mirror of
https://github.com/libretro/scummvm.git
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dde6dabac9
because that would cause some nasty regressions...) svn-id: r50643
876 lines
32 KiB
C++
876 lines
32 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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#include "agos/agos.h"
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namespace AGOS {
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static const uint16 _common_mouseInfo[32] = {
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0xC000, 0x8000, 0xE000, 0xC000, 0xF000, 0xE000, 0xF800, 0xF000,
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0xFC00, 0xF800, 0xFE00, 0xFC00, 0xFC00, 0xF000, 0x9800, 0x9000,
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0x0C00, 0x0800, 0x0C00, 0x0800, 0x0600, 0x0400, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_handInfo[32] = {
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0x01C0, 0x01C0, 0x07F0, 0x0770, 0x07F0, 0x0550, 0x07FC, 0x055C,
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0x07FC, 0x0554, 0x3FFC, 0x3D54, 0x3FFC, 0x2554, 0x3FFE, 0x2402,
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0x1FFC, 0x1204, 0x1FFC, 0x1004, 0x0FF8, 0x0808, 0x07F8, 0x0408,
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0x03F8, 0x03F8, 0x03F8, 0x0208, 0x03F8, 0x03F8, 0x0000, 0x0000
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};
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static const uint16 _common_shieldInfo1[32] = {
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0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C,
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0x3FFC, 0x3E7C, 0x3FFC, 0x3E7C, 0x3FFC, 0x0000, 0x3FFC, 0x3E7C,
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0x3FFC, 0x3E7C, 0x1FF8, 0x1E78, 0x1FF8, 0x1E78, 0x0FF0, 0x0E70,
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0x07E0, 0x0660, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_shieldInfo2[32] = {
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0x0000, 0x0000, 0x2184, 0x2004, 0x33CC, 0x300C, 0x3FFC, 0x3E7C,
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0x3FFC, 0x2004, 0x3FFC, 0x2004, 0x3FFC, 0x0000, 0x3FFC, 0x2000,
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0x3FFC, 0x2004, 0x1FF8, 0x1008, 0x1FF8, 0x1008, 0x0FF0, 0x0810,
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0x07E0, 0x0420, 0x03C0, 0x0240, 0x0180, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_swordInfo1[32] = {
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0x0000, 0x0000, 0xC000, 0x4000, 0xF000, 0x7000, 0x7800, 0x3800,
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0x3C00, 0x1C00, 0x1E00, 0x0E00, 0x0F00, 0x0700, 0x0780, 0x0380,
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0x03C6, 0x01C0, 0x01FF, 0x00E6, 0x00FE, 0x007C, 0x007C, 0x0038,
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0x00FC, 0x0078, 0x01FE, 0x00CC, 0x01CF, 0x0086, 0x0086, 0x0000
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};
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static const uint16 _common_swordInfo2[32] = {
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0x0000, 0x0000, 0x4000, 0x0000, 0x7000, 0x0000, 0x3800, 0x0000,
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0x1C00, 0x0000, 0x0E00, 0x0000, 0x0700, 0x0000, 0x0380, 0x0000,
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0x01C0, 0x0000, 0x00E6, 0x0000, 0x007C, 0x0000, 0x0038, 0x0000,
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0x0078, 0x0000, 0x00CC, 0x0000, 0x0086, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_lightningInfo1[32] = {
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0x0000, 0x0000, 0xC000, 0x4000, 0xE000, 0x6000, 0xF020, 0x7000,
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0x7860, 0x3820, 0x7CE0, 0x3C60, 0x3FF0, 0x1EF0, 0x3FF0, 0x1FF0,
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0x1FF8, 0x0FF8, 0x1FF8, 0x0FF8, 0x0F7C, 0x073C, 0x0E3C, 0x061C,
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0x061E, 0x020E, 0x040E, 0x0006, 0x0006, 0x0002, 0x0002, 0x0000,
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};
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static const uint16 _common_lightningInfo2[32] = {
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0x0000, 0x0000, 0xC000, 0x0000, 0xE000, 0x0000, 0xF020, 0x0000,
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0x7860, 0x0000, 0x7CE0, 0x0000, 0x3FF0, 0x0000, 0x3FF0, 0x0000,
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0x1FF8, 0x0000, 0x1FF8, 0x0000, 0x0F7C, 0x0000, 0x0E3C, 0x0000,
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0x061E, 0x0000, 0x040E, 0x0000, 0x0006, 0x0000, 0x0002, 0x0000,
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};
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static const uint16 _common_crossbowInfo1[32] = {
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0x0000, 0x0000, 0x03E0, 0x07C0, 0x1FF8, 0x1FF0, 0x3FFC, 0x3FF8,
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0x7FFE, 0x7FFC, 0x7FFE, 0x7FFC, 0xF39E, 0xF39E, 0xE38E, 0xE38E,
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0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386, 0xC386,
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0x8002, 0x8002, 0x8002, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_crossbowInfo2[32] = {
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0x0000, 0x0000, 0x03E0, 0x0000, 0x1FF8, 0x0000, 0x3FFC, 0x0000,
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0x7FFE, 0x0000, 0x7FFE, 0x0000, 0xF39E, 0x0000, 0xE38E, 0x0000,
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0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000, 0xC386, 0x0000,
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0x8002, 0x0000, 0x8002, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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};
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static const uint16 _common_moveForward[32] = {
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0x0180, 0x0100, 0x03C0, 0x0380, 0x07E0, 0x07C0, 0x0FF0, 0x0FE0,
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0x1FF8, 0x1FF0, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380,
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0x03C0, 0x0380, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveRight[32] = {
