mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-05 00:36:57 +00:00
e6455a9dd2
svn-id: r8509
1537 lines
32 KiB
C++
1537 lines
32 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2003 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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// Item script opcodes for Simon1/Simon2
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#include <ctype.h>
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#include "stdafx.h"
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#include "simon/simon.h"
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#include "simon/intern.h"
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#ifdef _WIN32_WCE
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extern void force_keyboard(bool);
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#endif
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int SimonEngine::runScript() {
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byte opcode;
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bool flag, condition;
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do {
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if (_continous_mainscript)
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dumpOpcode(_code_ptr);
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opcode = getByte();
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if (opcode == 0xFF)
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return 0;
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if (_run_script_return_1)
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return 1;
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/* Invert condition? */
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flag = false;
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if (opcode == 0) {
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flag = true;
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opcode = getByte();
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if (opcode == 0xFF)
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return 0;
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}
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condition = true;
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switch (opcode) {
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case 1:{ /* ptrA parent is */
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condition = (getItem1Ptr()->parent == getNextItemID());
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}
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break;
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case 2:{ /* ptrA parent is not */
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condition = (getItem1Ptr()->parent != getNextItemID());
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}
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break;
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case 5:{ /* parent is 1 */
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condition = (getNextItemPtr()->parent == getItem1ID());
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}
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break;
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case 6:{ /* parent isnot 1 */
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condition = (getNextItemPtr()->parent != getItem1ID());
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}
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break;
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case 7:{ /* parent is */
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Item *item = getNextItemPtr();
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condition = (item->parent == getNextItemID());
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}
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break;
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case 11:{ /* is zero */
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condition = (getNextVarContents() == 0);
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}
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break;
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case 12:{ /* isnot zero */
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condition = (getNextVarContents() != 0);
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}
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break;
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case 13:{ /* equal */
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uint tmp = getNextVarContents();
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condition = (tmp == getVarOrWord());
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}
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break;
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case 14:{ /* not equal */
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uint tmp = getNextVarContents();
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condition = (tmp != getVarOrWord());
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}
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break;
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case 15:{ /* is greater */
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uint tmp = getNextVarContents();
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condition = (tmp > getVarOrWord());
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}
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break;
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case 16:{ /* is less */
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uint tmp = getNextVarContents();
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condition = (tmp < getVarOrWord());
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}
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break;
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case 17:{ /* is eq f */
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uint tmp = getNextVarContents();
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condition = (tmp == getNextVarContents());
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}
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break;
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case 18:{ /* is not equal f */
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uint tmp = getNextVarContents();
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condition = (tmp != getNextVarContents());
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}
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break;
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case 19:{ /* is greater f */
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uint tmp = getNextVarContents();
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condition = (tmp < getNextVarContents());
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}
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break;
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case 20:{ /* is less f */
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uint tmp = getNextVarContents();
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condition = (tmp > getNextVarContents());
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}
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break;
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case 23:{
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condition = o_unk_23(getVarOrWord());
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}
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break;
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case 25:{ /* has child of type 1 */
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condition = hasChildOfType1(getNextItemPtr());
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}
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break;
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case 26:{ /* has child of type 2 */
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condition = hasChildOfType2(getNextItemPtr());
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}
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break;
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case 27:{ /* item unk3 is */
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Item *item = getNextItemPtr();
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condition = ((uint) item->unk3 == getVarOrWord());
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}
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break;
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case 28:{ /* item has prop */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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byte num = getVarOrByte();
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condition = child != NULL && (child->avail_props & (1 << num)) != 0;
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} break;
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case 31:{ /* set no parent */
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setItemParent(getNextItemPtr(), NULL);
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}
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break;
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case 33:{ /* set item parent */
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Item *item = getNextItemPtr();
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setItemParent(item, getNextItemPtr());
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}
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break;
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case 36:{ /* copy var */
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uint value = getNextVarContents();
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writeNextVarContents(value);
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}
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break;
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case 41:{ /* zero var */
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writeNextVarContents(0);
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}
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break;
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case 42:{ /* set var */
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uint var = getVarOrByte();
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writeVariable(var, getVarOrWord());
