scummvm/engines/agi
2009-07-25 12:59:46 +00:00
..
agi.cpp Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]). 2009-07-25 12:59:46 +00:00
agi.h - Added GCC_PRINTF attribute to several funcs where it makes sense 2009-07-01 20:51:04 +00:00
checks.cpp Cleanup 2009-06-06 17:45:52 +00:00
console.cpp Cleanup 2009-06-06 17:45:52 +00:00
console.h Implement debug commands "room" and "bt" 2009-06-06 17:43:26 +00:00
cycle.cpp Fix bug #2798797: "AGI: larry 1 doesn't restart after dying" 2009-07-22 16:26:53 +00:00
detection.cpp Move functions from agi.cpp to more appropriate files. 2009-07-22 15:55:33 +00:00
font.h Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
global.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
graphics.cpp Remove ioFailed() usage from AGI engine. 2009-07-14 23:03:40 +00:00
graphics.h Cleanup 2009-06-06 17:45:52 +00:00
id.cpp Cleanup 2009-06-06 17:45:52 +00:00
inv.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
keyboard.cpp Move functions from agi.cpp to more appropriate files. 2009-07-22 15:55:33 +00:00
keyboard.h Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
loader_v2.cpp Cleanup 2009-06-06 17:45:52 +00:00
loader_v3.cpp Cleanup 2009-06-06 17:45:52 +00:00
logic.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
logic.h
lzw.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
lzw.h
menu.cpp Move functions from agi.cpp to more appropriate files. 2009-07-22 15:55:33 +00:00
menu.h Implement fence.mouse opcode 2009-06-06 17:47:29 +00:00
module.mk
motion.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
objects.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
op_cmd.cpp Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). 2009-07-14 15:02:17 +00:00
op_dbg.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
op_test.cpp Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F3 hotkey dosent work", removed number of hacks 2009-06-06 17:48:09 +00:00
opcodes.h
picture.cpp Cleanup 2009-06-06 17:44:24 +00:00
picture.h Cleanup 2009-06-06 17:44:24 +00:00
preagi_common.cpp
preagi_common.h
preagi_mickey.cpp Fixing bug #2823854: Mickey's space adventure crash. There's one too many space characters in a string which causes it to be drawn off the screen. 2009-07-20 20:59:35 +00:00
preagi_mickey.h
preagi_troll.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
preagi_troll.h
preagi_winnie.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
preagi_winnie.h
preagi.cpp Cleanup 2009-06-06 17:45:52 +00:00
preagi.h Cleanup 2009-06-06 17:45:52 +00:00
predictive.cpp Cleanup 2009-06-06 17:45:52 +00:00
saveload.cpp Move functions from agi.cpp to more appropriate files. 2009-07-22 15:55:33 +00:00
sound.cpp Remove ioFailed() usage from AGI engine. 2009-07-14 23:03:40 +00:00
sound.h Preliminary support for CoCo3 music. 2009-06-17 23:16:21 +00:00
sprite.cpp Cleanup 2009-06-06 17:44:24 +00:00
sprite.h Cleanup 2009-06-06 17:44:24 +00:00
text.cpp Cleanup 2009-06-06 17:45:52 +00:00
view.cpp Cleanup 2009-06-06 17:45:52 +00:00
view.h Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00
wagparser.cpp Remove ioFailed() usage from AGI engine. 2009-07-14 23:03:40 +00:00
wagparser.h
words.cpp Whitespace fixes and C++ comments 2009-06-06 17:39:13 +00:00