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91 lines
3.5 KiB
C++
91 lines
3.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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* This file is dual-licensed.
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* In addition to the GPLv3 license mentioned above, this code is also
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* licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
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* full text of the license.
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*
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*/
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#ifndef GOB_GAMEIDTOTYPE_H
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#define GOB_GAMEIDTOTYPE_H
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#include "gob/detection/detection.h"
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namespace Gob {
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struct GameIdToType {
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const char *gameId;
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GameType gameType;
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};
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static const GameIdToType gameIdToType[] = {
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{ "gob1", kGameTypeGob1 },
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{ "gob2", kGameTypeGob2 },
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{ "gob3", kGameTypeGob3 },
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{ "ween", kGameTypeWeen },
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{ "bargon", kGameTypeBargon },
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{ "babayaga", kGameTypeBabaYaga },
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{ "abracadabra", kGameTypeAbracadabra },
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{ "littlered", kGameTypeLittleRed },
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{ "onceupon", kGameTypeOnceUponATime },
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{ "crousti", kGameTypeCrousti },
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{ "lit", kGameTypeLostInTime },
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{ "lit1", kGameTypeLostInTime },
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{ "lit2", kGameTypeLostInTime },
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{ "inca2", kGameTypeInca2 },
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{ "woodruff", kGameTypeWoodruff },
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{ "dynasty", kGameTypeDynasty },
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{ "dynastywood", kGameTypeDynastyWood },
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{ "urban", kGameTypeUrban },
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{ "playtoons1", kGameTypePlaytoons },
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{ "playtoons2", kGameTypePlaytoons },
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{ "playtoons3", kGameTypePlaytoons },
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{ "playtoons4", kGameTypePlaytoons },
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{ "playtoons5", kGameTypePlaytoons },
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{ "playtnck1", kGameTypePlaytoons },
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{ "playtnck2", kGameTypePlaytoons },
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{ "playtnck3", kGameTypePlaytoons },
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{ "playtoonsdemo", kGameTypePlaytoons },
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{ "pierresmagiques", kGameTypeNone },
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{ "bambou", kGameTypeBambou },
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{ "fascination", kGameTypeFascination },
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{ "geisha", kGameTypeGeisha },
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{ "adi2", kGameTypeAdi2 },
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{ "adi4", kGameTypeAdi4 },
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{ "adi5", kGameTypeNone },
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{ "adibou1", kGameTypeAdibou1 },
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{ "adibou2", kGameTypeAdibou2 },
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{ "adibou3", kGameTypeNone },
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{ "adiboucuisine", kGameTypeNone },
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{ "adiboudessin", kGameTypeNone },
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{ "adiboumagie", kGameTypeNone },
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{ "adiboudchoumer", kGameTypeNone },
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{ "adiboudchoubanquise", kGameTypeNone },
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{ "adiboudchoucampagne", kGameTypeNone },
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{ "adiboudchoujunglesavane", kGameTypeNone },
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{ nullptr, kGameTypeNone }
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};
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} // End of namespace Gob
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#endif // GOB_GAMEIDTOTYPE_H
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