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}
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break;
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case 43:{ /* add */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) + getVarOrWord());
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}
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break;
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case 44:{ /* sub */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) - getVarOrWord());
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}
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break;
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case 45:{ /* add f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) + getNextVarContents());
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}
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break;
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case 46:{ /* sub f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) - getNextVarContents());
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}
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break;
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case 47:{ /* mul */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) * getVarOrWord());
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}
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break;
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case 48:{ /* div */
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uint var = getVarOrByte();
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int value = getVarOrWord();
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if (value == 0)
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error("Division by zero in div");
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writeVariable(var, readVariable(var) / value);
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}
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break;
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case 49:{ /* mul f */
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uint var = getVarOrByte();
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writeVariable(var, readVariable(var) * getNextVarContents());
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}
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break;
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case 50:{ /* div f */
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uint var = getVarOrByte();
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int value = getNextVarContents();
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if (value == 0)
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error("Division by zero in div f");
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writeVariable(var, readVariable(var) / value);
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}
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break;
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case 51:{ /* mod */
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uint var = getVarOrByte();
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int value = getVarOrWord();
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if (value == 0)
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error("Division by zero in mod");
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writeVariable(var, readVariable(var) % value);
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}
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break;
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case 52:{ /* mod f */
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uint var = getVarOrByte();
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int value = getNextVarContents();
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if (value == 0)
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error("Division by zero in mod f");
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writeVariable(var, readVariable(var) % value);
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}
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break;
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case 53:{ /* random */
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uint var = getVarOrByte();
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uint value = (uint16)getVarOrWord();
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// Disable random in simon1amiga for now
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// Since copy protection screen is currently unreadable
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if (_game == GAME_SIMON1AMIGA)
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writeVariable(var, 4);
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else
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writeVariable(var, _rnd.getRandomNumber(value - 1));
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}
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break;
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case 55:{ /* set itemA parent */
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setItemParent(getItem1Ptr(), getNextItemPtr());
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}
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break;
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case 56:{ /* set child2 fr bit */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (child != NULL && value >= 0x10)
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child->avail_props |= 1 << value;
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}
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break;
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case 57:{ /* clear child2 fr bit */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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int value = getVarOrByte();
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if (child != NULL && value >= 0x10)
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child->avail_props &= ~(1 << value);
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}
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break;
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case 58:{ /* make siblings */
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Item *item = getNextItemPtr();
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setItemParent(item, derefItem(getNextItemPtr()->parent));
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}
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break;
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case 59:{ /* item inc unk3 */
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Item *item = getNextItemPtr();
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if (item->unk3 <= 30000)
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setItemUnk3(item, item->unk3 + 1);
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}
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break;
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case 60:{ /* item dec unk3 */
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Item *item = getNextItemPtr();
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if (item->unk3 >= 0)
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setItemUnk3(item, item->unk3 - 1);
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}
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break;
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case 61:{ /* item set unk3 */
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Item *item = getNextItemPtr();
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int value = getVarOrWord();
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if (value < 0)
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value = 0;
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if (value > 30000)
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value = 30000;
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setItemUnk3(item, value);
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}
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break;
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case 62:{ /* show int */
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showMessageFormat("%d", getNextVarContents());
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}
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break;
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case 63:{ /* show string nl */
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showMessageFormat("%s\n", getStringPtrByID(getNextStringID()));
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}
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break;
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case 64:{ /* show string */
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showMessageFormat("%s", getStringPtrByID(getNextStringID()));
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}
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break;
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case 65:{ /* add hit area */
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int id = getVarOrWord();
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int x = getVarOrWord();
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int y = getVarOrWord();
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int w = getVarOrWord();
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int h = getVarOrWord();
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int number = getVarOrByte();
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if (number < 20)
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addNewHitArea(id, x, y, w, h, (number << 8) + 129, 0xD0, _dummy_item_2);
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}
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break;
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case 66:{ /* set array 2 */
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uint var = getVarOrByte();
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uint string_id = getNextStringID();
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if (var < 20)
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_stringid_array_2[var] = string_id;
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}
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break;
