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data
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MM: MM1: Adding buttons to manage character view
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2023-03-05 22:18:59 -08:00 |
game
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MM: MM1: Skeleton child class for enhanced mode game view
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2023-02-26 11:47:12 -08:00 |
gfx
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MM: Move utils/ folder into shared/
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2023-02-12 20:44:50 -08:00 |
maps
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MM: MM1: Implement large message display for Leprechaun
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2023-03-08 21:31:37 -08:00 |
utils
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XEEN: Move SpriteResource into Shared namespace
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2023-02-12 19:44:54 -08:00 |
views
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MM: MM1: Added Protect screen
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2023-03-14 22:20:17 -07:00 |
views_enh
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MM: MM1: Beginnings of Blacksmith location
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2023-03-16 22:50:34 -07:00 |
console.cpp
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MM: Move utils/ folder into shared/
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2023-02-12 20:44:50 -08:00 |
console.h
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MM: MM1: Debugger command to allow all spells in combat
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2023-02-05 22:18:55 -08:00 |
events.cpp
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MM: MM1: Fix redrawing game view after closing dialogs
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2023-03-13 22:48:18 -07:00 |
events.h
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MM: MM1: Merge ValueMessage into GameMessage
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2023-02-26 11:46:16 -08:00 |
globals.cpp
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MM: MM1: Added Exchange dialog
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2023-03-13 22:48:18 -07:00 |
globals.h
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MM: MM1: Added Exchange dialog
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2023-03-13 22:48:18 -07:00 |
messages.cpp
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MM: MM1: Fix display of center/right aligned messages
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2023-03-12 21:59:12 -07:00 |
messages.h
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MM: MM1: Add a _priorView field to FocusMessage
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2023-03-07 22:39:51 -08:00 |
metaengine.cpp
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MM: MM1: Skeleton dialog for casting spells
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2023-02-15 22:08:53 -08:00 |
metaengine.h
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MM: MM1: Skeleton dialog for casting spells
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2023-02-15 22:08:53 -08:00 |
mm1.cpp
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MM: MM1: Derive Sound class from now shared Sound class
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2023-02-26 22:23:49 -08:00 |
mm1.h
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MM: MM1: Derive Sound class from now shared Sound class
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2023-02-26 22:23:49 -08:00 |
sound.cpp
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MM: MM1: Add Dead view
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2023-01-22 20:07:32 +01:00 |
sound.h
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MM: MM1: Derive Sound class from now shared Sound class
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2023-02-26 22:23:49 -08:00 |