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0x00C0, 0x0080, 0x00E0, 0x00C0, 0x00F0, 0x00E0, 0x1FF8, 0x1FF0,
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0x3FFC, 0x3FF8, 0x3FF8, 0x3FF0, 0x3CF0, 0x38E0, 0x3CE0, 0x38C0,
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0x3CC0, 0x3880, 0x3C00, 0x3800, 0x3C00, 0x3800, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveBack[32] = {
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
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0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380, 0x03C0, 0x0380,
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0x1FF8, 0x1FF0, 0x0FF0, 0x0FE0, 0x07E0, 0x07C0, 0x03C0, 0x0380,
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0x0180, 0x0100, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const uint16 _common_moveLeft[32] = {
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0x0C00, 0x0800, 0x1C00, 0x1800, 0x3C00, 0x3800, 0x7FE0, 0x7FC0,
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0xFFF0, 0xFFE0, 0x7FF0, 0x7FE0, 0x3CF0, 0x38E0, 0x1CF0, 0x18E0,
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0x0CF0, 0x08E0, 0x00F0, 0x00E0, 0x00F0, 0x00E0, 0x0000, 0x0000,
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0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000
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};
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static const byte _simon2_cursors[10][256] = {
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// cross hair
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{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xec,0xec,0xec,0xec,0xec,0xef,0xff,0xea,0xff,0xef,0xec,0xec,0xec,0xec,0xec,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xec,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// examine
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{ 0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xef,0xee,0xeb,0xe4,0xe4,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xec,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xee,0xef,0xee,0xee,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xef,0xef,0xef,0xec,0xee,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xef,0xef,0xee,0xef,0xef,0xef,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xeb,0xee,0xef,0xef,0xef,0xef,0xee,0xe4,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xef,0xee,0xeb,0xee,0xef,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xee,0xe4,0xec,0xef,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xeb,0xe4,0xee,0xef,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xef,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// pick up
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{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe7,0xe7,0xe8,0xe8,0xe8,0xe8,0xe5,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe6,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe8,0xe9,0xe7,0xe5,0xff,0xff,
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0xff,0xe5,0xe6,0xe7,0xe6,0xe5,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,
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0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,
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0xff,0xe5,0xe7,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe7,0xe5,0xff,
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0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,
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0xff,0xef,0xee,0xeb,0xee,0xef,0xff,0xff,0xff,0xff,0xef,0xee,0xeb,0xee,0xef,0xff,
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0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,0xff,0xff,0xef,0xeb,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,0xef,0xee,0xe4,0xee,0xef,0xff,0xff,
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0xff,0xff,0xff,0xef,0xe4,0xeb,0xef,0xff,0xff,0xef,0xeb,0xe4,0xef,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xeb,0xeb,0xeb,0xef,0xef,0xeb,0xeb,0xeb,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xef,0xee,0xee,0xee,0xee,0xe1,0xe1,0xef,0xff,0xff,0xff,0xe4,
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0xef,0xee,0xeb,0xeb,0xeb,0xeb,0xeb,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xe4,0xeb,0xec,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe4 },
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// give
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{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe9,0xe7,0xe8,0xe8,0xe8,0xe7,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe7,0xea,0xe8,0xe8,0xe8,0xea,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,
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0xff,0xe5,0xe7,0xe8,0xe8,0xea,0xe9,0xea,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,
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0xe5,0xe7,0xe9,0xe8,0xe8,0xe9,0xec,0xe9,0xe8,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe9,0xe8,0xec,0xe9,0xec,0xe8,0xe9,0xe7,0xe6,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe8,0xec,0xe9,0xe9,0xe9,0xec,0xe7,0xe6,0xe6,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xea,0xe8,0xe9,0xe9,0xe9,0xe7,0xec,0xec,0xe4,0xe5,0xff,0xff,0xff,
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0xe5,0xe7,0xe7,0xe9,0xe7,0xe8,0xe9,0xe7,0xe6,0xec,0xe4,0xec,0xe4,0xef,0xff,0xff,
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0xe5,0xe6,0xe7,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe4,0xec,0xe4,0xec,0xe4,0xef,0xff,
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0xff,0xe5,0xe6,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe4,0xec,0xe4,0xec,0xeb,0xff,
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0xff,0xff,0xe5,0xe9,0xe7,0xe7,0xe8,0xe6,0xe6,0xe8,0xe6,0xe4,0xec,0xeb,0xef,0xff,
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0xff,0xff,0xff,0xe8,0xe7,0xe7,0xe8,0xe6,0xe6,0xe7,0xff,0xef,0xeb,0xef,0xff,0xff,
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0xff,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
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// talk
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{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
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0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe8,0xe7,0xe6,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
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0xff,0xe5,0xe6,0xe9,0xea,0xe6,0xea,0xe9,0xe8,0xe9,0xe8,0xe7,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe7,0xe5,0xef,0xe5,0xec,0xea,0xe5,0xea,0xec,0xe5,0xe9,0xe6,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xe5,0xef,0xef,0xef,0xe5,0xef,0xef,0xe5,0xef,0xef,0xe8,0xe5,0xff,