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case 67:{ /* set array 3 and 4 */
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uint var = getVarOrByte();
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uint string_id = getNextStringID();
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if (var < 20) {
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_stringid_array_3[var] = string_id;
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if (_game & GF_TALKIE)
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_array_4[var] = getNextWord();
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}
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}
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break;
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case 68:{ /* exit interpreter */
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shutdown();
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}
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break;
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case 69:{ /* return 1 */
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return 1;
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}
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case 70:{ /* show string from array */
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const char *str = (const char *)getStringPtrByID(_stringid_array_3[getVarOrByte()]);
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if (_game & GF_SIMON2) {
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writeVariable(51, strlen(str) / 53 * 8 + 8);
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}
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showMessageFormat("%s\n", str);
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}
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break;
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case 71:{ /* start subroutine */
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Subroutine *sub = getSubroutineByID(getVarOrWord());
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if (sub != NULL)
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startSubroutine(sub);
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}
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break;
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case 76:{ /* add event */
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uint timeout = getVarOrWord();
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addTimeEvent(timeout, getVarOrWord());
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}
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break;
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case 77:{ /* has item minus 1 */
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condition = _subject_item != NULL;
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}
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break;
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case 78:{ /* has item minus 3 */
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condition = _object_item != NULL;
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}
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break;
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case 79:{ /* childstruct fr2 is */
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Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
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uint string_id = getNextStringID();
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condition = (child != NULL) && child->string_id == string_id;
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}
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break;
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case 80:{ /* item equal */
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condition = getNextItemPtr() == getNextItemPtr();
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}
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break;
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case 82:{ /* dummy opcode? */
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getVarOrByte();
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}
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break;
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case 83:{ /* restart subroutine */
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if (_game & GF_SIMON2)
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o_83_helper();
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return -10;
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}
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case 87:{ /* dummy opcode? */
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getNextStringID();
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}
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break;
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case 88:{ /* or_lock_word */
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_lock_word |= 0x10;
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}
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break;
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case 89:{ /* and lock word */
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_lock_word &= ~0x10;
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}
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break;
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case 90:{ /* set minusitem to parent */
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Item *item = derefItem(getNextItemPtr()->parent);
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switch (getVarOrByte()) {
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case 0:
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_object_item = item;
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break;
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case 1:
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_subject_item = item;
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break;
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default:
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error("set minusitem to parent, invalid subcode");
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}
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}
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break;
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case 91:{ /* set minusitem to sibling */
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Item *item = derefItem(getNextItemPtr()->sibling);
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switch (getVarOrByte()) {
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case 0:
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_object_item = item;
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break;
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case 1:
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_subject_item = item;
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break;
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default:
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error("set minusitem to sibling, invalid subcode");
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}
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}
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break;
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case 92:{ /* set minusitem to child */
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Item *item = derefItem(getNextItemPtr()->child);
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switch (getVarOrByte()) {
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case 0:
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_object_item = item;
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break;
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case 1:
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_subject_item = item;
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break;
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default:
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error("set minusitem to child, invalid subcode");
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}
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}
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break;
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case 96:{
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uint val = getVarOrWord();
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o_set_video_mode(getVarOrByte(), val);
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}
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break;
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case 97:{ /* load vga */
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ensureVgaResLoadedC(getVarOrWord());
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}
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break;
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case 98:{ /* start vga */
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if (!(_game & GF_SIMON2)) {
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uint b = getVarOrWord();
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uint c = getVarOrByte();
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uint d = getVarOrWord();
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uint e = getVarOrWord();
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uint f = getVarOrWord();
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start_vga_code(c, b / 100, b, d, e, f);
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} else {
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uint a = getVarOrWord();
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uint b = getVarOrWord();
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uint c = getVarOrByte();
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uint d = getVarOrWord();
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uint e = getVarOrWord();
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uint f = getVarOrWord();
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start_vga_code(c, a, b, d, e, f);
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}
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}
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break;
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case 99:{ /* kill sprite */
