mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-16 06:39:17 +00:00
eeb212c7e0
svn-id: r30312
683 lines
18 KiB
C++
683 lines
18 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/system.h"
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#include "common/file.h"
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#include "graphics/primitives.h" // for Graphics::drawLine
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#include "parallaction/parallaction.h"
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#include "parallaction/sound.h"
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namespace Parallaction {
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/*
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game callables data members
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*/
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static Zone *_moveSarcZone0 = NULL;
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static int16 _introSarcData1 = 0;
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static Zone *_moveSarcZone1 = NULL;
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// part completion messages
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static const char *endMsg0[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"};
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static const char *endMsg1[] = {"HAI FINITO QUESTA PARTE", "TU AS COMPLETE' CETTE AVENTURE", "YOU HAVE COMPLETED THIS PART", "DU HAST EIN ABENTEUER ERFOLGREICH"};
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static const char *endMsg2[] = {"ORA COMPLETA IL RESTO ", "AVEC SUCCES.", "NOW GO ON WITH THE REST OF", "ZU ENDE GEFUHRT"};
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static const char *endMsg3[] = {"DELL' AVVENTURA", "CONTINUE AVEC LES AUTRES", "THIS ADVENTURE", "MACH' MIT DEN ANDEREN WEITER"};
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// game completion messages
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static const char *endMsg4[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"};
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static const char *endMsg5[] = {"HAI FINITO LE TRE PARTI", "TU AS COMPLETE' LES TROIS PARTIES", "YOU HAVE COMPLETED THE THREE PARTS", "DU HAST DREI ABENTEURE ERFOLGREICH"};
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static const char *endMsg6[] = {"DELL' AVVENTURA", "DE L'AVENTURE", "OF THIS ADVENTURE", "ZU ENDE GEFUHRT"};
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static const char *endMsg7[] = {"ED ORA IL GRAN FINALE ", "ET MAINTENANT LE GRAND FINAL", "NOW THE GREAT FINAL", "UND YETZT DER GROSSE SCHLUSS!"};
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static uint16 num_foglie = 0;
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static Zone *_moveSarcZones[5];
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static Zone *_moveSarcExaZones[5];
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/*
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intro callables data members
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*/
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static Animation *_rightHandAnim;
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static uint16 _rightHandPositions[684] = {
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0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
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0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
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0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
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0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
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0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
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0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
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0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
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0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
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0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
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0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
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0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
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0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
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0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
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0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
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0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
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0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
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0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
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0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
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0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
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0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
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0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
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0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
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0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
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0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
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0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
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0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
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0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
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0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
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0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
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0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
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0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
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0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
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0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
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0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
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0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
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0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
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0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
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0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
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0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
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0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
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0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
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0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
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0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
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0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
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0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
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0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
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0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
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0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
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0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
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0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
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0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
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0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
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0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
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0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
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0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
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0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
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0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
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0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
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0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
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0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
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0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
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0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
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0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
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0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
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0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
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0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
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0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
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0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
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0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
