scummvm/engines/sci
Filippos Karapetis ed66cad677 - Simplified the parameters of some functions
- Replaced some EngineState parameters
- The SCI version is now obtained from the resource manager or the segment manager, thereby simplifying several functions
- Plugged 2 leaks in the fallback detector
- Renamed the segment manager and resource manager to "segmentManager" and "resourceManager" in all places, for consistency

svn-id: r43722
2009-08-25 08:38:14 +00:00
..
engine - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
gfx - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
sfx - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
console.cpp - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
console.h Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
debug.h Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. 2009-08-17 07:36:08 +00:00
decompressor.cpp
decompressor.h
detection_tables.h Move detection tables to separate file. 2009-08-24 07:57:04 +00:00
detection.cpp - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
exereader.cpp - Removed the code which reads the SCI version string from the game executable in the fallback detector. We no longer use the actual SCI version string, and we can auto-detect a lot of features from the game resources now. The EXE version string was only used to display the detected SCI version in the console, which isn't very useful to us anymore. 2009-08-24 08:10:29 +00:00
exereader.h - Removed the code which reads the SCI version string from the game executable in the fallback detector. We no longer use the actual SCI version string, and we can auto-detect a lot of features from the game resources now. The EXE version string was only used to display the detected SCI version in the console, which isn't very useful to us anymore. 2009-08-24 08:10:29 +00:00
module.mk Applied a slightly modified patch from clone2727 which adds static selector names to some demos which are missing them (KQ4, LSL1, LSL3, Iceman and Christmas1992) 2009-07-11 06:33:19 +00:00
resource.cpp - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
resource.h - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
sci.cpp - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
sci.h - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
tools.cpp Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls 2009-07-06 10:39:22 +00:00
tools.h Replaced sciprintf() calls with printf, DebugPrintf, warning and error calls 2009-07-06 10:39:22 +00:00
uinput.h
vocabulary.cpp - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00
vocabulary.h - Simplified the parameters of some functions 2009-08-25 08:38:14 +00:00