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if (!(_game & GF_SIMON2)) {
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o_kill_sprite_simon1(getVarOrWord());
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} else {
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uint a = getVarOrWord();
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uint b = getVarOrWord();
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o_kill_sprite_simon2(a, b);
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}
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}
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break;
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case 100:{ /* vga reset */
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o_vga_reset();
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}
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break;
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case 101:{
|
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uint a = getVarOrByte();
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uint b = getVarOrWord();
|
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uint c = getVarOrWord();
|
|
uint d = getVarOrWord();
|
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uint e = getVarOrWord();
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uint f = getVarOrWord();
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uint g = getVarOrWord();
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o_unk26_helper(a, b, c, d, e, f, g, 0);
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}
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break;
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case 102:{
|
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fcs_unk_2(getVarOrByte() & 7);
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}
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break;
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case 103:{
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o_unk_103();
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}
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break;
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|
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case 104:{
|
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fcs_delete(getVarOrByte() & 7);
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}
|
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break;
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|
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case 107:{ /* add item hitarea */
|
|
uint flags = 0;
|
|
uint id = getVarOrWord();
|
|
uint params = id / 1000;
|
|
uint x, y, w, h, unk3;
|
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Item *item;
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|
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id = id % 1000;
|
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|
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if (params & 1)
|
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flags |= 8;
|
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if (params & 2)
|
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flags |= 4;
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if (params & 4)
|
|
flags |= 0x80;
|
|
if (params & 8)
|
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flags |= 1;
|
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if (params & 16)
|
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flags |= 0x10;
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|
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x = getVarOrWord();
|
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y = getVarOrWord();
|
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w = getVarOrWord();
|
|
h = getVarOrWord();
|
|
item = getNextItemPtrStrange();
|
|
unk3 = getVarOrWord();
|
|
if (x >= 1000) {
|
|
unk3 += 0x4000;
|
|
x -= 1000;
|
|
}
|
|
addNewHitArea(id, x, y, w, h, flags, unk3, item);
|
|
}
|
|
break;
|
|
|
|
case 108:{ /* delete hitarea */
|
|
delete_hitarea(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 109:{ /* clear hitarea bit 0x40 */
|
|
clear_hitarea_bit_0x40(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 110:{ /* set hitarea bit 0x40 */
|
|
set_hitarea_bit_0x40(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 111:{ /* set hitarea xy */
|
|
uint hitarea_id = getVarOrWord();
|
|
uint x = getVarOrWord();
|
|
uint y = getVarOrWord();
|
|
set_hitarea_x_y(hitarea_id, x, y);
|
|
}
|
|
break;
|
|
|
|
case 114:{
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
lock();
|
|
fcs_unk_proc_1(fcs_index, item, 0, 0);
|
|
unlock();
|
|
}
|
|
break;
|
|
|
|
case 115:{ /* item has flag */
|
|
Item *item = getNextItemPtr();
|
|
condition = (item->unk4 & (1 << getVarOrByte())) != 0;
|
|
}
|
|
break;
|
|
|
|
case 116:{ /* item set flag */
|
|
Item *item = getNextItemPtr();
|
|
item->unk4 |= (1 << getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 117:{ /* item clear flag */
|
|
Item *item = getNextItemPtr();
|
|
item->unk4 &= ~(1 << getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 119:{ /* wait vga */
|
|
uint var = getVarOrWord();
|
|
_scriptvar_2 = (var == 200);
|
|
|
|
if (var != 200 || !_skip_vga_wait)
|
|
o_wait_for_vga(var);
|
|
_skip_vga_wait = false;
|
|
}
|
|
break;
|
|
|
|
case 120:{
|
|
o_unk_120(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 121:{ /* set vga item */
|
|
uint slot = getVarOrByte();
|
|
_vc_item_array[slot] = getNextItemPtr();
|
|
}
|
|
break;
|
|
|
|
case 125:{ /* item is sibling with item 1 */
|
|
Item *item = getNextItemPtr();
|
|
condition = (getItem1Ptr()->parent == item->parent);
|
|
}
|
|
break;
|
|
|
|
case 126:{
|
|
Item *item = getNextItemPtr();
|
|
uint fcs_index = getVarOrByte();
|
|
uint a = 1 << getVarOrByte();
|
|
lock();
|
|
fcs_unk_proc_1(fcs_index, item, 1, a);
|
|
unlock();
|
|
}
|
|
break;
|
|
|
|
case 127:{ /* deals with music */
|
|
o_play_music_resource();
|
|
}
|
|
break;
|
|
|
|
case 128:{ /* dummy instruction? */
|
|
getVarOrWord();
|
|
}
|
|
break;
|
|
|
|
case 129:{ /* dummy instruction? */
|
|
getVarOrWord();
|
|
condition = true;
|
|
}
|
|
break;
|
|
|
|
case 130:{ /* set script cond */
|
|
uint a = getVarOrByte();
|
|
getNextWord();
|
|
if (a == 1)
|
|
_script_cond_b = getNextWord();
|
|
else
|
|
_script_cond_c = getNextWord();
|
|
}
|
|
break;
|
|
|
|
case 132:{ /* save game */
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(true);
|
|
#endif
|
|
|
|
o_save_game();
|
|
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(false);
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case 133:{ /* load game */
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(true);
|
|
#endif
|
|
|
|
o_load_game();
|
|
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(false);
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case 134:{
|
|
midi.stop();
|
|
_last_music_played = -1;
|
|
}
|
|
break;
|
|
|
|
case 135:{ /* quit if user presses y */
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(true);
|
|
#endif
|
|
|
|
o_quit_if_user_presses_y();
|
|
|
|
#ifdef _WIN32_WCE
|
|
force_keyboard(false);
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case 136:{ /* set var to item unk3 */
|
|
Item *item = getNextItemPtr();
|
|
writeNextVarContents(item->unk3);
|
|
}
|
|
break;
|
|
|
|
case 137:{
|
|
o_unk_137(getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 138:{ /* vga pointer op 4 */
|
|
o_unk_138();
|
|
}
|
|
break;
|
|
|
|
case 139:{ /* set parent special */
|
|
Item *item = getNextItemPtr();
|
|
_no_parent_notify = true;
|
|
setItemParent(item, getNextItemPtr());
|
|
_no_parent_notify = false;
|
|
}
|
|
break;
|
|
|
|
case 140:{ /* del te and add one */
|
|
killAllTimers();
|
|
addTimeEvent(3, 0xA0);
|
|
}
|
|
break;
|
|
|
|
case 141:{ /* set m1 or m3 */
|
|
uint which = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
if (which == 1) {
|
|
_subject_item = item;
|
|
} else {
|
|
_object_item = item;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 142:{ /* is hitarea 0x40 clear */
|
|
condition = is_hitarea_0x40_clear(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 143:{ /* start item sub */
|
|
Child1 *child = (Child1 *)findChildOfType(getNextItemPtr(), 1);
|
|
if (child != NULL) {
|
|
Subroutine *sub = getSubroutineByID(child->subroutine_id);
|
|
if (sub)
|
|
startSubroutine(sub);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 151:{ /* set array6 to item */
|
|
uint var = getVarOrByte();
|
|
Item *item = getNextItemPtr();
|
|
_item_array_6[var] = item;
|
|
}
|
|
break;
|
|
|
|
case 152:{ /* set m1 or m3 to array6 */
|
|
Item *item = _item_array_6[getVarOrByte()];
|
|
uint var = getVarOrByte();
|
|
if (var == 1) {
|
|
_subject_item = item;
|
|
} else {
|
|
_object_item = item;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 153:{ /* set bit */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[bit >> 4] |= 1 << (bit & 15);
|
|
break;
|
|
}
|
|
|
|
case 154:{ /* clear bit */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[bit >> 4] &= ~(1 << (bit & 15));
|
|
break;
|
|
}
|
|
|
|
case 155:{ /* is bit clear? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[bit >> 4] & (1 << (bit & 15))) == 0;
|
|
}
|
|
break;
|
|
|
|
case 156:{ /* is bit set? */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[bit >> 4] & (1 << (bit & 15))) != 0;
|
|
}
|
|
break;
|
|
|
|
case 157:{ /* get item int prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = (Child2 *)findChildOfType(item, 2);
|
|
uint prop = getVarOrByte();
|
|
|
|
if (child != NULL && child->avail_props & (1 << prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1 << prop);
|
|
writeNextVarContents(child->array[offs]);
|
|
} else {
|
|
writeNextVarContents(0);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 158:{ /* set item prop */
|
|
Item *item = getNextItemPtr();
|
|
Child2 *child = (Child2 *)findChildOfType(item, 2);
|
|
uint prop = getVarOrByte();
|
|
int value = getVarOrWord();
|
|
|
|
if (child != NULL && child->avail_props & (1 << prop) && prop < 16) {
|
|
uint offs = getOffsetOfChild2Param(child, 1 << prop);
|
|
child->array[offs] = value;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 160:{
|
|
o_unk_160(getVarOrByte());
|
|
}
|
|
break;
|
|
|
|
case 161:{ /* setup text */
|
|
ThreeValues *tv = getThreeValues(getVarOrByte());
|
|
|
|
tv->a = getVarOrWord();
|
|
tv->b = getVarOrByte();
|
|
tv->c = getVarOrWord();
|
|
}
|
|
break;
|
|
|
|
case 162:{ /* print string */
|
|
o_print_str();
|
|
}
|
|
break;
|
|
|
|
case 163:{ /* sound 1 */
|
|
// Is this opcode actually used in games?
