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34bf3f2de0
TextToSpeechManager::freeVoiceData was called while the virtual function table pointer was already reset by the parent class destructor.
163 lines
4.3 KiB
C++
163 lines
4.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/text-to-speech.h"
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#include "common/system.h"
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#if defined(USE_TTS)
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namespace Common {
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TTSVoice::TTSVoice()
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: _gender(UNKNOWN_GENDER)
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, _age(UNKNOWN_AGE)
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, _data(nullptr)
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, _description("") {
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_refCount = new int;
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*_refCount = 1;
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}
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TTSVoice::TTSVoice(Gender gender, Age age, void *data, String description)
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: _gender(gender)
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, _age(age)
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, _data(data)
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, _description(description) {
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_refCount = new int;
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*_refCount = 1;
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}
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TTSVoice::TTSVoice(const TTSVoice& voice)
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: _gender(voice._gender)
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, _age(voice._age)
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, _data(voice._data)
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, _refCount(voice._refCount)
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, _description(voice._description) {
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if (_data)
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(*_refCount)++;
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}
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TTSVoice::~TTSVoice() {
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// _data is a platform specific field and so it the
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// way it is freed differs from platform to platform
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if (--(*_refCount) == 0) {
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if (_data)
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g_system->getTextToSpeechManager()->freeVoiceData(_data);
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delete _refCount;
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}
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}
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TTSVoice& TTSVoice::operator=(const TTSVoice& voice) {
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if (&voice != this) {
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_gender = voice._gender;
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_data = voice._data;
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_age = voice._age;
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_refCount = voice._refCount;
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if (_data)
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(*_refCount)++;
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_description = voice._description;
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}
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return *this;
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}
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TextToSpeechManager::TextToSpeechManager() {
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_ttsState = new TTSState;
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_ttsState->_pitch = 0;
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_ttsState->_volume = 0;
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_ttsState->_rate = 0;
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_ttsState->_activeVoice = 0;
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_ttsState->_language = "en";
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_ttsState->_next = nullptr;
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}
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void TextToSpeechManager::pushState() {
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stop();
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TTSState *newState = new TTSState;
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newState->_pitch = _ttsState->_pitch;
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newState->_volume = _ttsState->_volume;
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newState->_rate = _ttsState->_rate;
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newState->_activeVoice = _ttsState->_activeVoice;
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newState->_language = _ttsState->_language;
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newState->_next = _ttsState;
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_ttsState = newState;
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updateVoices();
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}
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bool TextToSpeechManager::popState() {
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stop();
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if (_ttsState->_next == nullptr)
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return true;
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Common::TTSState *oldState = _ttsState;
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_ttsState = _ttsState->_next;
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delete oldState;
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// The voice has to be saved, because some backends change it when changing language
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int voice = _ttsState->_activeVoice;
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setLanguage(_ttsState->_language);
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setPitch(_ttsState->_pitch);
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setVolume(_ttsState->_volume);
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setRate(_ttsState->_rate);
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setVoice(voice);
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return false;
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}
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void TextToSpeechManager::clearState() {
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TTSState *tmp = _ttsState;
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while (tmp != nullptr) {
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tmp = _ttsState->_next;
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delete _ttsState;
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_ttsState = tmp;
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}
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}
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TTSVoice TextToSpeechManager::getVoice() {
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if (!_ttsState->_availableVoices.empty())
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return _ttsState->_availableVoices[_ttsState->_activeVoice];
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return TTSVoice();
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}
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Array<int> TextToSpeechManager::getVoiceIndicesByGender(TTSVoice::Gender gender) {
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Array<int> results;
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for (unsigned i = 0; i < _ttsState->_availableVoices.size(); i++) {
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if (_ttsState->_availableVoices[i].getGender() == gender)
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results.push_back(i);
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}
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return results;
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}
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void TextToSpeechManager::setLanguage(Common::String language) {
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if (language == "C")
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language = "en";
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// The speech manager uses the ISO 639-1 for language codes (2 letter code)
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// if we get a longer language string, just take the first 2 letters from that
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// if it won't be a valid language code, the Manager just won't find any voice
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// for it. This way a code like (en_GB) can also be passed to this.
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if (language.size() > 2) {
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language.erase(2, Common::String::npos);
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}
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_ttsState->_language = language;
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}
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}
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#endif
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