mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-25 11:15:00 +00:00
ce46866403
svn-id: r4785
1511 lines
37 KiB
C++
1511 lines
37 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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* Copyright (C) 2001/2002 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#if !defined(macintosh) && !defined(__MORPHOS__)
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#define NEED_SDL_HEADERS
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#endif
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#ifdef _WIN32_WCE
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#define PICKY_ALIGN
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#endif
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#include "stdafx.h"
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#include "scumm.h"
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#include "smush.h"
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static SmushPlayer * h_sp;
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SmushPlayer::SmushPlayer(Scumm * parent) {
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_scumm = parent;
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h_sp = this;
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}
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SmushPlayer::~SmushPlayer() {
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}
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static void smush_handler (Scumm * scumm) {
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h_sp->update();
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}
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byte * SmushPlayer::loadTres() {
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byte buf[100];
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FILE * f_tres;
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uint32 tmp, l;
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sprintf((char *)buf, "%sVIDEO/DIGTXT.TRS", (byte *)_scumm->getGameDataPath());
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f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
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if (f_tres == NULL) {
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sprintf((char *)buf, "%svideo/digtxt.trs", (byte *)_scumm->getGameDataPath());
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f_tres = (FILE*)_scumm->fileOpen((char *)&buf, 1);
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if (f_tres == NULL)
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return NULL;
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}
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_scumm->fileRead(f_tres, &tmp, 4); // read tag
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if (_scumm->_fileReadFailed)
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error("SP: error while reading TRES");
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tmp = READ_BE_UINT32(&tmp);
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if (tmp == 'ETRS')
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{
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_scumm->fileRead(f_tres, &tmp, 4); // read length
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tmp = READ_BE_UINT32(&tmp);
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tmp -= 8;
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_bufferTres = (byte*)malloc (tmp + 1);
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_scumm->fileRead(f_tres, _bufferTres, 8); // skip 8 bytes
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_scumm->fileRead(f_tres, _bufferTres, tmp);
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for (l = 0; l < tmp; l++)
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*(_bufferTres + l) ^= 0xcc;
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_bufferTres[tmp] = 0;
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}
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else
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{
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_scumm->fileSeek(f_tres, 0, SEEK_END); // assume file is unencrypted
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tmp = ftell(f_tres);
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_scumm->fileSeek(f_tres, 0, SEEK_SET);
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_bufferTres = (byte*)malloc (tmp + 1);
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fread(_bufferTres, tmp, 1, f_tres);
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_bufferTres[tmp] = 0;
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}
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_scumm->fileClose(f_tres);
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return _bufferTres;
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}
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void SmushPlayer::loadFonts() {
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byte buf[100];
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FILE * f_tres;
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uint32 tmp;
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int l;
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byte * buffer = NULL;
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for (l = 0; l < SP_MAX_FONTS; l++)
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{
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_fonts [l] = NULL;
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sprintf((char *)buf, "%sVIDEO/FONT%d.NUT", (char *)_scumm->getGameDataPath(), l);
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f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
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if (f_tres == NULL) {
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sprintf((char *)buf, "%svideo/font%d.nut", (char *)_scumm->getGameDataPath(), l);
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f_tres = (FILE*)_scumm->fileOpen((char *)buf, 1);
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if (f_tres == NULL)
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continue;
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}
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_scumm->fileRead(f_tres, &tmp, 4); // read tag
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tmp = READ_BE_UINT32(&tmp);
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if (tmp == 'ANIM') {
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_scumm->fileRead(f_tres, &tmp, 4); // read length
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tmp = READ_BE_UINT32(&tmp);
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buffer = (byte *)malloc(tmp);
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_scumm->fileRead(f_tres, buffer, tmp);
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_fonts[l] = buffer;
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}
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_scumm->fileClose(f_tres);
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}
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}
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byte * SmushPlayer::getStringTRES(int32 number) {
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byte * txt = NULL;
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uint32 l, i, j;
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for (l = 0;; l++) {