|
|
o_unk_163(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 164:{
|
|
_show_preposition = true;
|
|
o_setup_cond_c();
|
|
_show_preposition = false;
|
|
}
|
|
break;
|
|
|
|
case 165:{ /* item unk1 unk2 is */
|
|
Item *item = getNextItemPtr();
|
|
int16 a = getNextWord(), b = getNextWord();
|
|
condition = (item->unk2 == a && item->unk1 == b);
|
|
} break;
|
|
|
|
case 166:{ /* set bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[(bit >> 4) + 16] |= 1 << (bit & 15);
|
|
}
|
|
break;
|
|
|
|
case 167:{ /* clear bit2 */
|
|
uint bit = getVarOrByte();
|
|
_bit_array[(bit >> 4) + 16] &= ~(1 << (bit & 15));
|
|
}
|
|
break;
|
|
|
|
case 168:{ /* is bit2 clear */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[(bit >> 4) + 16] & (1 << (bit & 15))) == 0;
|
|
}
|
|
break;
|
|
|
|
case 169:{ /* is bit2 set */
|
|
uint bit = getVarOrByte();
|
|
condition = (_bit_array[(bit >> 4) + 16] & (1 << (bit & 15))) != 0;
|
|
}
|
|
break;
|
|
|
|
case 175:{ /* vga pointer op 1 */
|
|
o_unk_175();
|
|
}
|
|
break;
|
|
|
|
case 176:{ /* vga pointer op 2 */
|
|
o_unk_176();
|
|
}
|
|
break;
|
|
|
|
case 177:{ /* inventory descriptions */
|
|
o_inventory_descriptions();
|
|
}
|
|
break;
|
|
|
|
case 178:{ /* path find */
|
|
uint a = getVarOrWord();
|
|
uint b = getVarOrWord();
|
|
uint c = getVarOrByte();
|
|
uint d = getVarOrByte();
|
|
o_pathfind(a, b, c, d);
|
|
}
|
|
break;
|
|
|
|
case 179:{ /* room descriptions */
|
|
uint b = getVarOrByte();
|
|
uint c = getVarOrByte();
|
|
uint a = getVarOrByte();
|
|
uint d = 0;
|
|
|
|
const char *s = (const char *)getStringPtrByID(_stringid_array_3[a]);
|
|
ThreeValues *tv = getThreeValues(b);
|
|
if (_game & GF_TALKIE)
|
|
d = _array_4[a];
|
|
|
|
if (_game & GF_SIMON2) {
|
|
if (d != 0 && !_subtitles)
|
|
talk_with_speech(d, b);
|
|
else if (s != NULL)
|
|
talk_with_text(b, c, s, tv->a, tv->b, tv->c);
|
|
} else {
|
|
if (d != 0)
|
|
talk_with_speech(d, b);
|
|
if (s != NULL && _subtitles)
|
|
talk_with_text(b, c, s, tv->a, tv->b, tv->c);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 180:{ /* force unlock */
|
|
o_force_unlock();
|
|
}
|
|
break;
|
|
|
|
case 181:{ /* force lock */
|
|
o_force_lock();
|
|
if (_game & GF_SIMON2) {
|
|
fcs_unk_2(1);
|
|
showMessageFormat("\xC");
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 182:{ /* read vgares 328 */
|
|
if (_game & GF_SIMON2)
|
|
goto invalid_opcode;
|
|
o_read_vgares_328();
|
|
}
|
|
break;
|
|
|
|
case 183:{ /* read vgares 23 */
|
|
if (_game & GF_SIMON2)
|
|
goto invalid_opcode;
|
|
o_read_vgares_23();
|
|
}
|
|
break;
|
|
|
|
case 184:{ /* clear vgapointer entry */
|
|
o_clear_vgapointer_entry(getVarOrWord());
|
|
}
|
|
break;
|
|
|
|
case 185:{ /* midi sfx file number */
|
|
if (_game & GF_SIMON2)
|
|
goto invalid_opcode;
|
|
_midi_sfx = getVarOrWord();
|
|
}
|
|
break;
|
|
|
|
case 186:{ /* vga pointer op 3 */
|
|
o_unk_186();
|
|
}
|
|
break;
|
|
|
|
case 187:{ /* fade to black */
|
|
if (_game & GF_SIMON2)
|
|
goto invalid_opcode;
|
|
o_fade_to_black();
|
|
}
|
|
break;
|
|
|
|
case 188: /* string2 is */
|
|
if (!(_game & GF_SIMON2))
|
|
goto invalid_opcode;
|
|
{
|
|
uint i = getVarOrByte();
|
|
uint str = getNextStringID();
|
|
condition = (str < 20 && _stringid_array_2[i] == str);
|
|
}
|
|
break;
|
|
|
|
case 189:{ /* clear_op189_flag */
|
|
if (!(_game & GF_SIMON2))
|
|
goto invalid_opcode;
|
|
_op_189_flags = 0;
|
|
}
|
|
break;
|
|
|
|
case 190:{
|
|
uint i;
|
|
if (!(_game & GF_SIMON2))
|
|
goto invalid_opcode;
|
|
i = getVarOrByte();
