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he
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Fix bug #2820472 - MAZE: Keyboard input fault.
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2009-07-13 07:55:11 +00:00 |
imuse
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
imuse_digi
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Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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2009-07-17 00:25:27 +00:00 |
insane
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smush
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
actor.cpp
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Correct actor layering method in HE90+ games.
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2009-06-18 06:18:31 +00:00 |
actor.h
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akos.cpp
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akos.h
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base-costume.cpp
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base-costume.h
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bomp.cpp
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bomp.h
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boxes.cpp
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- Added GCC_PRINTF attribute to several funcs where it makes sense
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2009-07-01 20:51:04 +00:00 |
boxes.h
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camera.cpp
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charset-fontdata.cpp
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charset.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
charset.h
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costume.cpp
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costume.h
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cursor.cpp
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debugger.cpp
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Strip trailing whitespaces in the whole code base.
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2009-05-24 15:17:42 +00:00 |
debugger.h
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detection_tables.h
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Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
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2009-07-11 01:40:53 +00:00 |
detection.cpp
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Refactor GUI options update into a function in Common: updateGameGUIOptions.
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2009-07-13 18:47:32 +00:00 |
detection.h
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Add support for GUI options to SCUMM engine
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2009-06-06 17:59:54 +00:00 |
dialogs.cpp
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This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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2009-07-16 17:44:05 +00:00 |
dialogs.h
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Formatting fixes.
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2009-07-16 17:39:16 +00:00 |
file_nes.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
file_nes.h
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file.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
file.h
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gfx.cpp
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oops, fix props
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2009-07-12 16:40:10 +00:00 |
gfx.h
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gfxARM.s
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help.cpp
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help.h
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input.cpp
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
midiparser_eup.cpp
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midiparser_ro.cpp
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module.mk
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Removed alot of the debug-output
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2009-06-12 20:10:27 +00:00 |
music.h
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engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
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2009-08-01 23:02:45 +00:00 |
nut_renderer.cpp
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nut_renderer.h
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object.cpp
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Fixed some more warnings observed on buildbot
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2009-07-01 20:51:34 +00:00 |
object.h
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palette.cpp
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synced the branch with the palette patch (#2819787)
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2009-08-02 01:00:56 +00:00 |
player_mod.cpp
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player_mod.h
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player_nes.cpp
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player_nes.h
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player_v1.cpp
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player_v1.h
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player_v2.cpp
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player_v2.h
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Replaced char usage by int8, since char is unsigned on Linux/PPC by default.
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2009-07-14 19:32:25 +00:00 |
player_v2a.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
player_v2a.h
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player_v2cms.cpp
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Flag what looks like a bug in the CMS player code -- somebody should verify and fix this properly
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2009-07-01 20:51:47 +00:00 |
player_v3a.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
player_v3a.h
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player_v4a.cpp
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made MdatResource struct private and changed the signatures of functions which load the resources.
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2009-08-02 00:03:42 +00:00 |
player_v4a.h
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engines/scumm/scumm.cpp: terminate method is pretty redundant - removed
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2009-08-01 23:02:45 +00:00 |
proc3ARM.s
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resource_v2.cpp
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resource_v3.cpp
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resource_v4.cpp
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The error() and warning() functions add ! and newline automatically. (I didn't
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2009-05-31 10:02:16 +00:00 |
resource.cpp
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Added more GCC_PRINTF attributes, and fixed resulting warnings in format strings
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2009-07-03 10:40:49 +00:00 |
resource.h
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room.cpp
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saveload.cpp
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ScummVM/PS2 bugs fixed by this commit:
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2009-07-12 05:38:08 +00:00 |
saveload.h
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script_v0.cpp
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script_v2.cpp
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Fix bug #2687801 - ZAK: Cannot pickup Ladder on Mars Youth Hostel.
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2009-05-26 01:25:44 +00:00 |
script_v3.cpp
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script_v4.cpp
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Changed SaveFileManager methods to take Common::String params (instead of char pointers)
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2009-05-29 14:38:22 +00:00 |
script_v5.cpp
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Add one more type of IQ-points filename (for bug #2820803)
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2009-07-13 14:46:14 +00:00 |
script_v6.cpp
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
script_v8.cpp
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script.cpp
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Hack is no longer required, due to revision 42498.
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2009-07-15 05:00:59 +00:00 |
script.h
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scumm_v0.h
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scumm_v2.h
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scumm_v3.h
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scumm_v4.h
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scumm_v5.h
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scumm_v6.h
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
scumm_v7.h
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Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu.
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2009-07-15 02:06:26 +00:00 |
scumm_v8.h
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scumm-md5.h
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Fix bug #2819628 - DETECTOR: Atlantis CD sets wrong gui options.
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2009-07-11 01:40:53 +00:00 |
scumm.cpp
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synced the branch with the palette patch (#2819787)
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2009-08-02 01:00:56 +00:00 |
scumm.h
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synced the branch with the palette patch (#2819787)
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2009-08-02 01:00:56 +00:00 |
sound.cpp
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merge with trunk
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2009-07-17 21:23:54 +00:00 |
sound.h
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string.cpp
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Fix using subtitles only setting in The Dig.
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2009-07-17 00:10:10 +00:00 |
usage_bits.cpp
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usage_bits.h
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util.cpp
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util.h
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vars.cpp
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scumm: added the missing word "version" in a comment
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2009-06-18 13:50:26 +00:00 |
verbs.cpp
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Change all uses of FM-Towns/fm-towns to FM-TOWNS.
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2009-07-07 19:18:53 +00:00 |
verbs.h
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