|
|
0xff,0xe5,0xe9,0xea,0xe5,0xe8,0xe7,0xe6,0xe6,0xe8,0xe7,0xe5,0xec,0xe9,0xe5,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe5,0xe7,0xe8,0xe8,0xe9,0xe9,0xe8,0xe5,0xe9,0xe9,0xe5,0xff,
|
|
0xff,0xe5,0xe6,0xec,0xea,0xe5,0xe6,0xe6,0xe7,0xe7,0xe6,0xe5,0xec,0xe8,0xe5,0xff,
|
|
0xff,0xff,0xe5,0xe9,0xe8,0xe9,0xe5,0xe8,0xe5,0xe8,0xe5,0xe9,0xe9,0xe7,0xe5,0xff,
|
|
0xff,0xff,0xe5,0xe7,0xe9,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xec,0xe8,0xe5,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe6,0xe8,0xe9,0xe9,0xe9,0xe9,0xe9,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// use
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xee,0xe1,0xeb,0xee,0xef,0xef,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xef,0xef,0xef,0xe4,0xeb,0xee,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xe4,0xeb,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xe4,0xec,0xe4,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xeb,0xeb,0xe4,0xe4,0xee,0xef,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xee,0xeb,0xeb,0xeb,0xe1,0xef,0xee,0xef,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xef,0xef,0xee,0xeb,0xeb,0xe4,0xee,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xff,0xff,0xff,0xef,0xeb,0xec,0xeb,0xef,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xee,0xe4,0xeb,0xef,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe5,0xe6,0xe5,0xff,0xff,0xff,0xff,0xef,0xee,0xef,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe6,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xe5,0xe6,0xe8,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xe5,0xe6,0xe6,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// wear
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xeb,0xed,0xe4,0xe2,0xeb,0xee,0xee,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xe2,0xec,0xe2,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xeb,0xed,0xeb,0xee,0xef,0xef,0xef,0xee,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xee,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xef,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xe4,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xe2,0xeb,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xee,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xef,0xeb,0xe1,0xee,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xef,0xef,0xef,0xe1,0xe4,0xe4,0xe4,0xe1,0xeb,0xee,0xef,0xef,0xef,0xff,0xff,
|
|
0xef,0xee,0xee,0xef,0xee,0xee,0xee,0xee,0xee,0xef,0xef,0xef,0xee,0xee,0xef,0xff,
|
|
0xff,0xef,0xef,0xee,0xe1,0xe2,0xe4,0xe4,0xe4,0xeb,0xe1,0xee,0xef,0xef,0xff,0xff,
|
|
0xff,0xff,0xff,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xef,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// move
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
|
|
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xed,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xec,0xed,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xed,0xec,0xe3,0xe3,0xe3,0xe3,0xec,0xed,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe3,0xed,0xe3,0xe3,0xe3,0xe1,0xff,
|
|
0xff,0xe1,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe2,0xe1,0xff,
|
|
0xff,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xe1,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
// open
|
|
{ 0xff,0xff,0xe5,0xe8,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe8,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xff,0xe5,0xe7,0xe6,0xe9,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xe7,0xe5,0xff,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xe5,0xe7,0xe5,0xe7,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe6,0xea,0xe6,0xff,0xff,0xff,0xe5,0xe7,0xe8,0xe8,0xe5,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xea,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xe7,0xea,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe6,0xe6,0xe6,0xe6,0xe6,0xe6,0xe5,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe8,0xe8,0xe8,0xe8,0xe8,0xe8,0xe7,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xe5,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe9,0xe5,0xff,0xff,0xff,0xff },
|
|
// question mark
|
|
{ 0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe7,0xea,0xec,0xea,0xe9,0xea,0xec,0xe9,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe8,0xe7,0xe8,0xea,0xec,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xe5,0xe8,0xe9,0xec,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xe5,0xe8,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xec,0xea,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xea,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe7,0xe9,0xe7,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe9,0xec,0xe9,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xe5,0xe8,0xe9,0xe8,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,
|
|
0xff,0xff,0xff,0xff,0xff,0xff,0xe5,0xe5,0xe5,0xff,0xff,0xff,0xff,0xff,0xff,0xff },
|
|
};
|
|
|
|
// Feeble Files specific
|
|
static const byte _mouseOffs[29 * 32] = {
|
|
6,0,15,21,16,21,14,21,15,21,16,21,16,21,16,21,15,21,15,21,15,21,14,21,12,21,12,21,12,21,12,21,
|
|
6,2,10,12,9,12,8,11,7,10,6,9,4,8,3,7,1,7,0,6,3,7,4,8,6,9,7,10,8,11,9,12,
|
|
0,0,0,0,0,0,0,0,0,1,0,3,0,3,0,4,1,4,1,3,2,3,2,2,1,3,0,4,0,3,0,0,
|
|
|
|
0,0,5,16,4,19,2,21,1,21,1,21,1,21,1,18,3,9,6,2,6,0,3,6,4,12,4,13,4,13,4,14,
|
|
0,0,6,13,5,15,4,16,3,19,2,19,2,19,2,18,1,16,4,10,7,3,7,0,4,2,4,6,0,0,0,0,
|
|
|
|
0,0,7,0,7,1,8,1,11,1,13,1,9,1,6,1,6,0,6,0,6,0,7,0,11,0,13,0,9,0,7,0,
|
|
|
|
0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
|
|
// SAM icons
|
|
0,0,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,2,3,
|
|
0,0,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
|
0,0,5,5,5,5,5,5,5,5,5,4,1,1,2,2,3,3,5,5,7,6,9,8,11,10,14,13,16,16,0,0,
|
|
0,0,4,3,5,2,4,2,4,3,5,3,5,2,4,2,4,3,5,3,5,2,4,3,4,3,5,3,5,2,4,2,
|
|
|
|
// Asteroid Map icons
|
|
0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,3,0,4,1,5,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,8,0,7,0,8,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
// Other icons
|
|
0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,7,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,7,3,4,3,2,4,0,5,0,7,0,7,0,5,2,4,4,3,7,3,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,12,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
// Vent icons
|
|
