This website requires JavaScript.
Explore
Help
Register
Sign In
libretro
/
scummvm
Watch
1
Star
0
Fork
0
You've already forked scummvm
mirror of
https://github.com/libretro/scummvm.git
synced
2025-01-11 20:26:31 +00:00
Code
Issues
Actions
Packages
Projects
Releases
Wiki
Activity
scummvm
/
engines
History
Max Horn
ee087df293
Enhance the new getCurrentLights to work for V6+ games, too, making it possible to remove several special cases throughout the code
...
svn-id: r21286
2006-03-14 13:36:13 +00:00
..
cine
Add a virtual destructor to class SoundDriver of the CINE engine (fixes a warning)
2006-03-14 13:26:06 +00:00
gob
- Renamed GameSettings to PlainGameDescriptor
2006-03-09 02:52:51 +00:00
kyra
Updated comment with more circumstantial evidence that the low-frequency note
2006-03-14 09:55:41 +00:00
lure
Fix a valgrind warning
2006-03-13 11:58:01 +00:00
queen
- Renamed GameSettings to PlainGameDescriptor
2006-03-09 02:52:51 +00:00
saga
Compute the full game title when detecting games & creating engine instances, and also use that for savegames (all for debugging)
2006-03-14 13:28:28 +00:00
scumm
Enhance the new getCurrentLights to work for V6+ games, too, making it possible to remove several special cases throughout the code
2006-03-14 13:36:13 +00:00
simon
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
2006-03-12 00:53:30 +00:00
sky
- Renamed GameSettings to PlainGameDescriptor
2006-03-09 02:52:51 +00:00
sword1
- Renamed GameSettings to PlainGameDescriptor
2006-03-09 02:52:51 +00:00
sword2
- Renamed GameSettings to PlainGameDescriptor
2006-03-09 02:52:51 +00:00
module.mk
…