|
|
if (!(_op_189_flags & (1 << i)))
|
|
o_190_helper(i);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
invalid_opcode:;
|
|
error("Invalid opcode '%d'", opcode);
|
|
}
|
|
|
|
} while (condition != flag);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int SimonEngine::startSubroutine(Subroutine *sub) {
|
|
int result = -1;
|
|
SubroutineLine *sl;
|
|
byte *old_code_ptr;
|
|
|
|
if (_start_mainscript)
|
|
dumpSubroutine(sub);
|
|
|
|
old_code_ptr = _code_ptr;
|
|
|
|
if (++_recursion_depth > 40)
|
|
error("Recursion error");
|
|
|
|
sl = (SubroutineLine *)((byte *)sub + sub->first);
|
|
|
|
while ((byte *)sl != (byte *)sub) {
|
|
if (checkIfToRunSubroutineLine(sl, sub)) {
|
|
result = 0;
|
|
_code_ptr = (byte *)sl;
|
|
if (sub->id)
|
|
_code_ptr += 2;
|
|
else
|
|
_code_ptr += 8;
|
|
|
|
if (_continous_mainscript)
|
|
fprintf(_dump_file, "; %d\n", sub->id);
|
|
result = runScript();
|
|
if (result != 0) {
|
|
/* result -10 means restart subroutine */
|
|
if (result == -10) {
|
|
delay(0); /* maybe leave control to the VGA */
|
|
sl = (SubroutineLine *)((byte *)sub + sub->first);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
sl = (SubroutineLine *)((byte *)sub + sl->next);
|
|
}
|
|
|
|
_code_ptr = old_code_ptr;
|
|
|
|
_recursion_depth--;
|
|
return result;
|
|
}
|
|
|
|
int SimonEngine::startSubroutineEx(Subroutine *sub) {
|
|
return startSubroutine(sub);
|
|
}
|
|
|
|
bool SimonEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub) {
|
|
if (sub->id)
|
|
return true;
|
|
|
|
if (sl->cond_a != -1 && sl->cond_a != _script_cond_a &&
|
|
(sl->cond_a != -2 || _script_cond_a != -1))
|
|
return false;
|
|
|
|
if (sl->cond_b != -1 && sl->cond_b != _script_cond_b &&
|
|
(sl->cond_b != -2 || _script_cond_b != -1))
|
|
return false;
|
|
|
|
if (sl->cond_c != -1 && sl->cond_c != _script_cond_c &&
|
|
(sl->cond_c != -2 || _script_cond_c != -1))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void SimonEngine::o_83_helper() {
|
|
if (_exit_cutscene) {
|
|
if (vc_get_bit(9)) {
|
|
startSubroutine170();
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_190_helper(uint i) {
|
|
_exit_cutscene = false;
|
|
while (!(_op_189_flags & (1 << i))) {
|
|
if (_exit_cutscene) {
|
|
if (vc_get_bit(9)) {
|
|
startSubroutine170();
|
|
break;
|
|
}
|
|
} else {
|
|
processSpecialKeys();
|
|
}
|
|
|
|
delay(10);
|
|
}
|
|
}
|
|
|
|
|
|
bool SimonEngine::o_unk_23(uint a) {
|
|
if (a == 0)
|
|
return 0;
|
|
|
|
if (a == 100)
|
|
return 1;
|
|
|
|
a += _script_unk_1;
|
|
if (a <= 0) {
|
|
_script_unk_1 = 0;
|
|
return 0;
|
|
}
|
|
|
|
if ((uint)_rnd.getRandomNumber(99) < a) {
|
|
if (_script_unk_1 <= 0)
|
|
_script_unk_1 -= 5;
|
|
else
|
|
_script_unk_1 = 0;
|
|
return 1;
|
|
}
|
|
|
|
if (_script_unk_1 >= 0)
|
|
_script_unk_1 += 5;
|
|
else
|
|
_script_unk_1 = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void SimonEngine::o_inventory_descriptions() {
|
|
uint a = getVarOrByte();
|
|
uint b = getVarOrByte();
|
|
const char *s = NULL;
|
|
ThreeValues *tv = NULL;
|
|
char buf[256];
|
|
|
|
Child2 *child = (Child2 *)findChildOfType(getNextItemPtr(), 2);
|
|
if (child != NULL && child->avail_props & 1) {
|
|
s = (const char *)getStringPtrByID(child->array[0]);
|
|
tv = getThreeValues(a);
|
|
}
|
|
|
|
if (_game == GAME_SIMON1CD32 || _game == GAME_SIMON1TALKIE || _game == GAME_SIMON1WIN) {
|
|
if (child != NULL && child->avail_props & 0x200) {
|
|
uint offs = getOffsetOfChild2Param(child, 0x200);
|
|
talk_with_speech(child->array[offs], a);
|
|