0,0,8,3,7,3,6,3,5,3,4,3,3,3,2,3,1,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,2,3,3,3,4,3,8,3,10,3,12,3,14,3,17,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,3,14,4,12,5,10,6,9,7,8,7,7,8,6,9,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,2,3,3,2,3,4,3,4,3,5,3,4,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
|
|
0,0,7,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,9,9,9,10,8,11,7,11,7,11,8,11,9,10,9,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
0,0,10,7,10,6,10,5,10,4,10,3,10,4,10,5,10,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
|
};
|
|
|
|
#ifdef ENABLE_AGOS2
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void AGOSEngine_PuzzlePack::handleMouseMoved() {
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uint x;
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if (getGameId() != GID_DIMP && _mouseHideCount) {
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CursorMan.showMouse(false);
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return;
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}
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CursorMan.showMouse(true);
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_mouse = _eventMan->getMousePos();
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x = 0;
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if (_lastHitArea3 == 0 && _leftButtonDown) {
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_verbHitArea = 300;
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_leftButtonDown = false;
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x = 1;
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}
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if (_rightButtonDown) {
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_verbHitArea = (getGameId() == GID_DIMP) ? 301 : 300;
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_rightButtonDown = false;
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x = 1;
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}
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boxController(_mouse.x, _mouse.y, x);
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_lastHitArea3 = _lastHitArea;
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if (x == 1 && _lastHitArea == NULL)
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_lastHitArea3 = (HitArea *) -1;
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drawMousePointer();
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}
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#endif
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void AGOSEngine_Simon1::handleMouseMoved() {
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uint x;
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if (_mouseHideCount) {
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CursorMan.showMouse(false);
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return;
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}
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CursorMan.showMouse(true);
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_mouse = _eventMan->getMousePos();
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if (_defaultVerb) {
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uint id = 101;
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if (_mouse.y >= 136)
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id = 102;
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if (_defaultVerb != id)
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resetVerbs();
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}
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if (getGameType() == GType_FF) {
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if (getBitFlag(99)) { // Oracle
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if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
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setBitFlag(98, true);
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} else {
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if (getBitFlag(98)) {
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_variableArray[254] = 63;
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}
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}
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} else if (getBitFlag(88)) { // Close Up
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if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
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setBitFlag(87, true);
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} else {
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if (getBitFlag(87)) {
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_variableArray[254] = 75;
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}
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}
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}
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if (_rightButtonDown) {
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_rightButtonDown = false;
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setVerb(NULL);
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}
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} else if (getGameType() == GType_SIMON2) {
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if (getBitFlag(79)) {
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if (!_vgaVar9) {
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if (_mouse.x >= 315 || _mouse.x < 9)
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goto get_out2;
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_vgaVar9 = 1;
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}
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if (_scrollCount == 0) {
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if (_mouse.x >= 315) {
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if (_scrollX != _scrollXMax)
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_scrollFlag = 1;
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} else if (_mouse.x < 8) {
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if (_scrollX != 0)
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_scrollFlag = -1;
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}
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}
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} else {
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get_out2:;
