scummvm/engines/dragons
2020-02-25 14:43:42 +01:00
..
actor.cpp DRAGONS: finished main pathfinder funxction 2020-02-25 14:43:42 +01:00
actor.h DRAGONS: pathfinding 2020-02-25 14:43:42 +01:00
actorfiles.h DRAGONS: Adding actor class 2020-02-25 14:43:42 +01:00
actorresource.cpp DRAGOMS: Work on actor draw priorities 2020-02-25 14:43:42 +01:00
actorresource.h DRAGONS: Add support for sprite flipping. More pathfinding logic 2020-02-25 14:43:42 +01:00
background.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
background.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
bigfile.cpp DRAGONS: Work on loading scene gfx files. 2020-02-25 14:43:42 +01:00
bigfile.h DRAGONS: Work on loading scene gfx files. 2020-02-25 14:43:42 +01:00
configure.engine
detection.cpp
dragonflg.cpp DRAGONS: More work on script opCodes 2020-02-25 14:43:42 +01:00
dragonflg.h DRAGONS: More work on script opCodes 2020-02-25 14:43:42 +01:00
dragonimg.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragonimg.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragonini.cpp DRAGONS: More work on scripts 2020-02-25 14:43:42 +01:00
dragonini.h DRAGONS: More work on scripts 2020-02-25 14:43:42 +01:00
dragonobd.cpp DRAGONS: More work on script logic 2020-02-25 14:43:42 +01:00
dragonobd.h DRAGONS: More work on script logic 2020-02-25 14:43:42 +01:00
dragonrms.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragonrms.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragons.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragons.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
dragonvar.cpp DRAGONS: More work on script opCodes 2020-02-25 14:43:42 +01:00
dragonvar.h DRAGONS: More work on script opCodes 2020-02-25 14:43:42 +01:00
inventory.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
inventory.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
module.mk DRAGONS: Adding class for loading dragon.img file data 2020-02-25 14:43:42 +01:00
scene.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
scene.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
screen.cpp DRAGONS: fix sprite off screen with flipped sprite 2020-02-25 14:43:42 +01:00
screen.h DRAGONS: fix sprite off screen with flipped sprite 2020-02-25 14:43:42 +01:00
scriptopcodes.cpp DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
scriptopcodes.h DRAGONS: Show / Hide tile overlays. Work on inventory bag display 2020-02-25 14:43:42 +01:00
sequenceopcodes.cpp DRAGONS: More work on scripts 2020-02-25 14:43:42 +01:00
sequenceopcodes.h DRAGONS: Added more sequence opCodes 2020-02-25 14:43:42 +01:00
specialopcodes.cpp DRAGONS: More work on scripts 2020-02-25 14:43:42 +01:00
specialopcodes.h DRAGONS: More work on scripts 2020-02-25 14:43:42 +01:00