mirror of
https://github.com/libretro/scummvm.git
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197 lines
5.8 KiB
C++
197 lines
5.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef VOYEUR_ANIMATION_H
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#define VOYEUR_ANIMATION_H
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#include "video/video_decoder.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/timestamp.h"
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#include "common/array.h"
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#include "common/list.h"
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#include "common/rect.h"
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#include "common/stream.h"
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#include "voyeur/files.h"
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namespace Voyeur {
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class VoyeurEngine;
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/**
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* Decoder for RL2 videos.
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*
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* Video decoder used in engines:
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* - voyeur
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*/
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class RL2Decoder : public Video::VideoDecoder {
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private:
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class RL2FileHeader {
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public:
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RL2FileHeader();
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~RL2FileHeader();
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int _channels;
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int _colorCount;
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int _numFrames;
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int _rate;
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int _soundRate;
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int _videoBase;
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int *_frameSoundSizes;
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uint32 _backSize;
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uint32 _signature;
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uint32 *_frameOffsets;
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byte _palette[768];
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void load(Common::SeekableReadStream *stream);
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Common::Rational getFrameRate() const;
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bool isValid() const;
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private:
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uint32 _form;
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uint32 _dataSize;
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int _method;
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int _defSoundSize;
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};
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class SoundFrame {
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public:
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int _offset;
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int _size;
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SoundFrame(int offset, int size);
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};
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class RL2AudioTrack : public AudioTrack {
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private:
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Audio::Mixer::SoundType _soundType;
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const RL2FileHeader &_header;
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Audio::QueuingAudioStream *_audStream;
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protected:
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Audio::AudioStream *getAudioStream() const;
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public:
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RL2AudioTrack(const RL2FileHeader &header, Common::SeekableReadStream *stream,
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Audio::Mixer::SoundType soundType);
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~RL2AudioTrack();
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Audio::Mixer::SoundType getSoundType() const { return _soundType; }
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int numQueuedStreams() const { return _audStream->numQueuedStreams(); }
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virtual bool isSeekable() const { return true; }
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virtual bool seek(const Audio::Timestamp &time) { return true; }
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void queueSound(Common::SeekableReadStream *stream, int size);
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};
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class RL2VideoTrack : public FixedRateVideoTrack {
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public:
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RL2VideoTrack(const RL2FileHeader &header, RL2AudioTrack *audioTrack,
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Common::SeekableReadStream *stream);
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~RL2VideoTrack();
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uint16 getWidth() const;
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uint16 getHeight() const;
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Graphics::Surface *getSurface() { return _surface; }
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Graphics::Surface *getBackSurface();
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Graphics::PixelFormat getPixelFormat() const;
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int getCurFrame() const { return _curFrame; }
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int getFrameCount() const { return _header._numFrames; }
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const Graphics::Surface *decodeNextFrame();
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const byte *getPalette() const { _dirtyPalette = false; return _header._palette; }
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int getPaletteCount() const { return _header._colorCount; }
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bool hasDirtyPalette() const { return _dirtyPalette; }
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const Common::List<Common::Rect> *getDirtyRects() const { return &_dirtyRects; }
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void clearDirtyRects() { _dirtyRects.clear(); }
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void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
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virtual Common::Rational getFrameRate() const { return _header.getFrameRate(); }
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virtual bool isSeekable() const { return true; }
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virtual bool seek(const Audio::Timestamp &time);
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private:
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Common::SeekableReadStream *_fileStream;
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const RL2FileHeader &_header;
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RL2AudioTrack *_audioTrack;
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Graphics::Surface *_surface;
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Graphics::Surface *_backSurface;
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bool _hasBackFrame;
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mutable bool _dirtyPalette;
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bool _initialFrame;
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int _curFrame;
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uint32 _videoBase;
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uint32 *_frameOffsets;
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Common::List<Common::Rect> _dirtyRects;
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void copyFrame(uint8 *data);
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void rl2DecodeFrameWithTransparency(int screenOffset);
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void rl2DecodeFrameWithoutTransparency(int screenOffset = -1);
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void initBackSurface();
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};
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private:
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RL2AudioTrack *_audioTrack;
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RL2VideoTrack *_videoTrack;
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Common::SeekableReadStream *_fileStream;
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Audio::Mixer::SoundType _soundType;
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RL2FileHeader _header;
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int _paletteStart;
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Common::Array<SoundFrame> _soundFrames;
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int _soundFrameNumber;
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const Common::List<Common::Rect> *getDirtyRects() const;
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void clearDirtyRects();
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void copyDirtyRectsToBuffer(uint8 *dst, uint pitch);
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int getPaletteStart() const { return _paletteStart; }
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const RL2FileHeader &getHeader() { return _header; }
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virtual void readNextPacket();
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virtual bool seekIntern(const Audio::Timestamp &time);
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public:
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RL2Decoder(Audio::Mixer::SoundType soundType = Audio::Mixer::kPlainSoundType);
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virtual ~RL2Decoder();
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virtual void close();
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bool loadStream(Common::SeekableReadStream *stream);
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bool loadFile(const Common::String &file, bool palFlag = false);
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bool loadVideo(int videoId);
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int getPaletteCount() const { return _header._colorCount; }
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/**
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* Play back a given Voyeur RL2 video
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* @param vm Engine reference
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* @param resourceOffset Starting resource to use for frame pictures
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* @param frames Optional frame numbers resource for when to apply image data
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* @param imgPos Position to draw image data
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*/
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void play(VoyeurEngine *vm, int resourceOffset = 0, byte *frames = NULL, byte *imgPos = NULL);
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RL2VideoTrack *getVideoTrack() { return _videoTrack; }
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RL2AudioTrack *getAudioTrack() { return _audioTrack; }
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};
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} // End of namespace Voyeur
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#endif /* VOYEUR_ANIMATION_H */
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