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_vgaVar9 = 0;
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}
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}
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if (_mouse != _mouseOld)
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_needHitAreaRecalc++;
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if (_leftButtonOld == 0 && _leftButtonCount != 0) {
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boxController(_mouse.x, _mouse.y, 3);
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}
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_leftButtonOld = _leftButton;
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x = 0;
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if (_lastHitArea3 == 0 && _leftButtonDown) {
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_leftButtonDown = false;
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x = 1;
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} else {
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if (!_litBoxFlag && _needHitAreaRecalc == 0)
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goto get_out;
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}
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boxController(_mouse.x, _mouse.y, x);
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_lastHitArea3 = _lastHitArea;
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if (x == 1 && _lastHitArea == NULL)
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_lastHitArea3 = (HitArea *) -1;
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get_out:
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_mouseOld = _mouse;
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drawMousePointer();
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_needHitAreaRecalc = 0;
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_litBoxFlag = false;
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}
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void AGOSEngine_PN::handleMouseMoved() {
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if (_mouseHideCount) {
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CursorMan.showMouse(false);
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return;
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}
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CursorMan.showMouse(true);
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_mouse = _eventMan->getMousePos();
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if (_leftClick == true) {
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_leftClick = false;
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if (_dragFlag) {
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_hitCalled = 4;
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} else if (_videoLockOut & 0x10) {
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if (_oneClick != 0) {
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_hitCalled = 2;
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_oneClick = 0;
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} else {
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_oneClick++;
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}
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} else {
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_hitCalled = 1;
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}
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_dragCount = 0;
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}
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if (_rightClick == true) {
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_rightClick = false;
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if (_hitCalled == 0)
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_hitCalled = 5;
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}
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if (_mouse != _mouseOld)
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_needHitAreaRecalc++;
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if (_leftButton != 0) {
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if (_dragCount <= 20) {
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_dragCount++;
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if (_dragCount > 20) {
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if (_videoLockOut & 0x10) {
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if (_oneClick == 0)
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_hitCalled = 3;
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} else {
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_hitCalled = 3;
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}
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}
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}
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} else if ((_videoLockOut & 0x10) && _oneClick != 0) {
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_oneClick++;
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if (_oneClick > 10) {
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_hitCalled = 1;
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_oneClick = 0;
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}
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}
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if (!_wiped)
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boxController(_mouse.x, _mouse.y, 0);
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_mouseOld = _mouse;
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drawMousePointer();
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_needHitAreaRecalc = 0;
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_litBoxFlag = false;
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}
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void AGOSEngine::handleMouseMoved() {
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uint x;
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if (_mouseHideCount) {
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CursorMan.showMouse(false);
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return;
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}
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CursorMan.showMouse(true);
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_mouse = _eventMan->getMousePos();