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char t = *(_bufferTres + l);
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if (t == 0)
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break;
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if (t == '#') {
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byte buf[10];
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strncpy ((char*)buf, (char*)_bufferTres + l + 1, 9);
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buf[9] = 0;
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if (strcmp ((char*)buf, "define a ") == 0) {
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l += 10;
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for (i = 0; i < 5; i++) {
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buf[i] = *(_bufferTres + l + i);
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if (buf[i] == 0x0d)
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{
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buf[i] = 0;
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l += 2;
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break;
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}
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}
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if (atol((char*)buf) == number) {
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for (j = 0; j < 200; j++) {
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t = *(_bufferTres + l + j + i);
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if ((t == 0) || (t == '#'))
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break;
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}
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txt = (byte *)malloc(j + 1);
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strncpy((char*)txt, (char*)_bufferTres + l + i, j);
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txt[j] = 0;
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return txt;
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}
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}
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}
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}
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return txt;
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}
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uint32 SmushPlayer::getFontHeight(uint8 c_font) {
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byte * font = _fonts[c_font];
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uint32 offset = 0, t_offset = 0;
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if (font == NULL)
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return 0;
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if (READ_BE_UINT32(font) != 'AHDR')
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return 0;
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offset = READ_BE_UINT32(font + 4) + 8;
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if (READ_BE_UINT32(font + offset) == 'FRME') {
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offset += 8;
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if (READ_BE_UINT32(font + offset) == 'FOBJ') {
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t_offset = offset + 8;
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}
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else
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return 0;
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}
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return READ_LE_UINT16(font + t_offset + 8);
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}
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uint32 SmushPlayer::getCharWidth(uint8 c_font, byte txt) {
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byte * font = _fonts[c_font];
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uint32 offset = 0, t_offset = 0, l;
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if (font == NULL)
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return 0;
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if (READ_BE_UINT32(font) != 'AHDR')
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return 0;
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offset = READ_BE_UINT32(font + 4) + 8;
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for (l = 0; l <= txt; l++) {
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if (READ_BE_UINT32(font + offset) == 'FRME') {
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offset += 8;
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if (READ_BE_UINT32(font + offset) == 'FOBJ') {
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t_offset = offset + 8;
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offset += READ_BE_UINT32(font + offset + 4) + 8;
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}
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else
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return 0;
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}
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else
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return 0;
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}
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return READ_LE_UINT16(font + t_offset + 6);
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}
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void SmushPlayer::drawStringTRES(uint32 x, uint32 y, byte * txt) {
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char buf[4];
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uint32 c_line = 0, l = 0, i, tmp_x, x_pos, last_l, t_width, t_height;
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uint8 c_font = 0, c_color = 0, last_j;
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int j;
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if ((txt[l] == '^') && (txt[l + 1] == 'f')) {
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buf[0] = txt[l + 2];
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buf[1] = txt[l + 3];
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buf[2] = 0;
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l += 4;
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c_font = atoi(buf);
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if (c_font >= SP_MAX_FONTS)
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error ("SP: number font out of range");
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}
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if ((txt[l] == '^') && (txt[l + 1] == 'c')) {
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buf[0] = txt[l + 2];
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buf[1] = txt[l + 3];
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buf[2] = txt[l + 4];
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buf[3] = 0;
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l += 5;
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c_color = atoi(buf);
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}
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t_height = getFontHeight(c_font);
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x_pos = x;
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last_j = 0;
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last_l = l;
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for (j = 0;; j++) {
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if (txt[l + j] == 0) {
