scummvm/engines/illusions/detection.cpp

220 lines
6.7 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "illusions/illusions.h"
#include "illusions/bbdou/illusions_bbdou.h"
#include "illusions/duckman/illusions_duckman.h"
#include "common/config-manager.h"
#include "engines/advancedDetector.h"
#include "common/savefile.h"
#include "common/system.h"
#include "base/plugins.h"
#include "graphics/thumbnail.h"
static const PlainGameDescriptor illusionsGames[] = {
{ "illusions", "Illusions engine game" },
{ "bbdou", "Beavis and Butt-head Do U" },
{ "duckman", "Duckman" },
{ 0, 0 }
};
namespace Illusions {
static const IllusionsGameDescription gameDescriptions[] = {
{
{
"bbdou",
0,
AD_ENTRY1s("000D0001.scr", "d0c846d5dccc5607a482c7dcbdf06973", 601980),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_UNSTABLE | ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdBBDOU
},
{
{
"duckman",
0,
AD_ENTRY1s("duckman.gam", "172c0514f3793041718159cf9cf9935f", 29560832),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDuckman
},
{
{
"duckman",
"Demo",
AD_ENTRY1s("duckman.gam", "71d01e3f3d9d4e51cd69f71028745610", 7127040),
Common::EN_ANY,
Common::kPlatformWindows,
ADGF_DROPPLATFORM | ADGF_DEMO,
GUIO0()
},
kGameIdDuckman
},
{
{
"duckman",
0,
AD_ENTRY1s("duckman.gam", "64d16922ffb46b746fc2c12a14d75bcc", 29779968),
Common::DE_DEU,
Common::kPlatformWindows,
ADGF_DROPPLATFORM,
GUIO0()
},
kGameIdDuckman
},
{AD_TABLE_END_MARKER, 0}
};
} // End of namespace Illusions
static const char * const directoryGlobs[] = {
"resource",
0
};
class IllusionsMetaEngine : public AdvancedMetaEngine {
public:
IllusionsMetaEngine() : AdvancedMetaEngine(Illusions::gameDescriptions, sizeof(Illusions::IllusionsGameDescription), illusionsGames) {
_singleId = "illusions";
_maxScanDepth = 2;
_directoryGlobs = directoryGlobs;
}
virtual const char *getName() const {
return "Illusions";
}
virtual const char *getOriginalCopyright() const {
return "(C) The Illusions Gaming Company";
}
virtual bool hasFeature(MetaEngineFeature f) const;
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual int getMaximumSaveSlot() const;
virtual SaveStateList listSaves(const char *target) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
virtual void removeSaveState(const char *target, int slot) const;
};
bool IllusionsMetaEngine::hasFeature(MetaEngineFeature f) const {
return
(f == kSupportsListSaves) ||
(f == kSupportsDeleteSave) ||
(f == kSupportsLoadingDuringStartup) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
}
void IllusionsMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String fileName = Common::String::format("%s.%03d", target, slot);
g_system->getSavefileManager()->removeSavefile(fileName);
}
int IllusionsMetaEngine::getMaximumSaveSlot() const {
return 999;
}
SaveStateList IllusionsMetaEngine::listSaves(const char *target) const {
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Illusions::IllusionsEngine::SaveHeader header;
Common::String pattern = target;
pattern += ".???";
Common::StringArray filenames;
filenames = saveFileMan->listSavefiles(pattern.c_str());
SaveStateList saveList;
for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Illusions::IllusionsEngine::readSaveHeader(in, header) == Illusions::IllusionsEngine::kRSHENoError) {
saveList.push_back(SaveStateDescriptor(slotNum, header.description));
}
delete in;
}
}
}
Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
return saveList;
}
SaveStateDescriptor IllusionsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
Common::String filename = Illusions::IllusionsEngine::getSavegameFilename(target, slot);
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
if (in) {
Illusions::IllusionsEngine::SaveHeader header;
Illusions::IllusionsEngine::kReadSaveHeaderError error;
error = Illusions::IllusionsEngine::readSaveHeader(in, header, false);
delete in;
if (error == Illusions::IllusionsEngine::kRSHENoError) {
SaveStateDescriptor desc(slot, header.description);
// Slot 0 is used for the "Continue" save
desc.setDeletableFlag(slot != 0);
desc.setWriteProtectedFlag(slot == 0);
desc.setThumbnail(header.thumbnail);
desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF);
desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF);
desc.setPlayTime(header.playTime * 1000);
return desc;
}
}
return SaveStateDescriptor();
}
bool IllusionsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Illusions::IllusionsGameDescription *gd = (const Illusions::IllusionsGameDescription *)desc;
if (gd) {
switch (gd->gameId) {
case Illusions::kGameIdBBDOU:
*engine = new Illusions::IllusionsEngine_BBDOU(syst, gd);
break;
case Illusions::kGameIdDuckman:
*engine = new Illusions::IllusionsEngine_Duckman(syst, gd);
break;
default:
error("Unknown game id");
break;
}
}
return desc != 0;
}
#if PLUGIN_ENABLED_DYNAMIC(ILLUSIONS)
REGISTER_PLUGIN_DYNAMIC(ILLUSIONS, PLUGIN_TYPE_ENGINE, IllusionsMetaEngine);
#else
REGISTER_PLUGIN_STATIC(ILLUSIONS, PLUGIN_TYPE_ENGINE, IllusionsMetaEngine);
#endif