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if (getGameType() == GType_WW) {
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if (_variableArray[51] != 0 && _mouseCursor != _variableArray[51]) {
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_mouseCursor = _variableArray[51];
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_needHitAreaRecalc++;
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}
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} else if (getGameType() == GType_ELVIRA2) {
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if (_mouseCursor != _variableArray[72]) {
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_mouseCursor = _variableArray[72];
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_needHitAreaRecalc++;
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}
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} else if (getGameType() == GType_ELVIRA1) {
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if (_mouseCursor != _variableArray[438]) {
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_mouseCursor = _variableArray[438];
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_needHitAreaRecalc++;
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}
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}
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if (_leftClick == true) {
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_leftClick = false;
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if (_dragMode) {
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_dragEnd = true;
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} else {
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_oneClick = 1;
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}
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_dragCount = 0;
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}
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if (_mouse != _mouseOld)
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_needHitAreaRecalc++;
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if (_leftButtonOld == 0 && _leftButton != 0) {
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_lastClickRem = 0;
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boxController(_mouse.x, _mouse.y, 3);
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}
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_leftButtonOld = _leftButton;
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if (_dragMode || _lastHitArea3) {
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x = 0;
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if (_needHitAreaRecalc == 0)
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goto get_out;
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else
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goto boxstuff;
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}
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if (_leftButton != 0 && _dragAccept && _lastClickRem != NULL) {
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_dragCount++;
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if (_dragCount == 20) {
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_dragMode = true;
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_dragFlag = true;
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_needHitAreaRecalc++;
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}
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}
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x = 0;
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if (_oneClick > 0) {
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_oneClick = 0;
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x = 1;
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} else {
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if (!_litBoxFlag && _needHitAreaRecalc == 0)
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goto get_out;
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}
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boxstuff:
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boxController(_mouse.x, _mouse.y, x);
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_lastHitArea3 = _lastHitArea;
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get_out:
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_mouseOld = _mouse;
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drawMousePointer();
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_needHitAreaRecalc = 0;
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_litBoxFlag = false;
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}
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void AGOSEngine::mouseOff() {
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_mouseHideCount++;
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}
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void AGOSEngine::mouseOn() {
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_videoLockOut |= 1;
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if (_mouseHideCount != 0)
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_mouseHideCount--;
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_videoLockOut &= ~1;
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}
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#ifdef ENABLE_AGOS2
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void AGOSEngine_PuzzlePack::initMouse() {
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if (getGameId() == GID_DIMP) {
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AGOSEngine_Simon1::initMouse();
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} else {
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_maxCursorWidth = 75;
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_maxCursorHeight = 97;
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_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
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}
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}
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void AGOSEngine_FeebleDemo::initMouse() {
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// TODO: Add larger cursor
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AGOSEngine_Simon1::initMouse();
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}