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break;
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}
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if (txt[l + j] == 0x0d) {
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if (txt[l + j + 2] == 0x0d) break;
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l += j + 2;
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j = -1;
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last_j = 0;
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c_line++;
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x_pos = x;
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if (c_line * t_height + y >= 200) {
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if (y > t_height) {
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y -= t_height;
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}
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else
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{
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y = 0;
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}
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continue;
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}
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}
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t_width = getCharWidth (c_font, txt[l + j]);
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if (x_pos + t_width >= 320) {
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if ((x > t_width) && (c_line == 0)) {
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x -= t_width;
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x_pos += t_width;
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if (txt[l + j] == ' ') {
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last_j = j;
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}
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continue;
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}
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j = last_j;
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txt[l + j] = 0x0d;
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x_pos = x;
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c_line++;
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l++;
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j = -1;
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last_j = 0;
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if (c_line * t_height + y >= 200) {
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if (y > t_height) {
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y -= t_height;
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}
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else {
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y = 0;
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}
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}
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}
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else {
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x_pos += t_width;
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if (txt[l + j] == ' ') {
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last_j = j;
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}
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}
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}
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l = last_l;
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c_line = 0;
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for (;;) {
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tmp_x = x;
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for (i = 0;; i++) {
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if (txt[l + i] == 0)
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goto exit_loop;
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if (txt[l + i] == 0x0d) {
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if (txt[l + i + 1] == 0x0a) {
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l += i + 2;
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break;
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}
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else {
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l += i + 1;
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break;
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}
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}
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drawCharTRES (&tmp_x, y, c_line, c_font, c_color, txt[l + i]);
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}
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c_line++;
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}
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exit_loop: ;
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}
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void SmushPlayer::codec44Depack(byte *dst, byte *src, uint32 len) {
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byte val;
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uint16 size_line;
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uint16 num;
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do {
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size_line = READ_LE_UINT16(src);
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src += 2;
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len -= 2;
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for (; size_line != 0;) {
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num = *src++;
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val = *src++;
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memset(dst, val, num);
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dst += num;
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len -= 2;
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size_line -= 2;
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if (size_line == 0) break;
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num = READ_LE_UINT16(src) + 1;
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src += 2;
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memcpy(dst, src, num);
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dst += num;
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src += num;
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len -= num + 2;
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size_line -= num + 2;
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}
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dst--;
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} while (len > 1);
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}
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void SmushPlayer::drawCharTRES(uint32 * x, uint32 y, uint32 c_line, uint8 c_font, uint8 color, uint8 txt) {
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byte * font = _fonts[c_font];
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uint32 offset = 0, t_offset = 0, l, width, height, length = 0;
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if (font == NULL)
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return;
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if (READ_BE_UINT32(font) != 'AHDR')
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return;