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0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
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0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
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0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
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0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
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0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
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0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
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0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
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0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
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0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
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0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
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0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
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0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
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0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
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0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
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0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
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0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
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0x00e0, 0x007b, 0x00e0, 0x0077
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};
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struct Credit {
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const char *_role;
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const char *_name;
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} _credits[] = {
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{"Music and Sound Effects", "MARCO CAPRELLI"},
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{"PC Version", "RICCARDO BALLARINO"},
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{"Project Manager", "LOVRANO CANEPA"},
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{"Production", "BRUNO BOZ"},
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{"Special Thanks to", "LUIGI BENEDICENTI - GILDA and DANILO"},
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{"Copyright 1992 Euclidea s.r.l ITALY", "All rights reserved"}
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};
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/*
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game callables
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*/
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void Parallaction_ns::_c_null(void *parm) {
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return;
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}
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void Parallaction_ns::_c_play_boogie(void *parm) {
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static uint16 flag = 1;
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if (flag == 0)
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return;
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flag = 0;
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_soundMan->setMusicFile("boogie2");
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_soundMan->playMusic();
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return;
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}
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void Parallaction_ns::_c_score(void *parm) {
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_score += 5;
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return;
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}
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void Parallaction_ns::_c_fade(void *parm) {
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Palette pal;
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_gfx->setPalette(pal);
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for (uint16 _di = 0; _di < 64; _di++) {
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pal.fadeTo(_gfx->_palette, 1);
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_gfx->setPalette(pal);
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_gfx->updateScreen();
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g_system->delayMillis(20);
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}
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return;
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}
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void Parallaction_ns::_c_moveSarc(void *parm) {
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Animation *a;
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if (_introSarcData2 != 0) {
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_introSarcData2 = 0;
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if (_moveSarcZones[0] == NULL) {
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_moveSarcZones[0] = findZone("sarc1");
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_moveSarcZones[1] = findZone("sarc2");
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_moveSarcZones[2] = findZone("sarc3");
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_moveSarcZones[3] = findZone("sarc4");
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_moveSarcZones[4] = findZone("sarc5");
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_moveSarcExaZones[0] = findZone("sarc1exa");
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_moveSarcExaZones[1] = findZone("sarc2exa");
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_moveSarcExaZones[2] = findZone("sarc3exa");
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_moveSarcExaZones[3] = findZone("sarc4exa");
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_moveSarcExaZones[4] = findZone("sarc5exa");
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}
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a = findAnimation("sposta");
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_moveSarcZone1 = (Zone*)parm;
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for (uint16 _si = 0; _si < 5; _si++) {
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if (_moveSarcZones[_si] == _moveSarcZone1) {
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_moveSarcZone0 = _moveSarcExaZones[_si];
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}
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}
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_introSarcData1 = _introSarcData3 - _moveSarcZone1->_left;
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a->_z = _introSarcData3;
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a->_frame = _moveSarcZone1->_top - (_introSarcData1 / 20);
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_introSarcData3 = _moveSarcZone1->_left;
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if (_introSarcData1 > 0) {
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a->_left = _introSarcData1 / 2;
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} else {
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a->_left = -_introSarcData1 / 2;
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}
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if (_introSarcData1 > 0) {
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a->_top = 2;
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} else {
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a->_top = -2;
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}
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return;
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}
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_introSarcData2 = 1;
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_moveSarcZone1->translate(_introSarcData1, -_introSarcData1 / 20);
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_moveSarcZone0->translate(_introSarcData1, -_introSarcData1 / 20);
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if (_moveSarcZones[0]->_left == 35 &&
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_moveSarcZones[1]->_left == 68 &&
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_moveSarcZones[2]->_left == 101 &&
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_moveSarcZones[3]->_left == 134 &&
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_moveSarcZones[4]->_left == 167) {
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a = findAnimation("finito");
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a->_flags |= (kFlagsActive | kFlagsActing);
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_localFlags[_currentLocationIndex] |= 0x20; // GROSS HACK: activates 'finito' flag in dinoit_museo.loc
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}
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return;
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}
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void Parallaction_ns::_c_contaFoglie(void *parm) {
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num_foglie++;
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if (num_foglie != 6)
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return;
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_commandFlags |= 0x1000;
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return;
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}
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void Parallaction_ns::_c_zeroFoglie(void *parm) {
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num_foglie = 0;
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return;
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}
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void Parallaction_ns::_c_trasformata(void *parm) {
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_engineFlags ^= kEngineTransformedDonna;
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// No need to invoke changeCharacter here, as
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// transformation happens on a location switch
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// and character change is automatically triggered.
