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6588398ce6
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736 |
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.. | ||
cell.cpp | ||
cell.h | ||
cursor.cpp | ||
cursor.h | ||
debug.cpp | ||
debug.h | ||
detection.cpp | ||
detection.h | ||
font.cpp | ||
font.h | ||
graphics.cpp | ||
graphics.h | ||
groovie.cpp | ||
groovie.h | ||
lzss.cpp | ||
lzss.h | ||
module.mk | ||
music.cpp | ||
music.h | ||
player.cpp | ||
player.h | ||
resource.cpp | ||
resource.h | ||
roq.cpp | ||
roq.h | ||
saveload.cpp | ||
saveload.h | ||
script.cpp | ||
script.h | ||
vdx.cpp | ||
vdx.h |