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offset = READ_BE_UINT32(font + 4) + 8;
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for (l = 0; l <= txt; l++) {
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if (READ_BE_UINT32(font + offset) == 'FRME') {
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offset += 8;
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if (READ_BE_UINT32(font + offset) == 'FOBJ') {
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t_offset = offset + 8;
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length = READ_BE_UINT32(font + offset + 4) - 0xe;
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offset += READ_BE_UINT32(font + offset + 4) + 8;
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}
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else
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return;
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}
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else
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return;
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}
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byte * dst = (byte*)malloc (1000);
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byte * src = (byte*)(font + t_offset + 0x0e);
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codec44Depack (dst, src, length);
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width = READ_LE_UINT16(font + t_offset + 6);
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height = READ_LE_UINT16(font + t_offset + 8);
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y += c_line * height;
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for (uint32 ty = 0; ty < height; ty++) {
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for (uint32 tx = 0; tx < width; tx++) {
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byte pixel = *(dst + ty * width + tx);
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if (pixel != 0) {
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if (color == 0) {
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if (pixel == 0x01)
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pixel = 0xf;
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}
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else {
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if (pixel == 0x01)
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pixel = color;
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}
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if (pixel == 0xff)
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pixel = 0x0;
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*(_renderBitmap + ((ty + y) * 320 + *x + tx)) = pixel;
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}
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}
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}
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*x += width;
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free (dst);
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}
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uint32 SmushPlayer::nextBE32() {
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uint32 a = READ_BE_UINT32(_cur);
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_cur += sizeof(uint32);
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return a;
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}
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void SmushPlayer::openFile(byte *fileName) {
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byte buf[100];
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sprintf((char *)buf, "%sVIDEO/%s", (char *)_scumm->getGameDataPath(), (char *)fileName);
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_in = (FILE*)_scumm->fileOpen((char *)buf, 1);
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if (_in == NULL) {
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sprintf((char *)buf, "%svideo/%s", (char *)_scumm->getGameDataPath(), (char *)fileName);
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_in = (FILE*)_scumm->fileOpen((char *)buf, 1);
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}
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}
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void SmushPlayer::nextBlock() {
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_blockTag = _scumm->fileReadDwordBE(_in);
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_blockSize = _scumm->fileReadDwordBE(_in);
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if (_block != NULL)
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free(_block);
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_block = (byte *)malloc(_blockSize);
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if (_block == NULL)
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error("SP: cannot allocate memory");
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_scumm->fileRead(_in, _block, _blockSize);
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}
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bool SmushPlayer::parseTag() {
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switch (nextBlock(), _blockTag) {
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case 'AHDR':
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parseAHDR();
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break;
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case 'FRME':
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parseFRME();
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break;
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default:
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error("SP: Encountered invalid block %c%c%c%c", _blockTag >> 24, _blockTag >> 16, _blockTag >> 8, _blockTag);
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}
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return true;
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}
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void SmushPlayer::parseAHDR() {
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memcpy(_fluPalette, _block + 6, 0x300);
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_paletteChanged = true;
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}
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void SmushPlayer::parseIACT() {
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uint32 pos, bpos, tag, sublen, subpos, trk, idx;
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byte flags;
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bool new_mixer = false;
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byte *buf;
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flags = SoundMixer::FLAG_AUTOFREE;
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pos = 0;
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pos += 6;
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trk = READ_LE_UINT32(_cur + pos); /* FIXME: is this correct ? */
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pos += 4;
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for (idx = 0; idx < MAX_STREAMER; idx++) {
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if (_imusTrk[idx] == trk)
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break;
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}
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if (idx == MAX_STREAMER) {