} else if (child != NULL && child->avail_props & 0x100) {
|
|
uint offs = getOffsetOfChild2Param(child, 0x100);
|
|
talk_with_speech(child->array[offs] + 3550, a);
|
|
}
|
|
} else if (_game == GAME_SIMON2TALKIE || _game == GAME_SIMON2WIN) {
|
|
if (child != NULL && child->avail_props & 0x200) {
|
|
uint var200 = child->array[getOffsetOfChild2Param(child, 0x200)];
|
|
|
|
if (child->avail_props & 0x100) {
|
|
uint var100 = child->array[getOffsetOfChild2Param(child, 0x100)];
|
|
|
|
if (var200 == 116)
|
|
var200 = var100 + 115;
|
|
if (var200 == 92)
|
|
var200 = var100 + 98;
|
|
if (var200 == 99)
|
|
var200 = 9;
|
|
if (var200 == 97) {
|
|
switch (var100) {
|
|
case 12:
|
|
var200 = 109;
|
|
break;
|
|
case 14:
|
|
var200 = 108;
|
|
break;
|
|
case 18:
|
|
var200 = 107;
|
|
break;
|
|
case 20:
|
|
var200 = 106;
|
|
break;
|
|
case 22:
|
|
var200 = 105;
|
|
break;
|
|
case 28:
|
|
var200 = 104;
|
|
break;
|
|
case 90:
|
|
var200 = 103;
|
|
break;
|
|
case 92:
|
|
var200 = 102;
|
|
break;
|
|
case 100:
|
|
var200 = 51;
|
|
break;
|
|
default:
|
|
error("o_177: invalid case %d", var100);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!_subtitles)
|
|
talk_with_speech(var200, a);
|
|
}
|
|
|
|
}
|
|
if (child != NULL && (child->avail_props & 1) && _subtitles) {
|
|
if (child->avail_props & 0x100) {
|
|
sprintf(buf, "%d%s", child->array[getOffsetOfChild2Param(child, 0x100)], s);
|
|
s = buf;
|
|
}
|
|
if (s != NULL)
|
|
talk_with_text(a, b, s, tv->a, tv->b, tv->c);
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_quit_if_user_presses_y() {
|
|
for (;;) {
|
|
delay(1);
|
|
if (_key_pressed == 'f' && _language == 20) // Hebrew
|
|
shutdown();
|
|
if (_key_pressed == 's' && _language == 5) // Spanish
|
|
shutdown();
|
|
if (_key_pressed == 's' && _language == 3) // Italian
|
|
shutdown();
|
|
if (_key_pressed == 'o' && _language == 2) // French
|
|
shutdown();
|
|
if (_key_pressed == 'j' && _language == 1) // German
|
|
shutdown();
|
|
if (_key_pressed == 'y' && _language == 0) // English
|
|
shutdown();
|
|
if (_key_pressed == 'n')
|
|
goto get_out;
|
|
}
|
|
get_out:;
|
|
}
|
|
|
|
void SimonEngine::o_unk_137(uint fcs_index) {
|
|
FillOrCopyStruct *fcs;
|
|
|
|
fcs = _fcs_ptr_array_3[fcs_index & 7];
|
|
if (fcs->fcs_data == NULL)
|
|
return;
|
|
fcs_unk_proc_1(fcs_index, fcs->fcs_data->item_ptr, fcs->fcs_data->unk1, fcs->fcs_data->unk2);
|
|
}
|
|
|
|
void SimonEngine::o_unk_138() {
|
|
_vga_buf_start = _vga_buf_free_start;
|
|
_vga_file_buf_org = _vga_buf_free_start;
|
|
}
|
|
|
|
void SimonEngine::o_unk_186() {
|
|
_vga_buf_free_start = _vga_file_buf_org_2;
|
|
_vga_buf_start = _vga_file_buf_org_2;
|
|
_vga_file_buf_org = _vga_file_buf_org_2;
|
|
}
|
|
|
|
void SimonEngine::o_unk_175() {
|
|
_vga_buf_start = _vga_buf_free_start;
|
|
}
|
|
|
|
void SimonEngine::o_unk_176() {
|
|
_vga_buf_free_start = _vga_file_buf_org;
|
|
_vga_buf_start = _vga_file_buf_org;
|
|
}
|
|
|
|
int SimonEngine::o_unk_132_helper(bool *b, char *buf) {
|
|
HitArea *ha;
|
|
*b = true;
|
|
|
|
if (!_saveload_flag) {
|
|
strange_jump:;
|
|
_saveload_flag = false;
|
|
savegame_dialog(buf);
|
|
}
|
|
|
|
start_over:;
|
|
_key_pressed = 0;
|
|
|
|
start_over_2:;
|
|
_last_hitarea = _last_hitarea_3 = 0;
|
|
|
|
do {
|
|
if (_key_pressed != 0) {
|
|
if (_saveload_flag) {
|
|
*b = false;
|
|
return _key_pressed;
|
|
}
|
|
goto start_over;
|
|
}
|
|
delay(100);
|
|
} while (_last_hitarea_3 == 0);
|
|
|
|
ha = _last_hitarea;
|
|
|
|
if (ha == NULL || ha->id < 205)
|
|
goto start_over_2;