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return;
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}
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void Parallaction_ns::_c_offMouse(void *parm) {
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showCursor(false);
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_engineFlags |= kEngineBlockInput;
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return;
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}
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void Parallaction_ns::_c_onMouse(void *parm) {
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_engineFlags &= ~kEngineBlockInput;
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showCursor(true);
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return;
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}
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void Parallaction_ns::_c_setMask(void *parm) {
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memset(_backgroundInfo->mask.data + 3600, 0, 3600);
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_gfx->_bgLayers[1] = 500;
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return;
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}
|
|
|
|
void Parallaction_ns::_c_endComment(void *param) {
|
|
|
|
showLocationComment(_location._endComment, true);
|
|
|
|
Palette pal(_gfx->_palette);
|
|
pal.makeGrayscale();
|
|
|
|
for (uint di = 0; di < 64; di++) {
|
|
_gfx->_palette.fadeTo(pal, 1);
|
|
_gfx->setPalette(_gfx->_palette);
|
|
|
|
_gfx->updateScreen();
|
|
g_system->delayMillis(20);
|
|
}
|
|
|
|
waitUntilLeftClick();
|
|
_gfx->freeBalloons();
|
|
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_frankenstein(void *parm) {
|
|
|
|
Palette pal0(_gfx->_palette);
|
|
Palette pal1;
|
|
|
|
for (uint16 i = 0; i < 32; i++) {
|
|
pal0.setEntry(i, -1, 0, 0); // leaves reds unchanged while zeroing other components
|
|
}
|
|
|
|
for (uint16 _di = 0; _di < 30; _di++) {
|
|
g_system->delayMillis(20);
|
|
_gfx->setPalette(pal0);
|
|
_gfx->updateScreen();
|
|
g_system->delayMillis(20);
|
|
_gfx->setPalette(pal1);
|
|
_gfx->updateScreen();
|
|
}
|
|
|
|
_gfx->setPalette(_gfx->_palette);
|
|
_gfx->updateScreen();
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
void Parallaction_ns::_c_finito(void *parm) {
|
|
|
|
const char **v8C = endMsg0;
|
|
const char **v7C = endMsg1;
|
|
const char **v6C = endMsg2;
|
|
const char **v5C = endMsg3;
|
|
const char **v4C = endMsg4;
|
|
const char **v3C = endMsg5;
|
|
const char **v2C = endMsg6;
|
|
const char **v1C = endMsg7;
|
|
|
|
setPartComplete(_char);
|
|
|
|
cleanInventory();
|
|
_gfx->setPalette(_gfx->_palette);
|
|
|
|
_gfx->setFont(_menuFont);
|
|
_gfx->setFontShadow(true);
|
|
|
|
if (allPartsComplete()) {
|
|
_gfx->displayCenteredString(70, v4C[_language]);
|
|
_gfx->displayCenteredString(100, v3C[_language]);
|
|
_gfx->displayCenteredString(130, v2C[_language]);
|
|
_gfx->displayCenteredString(160, v1C[_language]);
|
|
|
|
_gfx->updateScreen();
|
|
waitUntilLeftClick();
|
|
|
|
scheduleLocationSwitch("estgrotta.drki");
|
|
} else {
|
|
_gfx->displayCenteredString(70, v8C[_language]);
|
|
_gfx->displayCenteredString(100, v7C[_language]);
|
|
_gfx->displayCenteredString(130, v6C[_language]);
|
|
_gfx->displayCenteredString(160, v5C[_language]);
|
|
|
|
_gfx->updateScreen();
|
|
waitUntilLeftClick();
|
|
|
|
selectStartLocation();
|
|
}
|
|
|
|
cleanupGame();
|
|
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_ridux(void *parm) {
|
|
changeCharacter(_minidinoName);
