.. |
fmv
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SWORD25: Draw next movie frame only when an update is needed
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2015-05-03 12:19:17 +02:00 |
gfx
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SWORD25: Remove trailing whitespace
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2014-10-28 16:13:07 +02:00 |
input
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
kernel
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SWORD25: Use new lua serialization functions to persist state
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2014-12-30 13:42:45 -06:00 |
math
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
package
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
script
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SWORD25: Rename lua serialization functions to use 'persist' in order to match the rest of the engine
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2014-12-30 15:40:29 -06:00 |
sfx
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SWORD25: Use float constant values in expressions which result in float.
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2014-06-02 01:00:15 +02:00 |
util
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SWORD25: Use fabs for absolute value of doubles
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2015-04-11 16:12:47 -04:00 |
configure.engine
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BUILD: Split configure.engines down to a single file per engine.
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2013-11-24 00:45:38 +00:00 |
console.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
console.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
detection_tables.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
detection.cpp
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
module.mk
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SWORD25: Rename double serialization file to better represent what it is
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2014-12-30 15:40:33 -06:00 |
sword25.cpp
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SWORD25: Disable unused code
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2014-12-07 17:49:52 +02:00 |
sword25.h
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SWORD25: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |