scummvm/common
SupSuper a4d44e3de9 BACKENDS: Move shared DialogManager code to common
All backends need to flush events and window when opening a dialog
2020-03-22 20:46:42 +02:00
..
lua
algorithm.h
archive.cpp
archive.h
array.h
bitstream.h
bufferedstream.h
c++11-compat.h
callback.h
config-manager.cpp
config-manager.h
coroutines.cpp
coroutines.h
cosinetables.cpp
cosinetables.h
dcl.cpp
dcl.h
dct.cpp
dct.h
debug-channels.h
debug.cpp
debug.h
dialogs.h BACKENDS: Move shared DialogManager code to common 2020-03-22 20:46:42 +02:00
encoding.cpp COMMON: Fix conversion to UTF32 for short strings 2020-02-24 09:18:38 +01:00
encoding.h
endian.h
error.cpp
error.h
events.cpp COMMON: Move isMouseEvent from Keymapper to Common 2020-03-09 20:00:31 +01:00
events.h SDL: Enable joystick input by default 2020-03-16 18:41:27 +01:00
fft.cpp
fft.h
file.cpp
file.h
forbidden.h
frac.h
fs.cpp
fs.h
func.h
gui_options.cpp
gui_options.h
hash-ptr.h
hash-str.h
hashmap.cpp
hashmap.h
huffman.h
iff_container.cpp
iff_container.h
ini-file.cpp
ini-file.h
installshield_cab.cpp
installshield_cab.h
inttypes.h
json.cpp
json.h
keyboard.h
language.cpp
language.h
list_intern.h
list.h
localization.cpp
localization.h
macresman.cpp
macresman.h
math.h
md5.cpp
md5.h
memory.h
memorypool.cpp
memorypool.h
memstream.h
module.mk COMMON: Move isMouseEvent from Keymapper to Common 2020-03-09 20:00:31 +01:00
mutex.cpp
mutex.h
noncopyable.h
osd_message_queue.cpp
osd_message_queue.h
pack-end.h
pack-start.h
platform.cpp
platform.h
ptr.h
queue.h
quicktime.cpp
quicktime.h
random.cpp
random.h
rational.cpp
rational.h
rdft.cpp
rdft.h
recorderfile.cpp BACKENDS: Add events for additional mouse buttons 2020-02-26 21:34:24 +01:00
recorderfile.h
rect.h
rendermode.cpp
rendermode.h
safe-bool.h
savefile.h
scummsys.h
serializer.h
sinetables.cpp
sinetables.h
singleton.h
span.h
stack.h
str-array.h
str-enc.cpp
str-enc.h
str.cpp ULTIMA8: Starting the game will now auto-load the previous used savegame 2020-02-26 21:35:48 -08:00
str.h ULTIMA8: Starting the game will now auto-load the previous used savegame 2020-02-26 21:35:48 -08:00
stream.cpp
stream.h
substream.h
system.cpp GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
system.h GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
taskbar.h
text-to-speech.cpp
text-to-speech.h
textconsole.cpp
textconsole.h
timer.h
tokenizer.cpp
tokenizer.h
translation.cpp
translation.h
type-traits.h
types.h
unarj.cpp
unarj.h
unzip.cpp
unzip.h
updates.cpp
updates.h
ustr.cpp COMMON: Add find() method for character to U32String 2020-02-15 22:07:22 +01:00
ustr.h ULTIMA8: Implement the toUnicode method 2020-02-19 19:51:08 -08:00
util.cpp
util.h
winexe_ne.cpp
winexe_ne.h
winexe_pe.cpp
winexe_pe.h
winexe.cpp
winexe.h
xmlparser.cpp
xmlparser.h
zlib.cpp
zlib.h