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_testResult(void *parm) {
|
|
_gfx->swapBuffers();
|
|
|
|
_disk->selectArchive("disk1");
|
|
parseLocation("common");
|
|
|
|
_gfx->setFont(_menuFont);
|
|
_gfx->setFontShadow(true);
|
|
|
|
_gfx->displayCenteredString(38, _slideText[0]);
|
|
_gfx->displayCenteredString(58, _slideText[1]);
|
|
|
|
_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack);
|
|
_gfx->copyScreen(Gfx::kBitFront, Gfx::kBit2);
|
|
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_offSound(void*) {
|
|
_soundMan->stopSfx(0);
|
|
_soundMan->stopSfx(1);
|
|
_soundMan->stopSfx(2);
|
|
_soundMan->stopSfx(3);
|
|
}
|
|
|
|
void Parallaction_ns::_c_startMusic(void*) {
|
|
_soundMan->playMusic();
|
|
}
|
|
|
|
void Parallaction_ns::_c_closeMusic(void*) {
|
|
_soundMan->stopMusic();
|
|
}
|
|
|
|
/*
|
|
intro callables
|
|
*/
|
|
|
|
void Parallaction_ns::_c_startIntro(void *parm) {
|
|
_rightHandAnim = findAnimation("righthand");
|
|
|
|
if (getPlatform() == Common::kPlatformPC) {
|
|
_soundMan->setMusicFile("intro");
|
|
_soundMan->playMusic();
|
|
}
|
|
|
|
_engineFlags |= kEngineBlockInput;
|
|
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_endIntro(void *parm) {
|
|
|
|
_gfx->setFont(_menuFont);
|
|
_gfx->setFontShadow(true);
|
|
|
|
debugC(1, kDebugExec, "endIntro()");
|
|
|
|
for (uint16 _si = 0; _si < 6; _si++) {
|
|
_gfx->displayCenteredString(80, _credits[_si]._role);
|
|
_gfx->displayCenteredString(100, _credits[_si]._name);
|
|
|
|
_gfx->updateScreen();
|
|
|
|
for (uint16 v2 = 0; v2 < 100; v2++) {
|
|
_mouseButtons = kMouseNone;
|
|
readInput();
|
|
if (_mouseButtons == kMouseLeftUp)
|
|
break;
|
|
|
|
waitTime( 1 );
|
|
}
|
|
|
|
_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
|
|
}
|
|
debugC(1, kDebugExec, "endIntro(): done showing credits");
|
|
|
|
_soundMan->stopMusic();
|
|
|
|
if ((getFeatures() & GF_DEMO) == 0) {
|
|
_gfx->displayCenteredString(80, "CLICK MOUSE BUTTON TO START");
|
|
_gfx->updateScreen();
|
|
|
|
waitUntilLeftClick();
|
|
|
|
_engineFlags &= ~kEngineBlockInput;
|
|
selectStartLocation();
|
|
|
|
cleanupGame();
|
|
|
|
} else {
|
|
waitUntilLeftClick();
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_moveSheet(void *parm) {
|
|
|
|
static uint16 x = 319;
|
|
|
|
if (x > 66)
|
|
x -= 16;
|
|
|
|
Common::Rect r;
|
|
|
|
r.left = x;
|
|
r.top = 47;
|
|
r.right = (x + 32 > 319) ? 319 : (x + 32);
|
|
r.bottom = 199;
|
|
_gfx->floodFill(Gfx::kBitBack, r, 1);
|
|
_gfx->floodFill(Gfx::kBit2, r, 1);
|
|
|
|
if (x >= 104) return;
|
|
|
|
r.left = x+215;
|
|
r.top = 47;
|
|
r.right = (x + 247 > 319) ? 319 : (x + 247);
|
|
r.bottom = 199;
|
|
_gfx->floodFill(Gfx::kBitBack, r, 12);
|
|
_gfx->floodFill(Gfx::kBit2, r, 12);
|
|
|
|
return;
|
|
}
|
|
|
|
void zeroMask(int x, int y, int color, void *data) {
|
|
//_vm->_gfx->zeroMaskValue(x, y, color);
|
|
|
|
BackgroundInfo* info = (BackgroundInfo*)data;
|
|
|
|
uint16 _ax = x + y * info->width;
|
|
info->mask.data[_ax >> 2] &= ~(3 << ((_ax & 3) << 1));
|
|
|
|
}
|
|
|
|
void Parallaction_ns::_c_sketch(void *parm) {
|
|
|
|
static uint16 index = 1;
|
|
|
|
uint16 newx;
|
|
uint16 newy;
|
|
|
|
uint16 oldy = _rightHandPositions[2*(index-1)+1];
|
|
uint16 oldx = _rightHandPositions[2*(index-1)];
|
|
|
|
// WORKAROUND: original code overflowed _rightHandPositions by trying
|
|
// to access elements at positions 684 and 685. That used to happen
|
|
// when index == 342. Code now checks for this possibility and assigns
|
|
// the last valid value to the new coordinates for drawing without
|
|
// accessing the array.
