scummvm/scumm/smush/channel.h
Paweł Kołodziejski aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00

163 lines
5.4 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2002-2003 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#ifndef CHANNEL_H
#define CHANNEL_H
#include "config.h"
#include "common/engine.h" // for debug, warning, error
#ifdef DEBUG
# ifndef NO_DEBUG_CHANNEL
# define DEBUG_CHANNEL
# endif
#else
# ifdef DEBUG_CHANNEL
# error DEBUG_CHANNEL defined without DEBUG
# endif
#endif
class Chunk;
class ContChunk;
/*! @brief int32erface for a sound channel (a track)
This is the int32erface for sound channels.
*/
class _Channel {
public:
virtual ~_Channel() {};
// called by the smush_player
virtual bool appendData(Chunk &b, int32 size) = 0;
virtual bool setParameters(int32, int32, int32, int32) = 0;
virtual bool checkParameters(int32, int32, int32, int32, int32) = 0;
// called by the mixer
virtual bool isTerminated() const = 0;
virtual int32 availableSoundData() const = 0;
virtual void getSoundData(int16 *sound_buffer, int32 size) = 0; // size is in sample
virtual void getSoundData(int8 *sound_buffer, int32 size) = 0;
virtual int32 getRate() = 0;
virtual bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) = 0;
virtual int32 getTrackIdentifier() const = 0;
};
class SaudChannel : public _Channel {
private:
int32 _track; //!< The track identifier
int32 _nbframes; //!< number of frames of the track (unused)
int32 _dataSize; //!< the size of the sound buffer
int32 _frequency; //!< the frequency target of the track (always 22050)
bool _inData; //!< are we processing data ?
bool _markReached; //!< set to \c true when the SMRK tag is reached
int32 _flags; //!< current flags of the track (unused)
int32 _volume; //!< the current track volume
int32 _balance; //!< the current track balance
int32 _index; //!< the current PSAD index (for coherency checking)
int16 _voltable[2][256]; //!< the precalculated volume table (stereo 16 bits)
byte *_tbuffer; //!< data temporary buffer
int32 _tbufferSize; //!< temporary buffer size
byte *_sbuffer; //!< sound buffer
int32 _sbufferSize; //!< sound buffer size
protected:
void handleStrk(Chunk &c);
void handleSmrk(Chunk &c);
void handleShdr(Chunk &c);
bool handleSubTags(int32 &offset);
bool processBuffer();
void recalcVolumeTable();
public:
SaudChannel(int32 track, int32 freq);
virtual ~SaudChannel();
bool isTerminated() const;
bool setParameters(int32 duration, int32 flags, int32 vol1, int32 vol2);
bool checkParameters(int32 index, int32 duration, int32 flags, int32 vol1, int32 vol2);
bool appendData(Chunk &b, int32 size);
int32 availableSoundData() const;
void getSoundData(int16 *sound_buffer, int32 size);
void getSoundData(int8 *sound_buffer, int32 size) { error("16bit request for SAUD channel should never happen"); };
int32 getRate() { return _frequency; }
bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) {
rate = _frequency;
stereo = true;
is_16bit = true;
return true;
};
virtual int32 getTrackIdentifier() const { return _track; };
};
/*! @brief class for a IACT sound ::channel (a The Dig track)
This class implements a channel specifically for The Dig.
\bug for unknown reason, some sound have a too long duration, or repeat themselves.
*/
class ImuseChannel : public _Channel {
private:
int32 _track; //!< the track number
byte *_tbuffer; //!< data temporary buffer
int32 _tbufferSize; //!< temporary buffer size
byte *_sbuffer; //!< sound buffer
int32 _sbufferSize; //!< sound buffer size
int32 _srbufferSize;
int32 _frequency; //!< the target frequency of the ::mixer
int32 _dataSize; //!< remaining size of sound data in the iMUS buffer
bool _inData;
int32 _volume;
int32 _bitsize; //!< the bitsize of the original data
int32 _rate; //!< the sampling rate of the original data
int32 _channels; //!< the number of channels of the original data
protected:
int32 decode(int32 size, int32 &ret);
void decode();
bool processBuffer();
bool handleMap(Chunk &);
bool handleFormat(Chunk &);
bool handleText(Chunk &);
bool handleRegion(Chunk &);
bool handleStop(Chunk &);
bool handleSubTags(int32 & offset);
public:
ImuseChannel(int32 track, int32 freq);
virtual ~ImuseChannel();
bool isTerminated() const;
bool setParameters(int32 nbframes, int32 size, int32 track_flags, int32 unk1);
bool checkParameters(int32 index, int32 nbframes, int32 size, int32 track_flags, int32 unk1);
bool appendData(Chunk &b, int32 size);
int32 availableSoundData() const;
void getSoundData(int16 *sound_buffer, int32 size);
void getSoundData(int8 *sound_buffer, int32 size);
int32 getRate() { return _rate; }
bool getParameters(int32 &rate, bool &stereo, bool &is_16bit) {
rate = _frequency;
stereo = (_channels == 2);
is_16bit = (_bitsize > 8);
return true;
};
virtual int32 getTrackIdentifier() const { return _track; };
};
#endif