|
|
|
|
if (ha->id == 205)
|
|
return ha->id;
|
|
|
|
if (ha->id == 206) {
|
|
if (_saveload_row_curpos == 1)
|
|
goto start_over_2;
|
|
if (_saveload_row_curpos < 7)
|
|
_saveload_row_curpos = 1;
|
|
else
|
|
_saveload_row_curpos -= 6;
|
|
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id == 207) {
|
|
if (!_savedialog_flag)
|
|
goto start_over_2;
|
|
_saveload_row_curpos += 6;
|
|
// if (_saveload_row_curpos >= _num_savegame_rows)
|
|
// _saveload_row_curpos = _num_savegame_rows;
|
|
goto strange_jump;
|
|
}
|
|
|
|
if (ha->id >= 214)
|
|
goto start_over_2;
|
|
return ha->id - 208;
|
|
}
|
|
|
|
void SimonEngine::o_unk_132_helper_3() {
|
|
for (int i = 208; i != 208 + 6; i++)
|
|
set_hitarea_bit_0x40(i);
|
|
}
|
|
|
|
void SimonEngine::o_unk_132_helper_2(FillOrCopyStruct *fcs, int x) {
|
|
byte old_text;
|
|
|
|
video_putchar(fcs, x);
|
|
old_text = fcs->text_color;
|
|
fcs->text_color = fcs->fill_color;
|
|
|
|
x += 120;
|
|
if (x != 128)
|
|
x = 129;
|
|
video_putchar(fcs, x);
|
|
|
|
fcs->text_color = old_text;
|
|
video_putchar(fcs, 8);
|
|
}
|
|
|
|
void SimonEngine::o_play_music_resource() {
|
|
int music = getVarOrWord();
|
|
int track = getVarOrWord();
|
|
|
|
// Jamieson630:
|
|
// This appears to be a "load or play music" command.
|
|
// The music resource is specified, and optionally
|
|
// a track as well. Normally we see two calls being
|
|
// made, one to load the resource and another to
|
|
// actually start a track (so the resource is
|
|
// effectively preloaded so there's no latency when
|
|
// starting playback).
|
|
if (_game & GF_SIMON2) {
|
|
int loop = getVarOrByte();
|
|
|
|
midi.setLoop (loop != 0);
|
|
if (_last_music_played != music)
|
|
_next_music_to_play = music;
|
|
else
|
|
midi.startTrack (track);
|
|
} else {
|
|
if (music != _last_music_played) {
|
|
_last_music_played = music;
|
|
loadMusic (music);
|
|
midi.startTrack (track);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_unk_120(uint a) {
|
|
uint16 id = TO_BE_16(a);
|
|
if (_game & GF_SIMON2) {
|
|
_lock_word |= 0x8000;
|
|
_vc_ptr = (byte *)&id;
|
|
vc_15_wakeup_id();
|
|
_lock_word &= ~0x8000;
|
|
} else {
|
|
_lock_word |= 0x4000;
|
|
_vc_ptr = (byte *)&id;
|
|
vc_15_wakeup_id();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
}
|
|
|
|
void SimonEngine::o_unk_163(uint a) {
|
|
if (_game == GAME_SIMON1DOS)
|
|
playSting(a);
|
|
else
|
|
_sound->playEffects(a);
|
|
}
|
|
|
|
void SimonEngine::o_unk_160(uint a) {
|
|
fcs_setTextColor(_fcs_ptr_array_3[_fcs_unk_1], a);
|
|
}
|
|
|
|
void SimonEngine::o_unk_103() {
|
|
lock();
|
|
fcs_unk1(_fcs_unk_1);
|
|
showMessageFormat("\x0C");
|
|
unlock();
|
|
}
|
|
|
|
void SimonEngine::o_kill_sprite_simon1(uint a) {
|
|
uint16 b = TO_BE_16(a);
|
|
_lock_word |= 0x4000;
|
|
_vc_ptr = (byte *)&b;
|
|
vc_60_kill_sprite();
|
|
_lock_word &= ~0x4000;
|
|
}
|
|
|
|
void SimonEngine::o_kill_sprite_simon2(uint a, uint b) {
|
|
uint16 items[2];
|
|
|
|
items[0] = TO_BE_16(a);
|
|
items[1] = TO_BE_16(b);
|
|
|
|
_lock_word |= 0x8000;
|
|
_vc_ptr = (byte *)&items;
|
|
vc_60_kill_sprite();
|
|
_lock_word &= ~0x8000;
|
|
}
|
|
|
|
/* OK */
|
|
void SimonEngine::o_unk26_helper(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h) {
|
|
a &= 7;
|
|
|
|
if (_fcs_ptr_array_3[a])
|
|
fcs_delete(a);
|
|
|
|
_fcs_ptr_array_3[a] = fcs_alloc(b, c, d, e, f, g, h);
|
|
|
|
if (a == _fcs_unk_1) {
|
|
_fcs_ptr_1 = _fcs_ptr_array_3[a];
|
|
showmessage_helper_3(_fcs_ptr_1->textLength, _fcs_ptr_1->textMaxLength);
|
|
}
|
|
}
|