|
|
if (index == 342) {
|
|
newy = oldy;
|
|
newx = oldx;
|
|
} else {
|
|
newy = _rightHandPositions[2*index+1];
|
|
newx = _rightHandPositions[2*index];
|
|
}
|
|
|
|
Graphics::drawLine(oldx, oldy, newx, newy, 0, zeroMask, _backgroundInfo);
|
|
|
|
_rightHandAnim->_left = newx;
|
|
_rightHandAnim->_top = newy - 20;
|
|
|
|
index++;
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
|
|
void Parallaction_ns::_c_shade(void *parm) {
|
|
|
|
Common::Rect r(
|
|
_rightHandAnim->_left - 36,
|
|
_rightHandAnim->_top - 36,
|
|
_rightHandAnim->_left,
|
|
_rightHandAnim->_top
|
|
);
|
|
|
|
uint16 _di = r.left/4 + r.top * _backgroundInfo->mask.internalWidth;
|
|
|
|
for (uint16 _si = r.top; _si < r.bottom; _si++) {
|
|
memset(_backgroundInfo->mask.data + _di, 0, r.width()/4+1);
|
|
_di += _backgroundInfo->mask.internalWidth;
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
void Parallaction_ns::_c_projector(void*) {
|
|
static int dword_16032 = 0;
|
|
|
|
_gfx->setHalfbriteMode(true);
|
|
|
|
// if (dword_16032 != 0) {
|
|
// keep drawing spotlight in its final place
|
|
_gfx->setProjectorPos(110, 25);
|
|
return;
|
|
// }
|
|
#ifdef HALFBRITE
|
|
// move spot light around the stage
|
|
int d7, d6;
|
|
for (d7 = 0; d7 < 150; d7++) {
|
|
|
|
if (d7 < 100) {
|
|
int d1 = d7;
|
|
if (d1 < 0)
|
|
d1++;
|
|
|
|
d1 >>= 1;
|
|
d6 = 50 - d1;
|
|
} else {
|
|
int d1 = d7 % 100;
|
|
if (d1 < 0)
|
|
d1++;
|
|
|
|
d1 >>= 1;
|
|
d6 = d1;
|
|
}
|
|
|
|
printf("%i, %i, ", d7+20, d6);
|
|
// BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+20, d6, a3->??, a3->??, 0x20, 0x20);
|
|
}
|
|
|
|
for (d7 = 50; d7 > -10; d7--) {
|
|
printf("%i, %i, ", d7+120, d6);
|
|
// BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20);
|
|
}
|
|
|
|
printf("%i, %i\n", d7+120, d6);
|
|
// BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20);
|
|
#endif
|
|
dword_16032 = 1;
|
|
return;
|
|
}
|
|
|
|
void Parallaction_ns::_c_HBOff(void*) {
|
|
_gfx->setHalfbriteMode(false);
|
|
}
|
|
|
|
void Parallaction_ns::_c_HBOn(void*) {
|
|
_gfx->setHalfbriteMode(true);
|
|
}
|
|
|
|
|
|
} // namespace Parallaction
|