scummvm/engines/tony/window.h

106 lines
2.6 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Tony Tough source code
*
* Copyright (c) 1997-2003 Nayma Software
*/
#ifndef TONY_WINDOW_H
#define TONY_WINDOW_H
#include "common/scummsys.h"
#include "common/rect.h"
#include "tony/adv.h"
namespace Tony {
typedef uint32 HWND;
struct DDSURFACEDESC {
};
class RMSnapshot {
private:
// Buffer used to convert to RGB
static byte rgb[RM_SX *RM_SY * 3];
public:
// Take a screenshot
void grabScreenshot(byte *lpBuf, int dezoom = 1, uint16 *lpDestBuf = NULL);
};
class RMWindow {
private:
bool lock();
void unlock();
void plotSplices(const byte *lpBuf, const Common::Point &center, int x, int y);
void plotLines(const byte *lpBuf, const Common::Point &center, int x, int y);
protected:
int fps, fcount;
int lastsecond, lastfcount;
int mskRed, mskGreen, mskBlue;
bool _wiping;
bool _showDirtyRects;
bool _bGrabScreenshot;
bool _bGrabThumbnail;
bool _bGrabMovie;
uint16 *_wThumbBuf;
void createBWPrecalcTable(void);
void wipeEffect(Common::Rect &rcBoundEllipse);
void getNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse);
public:
RMWindow();
~RMWindow();
// Initialisation
void init(/*HINSTANCE hInst*/);
void initDirectDraw(void);
void close(void);
// Drawing
void repaint(void);
// Switch between windowed and fullscreen
void switchFullscreen(bool bFull) {}
// Reads the next frame
void getNewFrame(RMGfxTargetBuffer &lpBuf, Common::Rect *rcBoundEllipse);
// Request a thumbnail be grabbed during the next frame
void grabThumbnail(uint16 *buf);
int getFps() const {
return fps;
}
void showDirtyRects(bool v) { _showDirtyRects = v; }
};
} // End of namespace Tony
#endif /* TONY_WINDOW_H */