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void AGOSEngine_Feeble::initMouse() {
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_maxCursorWidth = 40;
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_maxCursorHeight = 40;
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_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
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}
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void AGOSEngine_PuzzlePack::loadMouseImage() {
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loadZone(_variableArray[500]);
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VgaPointersEntry *vpe = &_vgaBufferPointers[_variableArray[500]];
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byte *src = vpe->vgaFile2 + READ_LE_UINT32(vpe->vgaFile2 + _variableArray[501] * 8);
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memcpy(_mouseData, src, _maxCursorWidth * _maxCursorHeight);
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}
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void AGOSEngine_PuzzlePack::drawMousePointer() {
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if (getGameId() != GID_DIMP) {
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CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, 37, 48, 0);
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}
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}
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void AGOSEngine_Feeble::drawMousePart(int image, byte x, byte y) {
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VgaPointersEntry *vpe = &_vgaBufferPointers[7];
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byte *src;
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int width, height;
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byte *dst = _mouseData + y * _maxCursorWidth + x;
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src = vpe->vgaFile2 + image * 8;
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width = READ_LE_UINT16(src + 6);
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height = READ_LE_UINT16(src + 4);
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src = vpe->vgaFile2 + READ_LE_UINT32(src);
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assert(width + x <= _maxCursorWidth);
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assert(height + y <= _maxCursorWidth);
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for (int h = 0; h < height; h++) {
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for (int w = 0; w < width; w++) {
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if (src[w] != 0)
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dst[w] = src[w];
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}
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src += width;
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dst += _maxCursorWidth;
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}
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}
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void AGOSEngine_FeebleDemo::drawMousePointer() {
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}
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void AGOSEngine_Feeble::drawMousePointer() {
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uint cursor;
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int image, offs;
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if (_animatePointer) {
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if (getBitFlag(99)) {
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_mouseToggle = !_mouseToggle;
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if (_mouseToggle)
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_mouseAnim++;
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} else {
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_mouseAnim++;
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}
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if (_mouseAnim == _mouseAnimMax)
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_mouseAnim = 1;
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}
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cursor = _mouseCursor;
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if (!_animatePointer && getBitFlag(99)) {
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_mouseAnim = 1;
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cursor = 6;
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} else if (_mouseCursor != 5 && getBitFlag(72)) {
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cursor += 7;
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}
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if (cursor != _currentMouseCursor || _mouseAnim != _currentMouseAnim) {
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_currentMouseCursor = cursor;
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_currentMouseAnim = _mouseAnim;
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memset(_mouseData, 0, _maxCursorWidth * _maxCursorHeight);
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|
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image = cursor * 16 + 1;
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offs = cursor * 32;
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drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]);
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image = cursor * 16 + 1 + _mouseAnim;
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offs = cursor * 32 + _mouseAnim * 2;
|
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drawMousePart(image, _mouseOffs[offs], _mouseOffs[offs + 1]);
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int hotspotX = 19;
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int hotspotY = 19;
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|
|
if (_mouseCursor == 14) {
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// Finger pointing away from screen. Not sure where
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// this is used.
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hotspotX += 4;
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hotspotY -= 6;
|
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} else if (_mouseCursor == 15) {
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// Finger pointing down. Used for the oh-so-annoying
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// Cygnus Alpha tile puzzle.
