mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
633b8ed277
We used to allow this, but the result is a timestamp with a framerate potentially different from that of both original timestamps, which can lead to completely unexpected behavior. For example, consider this code snippet: a = a + b; a = a.addFrames(1); // frame rate changed! svn-id: r55840
208 lines
5.9 KiB
C++
208 lines
5.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifndef SOUND_TIMESTAMP_H
|
|
#define SOUND_TIMESTAMP_H
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
namespace Audio {
|
|
|
|
/**
|
|
* Timestamps allow measuring times with a sub-millisecond granularity,
|
|
* and without rounding losses. This is achieved by measuring frames
|
|
* instead of milliseconds: Specify an initial time in milliseconds
|
|
* plus framerate (in frames per second).
|
|
*/
|
|
class Timestamp {
|
|
protected:
|
|
/**
|
|
* The seconds part of this timestamp.
|
|
* The total time in seconds represented by this timestamp can be
|
|
* computed as follows:
|
|
* _secs + (double)_numFrames / _framerate
|
|
*/
|
|
int _secs;
|
|
|
|
/**
|
|
* The number of frames which together with _secs encodes
|
|
* the timestamp. The total number of frames represented
|
|
* by this timestamp is computed as follows:
|
|
* _numFrames + _secs * _framerate
|
|
*
|
|
* This is always a value greater or equal to zero.
|
|
* The only reason this is an int and not an uint is to
|
|
* allow intermediate negative values.
|
|
*/
|
|
int _numFrames;
|
|
|
|
/**
|
|
* The internal framerate, i.e. the number of frames per second.
|
|
* This is computed as the least common multiple of the framerate
|
|
* specified by the client code, and 1000.
|
|
* This way, we ensure that we can store both frames and
|
|
* milliseconds without any rounding losses.
|
|
*/
|
|
uint _framerate;
|
|
|
|
/**
|
|
* Factor by which the original framerate specified by the client
|
|
* code was multipled to obtain the internal _framerate value.
|
|
*/
|
|
uint _framerateFactor;
|
|
|
|
public:
|
|
/**
|
|
* Set up a timestamp with a given time and framerate.
|
|
* @param msecs starting time in milliseconds
|
|
* @param framerate number of frames per second (must be > 0)
|
|
*/
|
|
Timestamp(uint msecs = 0, uint framerate = 1);
|
|
|
|
/**
|
|
* Set up a timestamp with a given time, frames and framerate.
|
|
* @param secs starting time in seconds
|
|
* @param frames starting frames
|
|
* @param framerate number of frames per second (must be > 0)
|
|
*/
|
|
Timestamp(uint secs, uint frames, uint framerate);
|
|
|
|
/**
|
|
* Return a timestamp which represents as closely as possible
|
|
* the point in time describes by this timestamp, but with
|
|
* a different framerate.
|
|
*/
|
|
Timestamp convertToFramerate(uint newFramerate) const;
|
|
|
|
/**
|
|
* Check whether to timestamps describe the exact same moment
|
|
* in time. This means that two timestamps can compare
|
|
* as equal even if they use different framerates.
|
|
*/
|
|
bool operator==(const Timestamp &ts) const;
|
|
bool operator!=(const Timestamp &ts) const;
|
|
bool operator<(const Timestamp &ts) const;
|
|
bool operator<=(const Timestamp &ts) const;
|
|
bool operator>(const Timestamp &ts) const;
|
|
bool operator>=(const Timestamp &ts) const;
|
|
|
|
/**
|
|
* Returns a new timestamp, which corresponds to the time encoded
|
|
* by this timestamp with the given number of frames added.
|
|
* @param frames number of frames to add
|
|
*/
|
|
Timestamp addFrames(int frames) const;
|
|
|
|
/**
|
|
* Returns a new timestamp, which corresponds to the time encoded
|
|
* by this timestamp with the given number of milliseconds added.
|
|
* @param msecs number of milliseconds to add
|
|
*/
|
|
Timestamp addMsecs(int msecs) const;
|
|
|
|
|
|
// unary minus
|
|
Timestamp operator-() const;
|
|
|
|
/**
|
|
* Compute the sum of two timestamps. This is only
|
|
* allowed if they use the same framerate.
|
|
*/
|
|
Timestamp operator+(const Timestamp &ts) const;
|
|
|
|
/**
|
|
* Compute the difference between two timestamps. This is only
|
|
* allowed if they use the same framerate.
|
|
*/
|
|
Timestamp operator-(const Timestamp &ts) const;
|
|
|
|
/**
|
|
* Computes the number of frames between this timestamp and ts.
|
|
* The frames are with respect to the framerate used by this
|
|
* Timestamp (which may differ from the framerate used by ts).
|
|
*/
|
|
int frameDiff(const Timestamp &ts) const;
|
|
|
|
/** Computes the number off milliseconds between this timestamp and ts. */
|
|
int msecsDiff(const Timestamp &ts) const;
|
|
|
|
/**
|
|
* Return the time in milliseconds described by this timestamp,
|
|
* rounded down.
|
|
*/
|
|
int msecs() const;
|
|
|
|
/**
|
|
* Return the time in seconds described by this timestamp,
|
|
* rounded down.
|
|
*/
|
|
inline int secs() const {
|
|
return _secs;
|
|
}
|
|
|
|
/**
|
|
* Return the time in frames described by this timestamp.
|
|
*/
|
|
inline int totalNumberOfFrames() const {
|
|
return _numFrames / (int)_framerateFactor + _secs * (int)(_framerate / _framerateFactor);
|
|
}
|
|
|
|
/**
|
|
* A timestamp consists of a number of seconds, plus a number
|
|
* of frames, the latter describing a fraction of a second.
|
|
* This method returns the latter number.
|
|
*/
|
|
inline int numberOfFrames() const {
|
|
return _numFrames / (int)_framerateFactor;
|
|
}
|
|
|
|
/** Return the framerate used by this timestamp. */
|
|
inline uint framerate() const { return _framerate / _framerateFactor; }
|
|
|
|
protected:
|
|
|
|
/**
|
|
* Compare this timestamp to another one and return
|
|
* a value similar to strcmp.
|
|
*/
|
|
int cmp(const Timestamp &ts) const;
|
|
|
|
/**
|
|
* Normalize this timestamp by making _numFrames non-negative
|
|
* and reducing it modulo _framerate.
|
|
*/
|
|
void normalize();
|
|
|
|
/**
|
|
* Add another timestamp to this one and normalize the result.
|
|
*/
|
|
void addIntern(const Timestamp &ts);
|
|
};
|
|
|
|
|
|
} // End of namespace Audio
|
|
|
|
#endif
|