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for (idx = 0; idx < MAX_STREAMER; idx++) {
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if (_imusTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) {
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_imusTrk[idx] = trk;
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_imusSize[idx] = 0;
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new_mixer = true;
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break;
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}
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}
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}
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if (idx == MAX_STREAMER) {
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warning("iMUS table full");
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return;
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}
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pos += 8; /* FIXME: what are these ? */
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while (pos < _frmeSize) {
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if (_imusSize[idx] == 0) {
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tag = READ_BE_UINT32(_cur + pos);
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pos += 4;
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if (tag != 'iMUS')
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error("trk %d: iMUS tag not found", trk);
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_imusSize[idx] = READ_BE_UINT32(_cur + pos);
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pos += 4;
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}
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if (_imusSubSize[idx] == 0) {
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_imusSubTag[idx] = READ_BE_UINT32(_cur + pos);
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pos += 4;
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_imusSubSize[idx] = READ_BE_UINT32(_cur + pos);
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pos += 4;
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_imusSize[idx] -= 8;
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debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _imusSubSize[idx]);
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}
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sublen = _imusSubSize[idx] < (_frmeSize - pos) ? _imusSubSize[idx] : (_frmeSize - pos);
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switch (_imusSubTag[idx]) {
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case 'MAP ':
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tag = READ_BE_UINT32(_cur + pos);
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if (tag != 'FRMT')
|
|
error("trk %d: no FRMT section");
|
|
_imusCodec[idx] = READ_BE_UINT32(_cur + pos + 16);
|
|
_imusRate[idx] = READ_BE_UINT32(_cur + pos + 20);
|
|
_imusChan[idx] = READ_BE_UINT32(_cur + pos + 24);
|
|
_imusPos[idx] = 0;
|
|
break;
|
|
case 'DATA':
|
|
switch (_imusCodec[idx]) {
|
|
case 8:
|
|
if (_imusChan[idx] == 2)
|
|
flags |= SoundMixer::FLAG_STEREO;
|
|
flags |= SoundMixer::FLAG_UNSIGNED;
|
|
buf = (byte *)malloc(sublen);
|
|
memcpy(buf, _cur + pos, sublen);
|
|
bpos = sublen;
|
|
break;
|
|
case 12:
|
|
if (_imusChan[idx] == 2)
|
|
flags |= SoundMixer::FLAG_STEREO;
|
|
flags |= SoundMixer::FLAG_16BITS;
|
|
buf = (byte *)malloc(2 * sublen);
|
|
|
|
bpos = 0;
|
|
subpos = 0;
|
|
|
|
while (subpos < sublen) {
|
|
|
|
while (_imusPos[idx] < 3 && subpos < sublen) {
|
|
_imusData[idx][_imusPos[idx]] = _cur[pos + subpos];
|
|
_imusPos[idx]++;
|
|
subpos++;
|
|
}
|
|
|
|
if (_imusPos[idx] == 3) {
|
|
uint32 temp;
|
|
|
|
temp = (_imusData[idx][1] & 0x0f) << 8;
|
|
temp = (temp | _imusData[idx][0]) << 4;
|
|
temp -= 0x8000;
|
|
|
|
buf[bpos++] = (byte)((temp >> 8) & 0xff);
|
|
buf[bpos++] = (byte)(temp & 0xff);
|
|
|
|
temp = (_imusData[idx][1] & 0xf0) << 4;
|
|
temp = (temp | _imusData[idx][2]) << 4;
|
|
temp -= 0x8000;
|
|
|
|
buf[bpos++] = (byte)((temp >> 8) & 0xff);
|
|
buf[bpos++] = (byte)(temp & 0xff);
|
|
_imusPos[idx] = 0;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
error("trk %d: unknown iMUS codec %d", trk, _imusCodec[idx]);
|
|
}
|
|
|
|
debug(3, "trk %d: iMUSE play part, len 0x%x rate %d remain 0x%x",
|
|
trk, bpos, _imusRate[idx], _imusSubSize[idx]);
|
|
|
|
_imusBuf[idx] = buf;
|
|
_imusFinalSize[idx] = bpos;
|
|
_imusFlags[idx] = flags;
|
|
_imusNewMixer[idx] = new_mixer;
|
|
|
|
break;
|
|
default:
|
|
error("trk %d: unknown tag inside iMUS %08x [%c%c%c%c]",
|
|
trk, _imusSubTag[idx], _imusSubTag[idx] >> 24,
|
|
_imusSubTag[idx] >> 16, _imusSubTag[idx] >> 8, _imusSubTag[idx]);
|
|
}
|
|
|
|
_imusSubSize[idx] -= sublen;
|
|
_imusSize[idx] -= sublen;
|
|
pos += sublen;
|
|
|
|
if (_imusSubSize[idx] == 0 && _imusSubTag[idx] == 'DATA') {
|
|
_imusTrk[idx] = 0;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::parseNPAL() {
|
|
memcpy(_fluPalette, _cur, 0x300);
|
|
_paletteChanged = true;
|
|
}
|
|
|
|
void SmushPlayer::codec1(CodecData * cd) {
|
|
uint y = cd->y;
|
|
byte *src = cd->src;
|
|
byte *dest = cd->out;
|
|
uint h = cd->h;
|
|
|
|
if (!h || !cd->w)
|
|
return;
|
|
|
|
dest += cd->y * cd->pitch;
|
|
|
|
do {
|
|
byte color;
|
|
uint len, num;
|
|
uint x;
|
|
|
|
if ((uint) y >= (uint) cd->outheight) {
|
|
src += READ_LE_UINT16(src)+2;
|
|
continue;
|
|
}
|
|
|
|
len = cd->w;
|
|
x = cd->x;
|
|
src += 2;
|
|
|
|
do {
|
|
byte code = *src++;
|
|
|
|
num = (code >> 1) + 1;
|
|
if (num > len)
|
|
num = len;
|
|
len -= num;
|
|
|
|
if (code & 1) {
|
|
color = *src++;
|
|
// if ((color = *src++)!=0) {
|
|
do {
|
|
if ((uint) x < (uint) cd->outwidth)
|
|
dest[x] = color;
|
|
} while (++x, --num);
|
|
// } else {
|
|
// x += num;
|
|
// }
|
|
} else {
|
|
do {
|
|
color = *src++;
|
|
if ( /*(color=*src++) != 0 && */ (uint) x < (uint) cd->outwidth)
|
|
dest[x] = color;
|
|
} while (++x, --num);
|
|
}
|
|
} while (len);
|
|
} while (dest += cd->pitch, y++, --h);
|
|
}
|
|
|
|
void SmushPlayer::codec37BompDepack(byte *dst, byte *src, int32 len) {
|
|
byte code;
|
|
byte color;
|
|
int32 num;
|
|
|
|
do {
|
|
code = *src++;
|
|
if (code & 1) {
|
|
num = (code >> 1) + 1;
|
|
color = *src++;
|
|
memset(dst, color, num);
|
|
dst += num;
|
|
} else {
|
|
num = (code >> 1) + 1;
|
|
memcpy(dst, src, num);
|
|
dst += num;
|
|
src += num;
|
|
}
|
|
} while (len -= num);
|
|
}
|
|
|
|
void SmushPlayer::codec37Proc4(byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh, int32 pitch, int16 *table) {
|
|
byte code, *tmp;
|
|
int32 i;
|
|
uint32 t;
|
|
|
|
if (pitch != 320) {
|
|
warning("SP: invalid pitch");
|
|
return;
|
|
}
|
|
|
|
do {
|
|
i = bw;
|
|
do {
|
|
code = *src++;
|
|
if (code == 0xFD) {
|
|
t = src[0];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, &t, sizeof uint32);
|
|
memcpy(dst + 320, &t, sizeof uint32);
|
|
memcpy(dst + 320 * 2, &t, sizeof uint32);
|
|
memcpy(dst + 320 * 3, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = t;
|
|
*(uint32 *)(dst + 320) = t;
|
|
*(uint32 *)(dst + 320 * 2) = t;
|
|
*(uint32 *)(dst + 320 * 3) = t;
|
|
#endif
|
|
src += 1;
|
|
dst += 4;
|
|
} else if (code == 0xFE) {
|
|
t = src[0];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = t;
|
|
#endif
|
|
t = src[1];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320) = t;
|
|
#endif
|
|
t = src[2];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320 * 2, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320 * 2) = t;
|
|
#endif
|
|
