14:43:42 +01:00 |
dragonobd.h
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DRAGONS: More work on script logic
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2020-02-25 14:43:42 +01:00 |
dragonrms.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragonrms.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragons.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragons.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
dragonvar.cpp
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DRAGONS: More work on script opCodes
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2020-02-25 14:43:42 +01:00 |
dragonvar.h
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DRAGONS: More work on script opCodes
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2020-02-25 14:43:42 +01:00 |
inventory.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
inventory.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
module.mk
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DRAGONS: Adding class for loading dragon.img file data
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2020-02-25 14:43:42 +01:00 |
scene.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
scene.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
screen.cpp
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DRAGONS: fix sprite off screen with flipped sprite
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2020-02-25 14:43:42 +01:00 |
screen.h
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DRAGONS: fix sprite off screen with flipped sprite
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2020-02-25 14:43:42 +01:00 |
scriptopcodes.cpp
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
scriptopcodes.h
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DRAGONS: Show / Hide tile overlays. Work on inventory bag display
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.cpp
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.h
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DRAGONS: Added more sequence opCodes
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2020-02-25 14:43:42 +01:00 |
specialopcodes.cpp
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |
specialopcodes.h
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DRAGONS: More work on scripts
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2020-02-25 14:43:42 +01:00 |