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hotspotY += 18;
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}
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|
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CursorMan.replaceCursor(_mouseData, _maxCursorWidth, _maxCursorHeight, hotspotX, hotspotY, 0);
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}
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}
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#endif
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void AGOSEngine_Simon1::initMouse() {
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AGOSEngine::initMouse();
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const uint16 *src = _common_mouseInfo;
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 16; j++) {
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if (src[0] & (1 << (15 - (j % 16)))) {
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if (src[1] & (1 << (15 - (j % 16)))) {
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_mouseData[16 * i + j] = 1;
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} else {
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_mouseData[16 * i + j] = 0;
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}
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}
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}
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src += 2;
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}
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|
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CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF);
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}
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|
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static const byte mouseCursorPalette[] = {
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0x00, 0x00, 0x00, 0x00, // Black
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0xFF, 0xFF, 0xFF, 0x00, // White
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};
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|
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void AGOSEngine::initMouse() {
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_maxCursorWidth = 16;
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_maxCursorHeight = 16;
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_mouseData = (byte *)calloc(_maxCursorWidth * _maxCursorHeight, 1);
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|
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memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight);
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CursorMan.replaceCursorPalette(mouseCursorPalette, 0, ARRAYSIZE(mouseCursorPalette) / 4);
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}
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|
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void AGOSEngine::drawMousePointer() {
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if (getGameType() == GType_SIMON2) {
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CursorMan.replaceCursor(_simon2_cursors[_mouseCursor], 16, 16, 7, 7, 0xFF);
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} else if (getGameType() != GType_SIMON1) {
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const uint16 *src;
|
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int i, j;
|
|
|
|
memset(_mouseData, 0xFF, _maxCursorWidth * _maxCursorHeight);
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|
|
|
if (getGameType() == GType_WW) {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
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} else if (_mouseCursor == 2) {
|
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src = _common_handInfo;
|
|
} else if (_mouseCursor == 3) {
|
|
src = _common_swordInfo1;
|
|
} else if (_mouseCursor == 4) {
|
|
src = _common_moveForward;
|
|
} else if (_mouseCursor == 5) {
|
|
src = _common_moveRight;
|
|
} else if (_mouseCursor == 6) {
|
|
src = _common_moveBack;
|
|
} else if (_mouseCursor == 7) {
|
|
src = _common_moveLeft;
|
|
} else {
|
|
src = _common_mouseInfo;
|
|
}
|
|
} else if (getGameType() == GType_ELVIRA2) {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
|
} else if (_mouseCursor == 1) {
|
|
src = _common_shieldInfo1;
|
|
} else if (_mouseCursor == 2) {
|
|
src = _common_shieldInfo2;
|
|
} else if (_mouseCursor == 3) {
|
|
src = _common_swordInfo1;
|
|
} else if (_mouseCursor == 4) {
|
|
src = _common_swordInfo2;
|
|
} else if (_mouseCursor == 5) {
|
|
src = _common_lightningInfo1;
|
|
} else if (_mouseCursor == 6) {
|
|
src = _common_lightningInfo2;
|
|
} else if (_mouseCursor == 7) {
|
|
src = _common_crossbowInfo1;
|
|
} else {
|
|
src = _common_crossbowInfo2;
|
|
}
|
|
} else {
|
|
if (_mouseCursor == 0) {
|
|
src = _common_mouseInfo;
|
|
} else if (_mouseCursor == 1) {
|
|
src = _common_shieldInfo1;
|
|
} else {
|
|
src = _common_swordInfo1;
|
|
}
|
|
}
|
|
|
|
if (_dragFlag)
|
|
src = _common_handInfo;
|
|
|
|
for (i = 0; i < 16; i++) {
|
|
for (j = 0; j < 16; j++) {
|
|
if (src[0] & (1 << (15 - (j % 16)))) {
|
|
if (src[1] & (1 << (15 - (j % 16)))) {
|
|
_mouseData[16 * i + j] = 1;
|
|
} else {
|
|
_mouseData[16 * i + j] = 0;
|
|
}
|
|
}
|
|
}
|
|
src += 2;
|
|
}
|
|
|
|
CursorMan.replaceCursor(_mouseData, 16, 16, 0, 0, 0xFF);
|
|
}
|
|
}
|
|
|
|
} // End of namespace AGOS
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