t = src[3];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320 * 3, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320 * 3) = t;
|
|
#endif
|
|
src += 4;
|
|
dst += 4;
|
|
} else if (code == 0xFF) {
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, src, sizeof uint32);
|
|
memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
|
|
memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
|
|
memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = ((uint32 *)src)[0];
|
|
*(uint32 *)(dst + 320) = ((uint32 *)src)[1];
|
|
*(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
|
|
*(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
|
|
#endif
|
|
src += 16;
|
|
dst += 4;
|
|
} else if (code == 0x00) {
|
|
uint16 count = src[0] + 1;
|
|
src += 1;
|
|
for (uint16 l = 0; l < count; l++) {
|
|
tmp = dst + next_offs;
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, tmp, sizeof uint32);
|
|
memcpy(dst + 320, tmp + 320, sizeof uint32);
|
|
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
|
|
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
|
|
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
|
|
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
|
|
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
|
|
#endif
|
|
dst += 4;
|
|
i--;
|
|
if (i == 0) {
|
|
i = bw;
|
|
dst += 320 * 4 - 320;
|
|
bh--;
|
|
}
|
|
}
|
|
i++;
|
|
} else {
|
|
tmp = dst + table[code] + next_offs;
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, tmp, sizeof uint32);
|
|
memcpy(dst + 320, tmp + 320, sizeof uint32);
|
|
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
|
|
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
|
|
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
|
|
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
|
|
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
|
|
#endif
|
|
dst += 4;
|
|
}
|
|
if (i <= 0)
|
|
break;
|
|
if (bh <= 0)
|
|
break;
|
|
} while (--i);
|
|
dst += 320 * 4 - 320;
|
|
if (bh <= 0)
|
|
break;
|
|
} while (--bh);
|
|
}
|
|
|
|
|
|
void SmushPlayer::codec37Proc5(int32 game, byte *dst, byte *src, int32 next_offs, int32 bw, int32 bh,
|
|
|
|
int32 pitch, int16 *table) {
|
|
byte code, *tmp;
|
|
int32 i;
|
|
uint32 t;
|
|
|
|
if (pitch != 320) {
|
|
warning("SP: invalid pitch");
|
|
return;
|
|
}
|
|
|
|
do {
|
|
i = bw;
|
|
do {
|
|
code = *src++;
|
|
|
|
// FIXME: Full Throttle has different FD and FEs?
|
|
if ((game == GID_DIG) && (code == 0xFD)) {
|
|
t = src[0];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, &t, sizeof uint32);
|
|
memcpy(dst + 320, &t, sizeof uint32);
|
|
memcpy(dst + 320 * 2, &t, sizeof uint32);
|
|
memcpy(dst + 320 * 3, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = t;
|
|
*(uint32 *)(dst + 320) = t;
|
|
*(uint32 *)(dst + 320 * 2) = t;
|
|
*(uint32 *)(dst + 320 * 3) = t;
|
|
#endif
|
|
src += 1;
|
|
dst += 4;
|
|
} else if ((game == GID_DIG) && (code == 0xFE)) {
|
|
t = src[0];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = t;
|
|
#endif
|
|
t = src[1];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320) = t;
|
|
#endif
|
|
t = src[2];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320 * 2, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320 * 2) = t;
|
|
#endif
|
|
t = src[3];
|
|
t += (t << 8) + (t << 16) + (t << 24);
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst + 320 * 3, &t, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 320 * 3) = t;
|
|
#endif
|
|
src += 4;
|
|
dst += 4;
|
|
} else if (code == 0xFF) {
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, src, sizeof uint32);
|
|
memcpy(dst + 320, src + sizeof uint32, sizeof uint32);
|
|
memcpy(dst + 320 * 2, src + 2 * sizeof uint32, sizeof uint32);
|
|
memcpy(dst + 320 * 3, src + 3 * sizeof uint32, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = ((uint32 *)src)[0];
|
|
*(uint32 *)(dst + 320) = ((uint32 *)src)[1];
|
|
*(uint32 *)(dst + 320 * 2) = ((uint32 *)src)[2];
|
|
*(uint32 *)(dst + 320 * 3) = ((uint32 *)src)[3];
|
|
#endif
|
|
src += 16;
|
|
dst += 4;
|
|
} else {
|
|
tmp = dst + table[code] + next_offs;
|
|
#ifdef PICKY_ALIGN
|
|
memcpy(dst, tmp, sizeof uint32);
|
|
memcpy(dst + 320, tmp + 320, sizeof uint32);
|
|
memcpy(dst + 320 * 2, tmp + 320 * 2, sizeof uint32);
|
|
memcpy(dst + 320 * 3, tmp + 320 * 3, sizeof uint32);
|
|
#else
|
|
*(uint32 *)(dst + 0) = *(uint32 *)(tmp);
|
|
*(uint32 *)(dst + 320) = *(uint32 *)(tmp + 320);
|
|
*(uint32 *)(dst + 320 * 2) = *(uint32 *)(tmp + 320 * 2);
|
|
*(uint32 *)(dst + 320 * 3) = *(uint32 *)(tmp + 320 * 3);
|
|
#endif
|
|
dst += 4;
|
|
}
|
|
} while (--i);
|
|
dst += 320 * 4 - 320;
|
|
} while (--bh);
|
|
}
|
|
|
|
// this table is the same in FT and Dig
|
|
static const int8 maketable_bytes[] = {
|
|
0, 0, 1, 0, 2, 0, 3, 0, 5, 0, 8, 0, 13, 0, 21, 0,
|
|
-1, 0, -2, 0, -3, 0, -5, 0, -8, 0, -13, 0, -17, 0, -21, 0,
|
|
0, 1, 1, 1, 2, 1, 3, 1, 5, 1, 8, 1, 13, 1, 21, 1,
|
|
-1, 1, -2, 1, -3, 1, -5, 1, -8, 1, -13, 1, -17, 1, -21, 1,
|
|
0, 2, 1, 2, 2, 2, 3, 2, 5, 2, 8, 2, 13, 2, 21, 2,
|
|
-1, 2, -2, 2, -3, 2, -5, 2, -8, 2, -13, 2, -17, 2, -21, 2,
|
|
0, 3, 1, 3, 2, 3, 3, 3, 5, 3, 8, 3, 13, 3, 21, 3,
|
|
-1, 3, -2, 3, -3, 3, -5, 3, -8, 3, -13, 3, -17, 3, -21, 3,
|
|
0, 5, 1, 5, 2, 5, 3, 5, 5, 5, 8, 5, 13, 5, 21, 5,
|
|
-1, 5, -2, 5, -3, 5, -5, 5, -8, 5, -13, 5, -17, 5, -21, 5,
|
|
0, 8, 1, 8, 2, 8, 3, 8, 5, 8, 8, 8, 13, 8, 21, 8,
|
|
-1, 8, -2, 8, -3, 8, -5, 8, -8, 8, -13, 8, -17, 8, -21, 8,
|
|
0, 13, 1, 13, 2, 13, 3, 13, 5, 13, 8, 13, 13, 13, 21, 13,
|
|
-1, 13, -2, 13, -3, 13, -5, 13, -8, 13, -13, 13, -17, 13, -21, 13,
|
|
0, 21, 1, 21, 2, 21, 3, 21, 5, 21, 8, 21, 13, 21, 21, 21,
|
|
-1, 21, -2, 21, -3, 21, -5, 21, -8, 21, -13, 21, -17, 21, -21, 21,
|
|
0, -1, 1, -1, 2, -1, 3, -1, 5, -1, 8, -1, 13, -1, 21, -1,
|
|
-1, -1, -2, -1, -3, -1, -5, -1, -8, -1, -13, -1, -17, -1, -21, -1,
|
|
0, -2, 1, -2, 2, -2, 3, -2, 5, -2, 8, -2, 13, -2, 21, -2,
|
|
-1, -2, -2, -2, -3, -2, -5, -2, -8, -2, -13, -2, -17, -2, -21, -2,
|
|
0, -3, 1, -3, 2, -3, 3, -3, 5, -3, 8, -3, 13, -3, 21, -3,
|
|
-1, -3, -2, -3, -3, -3, -5, -3, -8, -3, -13, -3, -17, -3, -21, -3,
|
|
0, -5, 1, -5, 2, -5, 3, -5, 5, -5, 8, -5, 13, -5, 21, -5,
|
|
-1, -5, -2, -5, -3, -5, -5, -5, -8, -5, -13, -5, -17, -5, -21, -5,
|
|
0, -8, 1, -8, 2, -8, 3, -8, 5, -8, 8, -8, 13, -8, 21, -8,
|
|
-1, -8, -2, -8, -3, -8, -5, -8, -8, -8, -13, -8, -17, -8, -21, -8,
|
|
0, -13, 1, -13, 2, -13, 3, -13, 5, -13, 8, -13, 13, -13, 21, -13,
|
|
-1, -13, -2, -13, -3, -13, -5, -13, -8, -13, -13, -13, -17, -13, -21, -13,
|
|
0, -17, 1, -17, 2, -17, 3, -17, 5, -17, 8, -17, 13, -17, 21, -17,
|
|
-1, -17, -2, -17, -3, -17, -5, -17, -8, -17, -13, -17, -17, -17, -21, -17,
|
|
0, -21, 1, -21, 2, -21, 3, -21, 5, -21, 8, -21, 13, -21, 21, -21,
|
|
-1, -21, -2, -21, -3, -21, -5, -21, -8, -21, -13, -21, -17, -21, 0, 0,
|
|
-8, -29, 8, -29, -18, -25, 17, -25, 0, -23, -6, -22, 6, -22, -13, -19,
|
|
12, -19, 0, -18, 25, -18, -25, -17, -5, -17, 5, -17, -10, -15, 10, -15,
|
|
0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
|
|
2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
|
|
1, -9, 6, -9, -29, -8, -11, -8, -8, -8, -3, -8, 3, -8, 8, -8,
|
|
11, -8, 29, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6,
|
|
-9, -6, -6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6,
|
|
22, -6, -17, -5, -7, -5, -4, -5, -2, -5, 0, -5, 2, -5, 4, -5,
|
|
7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -1, -4, 0, -4,
|
|
1, -4, 3, -4, 5, -4, 10, -4, 13, -4, -8, -3, -6, -3, -4, -3,
|
|
-3, -3, -2, -3, -1, -3, 0, -3, 1, -3, 2, -3, 4, -3, 6, -3,
|
|
8, -3, -11, -2, -7, -2, -5, -2, -3, -2, -2, -2, -1, -2, 0, -2,
