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106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on original Tony Tough source code
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*
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* Copyright (c) 1997-2003 Nayma Software
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*/
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#ifndef TONY_WINDOW_H
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#define TONY_WINDOW_H
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#include "common/scummsys.h"
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#include "common/rect.h"
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#include "tony/adv.h"
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namespace Tony {
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typedef uint32 HWND;
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struct DDSURFACEDESC {
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};
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class RMSnapshot {
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private:
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// Buffer used to convert to RGB
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static byte rgb[RM_SX *RM_SY * 3];
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public:
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// Take a screenshot
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void grabScreenshot(byte *lpBuf, int dezoom = 1, uint16 *lpDestBuf = NULL);
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};
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class RMWindow {
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private:
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bool lock();
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void unlock();
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void plotSplices(const byte *lpBuf, const Common::Point ¢er, int x, int y);
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void plotLines(const byte *lpBuf, const Common::Point ¢er, int x, int y);
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protected:
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int fps, fcount;
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int lastsecond, lastfcount;
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int mskRed, mskGreen, mskBlue;
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bool _wiping;
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bool _showDirtyRects;
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bool _bGrabScreenshot;
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bool _bGrabThumbnail;
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bool _bGrabMovie;
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uint16 *_wThumbBuf;
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void createBWPrecalcTable(void);
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void wipeEffect(Common::Rect &rcBoundEllipse);
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void getNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse);
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public:
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RMWindow();
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~RMWindow();
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// Initialisation
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void init(/*HINSTANCE hInst*/);
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void initDirectDraw(void);
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void close(void);
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// Drawing
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void repaint(void);
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// Switch between windowed and fullscreen
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void switchFullscreen(bool bFull) {}
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// Reads the next frame
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void getNewFrame(RMGfxTargetBuffer &lpBuf, Common::Rect *rcBoundEllipse);
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// Request a thumbnail be grabbed during the next frame
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void grabThumbnail(uint16 *buf);
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int getFps() const {
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return fps;
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}
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void showDirtyRects(bool v) { _showDirtyRects = v; }
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};
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} // End of namespace Tony
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#endif /* TONY_WINDOW_H */
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