|
|
1, -2, 2, -2, 3, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1,
|
|
-4, -1, -3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1,
|
|
4, -1, 6, -1, 9, -1, -31, 0, -23, 0, -18, 0, -14, 0, -11, 0,
|
|
-7, 0, -5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -31, 1, 0,
|
|
2, 0, 3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0,
|
|
23, 0, 31, 0, -9, 1, -6, 1, -4, 1, -3, 1, -2, 1, -1, 1,
|
|
0, 1, 1, 1, 2, 1, 3, 1, 4, 1, 6, 1, 9, 1, -11, 2,
|
|
-7, 2, -5, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2, 2, 2,
|
|
3, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3, -4, 3, -2, 3,
|
|
-1, 3, 0, 3, 1, 3, 2, 3, 3, 3, 4, 3, 6, 3, 8, 3,
|
|
-13, 4, -10, 4, -5, 4, -3, 4, -1, 4, 0, 4, 1, 4, 3, 4,
|
|
5, 4, 10, 4, 13, 4, -17, 5, -7, 5, -4, 5, -2, 5, 0, 5,
|
|
2, 5, 4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6,
|
|
-1, 6, 1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7,
|
|
0, 7, 2, 7, 5, 7, -29, 8, -11, 8, -8, 8, -3, 8, 3, 8,
|
|
8, 8, 11, 8, 29, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10,
|
|
-4, 10, 4, 10, 15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11,
|
|
19, 12, -19, 13, -4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17,
|
|
5, 17, 25, 17, -25, 18, 0, 18, -12, 19, 13, 19, -6, 22, 6, 22,
|
|
0, 23, -17, 25, 18, 25, -8, 29, 8, 29, 0, 31, 0, 0, -6, -22,
|
|
6, -22, -13, -19, 12, -19, 0, -18, -5, -17, 5, -17, -10, -15, 10, -15,
|
|
0, -14, -4, -13, 4, -13, 19, -13, -19, -12, -8, -11, -2, -11, 0, -11,
|
|
2, -11, 8, -11, -15, -10, -4, -10, 4, -10, 15, -10, -6, -9, -1, -9,
|
|
1, -9, 6, -9, -11, -8, -8, -8, -3, -8, 0, -8, 3, -8, 8, -8,
|
|
11, -8, -5, -7, -2, -7, 0, -7, 2, -7, 5, -7, -22, -6, -9, -6,
|
|
-6, -6, -3, -6, -1, -6, 1, -6, 3, -6, 6, -6, 9, -6, 22, -6,
|
|
-17, -5, -7, -5, -4, -5, -2, -5, -1, -5, 0, -5, 1, -5, 2, -5,
|
|
4, -5, 7, -5, 17, -5, -13, -4, -10, -4, -5, -4, -3, -4, -2, -4,
|
|
-1, -4, 0, -4, 1, -4, 2, -4, 3, -4, 5, -4, 10, -4, 13, -4,
|
|
-8, -3, -6, -3, -4, -3, -3, -3, -2, -3, -1, -3, 0, -3, 1, -3,
|
|
2, -3, 3, -3, 4, -3, 6, -3, 8, -3, -11, -2, -7, -2, -5, -2,
|
|
-4, -2, -3, -2, -2, -2, -1, -2, 0, -2, 1, -2, 2, -2, 3, -2,
|
|
4, -2, 5, -2, 7, -2, 11, -2, -9, -1, -6, -1, -5, -1, -4, -1,
|
|
-3, -1, -2, -1, -1, -1, 0, -1, 1, -1, 2, -1, 3, -1, 4, -1,
|
|
5, -1, 6, -1, 9, -1, -23, 0, -18, 0, -14, 0, -11, 0, -7, 0,
|
|
-5, 0, -4, 0, -3, 0, -2, 0, -1, 0, 0, -23, 1, 0, 2, 0,
|
|
3, 0, 4, 0, 5, 0, 7, 0, 11, 0, 14, 0, 18, 0, 23, 0,
|
|
-9, 1, -6, 1, -5, 1, -4, 1, -3, 1, -2, 1, -1, 1, 0, 1,
|
|
1, 1, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 9, 1, -11, 2,
|
|
-7, 2, -5, 2, -4, 2, -3, 2, -2, 2, -1, 2, 0, 2, 1, 2,
|
|
2, 2, 3, 2, 4, 2, 5, 2, 7, 2, 11, 2, -8, 3, -6, 3,
|
|
-4, 3, -3, 3, -2, 3, -1, 3, 0, 3, 1, 3, 2, 3, 3, 3,
|
|
4, 3, 6, 3, 8, 3, -13, 4, -10, 4, -5, 4, -3, 4, -2, 4,
|
|
-1, 4, 0, 4, 1, 4, 2, 4, 3, 4, 5, 4, 10, 4, 13, 4,
|
|
-17, 5, -7, 5, -4, 5, -2, 5, -1, 5, 0, 5, 1, 5, 2, 5,
|
|
4, 5, 7, 5, 17, 5, -22, 6, -9, 6, -6, 6, -3, 6, -1, 6,
|
|
1, 6, 3, 6, 6, 6, 9, 6, 22, 6, -5, 7, -2, 7, 0, 7,
|
|
2, 7, 5, 7, -11, 8, -8, 8, -3, 8, 0, 8, 3, 8, 8, 8,
|
|
11, 8, -6, 9, -1, 9, 1, 9, 6, 9, -15, 10, -4, 10, 4, 10,
|
|
15, 10, -8, 11, -2, 11, 0, 11, 2, 11, 8, 11, 19, 12, -19, 13,
|
|
-4, 13, 4, 13, 0, 14, -10, 15, 10, 15, -5, 17, 5, 17, 0, 18,
|
|
-12, 19, 13, 19, -6, 22, 6, 22, 0, 23,
|
|
};
|
|
|
|
void SmushPlayer::codec37Maketable(PersistentCodecData37 * pcd, int32 pitch, byte idx) {
|
|
int32 i, j;
|
|
|
|
if (pcd->table_last_pitch == pitch && pcd->table_last_flags == idx)
|
|
return;
|
|
|
|
pcd->table_last_pitch = pitch;
|
|
pcd->table_last_flags = idx;
|
|
|
|
assert(idx * 255 + 254 < (int32)(sizeof(maketable_bytes) / 2));
|
|
|
|
for (i = 0; i < 255; i++) {
|
|
j = i + idx * 255;
|
|
pcd->table1[i] = maketable_bytes[j * 2 + 1] * pitch + maketable_bytes[j * 2];
|
|
}
|
|
}
|
|
|
|
bool SmushPlayer::codec37(int32 game, CodecData * cd, PersistentCodecData37 * pcd) {
|
|
int32 width_in_blocks, height_in_blocks;
|
|
int32 src_pitch;
|
|
byte *curbuf;
|
|
int32 size;
|
|
bool result = false;
|
|
|
|
_frameChanged = 1;
|
|
|
|
width_in_blocks = (cd->w + 3) >> 2;
|
|
height_in_blocks = (cd->h + 3) >> 2;
|
|
src_pitch = width_in_blocks * 4;
|
|
|
|
codec37Maketable(pcd, src_pitch, cd->src[1]);
|
|
|
|
switch (cd->src[0]) {
|
|
case 0:{
|
|
curbuf = pcd->deltaBufs[pcd->curtable];
|
|
memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
|
|
size = READ_LE_UINT32(cd->src + 4);
|
|
memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
|
|
memcpy(curbuf, cd->src + 16, size);
|
|
break;
|
|
}
|
|
|
|
case 2:{
|
|
size = READ_LE_UINT32(cd->src + 4);
|
|
curbuf = pcd->deltaBufs[pcd->curtable];
|
|
if (size == 64000)
|
|
codec37BompDepack(curbuf, cd->src + 16, size);
|
|
else
|
|
return (1);
|
|
|
|
memset(pcd->deltaBuf, 0, curbuf - pcd->deltaBuf);
|
|
memset(curbuf + size, 0, pcd->deltaBuf + pcd->deltaSize - curbuf - size);
|
|
break;
|
|
}
|
|
|
|
case 3:{
|
|
uint16 number = READ_LE_UINT16(cd->src + 2);
|
|
|
|
if (number && pcd->flags + 1 != number)
|
|
break;
|
|
|
|
if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
|
|
_frameChanged = 0;
|
|
result = true;
|
|
break;
|
|
}
|
|
|
|
if ((number & 1) || !(cd->src[12] & 1)) {
|
|
pcd->curtable ^= 1;
|
|
}
|
|
|
|
codec37Proc5(game, pcd->deltaBufs[pcd->curtable], cd->src + 16,
|
|
pcd->deltaBufs[pcd->curtable ^ 1] -
|
|
pcd->deltaBufs[pcd->curtable], width_in_blocks,
|
|
height_in_blocks, src_pitch, pcd->table1);
|
|
break;
|
|
|
|
}
|
|
case 4:{
|
|
uint16 number = READ_LE_UINT16(cd->src + 2);
|
|
|
|
if (number && pcd->flags + 1 != number)
|
|
break;
|
|
|
|
if (number & 1 && cd->src[12] & 1 && cd->flags & 0x10) {
|
|
_frameChanged = 0;
|
|
result = true;
|
|
break;
|
|
}
|
|
|
|
if ((number & 1) || !(cd->src[12] & 1)) {
|
|
pcd->curtable ^= 1;
|
|
}
|
|
|
|
codec37Proc4(pcd->deltaBufs[pcd->curtable], cd->src + 16,
|
|
pcd->deltaBufs[pcd->curtable ^ 1] -
|
|
pcd->deltaBufs[pcd->curtable], width_in_blocks,
|
|
height_in_blocks, src_pitch, pcd->table1);
|
|
break;
|
|
}
|
|
|
|
case 1:
|
|
warning("SP: code %d", cd->src[0]);
|
|
return (1);
|
|
|
|
default:
|
|
error("SP: codec37 default case");
|
|
}
|
|
|
|
pcd->flags = READ_LE_UINT16(cd->src + 2);
|
|
|
|
if (result) {
|
|
pcd->curtable ^= 1;
|
|
} else {
|
|
memcpy(cd->out, pcd->deltaBufs[pcd->curtable], 320 * 200);
|
|
}
|
|
|
|
return (_frameChanged);
|
|
}
|
|
|
|
void SmushPlayer::codec37Init(PersistentCodecData37 * pcd, int32 width, int32 height) {
|
|
pcd->width = width;
|
|
pcd->height = height;
|
|
pcd->deltaSize = width * height * 2 + 0x3E00 + 0xBA00;
|
|
pcd->deltaBuf = (byte *)calloc(pcd->deltaSize, 1);
|
|
pcd->deltaBufs[0] = pcd->deltaBuf + 0x3E00;
|
|
pcd->deltaBufs[1] = pcd->deltaBuf + width * height + 0xBA00;
|
|
pcd->curtable = 0;
|
|
pcd->table1 = (int16 *)calloc(255, sizeof(uint16));
|
|
}
|
|
|
|
void SmushPlayer::parseFOBJ() {
|
|
byte codec;
|
|
CodecData cd;
|
|
|
|
cd.out = _renderBitmap;
|
|
cd.pitch = cd.outwidth = 320;
|
|
cd.outheight = 200;
|
|
cd.y = 0;
|
|
cd.x = 0;
|
|
cd.src = _cur + 0xE;
|
|
cd.w = READ_LE_UINT16(_cur + 6);
|
|
cd.h = READ_LE_UINT16(_cur + 8);
|
|
cd.flags = 0;
|
|
|
|
codec = _cur[0];
|
|
|
|
switch (codec) {
|
|
case 1:
|
|
codec1(&cd);
|
|
break;
|
|
case 37:
|
|
_frameChanged = codec37(_scumm->_gameId, &cd, &pcd37);
|
|
break;
|
|
default:
|
|
error("SP: invalid codec %d", codec);
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::parsePSAD() { // FIXME: Needs to append to a sound buffer
|
|
uint32 pos, sublen, tag, idx, trk;
|
|
bool new_mixer = false;
|
|
byte *buf;
|
|
pos = 0;
|
|
|
|
trk = READ_LE_UINT16(_cur + pos); /* FIXME: is this correct ? */
|
|
pos += 2;
|
|
|
|
for (idx = 0; idx < MAX_STREAMER; idx++) {
|
|
if (_psadTrk[idx] == trk)
|
|
break;
|
|
}
|
|
|
|
if (idx == MAX_STREAMER) {
|
|
for (idx = 0; idx < MAX_STREAMER; idx++) {
|
|
if (_psadTrk[idx] == 0 && _scumm->_mixer->_channels[idx] == NULL) {
|
|
_psadTrk[idx] = trk;
|
|
_saudSize[idx] = 0;
|
|
new_mixer = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (idx == MAX_STREAMER) {
|
|
warning("PSAD table full\n");
|
|
return;
|
|
}
|
|
|
|
pos += 8; /* FIXME: what are these ? */
|
|
|
|
while (pos < _frmeSize) {
|
|
|
|
if (_saudSize[idx] == 0) {
|
|
tag = READ_BE_UINT32(_cur + pos);
|
|
pos += 4;
|
|
if (tag != 'SAUD') // FIXME: DIG specific?
|
|
warning("trk %d: SAUD tag not found", trk);
|
|
_saudSize[idx] = READ_BE_UINT32(_cur + pos);
|
|
pos += 4;
|
|
}
|
|
|
|
if (_saudSubSize[idx] == 0) {
|
|
_saudSubTag[idx] = READ_BE_UINT32(_cur + pos);
|
|
pos += 4;
|
|
_saudSubSize[idx] = READ_BE_UINT32(_cur + pos);
|
|
pos += 4;
|
|
_saudSize[idx] -= 8;
|
|
debug(3, "trk %d: tag '%4s' size %x", trk, _cur + pos - 8, _saudSubSize[idx]);
|
|
}
|
|
|
|
sublen = _saudSubSize[idx] < (_frmeSize - pos) ? _saudSubSize[idx] : (_frmeSize - pos);
|
|
|
|
switch (_saudSubTag[idx]) {
|
|
case 'STRK':
|
|
/* FIXME: what is this stuff ? */
|
|
_strkRate[idx] = 22050;
|
|
break;
|
|
case 'SDAT':
|
|
buf = (byte *)malloc(sublen);
|
|
|
|
memcpy(buf, _cur + pos, sublen);
|
|
|
|
debug(3, "trk %d: SDAT part len 0x%x rate %d", trk, sublen, _strkRate[idx]);
|
|
|
|
_strkBuf[idx] = buf;
|
|
_strkFinalSize[idx] = sublen;
|
|
_strkNewMixer[idx] = new_mixer;
|
|
break;
|
|
case 'SMRK':
|
|
_psadTrk[idx] = 0;
|
|
break;
|
|
case 'SHDR':
|
|
/* FIXME: what is this stuff ? */
|
|
break;
|
|
default: // FIXME: Add FT tags
|
|
warning("trk %d: unknown tag inside PSAD", trk);
|
|
}
|
|
_saudSubSize[idx] -= sublen;
|
|
_saudSize[idx] -= sublen;
|
|
pos += sublen;
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::parseTRES() {
|
|
if (_scumm->_gameId == GID_DIG) {
|
|
if ((_scumm->_noSubtitles) && (READ_LE_UINT16(_cur + 4) != 0))
|
|
return;
|
|
|
|
byte * txt = getStringTRES (READ_LE_UINT16(_cur + 16));
|
|
drawStringTRES (READ_LE_UINT16(_cur), READ_LE_UINT16(_cur + 2), txt);
|
|
if (txt != NULL)
|
|
free (txt);
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::parseXPAL() {
|
|
int32 num;
|
|
int32 i;
|
|
|
|
num = READ_LE_UINT16(_cur + 2);
|
|
if (num == 0 || num == 0x200) {
|
|
if (num == 0x200)
|
|
memcpy(_fluPalette, _cur + 0x604, 0x300);
|
|
|
|
for (i = 0; i < 0x300; i++) {
|
|
_fluPalMul129[i] = _fluPalette[i] * 129;
|
|
_fluPalWords[i] = READ_LE_UINT16(_cur + 4 + i * 2);
|
|
}
|
|
return;
|
|
}
|
|
|
|
parseNPAL();
|
|
|
|
for (i = 0; i < 0x300; i++) {
|
|
_fluPalMul129[i] += _fluPalWords[i];
|
|
_fluPalette[i] = _fluPalMul129[i] >> 7;
|
|
}
|
|
|
|
_paletteChanged = true;
|
|
}
|
|
|
|
void SmushPlayer::parseFRME() {
|
|
_cur = _block;
|
|
|
|
do {
|
|
_frmeTag = nextBE32();
|
|
_frmeSize = nextBE32();
|
|
|
|
switch (_frmeTag) {
|
|
case 'NPAL':
|
|
parseNPAL();
|
|
break;
|
|
case 'FOBJ':
|
|
parseFOBJ();
|
|
break;
|
|
case 'PSAD':
|
|
parsePSAD();
|
|
break;
|
|
case 'TRES':
|
|
parseTRES();
|
|
break;
|
|
case 'XPAL':
|
|
parseXPAL();
|
|
break;
|
|
case 'IACT':
|
|
parseIACT();
|
|
break;
|
|
case 'STOR':
|
|
case 'FTCH':
|
|
break;
|
|
|
|
default:
|
|
error("SP: Encountered invalid block %c%c%c%c", _frmeTag >> 24, _frmeTag >> 16, _frmeTag >> 8, _frmeTag);
|
|
}
|
|
|
|
_cur += (_frmeSize + 1) & ~1;
|
|
} while (_cur + 4 < _block + _blockSize);
|
|
}
|
|
|
|
void SmushPlayer::init() {
|
|
_renderBitmap = _scumm->_videoBuffer;
|
|
codec37Init(&pcd37, 320, 200);
|
|
|
|
memset(_saudSize, 0, sizeof(_saudSize));
|
|
memset(_saudSubSize, 0, sizeof(_saudSubSize));
|
|
memset(_psadTrk, 0, sizeof(_psadTrk));
|
|
|
|
memset(_imusSize, 0, sizeof(_imusSize));
|
|
memset(_imusSubSize, 0, sizeof(_imusSubSize));
|
|
memset(_imusTrk, 0, sizeof(_imusTrk));
|
|
memset(_imusData, 0, sizeof(_imusData));
|
|
memset(_imusPos, 0, sizeof(_imusPos));
|
|
memset(_imusChan, 0, sizeof(_imusChan));
|
|
|
|
if (_scumm->_gameId == GID_DIG)
|
|
{
|
|
for (uint8 l = 0; l < SP_MAX_FONTS; l++) {
|
|
_fonts[l] = NULL;
|
|
}
|
|
_bufferTres = NULL;
|
|
loadTres();
|
|
loadFonts();
|
|
}
|
|
_scumm->_timer->installProcedure(&smush_handler, 75);
|
|
}
|
|
|
|
void SmushPlayer::deinit() {
|
|
if (_scumm->_gameId == GID_DIG)
|
|
{
|
|
if (_bufferTres != NULL)
|
|
free (_bufferTres);
|
|
|
|
for (int l = 0; l < SP_MAX_FONTS; l++) {
|
|
if (_fonts[l] != NULL) {
|
|
free (_fonts[l]);
|
|
_fonts[l] = NULL;
|
|
}
|
|
}
|
|
}
|
|
_scumm->_timer->releaseProcedure(&smush_handler);
|
|
}
|
|
|
|
void SmushPlayer::go() {
|
|
while (parseTag()) {
|
|
}
|
|
}
|
|
|
|
void SmushPlayer::setPalette() {
|
|
int32 i;
|
|
byte palette_colors[1024];
|
|
byte *p = palette_colors;
|
|
byte *data = _fluPalette;
|
|
|
|
for (i = 0; i != 256; i++, data += 3, p += 4) {
|
|
p[0] = data[0];
|
|
p[1] = data[1];
|
|
p[2] = data[2];
|
|
p[3] = 0;
|
|
}
|
|
|
|
_scumm->_system->set_palette(palette_colors, 0, 256);
|
|
}
|
|
|
|
void SmushPlayer::update() {
|
|
_lock = false;
|
|
}
|
|
|
|
void SmushPlayer::startVideo(short int arg, byte *videoFile) {
|
|
int32 frameIndex = 0;
|
|
int32 idx;
|
|
|
|
_in = NULL;
|
|
_paletteChanged = false;
|
|
_block = NULL;
|
|
_blockTag = 0;
|
|
_blockSize = 0;
|
|
_cur = NULL;
|
|
_renderBitmap = NULL;
|
|
_frameSize = 0;
|
|
_frmeTag = 0;
|
|
_frmeSize = 0;
|
|
_deltaBuf = NULL;
|
|
_deltaBufSize = 0;
|
|
_lock = true;
|
|
|
|
memset (&pcd37, 0, sizeof (PersistentCodecData37));
|
|
|
|
_scumm->_sound->pauseBundleMusic(true);
|
|
init();
|
|
openFile(videoFile);
|
|
|
|
if (_in == NULL)
|
|
return;
|
|
|
|
if (_scumm->fileReadDwordBE(_in) != 'ANIM')
|
|
error("SP: file is not an anim");
|
|
|
|
fileSize = _scumm->fileReadDwordBE(_in);
|
|
|
|
_scumm->videoFinished = 0;
|
|
_scumm->_insaneState = 1;
|
|
|
|
do {
|
|
_frameChanged = true;
|
|
|
|
if (ftell(_in) >= fileSize)
|
|
break;
|
|
#ifdef INSANE_DEBUG
|
|
warning("Playing frame %d", frameIndex);
|
|
#endif
|
|
|
|
parseTag();
|
|
frameIndex++;
|
|
|
|
do {
|
|
_scumm->waitForTimer(1);
|
|
} while (_lock);
|
|
_lock = true;
|
|
|
|
if (_scumm->_gameId == GID_DIG) {
|
|
for (idx = 0; idx < MAX_STREAMER; idx++) {
|
|
if (_imusTrk[idx] != 0) {
|
|
if (_imusNewMixer[idx]) {
|
|
_scumm->_mixer->play_stream(NULL, idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
|
|
} else {
|
|
_scumm->_mixer->append(idx, _imusBuf[idx], _imusFinalSize[idx], _imusRate[idx], _imusFlags[idx]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_scumm->_gameId == GID_FT) {
|
|
for (idx = 0; idx < MAX_STREAMER; idx++) {
|
|
if (_psadTrk[idx] != 0) {
|
|
if (_strkNewMixer[idx]) {
|
|
_scumm->_mixer->play_stream(NULL, idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
|
|
} else {
|
|
_scumm->_mixer->append(idx, _strkBuf[idx], _strkFinalSize[idx], _strkRate[idx], SoundMixer::FLAG_UNSIGNED | SoundMixer::FLAG_AUTOFREE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_paletteChanged) {
|
|
_paletteChanged = false;
|
|
setPalette();
|
|
_scumm->setDirtyColors(0, 255);
|
|
}
|
|
|
|
if (_frameChanged) {
|
|
_scumm->_system->copy_rect(_scumm->_videoBuffer, 320, 0, 0, 320, 200);
|
|
_scumm->_system->update_screen();
|
|
}
|
|
|
|
_scumm->processKbd();
|
|
|
|
} while (!_scumm->videoFinished);
|
|
|
|
deinit();
|
|
|
|
_scumm->_insaneState = 0;
|
|
_scumm->exitCutscene();
|
|
_scumm->_sound->pauseBundleMusic(false);
|
|
}
|